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Gepard

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Files posted by Gepard

  1. MiG-23PFM Fishtail-D

    MiG-23PFM Fishtail-D Beta
    *****************
    ----------------------------------------------------------
    I. History
     
    This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
    Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
    In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
    In 1970 the last and most advanced version of the Fishtail was accepted by the Soviet Air Force. New features were the R-25 engine and the big backfueltank. The combat abilities were incresed by a now internal GSha-23 gun, double short range IR missile rails and chaff flare dispensers.
     
     
    +++++++++++++++++++++++++++++++++++++
    II.
    Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
    I will try to make it better as fast as possible.
     
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
    And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
     
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
    Thats it
     
     
    ----------------------------------------------------------------
    V.
     
    The MiG-23PFM Fishtail-D is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
     
    ----------------------------------------------------------
    VI.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    March 2009

    667 downloads

       (2 reviews)

    1 comment

    Updated

  2. MiG-25PDS

    MiG-25PDS Syria
    *****************
    ----------------------------------------------------------
    I.
     
    This is a mod of Daves MiG-25PD to represent the last and highest developed MiG-25 version.
     
     
    +++++++++++++++++++++++++++++++++++++
    II.
     
    Changes:
    - modified flightmodel (faster and more stable)
    - more modern radar
    - HUD now included, based on my MiG-23MK HUD
    - included jammer and decoys
    - arab numbers and syrian markings as standard (WOI)
    - in folder Silver you find file Decals Soviet.ini. If you prefer soviet numbers, so rename this file into Decals.ini
     
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS:
     
    I want to say thank you to Dave for the permission to mod his MiG-25PD, and tanks to Paladrian for the Cockpit.
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
     
    ----------------------------------------------------------
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    November 2008

    2,776 downloads

       (3 reviews)

    2 comments

    Submitted

  3. MiG-27K (carrier based)

    MiG-27K (K ... Korabelnui ... carrier based) for WoE
     
    This is a mod of the stock MiG-27 of Wings over Europe.
    It will not work with SFP1 and WOV because the lod files are not included.
    If you want to use it with SFP1 or WOV you must extract the files MiG-27.lod
    MiG-27_LOD2.lod
    MiG-27_LOD3.lod
    MiG-27_LOD4.lod
    MiG-27_LOD5.lod from objects.cat of WOE and copy them in the MiG-27K folder.
     
    ******************************************************
    INSTALLATION:
     
    Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
     
    Thats it.
     
    ******************************************************
     
    The MiG-27K was originally intended as attack plane of the soviet carriers of the Orel class. In the 70th the Orel was a high ranking aircraft carrier project of the Soviet Navy (Project 1153 if i remember right). It was canceled by Marshall Grechko who favored the Project 1143, the later Kiev class aircraft carrier.
    The MiG-27K was build in 2 or 3 prototypes and were tested at the Saki facility (Crimea Penisula).
     
    +++++++++++++++++++++++++++++++++++++++++++
     
     
    differences to stock MiG-27:
    * modified flightmodel of the plane to improve the handling.
    * added capability to land on aircraft carriers
    * added some armour, so that the MiG-27 now can survive MG fire
    * added on board jammer
    * added 15 flares and 15 Chaff
    * added Magos great MiG-21F cockpit (thanks for it Mago!)
    * plane can now fly intercept and CAP missions
     
    Known problem: You cant see the tailhook coming down.
     
    +++++++++++++++++++++++++++++++++++++++++++
     
     
    Hope you enjoy it
     
     
    Michael (Gepard)

    1,709 downloads

       (5 reviews)

    0 comments

    Updated

  4. MiG-29 Green Grey Skin

    MiG-29 Green Grey skin
    *********************************************
    INSTALLATION:
     
    1.) Simply unzip into your MiG-29 folder.
    2.) open file MiG-29A.ini and add following lines
     
    [TextureSetXXX]
    Directory=Grau Grün
    Name=Green Grey
    Nation=SOVIET
    Specular=0.100000
    Glossiness=0.100000
    Reflection=0.100000
    DecalMipMapLevels=3
    Squadron=
     
    Dont forget to change the XXX for your secuence number.
     
     
    Thats it.
     
    *************************************************
     
    This skin is freeware. It is not intended for commercial use.
     
     
    *************************************************
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)

    623 downloads

       (4 reviews)

    0 comments

    Updated

  5. MiG-29 Grey Skin

    MiG-29 Grey skin
    *********************************************
    INSTALLATION:
     
    1.) Simply unzip into your MiG-29 folder.
    2.) open file MiG-29A.ini and add following lines
     
    [TextureSetXXX]
    Directory=Ganz Grau
    Name=Grey
    Nation=SOVIET
    Specular=0.100000
    Glossiness=0.100000
    Reflection=0.100000
    DecalMipMapLevels=3
    Squadron=
     
    Dont forget to change the XXX for your secuence number.
     
