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Everything posted by Weasel Keeper
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Rgr Snapple, voice comms is a must for figuring out what's going on. Good point also re: terrain. :)
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Prayer lamp is lit...hurry up and get better oh Fast one.
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Ooops, BTW Navychief, I hope you don't think I was avoiding you in HL tonight. As I exited my session I already planned on coming here to post my thoughts. As I closed HL I saw you in there...it was too late because I'd already clicked off. <S>
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First off, some of you may know I was a beta tester for SFP1. One thing I wish I would have tested more was multiplayer, but hooking up with other testers at the time was difficult with my schedule. However, when I did get a MP game once in awhile I never had many problems. Those MP sessions were always with the same builds sans mods/skins...always the same builds. Tonight I hooked up with a squad mate who recently got SF. Neither of us has any mods/skins. We both went through Hyperlobby, connected without a hitch, and flew head to head virtually lag free and bug free for an hour. No CTDs, no black screens, just pure killing fun. This leads to my observation. Maybe we were just lucky, but I'm thinking MP is working just fine for vanilla SF...right out of the box and patched. I'm thinking there might be a compatibility issue with folks who have additional skins, aircraft, or even adjusted files. This observation is with the retail version and is no way associated with any beta builds. If I understand right, the host machine decides what's compatible. My squad mate was the host with stock SF, and I joined him with stock SF so there were no problems at all. If I'm correct about all this, then it's not HL that's the problem, but rather host "A" has adjusted something...joiner "B" has something different or nothing at all, and game crashes. I haven't attempted to join anyone with skins or something, but I know I had an enjoyable hour of dogfighting tonight. :D I'm guessing even though this sim is extremely moddable, MP compatibility still needs work. <S>
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Cool info Sony, I wasn't aware. :) OT: Aussies also had a bunch of F-4Es from 69-73...which the US took back (leased I guess) and converted to F-4G Wild Weasels. :D
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TK said from day one this isn't a Viet Nam sim, and the aircraft chosen were the ones most familiar and used by allied world air forces. This was to make more people interested because they could fly the same era aircraft that their countries flew. I don't think I've ever seen F-111s in anything but US colors...I could be wrong. :) 111 is a sweet looking bird though. :mrgreen:
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http://www.simhq.com/cgi-bin/ultimatebb.cgi :)
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I Turn 19 Years Old Today!!!!!!!!!!!!!!!!!!!!!!
Weasel Keeper replied to SkateZilla's topic in Mods/Skinning Discussion
True Snapple, my "car" that I love and have right now is a 94 Jeep Cherokee 4x4 Sport. It's not very high performance at all, yet I still can laugh at the ricers trying to run with me in the snow...lol. Filled up Friday, $1.79 regular unleaded. :evil: I do have a 92 Probe GT that can keep up with most of em, but I need to get rid of that since the wife isn't learning how to drive stick very well...and I'm now more of a truck kinda guy. -
I Turn 19 Years Old Today!!!!!!!!!!!!!!!!!!!!!!
Weasel Keeper replied to SkateZilla's topic in Mods/Skinning Discussion
For some reason I'm feeling a bit old right now. I turned 19 in 1986 and only wanted a '79 Monte Carlo (that I never did get ). At 19 I joined the Air Force, got married (first time), saw the Challenger disaster and the bombing of Libya. :shock: Happy birthday dude! :D -
Paranoia will destroy ya. Can't understand why the one person who has been banned from more sim and squad sites than I could count...yet given a fair chance here...would even begin to make waves. The same sort of web site attack was made at McFly's citing pop ups...which there are none and never have been any. *shrugs* As Forrest Gump would say, "That's all I have to say about thayat."
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Sooooo.....you need beta testers? Oops, nevermind. My machine is below minimum required.
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Thanks for the reply Vlad. I wasn't really looking for something 100% hardcore, like Falcon 4 of jet sims. As long as the flight models are somewhat like flying the real ones (difficult realistic) I should be happy. I don't need all the avionics systems and subsystems to make me happy, just a good flight model with lots of stuff to blow up reeeeeal good. :D
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Holy cow Jeff! I've been waiting for a decent helo sim for awhile...since LB2 at least. This one looks like the LOMAC of helos. System requirements look about the same too. :shock: Great find...as I haven't even heard of this until now. They're projecting 4th quarter 2003 so in time for Christmas. <S>
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Scares the hell out of me and hope it doesn't come down to it. They're a desperate group of people and they may just fight like a cornered animal. Of course marching the goose step might make them too tired to fight...heh.
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DOH! Looks like their forum's back up...but now it says I don't have permission to be there. :shock: Hope it's still just a glitch.
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VERY NICE!!!
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way way way off topic, but you gotta see this screen.
Weasel Keeper replied to snapple2993's topic in General Discussion
HEHE...btw, that is excellent damage modelling. :) -
I hope you don't mind a different opinion...because if it's fun then it has to be good. :) Are 12 rocket launchers and 6 iron bombs anywhere near realistic for that aircraft? Don't mean to offend...because as I said, it's all fun. I'm just one of those historically correct types, and that seems like a very heavy aircraft. :shock:
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way way way off topic, but you gotta see this screen.
Weasel Keeper replied to snapple2993's topic in General Discussion
Mon Dieu! Where's the chivary? Why aren't you assisting the other pilot out of his aircraft...can't you see he's getting a head rush??? -
Was this last year's Oshkosh? I haven't seen an F-4 fly since our last F-4E left for Turkey (they bought our ANG Unit's Phantoms) in 92. Of course if I do see one fly again it'll probably just bring tears to my eyes...lol.
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Youuuuuu_Whooooooo, where are U?
Weasel Keeper replied to Injun_01's topic in General Flight Sim Discussion
I flew USAF from Nov 99 until about 9 months ago almost every day. Sadly, after three years non stop and doing just about everything there was to do with it I finally got burned out. The Superpro stuff coming out looked kind of nice, but once I started testing SFP1 the aircraft in USAF suddenly looked "arcadey". Some of the aircraft that even were included in Superpro looked pretty crappy IMO, although there were a few that looked very good. -
Are these FMs anywhere close?
Weasel Keeper replied to Dagger's topic in General Flight Sim Discussion
I always flew it at 135% with only target ID being my 5% off of 140. Khe Sahn is a bear to pass, took me many times trying before I did. Thud flies like the F-15? Not in the Khe Sahn mission. Get that Thud in low and try to keep the speed and altitude while turning for the next pass. More times than I care to remember my butt was on fire from the AAA. Actual F-4E CAN turn like the one in USAF...however that F-4E will end up in the boneyard due to stress and cracks...lol. -
Not a lot of weapons delivery options (well, none), but if it's what you want to fly around in by all means go for it. :) Now a B-58 Hustler on the other hand...that would be cool. Blow stuff up AND go really fast.
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LOL! Use the "[" to select the maximum number. "Pickle" is the term for your bomb release trigger...in your case you say it's the Space bar. Hold down the pickle (space bar) and you should have multiple rocket launch.
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^^^^ What he said! Plus, the beauty and detail of the aircraft. If you look closely you can identify almost every service panel, vent, fuel stain, etc. That was one thing that sold me on this sim way back before it was beta when I saw sneak peak screen shots on the Thirdwire site. My jaw dropped the first time I saw a shot of the F-4's aux air doors opened. I've never seen that before in any sim. Sounds like a simple answer, but as an ex Phantom Phixer it's the little things like that that hooked me. :D
