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Everything posted by ace888
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Gepard, I'm sure you already was aware of this... The engine nozzle was not moving at all. I looked through the data.ini and found that an adjustment was needed. You were missing the "reverseanimation=true" and the "nozzleanimation=10" instead of 1 NozzleAnimationID=10 ReverseAnimation=TRUE I also change the body vortex emitter to the "F16LexEmitter" that came with WOI, make it a better visual vapor. (Left side) example: HasVortexEmitter=TRUE VortexEmitterName=F16LexEmitter VortexPosition=-1.40,1.50,0.00 VortexG=4.0 Ok, I have screen shots put unable to past it on here, anyone know how? The image is in Bitmap image, what is the conversion needed to paste it on here?
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F-16C Blk 50+ FACH
ace888 replied to PeacePuma's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Peace Puma Saw your gallery with this excellent F-16C last week... wondering where is it on the download? Walla! Love the details. The best F-16C on the forum. You probably already know... the engines on your model represent PW not the GEs, but hey... who cares -
Su-35BM Beta
ace888 replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Epizikl, Yes, the "first version" of Su-35BM with TVC... can you download that version on CombatAce? Thank you -
Modern B-52H's
ace888 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
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F-15 Super Pack (Version 2.4)
ace888 replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
FastCargo and all that was involved! Thank you guys for this excellent F-15 Super Pack. Like USAFMTL said, it is time to update to SF2. Need to get my wallet! So hard to leave SF1, so many Mod already made -
Broken my intentions already. Progress update:- Resized to 68% (was 1024 x 1024) - Click image to enlarge Campaign Files (Air War only) completed. Here's the backstory:- Kamchatka Peninsula, Far East, 2010 The discovery of a vast oilfield in the Sea of Okhotsk brings the promise of great wealth and prosperity to this remote region. The largely non-Russian population is vocal in pressing for independence. These claims are flatly denied by the Kremlin, which refuses to allow the disintegration of the Russian Federation and the loss of the massive mineral wealth and strategic importance of the area. The situation is brought to crisis point when the Far East Military District Generals unilaterally declare independence from Moscow, and claim sovereignty over the Eastern Russian Empire. With military resources stretched to breaking point, and having suffered the mutiny of the entire Eastern Command, Moscow thinks the unthinkable and seeks United States military assistance in stabilising the region. America is reluctant to be drawn into a bloody Russian civil war, but when Japan takes advantage of the situation by occupying the long-disputed southern Kuril Islands, the Eastern Russian Generals order an all-out offensive to maintain the borders of their new Empire. With the blessing of the UN and Moscow, the President orders USFJ Command to protect civilian lives, destroy enemy air assets, and comply with treaty obligations by assisting in the defence of Japan. . . Air war features all USN (CVW-5), USAF (44th & 67th FS (F-15C); 13th & 14th FS (F-16C Blk 50)), and USMC (VMFA(AW)-242 "Bats") units stationed in the area. All JASDF units are flyable. Red Side consists of the air units of: 11th VVS & PVO Army (Far East Military District), flying SU-24M, SU-35 (too good to miss out), MiG-31M, SU-27; the Russian Naval Aviation Units of Pacific Ocean Fleet, flying TU-22K and TU-95M (as stand-ins for TU-22M3 and TU-142), plus 387 IAP flying TMF's MiG-29C_rus. Still to be done:- Airfield flattening and alignment Adding selected air units of 14th VVS & PVO Army (Siberian Military District) Adding ground war Basic terrain targetisation (sorry Wrench, this won't be pretty, but it will work) Fine-tuning front line for disputed Southern Kuril Islands Adding terrain_movement routes for all mission types Adding more Russian airbases on Sakhalin Adding more Japanese cities Adding Naval Bases for all forces What won't make the first cut:- Anything to do with China, North or South Korea. Sorry, but I had to draw the line there as I want to keep this manageable on a short timescale. Cheers for now, Baltika Baltika, what is the status of this WIP? Can't wait to use the RoKAF and JSDAF on your Map?
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MiG-21Bison (21-93)
ace888 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Nice work Gepard. Hope to see the new "Bis" soon Epizikl. -
Su-35BM Beta
ace888 replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Epizikl, Can you download the original Su-35BM with TVC? I have asked the community to do so since last year when I lost my entire Mod due to computer crash! I thought the original Su-35BM with TVC work find and was better. I would be greatful if you can download the plane. I have ask Erwin_Hans, but he never got back to me except stating that he would? Thanks -
GroundObjectData.INI?
ace888 replied to ace888's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks guys... I thought I needed to adjust the groundobjectdata.ini for the many excellent groundobject tanks and SAMs to make them more pro-active. I just wanted to see the SAMs and the tanks being in action without greating a mission for it. Question? What about the combact ships? Would you only see them in anti-shipping missions? I only see cargo ships each time I am on anti-ship missions? I would love the see... for example the Udaloy I/II in action. Thanks again -
VCA-155 PALMARIA
ace888 replied to torno's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Very bad ass! Thanks to the Argentinian Team... -
UDALOY II Class
ace888 replied to 101tfs's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Excellent ship! Both Udaloy II and I... Question? Where to I place this section at? I know it is title sound, but there is no sounddata.ini? Do you mean to place it under weapondata.in.? Or place it under Udaloy II/I data.ini.? I place it under Udaloy II/I data.ini. Thanks ---------sound-------- [uDALOY Engine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=1 MaxDist=450.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [uDALOY Movement] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=1 MaxDist=450.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [88mmGun] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=1800.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 -
Yom Kippur War 2010
ace888 replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Baltika, I have yet to check this new battle, but I am certain it is excellent! Can't wait to see your WIP on the Korean/Japan/Russia terrain. You responded to my request to TK about Wings Over Japan and Wings Over Korea at TK Productions, thanks. -
My Friends, I have try to change the Data.INI on the F-104G with the addition of the outer wing pylon to make it look like the F-104S-ASA-M. Now, I know... why don't I just use the F-104S-ASA-M mod. Will, I want the many F-104G skins that we have here at combat ace, so that is why I want to add the additional pylon. Is it possible to add additional pylon by just changing the Data.INI without changing the model's graphics and of course the skin? I am thinking that, you need to make a whole new mod just to have the additional hard points on the outer wing, plus new skin? Also, I want to add the "ravenclaws_007" modded German Navy F-104G's chaff and flare to the aircraft. Ravenclaw_007 did and excellent job with the aircraft and the skin. I am testing the chaff/flare mod on the F-104S-ASA-M to see if it will show up. I am doubtful because I think the skin needs to be modded too? Thanks