     
    Thats it.
     
    *************************************************
     
    This skin is freeware. It is not intended for commercial use.
     
     
    *************************************************
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)

    572 downloads

       (1 review)

    0 comments

    Submitted

  6. MiG-29 isdelije 9.14 Sturmovik Fulcrum

    MiG-29 isdelije 9.14 Sturmovik Fulcrum
     
    *************************************
    HISTORY of MiG-29 isdelije 9.14 development
    *************************************
     
    The MiG-29 is well known as an very spectacular fighter plane. From its first appearance on an airshow in the late 80th till today the MiG-29 is the star of each airshow.
     
    Much less well known is the genisis story of this bird. It begann in 1972 when the Soviet Airforce demanded two new fighter designs. One long range escort plane and a frontline fighter. The MiG OKB decided to take on the competition and begann with the development of the project Isdelije 9.
    3 variants of this plane were projected. Isdelije 9.10 as long range escort, is. 9.11 as frontlinefighter with MiG-23 avionics and armament for export and faster introduction into the soviet forces and finally the is. 9.12 as full scale frontline fighter.
    In 1973 is. 9.10 was canceled because the Air Force choose the Sukhoi T-10 as long range escort fighter. In 1977 9.11 was canceled when it became obviesly that the Saphir-23 Radar does not fit into the MiG-29 fuselage. So is. 9.12 became the only MiG-29.
    In 1982 the first MiG-29 (9.12) came to the units and already while the troop tests the pilots had 3 big demands. 1. more fuel for longer range. 2. an internal jammer. 3. a better air to ground capability.
    To fullfill this requirements OKB MiG started the projects is. 9.13 (more fuel and jammer) and 9.14 (jammer and better air to ground capability)
    9.13 development started in 1983. The fuselagetank No.1 was increased and the Berjoza jammer was installed.To have space for it in the fuselage the MiG-29 got a bigger back. From 1986 this plane was seen in the soviet fighter units. The NATO gave them the name Fulcrum-C, for the soviets it was still a MiG-29A (is. 9.13)
    The development of the 9.14 was more difficult. The MiG-29 was from beginning a frontline fighter. What means, that it was intended to fight for the air superiority over the frontline, but also to support the fighting forces on the ground. In the air to ground role the MiG-29 (9.12) was twice as effective as the MiG-21 or 23, but only 15% as effective as a F-16A. To overcome this weakpoint it was decided to implement guided missiles of the Afghanistan war proven Cha-25 (Kh-25) family. It was planed to use the Cha-25ML laser guided missile, the Cha-25MP anti radar missile and the Cha-25MT TV guided missile. The guidance device was taken from the MiG-27M.
    In the literature you can find two statements about the 9.14. The first said, the the laser/TV guidance device was built into a pod, which was carried under the central station, the other said, that the divice was built into the fuselage. (For my MiG-29 is. 9.14 i choose the later option, maybe, that it is wrong, maybe that it is correct. I dont know.)
    In 1986 the 9.14 was ready for entering the production line, but the project came to a sudden stop. The reason was, that the air to ground capability of the MiG-29 is. 9.14 was dramatically increased, but it was still weaker than the F-16A (approx 66%). With first flight of the MiG-29M (is. 9.15) a much better Fulcrum was short for introducing. Its air to ground capability was better than the F-16A, it had a same efficency as the F-16C. It was decided to wait till the MiG-29M was available.
    To stop the 9.14 introduction in the Soviet Air Force was a big mistake, because the breakdown of the Soviet Union stopped the MiG-29M development by nearly 15 years. So the MiG-29 had for a long period no real satisfying air to ground capability.
     
    **********************************************
    MiG-29 is. 9.14 for WOE, WOV, SFP1 credits
    **********************************************
    While making the 9.14 i used a lot of files made by other modders.
     
    The plane itself:
    ~~~~~~~~~~
     
    Model by Wpnssgt
    Flight Model by Column5
     
     
    The Cockpit is taken from MarcFighters Su-27
    ~~~~~~~~~
     
    Cockpit by MarcFighter, Kesselbrut, BPAo (special thanks to Boopidoo, Mago and Badger for textures)
     
     
    The Weapons
    ~~~~~~~~~
    I took the missiles from Weaponpack. The credit for the weapon models belongs to the guys who made it.
     
    And finally my little share
    ~~~~~~~~~~~~~~~~~
    I modified the HUD, added an Air to Ground mode. I edited the Data file to implement the guided missiles, reduced the fuel consumption and increased the engine thrust a little bit. And i moddified the original Skin by Wpnssgt to the green gray soviet style MiG-29 camo.
     
