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Dave

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Everything posted by Dave

  1. This problem only happens to ATI users. If you have Nvidia you wont get that issue.
  2. http://forum.combatace.com/index.php?showtopic=17997 As you can see the only way to fix it is to turn your cockpit resolution down.
  3. I think he works on the simulator program for the JSF.
  4. The F-111A could be fitted with a cannon pod. The rest never used them. A lot of the Combat Lancer missions are still classified. The information I could gather about them took weeks for me to get after talking to a lot of people. The main folder problem you have, just restart your computer and it can be deleted. Mine does the same thing.
  5. IB that's one......don't do it again. We will run this site the way we want and whether you like it or not is immaterial.
  6. The Mirage Factory is finishing up one and will be releasing it soon.
  7. Thank you everyone very much.
  8. I wonder is wpnssgt could do something with that Turbo Squid model?
  9. This is just for the enemy AI.
  10. I hate to burst anyones bubble but that will never be released. It's in horrible shape, wpnssgt and I can't find the original creator who gave it to us to help out with. I gave it to Flanker so he could see for himself how bad it was. Thus why he bought that Turbo Squid model. If one need to get done it need to get done from that one.
  11. Back up your originals F-15E cockpit/avionics ini's and the pit first then delete the original files. Then just copy the pit, the avionics and the cockpit.ini over to the F-15E and rename according to what the F-15E files are named.
  12. You get Fubar's Uber AI mod?
  13. You were not auto ejected, you were killed. That is what happens when you die in the sim, you can see your plane tumble to earth.
  14. It should work and it does work as i have working in SF/WOV/WOE and even a merged install of WOV/WOE. Are you sure you are editing the correct file?
  15. If you make that adjustment like I stated and you wont have that problem.
  16. Many thanks fellas. I am laid up still but you are have made my day. Thank you.
  17. Good job. I can see great minds think alike. More of Sundowners creations with wpnssgt.
  18. The Knowledge Base has the answer you need. http://forum.combatace.com/index.php?showtopic=11833
  19. Head to head with the Phoenix IIRC was not one of its strong points. It had trouble keeping a lock in that aspect ratio.
  20. That is not true, the Phoenix works fine in WOE. You have to have it firing in the right parameters. It was meant to take out bombers, not jinking fighters.
  21. 4 is the golden rule, look again and you will see it is less than that. Trust me I have done well of 2000 decals for the series. If you have one decal and you reversed it on the other side its still only one decal.
  22. Like it said only 4 per mesh and that is it.
  23. My god, you are like, sooo stuck UP......
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