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You convert the LOD fil to a 3D Max file or 3ds to do the work. Work being that we do have to usally modify the model to get it to work in fleet command. Fleet Command is a lil picky about how many polys and verts there are in a model. Too many and you get a CTD. After you do what has to be done to get the model to work in game, you then convert to a J3D file. That's what FC uses in game.