     
     
     
    **********************************************
    INSTALLATION
    **********************************************
     
    1. unzip into your aircraft folder
    subfolders will be automatically created
     
    Thats it! Enjoy flying.
     
    2. If you dont use the Weaponpack and want to wish to use the Cha-25 guided missiles, open folder MiG-29is914\Weapons and follow the instructions of the readme file there.
     
     
     
    ************************************************
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)

    3,087 downloads

       (8 reviews)

    0 comments

    Updated

  7. MiG-29A east german AF

    MiG-29 skin east german air force (LSK/LV)
     
    This skin is fiction, but based on the original skins used by the LSK/LV end of the 80th.
    Each east german combat aircraft had a unique camouflage scheme. The bord numbers (tactical number) were red 3 digit. For camouflage reasons a 1 was painted before the tactical number. The tactical number was also places at the tips of the fins. There the color of the numbers was white.

    702 downloads

       (2 reviews)

    0 comments

    Updated

  8. Mirage 2000C1

    Mirage2000C1 France
    *****************
    version1.1
     
    In the first version the ammo capability of my Mirage2000C1 was a little bit overrated. Sorry, my fault. Now i have corrected the loadout of this bird.
    The Matra Super530 semi active missiles are not longer available for the fuselage weapon stations. Now you can load 2 of them under the inner wing stations. Laser guided Bombs now can be carried under the wing and under the fuselage. 2 AS-30L laser guided missiles can be armed under the wings. One Martel Anti Radar Missile is possible at the centerline station.
    Also i have reduced the gun ammo from 150 to 125 rounds per gun.
     
     
    ----------------------------------------------------------
    I.
     
    This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
     
    When the Mirage 2000 came to the squadrons the first 37 jets still had the weaker engine M53-5, the originally only for export intended radar RDM and no air refuel probe. From the 38. jet they got the more powerfull RDI radar and the M53-P2 engine. This mod represent the first version of the french Mirage-2000C, called Mirage 2000C1
     
    +++++++++++++++++++++++++++++++++++++
    II.
     
    Changes: - weaker engine to represent the M53-5
    - other Radar and weaker avionics
    - i use the F-15A cockpit which is the closest available to the Mirage2000 cockpit
    - new skin
    - changes in the Flightmodel to overcome the tendency to overroll and by using the autopilot to overpitch while landing approach
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS:
     
    I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
    The original 3D Model was made by aleks
    The flight Model was done by IAFmars and YEYEYE and Erwin_hans
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
    -For the case that you have no weaponpack you will find all Mirage2000C1 weapons in the included Weapons folder. To install follow the instructions in the readme there.
     
    ----------------------------------------------------------
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    January 2010

    2,066 downloads

       (1 review)

    6 comments

    Updated

  9. Mirage 2000EM

    Mirage2000EM Egypt
    *****************
    version 1.1
     
    In is version of the Mirage2000EM i have changed the flightmodel to fit in the October2008 patch. With the old flightmodel the Mirage had the tendency to overroll and by using the autopilot to overpitch while landing approach.
    With version v1.1 the Mirage200EM had become again a very good dogfighter with acceptable handling capabilities.
     
    Hope you enjoy it.
     
    Michael (Gepard)
     
    Made in Germany
    January 2010
     
     
    Readme of version 1.0
    ----------------------------------------------------------
    I.
     
    This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
     
    It represent the egyptian version of the Mirage-2000E.
    The Mirage-2000EM was ordered in 1981 and was delivered from 1986. It was intended to act as couterpart to the israeli F-16C.
     
    +++++++++++++++++++++++++++++++++++++
    II.
     
    Changes: - weaker engine to represent the M-53/5
    - other Radar and weaker avionics
    - i use the F-15A cockpit which is the closest available to the Mirage2000E cockpit
    - new skin
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS:
     
    I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
    The original 3D Model was made by aleks
    The flight Model was done by IAFmars and YEYEYE and Erwin_hans
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
    -For the case that you have no weaponpack you will find all Mirage2000EM weapons in the included Weapons folder. To install follow the instructions in the readme there.
     
    ----------------------------------------------------------
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
    -------------------------------------------------------------
     
    VI.
     
    The Mirage2000EM is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
     
    ------------------------------------------------------
     
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    November 2008

    1,468 downloads

       (0 reviews)

    1 comment

    Updated

  10. north vietnamese MiG-21MF skin

    This is a green MiG-21MF skin for the north vietnamese Air Force.

