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Fubar512

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Everything posted by Fubar512

  1. USS Maddox engaging North Vietnamese torpedo boats.
  2. 394 downloads

    This is an updated dat.ini for WoV's Sumner Fram 2 destroyer model. You must have this model (it's part of WoV) for this file to work properly... Modifications include radar-controlled 127mm (5" 38) guns, that will engage both sea and airborne threats.
  3. 250 downloads

    This is a modified data file, with sound effects, for WoV's SumnerFram2 destroyer. You MUST have this model for the file to work, and it comes only with Wings Over Vietnam (WoV). This model will engage both ground-based (ships and coastal threats), and airborne threats.
  4. Well, the main guns on any BB or heavy cruiser would not be defined as AAA guns, and only the US and Brit capital ships of that era would have true radar fire-control for their secondary and tertiary (AAA) batteries. Having said that, WoV's Sumner-FRAM has three dual 127 mm (5"38 caliber) mounts that will engage airborne targets, and if you want, I'll post a modified data.ini for that model that sports a working fire-control radar.
  5. If you're referring to "WoE", well, that's a stand-alone sim based on the Strike Fighters engine.
  6. Fubar512

    We're...

    Why do witches burn?
  7. And, I've found that the AI pilots will use the braking 'chutes as intended, especially if you "coerce" them to do so, by decreasing the effectiveness of the wheel brakes!
  8. AN DONT FERGIT STELF AN SWNG WINGS 2!!11!
  9. Happy Birthday...you old fart!
  10. Fubar512

    We're...

    Well, on second thought, let's not go to Camelot. It is a silly place.
  11. Releasing the Raptor any time soon, would make about as much sense as would have releasing the Tomcat before swing-wings were fully supported.
  12. My advice is that you post regarding this on the forum at the developer's site (www.thirdwire.com). At the very least, if you take the time argue your point in a polite and rational manner (and point out that this feature was already available in First Flights), TK might take it into consideration, and at least consider implementing it. He's done so in past
  13. I spent yesterday afternoon over a friend's house in Middletown, NJ. Middletown has the distinction of having lost the largest number of people of any one NJ town, to the 9/11 terror attacks. My friend's wife told me a story, about 30-some odd cars that had sat unattended in the parking lot at Middletown's RR station, for weeks after 9/11. Their owners died in the attacks, and no one had come to claim them. I had started an assignment on 9/10/2001, at the data center of a large holding company that owned rental car agencies, throughout the United States. Our office handled all the agencies in NY and NJ. One of those rental agencies, was located in the basement level of the World Trade Center. That particular agency, was supposed to send in electronic copies of the previous evening's receipts and expenditures to our office every morning at 0930, so they could be qued for printing and filing. On Tuesday, 9/11/2001, I noticed that the WTC office hadn't sent in their data at 0930. I let it go until 1000, and then I tried contacting them via telephone, but couldn't get through. I kept getting an "All circuits are busy" message from the telephone company, and the WTC office wouldn't answer any of the emails I sent them. I then tried calling my supervisor (who was in our building), and kept getting his answering machine....strange I walked out of my "dungeon" in the basement level of our building (which was located in a business complex in Parsippany, NJ)....and noticed that all the cubicles in the data center were deserted. What the hell...where'd everybody go? I found them all in the cafeteria, gathered around a large-screen TV. And, I walked in just in time to see the south tower collapse. The drive home that afternoon was almost surreal. There was hardly any traffic, as a lot of people had probably gone home early. As I pulled onto a stretch of NJ Route 24 that ran parallel to Morristown's airport, I saw a pillar of smoke rising up from the eastern horizon. And, I was over thirty miles from Manhatten... I remember being so damned angry
  14. okAY MEESter fancu pantz modar Colom5...wat yuo try ta mak us thnk Taht yuo v.sexul & sauvey man by posting avatar of MeesTer Bill D Willums? Haha, we kno yuo all 2 well!!11! Great news, Don. I'll certainly be looking forward to this, especially since you're including the A-7D and E.
  15. Is your DirectX 9.0C patched up to the latest version?
  16. Happy Birthday, Mikey....
  17. Ships and ground objects will not target anything other than an aircraft or another ground object. That's hard coded into the game, and cannot be modified via any .ini tweaks. I once put together a video showing the USS Long Beach shooting down a cruise missile, but to accomplish that, I had created a player "flyable" cruise missile (in other words, turned it into an "aircraft"), just for that video.
  18. That rocks, X-Ray!
  19. Funny that you should mention geese. I'm assuming that you meant Canadian Geese? At the very same campus where I had the bear encounter, we used to get flocks of Canadian Geese that would hang out on the lawns surrounding the buildings. In the evening, they'd sit around out by the walkway to the parking deck, and would often hiss at you as you attempted to pass....lol. They've become year-round residents here in NJ, and they are everywhere.
  20. Damn, Fast Cargo.... The wildest encounter I ever had was with a 400 lb black bear that had wandered into a multi-level parking deck at a job site in north western NJ (at night). The area surrounding that corporate campus consisted of heavily wooded, rolling hills, with a lot of trails, creeks, ponds, (etc.). So it wasn't fully unexpected, as was the case when a black bear wandered into the urban sprawl of Newark and Irvington: http://www.wnbc.com/news/9181425/detail.html
  21. Only the specific "sound events", mentioned in the Aircraftobject.ini, will work. The particlesystem.ini has nothing to do with it, unless you're seeking a visual effect to go along with the sound effect (and in that case, you'd be much better off creating a separate effect.ini). That does not mean that one cannot improvise, however. For example, take a look at the "windsoundname" entry. In the past, I've created an overspeed sound for propeller-driven aircraft using that specific sound event.
  22. CL0 Lift coefficient at zero angle of attack (AOA) CLa Lift coefficient due to AOA CD0 Zero-lift drag coefficient CDL Drag coefficient due to lift (induced drag effect) Cmq Pitching moment due to pitch rate (pitch damping) Cmad Pitching moment due to AOA rate (aero interaction between wings and horiz tail) Cyb Side force due to sideslip Cyp Side force due to roll rate Cyr Side force due to yaw rate Clb Roll moment due to sideslip Clp Roll moment due to roll rate (roll damping) Clr Roll moment due to yaw rate Cnb Yaw moment due to sideslip Cnp Yaw moment due to roll rate Cnr Yaw moment due to yaw rate (yaw damping) CLiftdc Lift due to control surface deflection CDdc Drag due to control surface deflection Cydc Side force due to control surface deflection Cldc Roll moment due to control surface deflection Cmdc Pitch moment due to control surface deflection Cndc Yaw moment due to control surface deflection DeltaStallAlpha Increase in max angle-of-attack before stall Xac X-location of aerodynamic center Ymac=Mean Area Chord at "Y" axis
  23. LOL..... that's not cheating, that's called using your head.
  24. A hi-rez planning map is quite doable, and (at least in theory) any object with a fixed position, such as a SAM site, search RADAR, or AAA emplacement, can have an icon assigned to it that will show on the planning (and in-flight) map. However, that last feature may not yet be fully implemented, as we've recently discovered when trying to pinpoint RADAR sites. Unfortunately, according to the developer (TK), a system such as DIANE is currently beyond the capabilities of the existing avionics code, or the scope of the sim. Yes, that's doable, and it's already been accomplished with other terrains. It's a bit of work, though, as you'd have to relocate every object, town, and airfield, to match the full-sized terrain map.
  25. If you were to install WoE, it would give you an option to install it over WOV. You would then have access to all the WoE mission types, including intercept.
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