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Everything posted by Gocad
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Suggestion: Look up the WOVCampRT_data file. Search for VF111 and check which carrier they operate from. Hint: It's not the Intrepid. Interesting enough, Mersky's F-8 Crusader Units of the Vietnam War says AH, but the Navy's own list says just CVW-10. Besides, I don't mean to claim that the Sundowners never used the tailcode AK, all I'm saying is that with regard to the stock WOV Rolling Thunder campaign the 'NE' tailcode would have been more representative. End of story.
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Rafale M will operate in USS Eisenhower
Gocad replied to Silverbolt's topic in Military and General Aviation
I guess that depends on a) your definition of 'landing on the White House lawn' and b) whether the Hornet is supposed to fly again. -
All those Marine squadrons stationed at Da Nang used the same Crusaders, meaning that when one unit rotated out their Crusaders were then used by the replacement unit. And yes, these Crusaders were F-8E models. Actually the Sundowners had a few more deployments to Vietnam...and changed their tail code quite often: Oct 63 - Jul 64: NH1xx USS Kitty Hawk Mar 65 - Nov 65: NE4xx USS Midway May 66 - Nov 66: AH1xx USS Oriskany May 67 - Dec 67: AH1xx USS Intrepid* - Detachment for CVS Air Wing Jun 67 - Jan 68: AH1xx USS Oriskany Jun 68 - Feb 69: AK1xx USS Intrepid* - Detachment for CVS Air Wing Feb 69 - Sep 69: AH1xx USS Ticonderoga Mar 70 - Dec 70: AJ1xx USS Shangri-La What I'm trying to say here is that the 'AH' tailcode would have been far more representative than the 'AK' tailcode...
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Adding a weapons rack mini-tutorial
Gocad replied to a topic in Basic Aircraft Modding (INI, Skins, Weapon Hardpoints)
That's pretty cool, Capun. -
You may call it an M4forgery, but it's not an M4.
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The AI wingmen of your flight will use these weapons...sure, not in a very smart way, but they do use them. :yes: Besides, in case you haven't noticed SFP1/WOV/WOE was never meant to be a post 70s aerial combat sim and from this perspective you can't blame TK for that he didn't incorporate all the features found in other sims featuring 4th and 5th generation fighters. Furthermore I wouldn't expect much changes in this department. IIRC TK has already said that WOI won't bring some sort of avionics80 file. Which is not that surprising, given its purported time frame...
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Since guided missiles (like the Maverick and the Paveway) were added with the SP4, TK probably did not implement a proper routine for AI flights to utilize these new types of weapons. In fact AI pilots in general have no idea how to use smart bombs. They just drop them as if they were ordinary dumb bombs...
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Well, it's an AR-15, California-sytle.
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New WOI Pics From TK
Gocad replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm not sure that every user of SF/WOV/WOE is aware of the vast amounts of mods that have been released for this series. Based on your argument it is almost pointless to do any kind of scenario. Why not just sell some sort of developer kit and wait for the mod-community to come up with some content? SSI once made such a "build your own AD&D game". -
Even the Royal Air Force gets a working anti-ship mission in Bering Strait: I was a bit surprised at first, because I have never received an anti-ship mission near Neskan Bay, but I once got there two stationary cargo ships and a convoy consisting of three ships were waiting for me. Also, who needs missiles when you fly a real aircraft?
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From this perspective it would be foolish to sell anything to any foreign nation, after all, who can predict what the world will be like in 10 or 20 years....
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IIRC the two F-16 with the 'AK' tailcode belong to an aggressor squadron, thus the non-standard pain job.
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But Japanese F-22 sounds more realistic than Australian Fullback.
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Something tells me that such an 'export' model would probably cost as much as the USAF version. Besides, the Japanese tend to equip their jets with domestic technology anyway, so I doubt that in the end there would be much difference between these two versions.