    580 downloads

       (0 reviews)

    0 comments

    Updated

  11. north vietnamese MiG-21PFM skin

    This is a north vietnamese MiG-21PFM skin. Based on green bottled skins which the DRV used during vietnam war.

    459 downloads

       (0 reviews)

    0 comments

    Updated

  12. Nuclear Reactor

    Nuclear reactor
    ==========
     
    This is a ground object for use in terrains of SFP1, WOE,WOI,WOV.
     
    ----------------------------------------------------------------------
    INSTALLATION
     
    1. Unzip the files into your terrain folder, for instance IsraelME or Israel2
     
    2. Then open file xxx_types with notepad editor and
    Insert following lines into your xxx_types.ini
     
     
    [TargetTypexxx]
    Name=Reactor
    FullName=Reactor
    ModelName=Reactor.lod
    TargetType=Warehouse
    ActiveYear=0
    TargetValue=550
    UseGroundObject=FALSE
    DamagePoint=195.0
    ArmorValue=0.0
    ArmorType=1
    RepairRate=0.0
    StartDetectChance=100
    StartIdentifiedChance=100
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=NukeExplosionEffect
    DestroyedModel=Reactor_dest.LOD
    SecondaryEffect=AerialNukeEffect
    SecondaryChance=100
     
     
    3. Make sure that you replace xxx by the correct sequence number
    4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file
     
    Here an example for Israel2 terrain:
     
    [TargetArea126]
    Name=Dimona Nuclear Powerplant
    Position=613100.000000,525100.000000
    Radius=0.000000
    ActiveYear=0
    Location=1
    Alignment=FRIENDLY
    Target[001].Type=Hauptquartier2
    Target[001].Offset=-200,0
    Target[001].Heading=90
    Target[002].Type=Flachdach
    Target[002].Offset=-100,0
    Target[002].Heading=90
    Target[003].Type=KühlturmTower
    Target[003].Offset=0,0
    Target[003].Heading=90
     
    Target[004].Type=reactor
    Target[004].Offset=0,150
    Target[004].Heading=0
     
    Target[005].Type=Flachdach
    Target[005].Offset=-100,150
    Target[005].Heading=90
    Target[006].Type=Schornstein2
    Target[006].Offset=-110,150
    Target[006].Heading=90
    Target[007].Type=Schornstein2
    Target[007].Offset=-120,150
    Target[007].Heading=90
     
    Target[008].Type=GeneratorBuilding1
    Target[008].Offset=0,50
    Target[008].Heading=0
    Target[009].Type=Flachdach
    Target[009].Offset=-100,75
    Target[009].Heading=90
    Target[010].Type=Hauptquartier1
    Target[010].Offset=-200,50
    Target[010].Heading=0
     
    Target[011].Type=ZSU-57
    Target[011].Offset=-100,500
    Target[011].Heading=90
     
    Target[012].Type=Hauptquartier2
    Target[012].Offset=-330,0
    Target[012].Heading=90
    Target[013].Type=Hauptquartier1
    Target[013].Offset=-330,100
    Target[013].Heading=0
    Target[014].Type=Hauptquartier1
    Target[014].Offset=-330,150
    Target[014].Heading=180
    Target[015].Type=Hauptquartier1
    Target[015].Offset=-330,-100
    Target[015].Heading=180
    Target[016].Type=Hauptquartier1
    Target[016].Offset=-330,-150
    Target[016].Heading=0
     
    Target[017].Type=Flachdach
    Target[017].Offset=-600,-150
    Target[017].Heading=0
    Target[018].Type=Flachdach
    Target[018].Offset=-600,-250
    Target[018].Heading=0
    Target[019].Type=Flachdach
    Target[019].Offset=-600,-350
    Target[019].Heading=0
     
    Target[020].Type=Flachdach
    Target[020].Offset=-600,100
    Target[020].Heading=0
    Target[021].Type=Flachdach
    Target[021].Offset=-600,200
    Target[021].Heading=0
     
    Target[022].Type=Funkgebäude
    Target[022].Offset=-430,50
    Target[022].Heading=90
     
    Target[023].Type=AAA
    Target[023].Offset=0,500
    Target[023].Heading=90
    Target[024].Type=AAA
    Target[024].Offset=-20,500
    Target[024].Heading=90
    Target[025].Type=AAA
    Target[025].Offset=200,-500
    Target[025].Heading=90
    Target[026].Type=AAA
    Target[026].Offset=220,-500
    Target[026].Heading=90
     
    Target[027].Type=AAA
    Target[027].Offset=-200,500
    Target[027].Heading=90
    Target[028].Type=AAA
    Target[028].Offset=-180,500
    Target[028].Heading=90
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
    THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED!
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
    Made in Germany 2010
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    Hope you enjoy it.
     
