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Fates

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Everything posted by Fates

  1. Time to chuck that old Ge-Farce out da window!!!! My ATI 9700 Pro AIW Rocks! And Beer might bet to enjoy his 9800 Pro one of these days.... Cheers! fates
  2. What Video Card?
  3. Mudd, Post some 3DMark03 scores for us....would love to see how that rig rocks <C> Fates
  4. Paitence Dice..... There is just so much potential here that this sim will see the light at the end of the tunnel. Patch 2 has been in the works for months, and TK's and the Dev team are almost there. The mods are what's keeping the interest up until what I call P-Day (Patch Day). There have been 10+ new aircraft with more one the way. I can't count the skins that have been made, and the missions and all have just been excellent. Getting this all wrapped up into a decent multiplayer will make this a regular nightly fly for many folks. Cheers! Fates
  5. That was Sweet.... Nice vid man!! Can you do one for me inverted? LMAO SCHWEET!!! Visited the website....those sepia tone Screens are INSPIRING!!! love-em Cheers! Fates www.Biohazcentral.com
  6. Fates

    HOly COw

    By then, Airshows will be spectator friendly. We'll all get to fly around F-4 Drones and other various Unmanned controlled aircraft....hehe Fates
  7. Fates

    HOly COw

    I never would have guessed this: From the Military: I just can't keep up with technology..... Fates
  8. Man I love my ASUS!!!!!
  9. Put the RADAR mode toggle on your joystick. That will allow you to toggle from Boresite to Ground Radar to Search Radar while flying. It's important when flying bombing missions where you may have to break off to attack and aircraft on the way to the target. There are others things like Boresite that will help as well. I put the command to "SELECT NEAREST TARGET" and things like that on my joystick to cycles thru all the targets around me...Friend or Foe. By doing this, I gain a bettter situational awareness of what's around me...becasue it too hard to see visually. Fates
  10. The last I remember, the skins were 512x512 BMPs. I was not aware of the resizing issue...but I've been outta it for awhile and SP9 may have changed some things. I would make sure that all the files are appropriately named. In the process of renaming them, do you accidentally change it from a BMP to a JPG...that would do it. Just a few thought...and a direction to start. Fates
  11. uhhh....when I get back from DAYTON AIRSHOW.....we'll hook up then..... Meantime, your welcome to stop by our pub ( www.teamodb.com/phpBB2/ ) and chat wit da boys and see if they got any games brewing. <C> FatesODB
  12. from SimHQ: http://oldsite.simhq.com/simhq3/sims/board...c;f=55;t=005696
  13. BP_Moscow, Patch 2 is still in the works, and TK is trying to solve ALL The issues that everyone has to the best of his ability. There is a new Graphics Engine being tested currently that addresses the ATI issues. The results have been very pleasing. Work diligently continues to bring you the best product posible. Don't loose faith. FatesODB
  14. I'm sure we'll have clips to the upcoming movie "COWBOY" posted as well. Dayton plans on breaking the records with it's use of PYROS, so hey guys...this is gonna be good. If your looking to meet up, give us a shout! I'll be the tall guy in the "FATES" hat.
  15. Stalingrad smalingrad.... If it aint modern day...I just can't have fun...thus... I prefer Desert Combat Mod... ALthough the new Vietnam Official game soon to be released is looking subperb!!! Fates
  16. Couldn't help but get a few kicks outta this as well. They've done a cowboy mod for RTCW....who'da thunk it? http://www.the-wildwest.co.uk/ Fates
  17. The Key words are "MINIMUM REQUIRMENTS"....and you see it on every box, thus it's in the FAQ. You have to set a baseline. The UNKNOWN at this time is "RECOMMENDED REQUIREMENTS" as they tweak the beta and optimize it for what's on the market today. Fates
  18. I don'tthink you'll much problem at all running the game. You MAY have to turn some effect down (SLIGHTLY), and you may need to turn mirrors off, but you system will be fine. The truth is that no-one knows. Fates
  19. OK, /soapbox on Everyone one of ya got some things correct and some things incorrect. The one thing that everyone so far has agreed to is that they will still look foward to playing the game. Seawolf, I completely disagree with "its been over a year since the Gold release" IMHO TK was forced by contract to put out an unfinished project. TK also takes alot of pride in his work. Thus you can only imagine that he was about as fumed about the whole situation as all of you are now. The Unfinished project IMO was not truely a GOLD but a Beta. If we assume it was a beta, then maybe Patch 1 ws the "GOLD", in which case Patch 2 is really patch 1, etc...etc... Please be patient...testing continues, and it continues because there doesn't need to be a single pilot crying about "When's the next patch coming out?" Dagger, I also disagree with "OK...so we loose a few Modders" IMHO The Modders are what make the game. Without them the game will die a quick death. They are the reason TK designed the game as he did. FS2002 is a boring sim IMO...but the Mods turn it into a great sim. Loosing any modder that has developed so much and inspired so many is a great loss... I'd rather say CYA to a whole lot of others then modders. I would like to see more information released just as much as the next guy, but..... Do we want to see eyeball candy and false hopes of a campaign engine like we have from LOMAC since 2001? I didn't think so. I'm also sorry that everyone paid for such a great game that hasn't performed as advertised. However, I do believe TK is making every effort to get this patch out for your enjoyment. With Enjoyment being the key word. No Crying, No Griping, just a satisfied customer that can understand what hard work has went in to a sim created by so few to put smiles on so many. /soapbox off Fates
  20. NP here...works fine. Is there a Particular Download/section that your having trouble with ...or the whole page?
  21. I can just here the SIM community bitchen about realism!!! LMAO No, we should definately put 10psi/G Load in the INI file....hehe CHeers! Fates
  22. OK...this guy has WAY too much time on his hands.....here's a sample pic: You can visit his page here: http://pages.zdnet.com/johncraigrochester/...ision/id12.html Fates
  23. I think he was just restating the obvious. My only concern is: What stage of Beta Testing are they in? Are they just trying to squash bugs before they start burning CD's? Are they in an early beta, and still trying to get certain features imported into the game..ie heat effects, campaign engine. The heat effects thing sorta concerns me, I see pics with it and with out it. This may just be becuase some testers turn the switch off to acheive better framrates, or it could mean their just having trouble with it in the game. I'm leaning more towards the previous. Either way, until Wags updates the LOMAC site and announces it's GOLD, I'm not gonna believe it. Although a "GOLD" copy of SFP1 was found at Walmart a long time ago by BrewODB & BeerODB and the got hammered on SimHQ by those calling him a liar, until TK explained what happened. All I know is what anyone else knows, when I see the box on the shelves, then I'll still be buying it. Fates
  24. :) It'll get here when it's done...and I'll be glad when it does. I'll also be glad to get a Taxi Skinned A-10 from ya as well.!!! Oh..and polish the rims for me...Like my chrome to shine.... Fates
  25. I happen to love America's Army - Special Forces Video soon to be released game expansion: http://americasarmy.com/movies/SF_Trailer_Slow.mpg read about all the new stuff for AA here: http://forum.biohazcentral.com/viewtopic.php?t=2293 <C> Fates
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