Jump to content

BUFF

MODERATOR
  • Posts

    1,970
  • Joined

  • Last visited

Everything posted by BUFF

  1. https://support.ati.com/ics/support/default...;questionID=640 https://a248.e.akamai.net/f/674/9206/0/www2...ease_notes.html
  2. View File DH Venom Created by Pasko Submitter BUFF Submitted 09/20/2006 Category British Aircraft
  3. 1,363 downloads

    Created by Pasko
  4. afaik Pasko never had any problems with his stuff being posted here at CA but as he had his own site not all of it also got uploaded here as well. We would be very happy to host more of his stuff if people that have it would upload it. btw I have posted the Venom, can't promise that it was the final version though.
  5. WOV V08.30.06 View File ============================ Wings Over Vietnam Readme File ============================ This Patch contains all the fixes from previous patch, and it can be applied to any version of Wings Over Vietnam with Service Pack (v05.15.06) applied. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. Any mods that replaces stock data files (such as F-105D add-on) will have to be reinstalled after the patch. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * ZU-23 AAA that was left out of the last patch has been added back in. Submitter BUFF Submitted 09/20/2006 Category SF/WO* Patches
  6. 2,484 downloads

    ============================ Wings Over Vietnam Readme File ============================ This Patch contains all the fixes from previous patch, and it can be applied to any version of Wings Over Vietnam with Service Pack (v05.15.06) applied. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. Any mods that replaces stock data files (such as F-105D add-on) will have to be reinstalled after the patch. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * ZU-23 AAA that was left out of the last patch has been added back in.
  7. & in the downloads section here at CombatACE.
  8. SFG V08.30.06 View File ============================== Strike Fighters Gold Readme File ============================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Submitter BUFF Submitted 09/20/2006 Category SF/WO* Patches
  9. 579 downloads

    ============================== Strike Fighters Gold Readme File ============================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed.
  10. SF P1 V30.08.06 View File ==================================== Strike Fighters: Project 1 Readme File ==================================== This Patch contains all the fixes from previous patches, and it can be applied to any version of Strike Fighters: Project 1 with Service Pack 4 (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Submitter BUFF Submitted 09/20/2006 Category SF/WO* Patches
  11. 2,568 downloads

    ==================================== Strike Fighters: Project 1 Readme File ==================================== This Patch contains all the fixes from previous patches, and it can be applied to any version of Strike Fighters: Project 1 with Service Pack 4 (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed.
  12. WOE V08.30.06 View File ==================================== Wings Over Europe Readme File ==================================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Wings Over Europe. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. Any mods that replaces stock data files (such as F-15A or A-10A add-on) will have to be reinstalled after the patch. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. * F-15A's inner wing pylons have been repositioned to a more correct location. v07.10.06 --------- * Campaign game have been made more stable. * Essex-class carrier no longer cause the game to crash in some WOV single missions. * Heads-up-Display not showing properly on Easy Avionics have been fixed. * Easy Avionics radar has a new and improved look. * Additional support for display with different aspect ratio, such as 5:4 aspect ratio common with LCD monitors, has been added. * Last two French squadrons starting campaign from a base not on the map has been fixed. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder. * RWR sound getting cut off on some aircraft has been fixed. * MiG-23M and MiG-27 data has been tweaked. Submitter BUFF Submitted 09/20/2006 Category SF/WO* Patches
  13. 3,800 downloads

    ==================================== Wings Over Europe Readme File ==================================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Wings Over Europe. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. Any mods that replaces stock data files (such as F-15A or A-10A add-on) will have to be reinstalled after the patch. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. * F-15A's inner wing pylons have been repositioned to a more correct location. v07.10.06 --------- * Campaign game have been made more stable. * Essex-class carrier no longer cause the game to crash in some WOV single missions. * Heads-up-Display not showing properly on Easy Avionics have been fixed. * Easy Avionics radar has a new and improved look. * Additional support for display with different aspect ratio, such as 5:4 aspect ratio common with LCD monitors, has been added. * Last two French squadrons starting campaign from a base not on the map has been fixed. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder. * RWR sound getting cut off on some aircraft has been fixed. * MiG-23M and MiG-27 data has been tweaked.
  14. Third Wire Productions have announced a new series of patches for SF/WOV/WOE to coincide with the European launch of Wings Over Europe via distributor Empire Interactive . Of note are added support for TrackIR 6-DOF Vector Expansion plus animated water effects for video cards that support pixel Shader 2.0 or higher . Patches are available from Third Wire or shortly from CombatACE.
  15. Options>Graphics
  16. that'll do for me
  17. well, 244 is better than the 400+ that it was but imo it's still a bit big.
  18. CHN-Angel, would you mind resizing your sig image to something like 150 pixels high - it's a bit much as it is, thanks.
  19. & very nice it looks too. Thanks for the update.
  20. There is a Valiant & of course Canberra, Jaguar & Tornado. Vulcan & Buccaneer are WIPs as is Bear.
  21. Germay's first carrier in WW2 was the Graf Zeppelin, the 2nd when completed was to be the Peter Strasser. CVL = Carrier Light CVE = Carrier Escort
  22. BUFF

    Question

    If I was stuck on a desert island i don't think that I would be playing computer games ... You're also assuming an electricity supply?
  23. you can for single player but not afaik for multiplayer.
  24. I thought that we had it here If we don't you can upload it here, Pasko has never had a problem with his stuff being available from us.
  25. always nice to see an old face return welcome back.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..