    Michael (Gepard)

    468 downloads

       (0 reviews)

    4 comments

    Submitted

  13. Open Atlantic terrain HFD

    Open AtlanticTerrain HFD v.1.1
    *****************************************************
     
    This terrain is written for SF2NA
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    The terrain covers the open Atlantic Ocean south of Iceland. It is a mod of the Open Ocean Carrier Battle
     
    Map terrain.
    It is made for slower computers, thatswhy it use no LOD based terrain, but the old HFD.
     
    Changes to previous version:
    - starting positions of the carriers are variable now
    - 2 more recon points
    - changed the sides on the map. Soviets starts west, NATO starts east (to simulate a carrier duell NW of Scottland)
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your Wings StrikeFighters2 /terrain folder.
     
    Thats it.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to JonathanRL who made the original Open Ocean Carrier Battle
     
    Map
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    02 June 2014

    421 downloads

       (4 reviews)

    2 comments

    Updated

  14. Orjol (Orel) soviet aircraft carrier

    TAKR Orjol
     
    In the 70th the Soviet Navy had a high ranking aircraft carrier project (project 1153 Orjol). It was cancelled by Marshall Gretschko who favored the baby carriers of the Kiev class.
    Searching the net for information i found, that the Orjol was planned as a counterpart to the american attack aircraft carriers with similar design and a tonnage between 70.000 and 80.000 tons.
    Thatswhy i used the stock CV-63 of WOE for making the Orjol carrier.
     
     
    INSTALLATION
     
    Simply unzip all files into your WOE/objects/GroundObject folder
     
    Thats it.
     
     
    Orjol will work without problems in WOE and WOV. For using in SFP1 you must extract the files
    CV-63.lod to CV-63_lod006.lod from objects.cat of WOE or WOV and copy them into your Orjol folder of SFP1.
     
     
     
    Hope you enjoy it
     
     
    Michael (Gepard)

    2,071 downloads

       (1 review)

    1 comment

    Updated

  15. Panzer Pack for WOI

    WOI Panzer Pack
     
    This package includes modded versions of TK's panzers of WOI plus a T-34/85 and the israeli version of the T-55.
    All of this tanks i gave additionally to the gun an coaxial MG and in some cases Flak MG.
    All tanks are now able to defend themself against engaging planes, so that tank butchering now becomes more challenging for the pilots.
     
    ************************************************
    INSTALLATION
     
    Unzip all files into your objects/groundobjects folder.
     
    Thats it.
     
    ***********************************************
    Credits:
    All honour for the stock tank models goes to TK
    For the T-34 i want to say thank you to Pasko.
    ***********************************************
     
    You will need a weapon pack to make the soviet vehicles able to fire their coaxial MG and the T-34's to fire their gun.
    Or you add following lines into you gundata.ini file. Make sure to exchange the xx with the correct sequence number.
     
    [GunData0xx]
    TypeName=7.62mm_PKB
    FullName=PanzerMG PK
    Caliber=7.620000
    ROF=900.000000
    MuzzleVel=935.000000
    AmmoWt=0.009730
    WarheadWt=0.000000
    Reliability=97.000000
    Accuracy=80.000000
    AddLight=FALSE
    MaxLightRange=1000.000000
    FireColor=0.150000,0.150000,0.150000
    GunFireEffect=LmgFireEffect
    GunFireSound=50cal
    EffectClassName=LmgEffects
    EffectTime=0.100000
    TracerTexture=Tracer.tga
    TracerSize=0.120000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    [GunData0xx]
    TypeName=85MM_ZIS-S-53
    FullName=85mm Kanone
    Caliber=85.000000
    ROF=8.000000
    MuzzleVel=1042.000000
    AmmoWt=5.040000
    WarheadWt=0.000000
    Reliability=100.000000
    Accuracy=75.000000
    AddLight=TRUE
    MaxLightRange=1200.000000
    FireColor=0.500000,0.450000,0.320000
    GunFireEffect=TankGunFireEffect
    GunFireSound=AAA
    EffectClassName=TankGunEffects
    EffectTime=0.100000
    TracerTexture=Tracer2.tga
    TracerSize=0.200000
    TracerDistFactor=0.002000
    TracerLength=0.018000
    MaxVisibleDist=6000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
     
    *************************************************
    Hope you enjoy it.
     
    Michael (Gepard)

    526 downloads

       (1 review)

