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Everything posted by hgbn
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F-102A
hgbn replied to pappychksix's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well thats not true. if you set the type of missions in any campaign data.ini for that aircraft to 100 and anything else to zero. I'll bet you get your intercept missions. Like this //----- Player Unit [AirUnit001] AircraftType=F-105D Squadron=7TFS ForceID=1 Nation=USAF DefaultTexture=USAFSilver1 BaseArea=Spangdahlem Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=25 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=25 <----------- change this line to 100 and all others to zero MissionChance[ESCORT]=25 MissionChance=80 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=M117 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=480 Supply[005].WeaponType=AIM-9B Supply[005].Quantity=240 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=Tank450_F105 Supply[007].Quantity=480 Supply[008].WeaponType=Tank650_F105 Supply[008].Quantity=240 -
F-102A
hgbn replied to pappychksix's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Awesome -
C-123K Provider
hgbn replied to Dels's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Okay. May I suggest you make a C-123B too?? It's basical the same aircraft just without the extra fuel tanks and Jet engines. Then you have covered the major types. -
WOE 1964
hgbn replied to paulopanz's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Shoot me a pm with the wish list Have some projects to be finnished first but I'll look at it and see what I can do. -
WOE 1964
hgbn replied to paulopanz's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Are you planning for a all in one mode like NFI-IV?? -
C-123K Provider
hgbn replied to Dels's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Coooool I've been waiting for this bird ever since I found out WOX was modable. Are you going to do the Gunship version too??? -
Exsactly my point 4 bad guys in a open boat. 4 snipers problem solved
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It looks like AI is compensating for any adjustment on the Rocketboresightangle. They simply just line up that lower behind any targets. It might be working if somehow that rockettray could be linked to the comput lead gunsight AI is normally using in gun attacks. Dont know if that would be possible or not??
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I just dont get it. Why are those pirates not dead yet??? It must be a simple task for the Navy Seals.
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Screenshot Thread
hgbn replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My best unguided Rocket attack ever. Fired all 24 rockets at once and hit the Bagder with 12 rockets. Not bad -
[GunDataXXX] TypeName=MightyMouse FullName=2.75" Mighty Mouse Rocket Caliber=75.000000 ROF=600.000000 MuzzleVel=600.000000 AmmoWt=1.400000 WarheadWt=1.400000 Reliability=90.000000 Accuracy=45.000000 AddLight=TRUE MaxLightRange=1200.000000 FireColor=0.400000,0.360000,0.256000 GunFireEffect=ArtilleryFireEffect GunFireSound=Rocket EffectClassName=BazookaEffects EffectTime=0.400000 TracerTexture=Tracer.tga TracerSize=0.250000 TracerDistFactor=0.002000 TracerLength=0.300000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE
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F-86D RDAF WIP
hgbn replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks. I'm really happy you like it -
F-86D RDAF WIP
hgbn replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Uploaded Esk726 awaiting approvial -
311 downloads
F-86D-31 Royal Danish Air Force Esk 726 This is a Redo of my earlier Skin. In fact it's a complete new mod. This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air with rockets. But whatch the ammo. You only have 24 shots. ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray. How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack installed only the tanks needs to be added in the weaponsdata.ini. I would like to say thanks to: The original F-86D Team for alowing me to use their stuff. Bobrock for his Templates I used. Ravenclaw-007 for the tank templates and sidewinder rails. Julhelm for the gundata entry. Vigilant for the gun. Fast Cargo For the rocket tray animation tip. Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise hgbn Alias Henrik Nielsen -
View File F-86D-31 Royal Danish Air Force F-86D-31 Royal Danish Air Force Esk 726 This is a Redo of my earlier Skin. In fact it's a complete new mod. This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air with rockets. But whatch the ammo. You only have 24 shots. ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray. How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack installed only the tanks needs to be added in the weaponsdata.ini. I would like to say thanks to: The original F-86D Team for alowing me to use their stuff. Bobrock for his Templates I used. Ravenclaw-007 for the tank templates and sidewinder rails. Julhelm for the gundata entry. Vigilant for the gun. Fast Cargo For the rocket tray animation tip. Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise hgbn Alias Henrik Nielsen Submitter hgbn Submitted 04/06/2009 Category F-86 Saber
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Wep Pack 2.52
hgbn replied to jodandawg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
no need if patched to OKT standard