    0 comments

    Updated

  16. Panzerpack for Ukraine Terrain

    Panzerpack for Ukraine terrain
    *****************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I.
    This package contains some tanks which are, or will be in the next time, in use in Ukraine War.
    This are:
    For the Ukraine:
    Leopard1A4    delivered by Germany
    Leopard1A5    delivered by Germany
    Leopard2A4    delivered by Canada, Spain and Norway
    T-64B        original ukrainian tanks, former soviet
    T-72M1        delivered by Czech Republik and Poland
    For Russia:
    T-72B        former soviet
    T-72BV        former soviet
    The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK.
    The Leopard1A5 is a repaint of the tank which made Gabilon.
    The Leopard2A4 is a repaint of the tank made by Kesselbrut.
    Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough.
    The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game.
    I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality.
    Example for calculation of armour thickness:
    T-72M1 has a frontal hull armour of  3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate.
    The formula is  x= nominal thickness / cos(angle of armour plate)
    so we come to   x= 140 / cos (68°)   ==>  x= 373,73 mm  ~ 374 mm

    -----------------------------------------------------------------------
    II.
    INSTALLATION:
    -Unzip into your SF2 mod folder

    ----------------------------------------------------------
    III.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    IV.
    All  files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    February 2023
     

    113 downloads

       (0 reviews)

    6 comments

    Submitted

  17. Persian Gulf Terrain

    Persian Gulf Terrain -------------- Beta 0.5--------------------------
    *****************************************************
     
    This terrain is written for SFP1, but should work properly with WOI,WOV and WOE.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    This terrain covers the most parts of the Persian Gulf from Strait of Hormuz to the oil fields of Bandar e Khomeni. It includes the coastal region of the Iran, the United Arab Emirates, Bahrain, Qatar and the coastal region of Saudi Arabia. Kuwait and Iraq are NOT included in this terrain, because an other terrain (Desert Storm) is already covering this area.
    At the moment Bahrain, Qatar, Saudi Arabia and the western part of Iran are ready for action in this terrain. Ground combat you will see on iranian soil, mostly in the Busher area.
    At the UAE and the eastern part of Iran only airfields are operational, no other targets. This will come with the next update.
    The tiles of the street network are only placeholders. I'm not satisfied with them. They will also replaced.
    There are some other issues which still have to be done. Dont forget. Its a beta release at the moment.
     
    Improvments of Beta 0.5
    1. 312 target areas instead 175 in Beta 0.1
    2. Iran is nearly finished. Rivers, towns, villages, bridges, some factories, ports, oil fields, Scud launchers, coastal defence missile launchers are set on the map. A SAM network around Bandar Abbas in the southeast of Iran ist installed now
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your StrikeFighters/terrain folder.
    Put folder Silkworm into your objects/groundobjects folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and WOE?
     
    For WOI open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For WOE open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\GermanyCE\GermanyCE.cat
     
    Then you must download a tileset which is made for SFP1 desert terrain and install into the Perischer Golf folder. Be aware, that there are 19 new tiles, so that your terrain could be look something strange.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped me to create the PG terrain, and made the new ground objects like cars, fireengine, floodlights, run- and taxiways ...
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    22 Januar 2011

    1,881 downloads

       (5 reviews)

    3 comments

    Updated

  18. railwaystation

    This is a railway station for DRVv1.4.
    Should also run with WoV.

    1,381 downloads

       (2 reviews)

    1 comment

    Updated

  19. Rio de la Plata terrain

    Rio de la Plata terrain version 1.3
    *****************************************************
    ++++++++++++++++++++++++++++++++++++++++++
    This terrain is written for SF2NA and SF2E or SF2I.
    +++++++++++++++++++++++++++++++++++++++++
    I. Short description:
    This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
    The timeframe of the terrain is from 1980 to 2020.
    It is made as a NavalMap with carrier vs carrier operations in mind.
    The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
    Thatswhy you find a big british beachhead on the map.
    You can fly following missions for the British and their allies, the Brazilians:
    SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
    For the Argentinians you can fly this missions:
    SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
    New in vesion 1.2:
    - number of target area increased from 37 to 47
    - all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
    - Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
    - At the former position of Tandil Airbase i placed a temporary aifield.
    - I added the river Rio Paradana and the neigbour rivers.
    - I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
    - I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
    New in version 1.3
    - number of targetareas increades to 82
    - a lot of new factory target areas for Argentina
    - included uruguayan airbases
    - included static Cessna for airfield "population
    - included some goodies

    ++++++++++++++++++++++++++++++++++++++++++++++++
    II. INSTALLATION:
    To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

    Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

    Thats it.

    If you have SF2Europe installed you must do nothing more.
    If you miss SF2E and have SF2Israel you must open file
    Rio_de_la_Plata_Bay.ini
    with Notepad editor and look for the lines:
    //CatFile=..\IsraelME\IsraelME.cat
    CatFile=..\GermanyCE\GermanyCE.cat
    change the entry into:
    CatFile=..\IsraelME\IsraelME.cat
    //CatFile=..\GermanyCE\GermanyCE.cat

    save the file
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    II.A: Goodies
    I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
    If you own the TK's  DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    III. Credits.
    Tileset            is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
                merged the 512x512 tiles to 1024x1024 pixel tiles.
    Tileset green        made by Wilches
    GK-CG1            civil airport building made by GKABS
    GK-CMT            civil airport building made by GKABS
    GK-CT1            civil airport building made by GKABS
    Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
    Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
    ControlTower.LOD        made by RussoUK
    Modern Royal Navy ship pack     made by WhiteBoySamurai
                i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
    ARA 25 de Mayo        made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
                i made the angle deck and the Flak working and converted the bmp to jpg files
    TAM            made by SUICIDAL & Torno, taken from SF2 Tanks Pack
                i converted the bmp to jpg files
    TAM_Roland        made by Gabilon, i made a new skin
    Unimog            made by BANIDOS TEAM and SUICIDAL
                i converted the bmp to jpg files
    GearingFRAM1B_ Argentina    stock ship of SF2NA, made by TK, modded by me
    SumnerFRAM2_Argentina    stock ship of SF2NA, made by TK, modded by me
    Fearless Class        Austin, stock ship of SF2NA, made by TK, modded by me
    Cleveland class        made by YEYEYE (General Belgrano), modded by me
    Leopard1A5_Brazil        LOD file made by Gabilon, skin made by me
    Gepard_Brazil        LOD file made by Gabilon, skin made by me
    Factory buildings        Made by Geezer
    Refinery1,2 and Factory-2    Made by Wingwiner, i renamed the files
    Techniker            made by Geezer, moded by me
    Mainscreensound        mady by Andrius Klimka
    A special Thank you goes to Wilches and Snowburn for their support.

    I hope i have not forgotten someone.
    .
    ++++++++++++++++++++++++++++++++++++++++++++++++
    IV. This Terrain is Freeware. Commercial use is not allowed.
    And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
    +++++++++++++++++++++++++++++++++++++++++++++++++
    V.
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    27. April 2023
     
     
     
     

    398 downloads

       (1 review)

    0 comments

    Updated

  20. Rolling Thunder

    This is the Rolling Thunder Campaign for SFP1. Based on the WoV Rolling Thunder Campaign.

    1,301 downloads

       (2 reviews)

    0 comments

    Updated

  21. Saab J-35 Draken with changed Flightmodel for oct2008 patch

    Saab J-35F Draken
    *****************
     
    ----------------------------------------------------------
    I.
     
    This is a mod of the Draken of the Mirage Factory with the aim to fit the flightmodel to the October2008 patch and include minor changes. Sony, thanks for your permission.
     
    +++++++++++++++++++++++++++++++++++++
    II.
     
    Changes:
    -The original FM was under the Oct2008 patch oversensitive. I made some little changes so that the Draken is again a pleasure to fly
    -This mod is using the F-4E cockpit instead the F-104 cockpit.
    - I made changes on the radar and included a fake IR sensor.
    - i modded the original skin a little bit and included a modded version of Hoarmurath green danish Draken skin
     
    +++++++++++++++++++++++++++++++++++++
    III.
     
    CREDITS:
     
    I want to say thank you to Sony of TMF for the permission to mod the original Draken (the original readme you find in the Draken folder)
    Then i want to say thank you to Hoarmurath for the permission to mod his green Draken skin.
     
     
    ----------------------------------------------------------
    IV.
     
    INSTALLATION:
     
    -Unzip all files into your objects/aircraft folder.
     
    ------------------------------------------------------------
     
    V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
     
    ----------------------------------------------------------
    VI.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    April 2010

    832 downloads

       (1 review)

    0 comments

    Updated

  22. small oil rig

    Small Oil Rig for WOI, WOE, WOV, SFP1
    -------------------------------------------------
     
    I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
    --------------------------------------------------------------
    II. The modell and skin is made by RussoUK. Thanks for this great job!
    The INI job is done by myself
    ---------------------------------------------------------------
    III. INSTALLATION
    -unzip all files into your groundobjects folder
    - a subfolder oilrig will be installed automatically
    - the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
     
    Thats it.
    --------------------------------------------------------------
    IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ---------------------------------------------------------------
    Hope you enjoy it.
     
    Michael
    (Gepard)
     
    Made in Germany Oktober2011

    420 downloads

       (1 review)

    4 comments

    Submitted

  23. Socotra terrain

    Socotra 1.0
    *****************************************************
    This terrain is written for SF2NA and SF2 Israel.
    +++++++++++++++++++++++++++++++++++++++++
    I. Short description:
    Socotra is a relativly big island on the shores of the Horn of Africa. It belongs to Yemen.
    Socotra is an ideal position to control all shipping lines between the Mediterranian Sea and the Indian Ocean.
    The power who controls Socotra can easily block the oil support from the Gulf to Western Europe.
    Socotra is the cork in the bottle neck, like Djibouti, the Suez Canal or Gibraltar.
    From mid 1960th to the fall of the Soviet Union, the soviets had an airbase on Socotra. In the 1980th on the base one regiment (squadron) of Su-24 bombers was active on Socotra.
    This terrain is made for a scenario that the Americans must defeat the soviet forces on Socotra island. They had to operate from carrier positions in the Gulf of Aden. For all guys who love to fly Air Force planes i made a temporary american airfield in Somalia.
    In the timeframe, where the soviets have no own carriers the single missions are focused on Socotra island. When the soviets field carriers the terrain is mostly focused on carrier vs carrier battles. So, if you prefer carrier vs ground battles you must choose missions before 1976. After that date you will have to fight Kiev carrier battle groups.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
    II. INSTALLATION:
    To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

    Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

    Thats it.

    If you have SF2Israel installed you must do nothing more.
    If you miss SF2I and have SF2Europe you must open file
    Sokotra.ini
    with Notepad editor and look for the lines:
    CatFile=..\IsraelME\IsraelME.cat
    //CatFile=..\GermanyCE\GermanyCE.cat
    change the entry into:
    //CatFile=..\IsraelME\IsraelME.cat
    CatFile=..\GermanyCE\GermanyCE.cat
    save the file
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    III. Credits.
    Tileset            made by Stary (SF2 Israel enhanced tileset)
    GK-P-14            Tall King Radar, made by GKABS
    GK-D-30NVA        D-30 howitzer made by GKABS, modded by me.
    Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
    TOD-Trees        taken from Angola Terrain, made by ??? Stary???    
    ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
    EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
    D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
    BTR-60             made by Pasko, taken from SF2_Panzer_Pack , skin modded by me
    SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
    formation.ini        Soviet tank attack formation modded by me
    T-54 and T-55        Fla-MG added, tactical numbers added, modded by me
    T-55 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
    T-72 destroyed        taken from SF2_Panzer_Pack, made by Suicidal
    KS-60            made by me
    FireCan Radar        made by Juhlhelm
    Spoonrest        made by FastCargo, taken from SF2_SAMs_Pack,
    ControlTower.LOD        made by RussoUK
    M38 Jeep            moded by me
    Fahrer            Jeepdriver, must be placed in Weapons folder!!!!!!!
    I hope i have not forgotten someone.
    .
    ++++++++++++++++++++++++++++++++++++++++++++++++
    IV. This Terrain is Freeware. Commercial use is not allowed.
    And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of  the terrain for commercial use is not allowed.
    +++++++++++++++++++++++++++++++++++++++++++++++++
    V.
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    26. Dezember 2021
     
     
     

    211 downloads

       (1 review)

    1 comment

    Submitted

  24. Southern Ukraine and Crimean Peninsula Terrain

    Donbass Beta 0.40
    *****************************************************
    Southern Ukraine and Crimean Peninsula Terrain

    THIS IS STILL  A BETA VERSION!!!!
    ============================
    ++++++++++++++++++++++++++++++++++++++++++
    This terrain is written for SF2E. It works well with SF2NA.
    +++++++++++++++++++++++++++++++++++++++++
    I. Short description:
    The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end.
    This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come.
    I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle.
    At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network.
    For the russian side you can only fly against enemy airfields.
    At the moment possible mission types are:  Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions.
    The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
    II. INSTALLATION:
    To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe.

    Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

    Thats it.

    If you have SF2Europe installed you must do nothing more.
    If you miss SF2E and have SF2Israel you must open file
    Donbass.ini
    with Notepad editor and look for the lines:
    //CatFile=..\IsraelME\IsraelME.cat
    CatFile=..\GermanyCE\GermanyCE.cat
    change the entry into:
    CatFile=..\IsraelME\IsraelME.cat
    //CatFile=..\GermanyCE\GermanyCE.cat

    save the file
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    III. Credits.
    Tileset            is basing on Jan Tumas tiles for First Eagles
    Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
    EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
    SunShelter170m        taken from AirfieldDevKit_v1.1, made by Pureblue
    D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
    ControlTower.LOD        made by RussoUK
    SA-6L            i added Ukraine in the Userlist.ini
    StraightFlush        i added Ukraine in the Userlist.ini
    SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
    GK-P-14            Tall King Radar, made by GKABS
    GK-D-30Russia        D-30 howitzer made by GKABS
    ShelterZuRoad        made by AmokFloo
    Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
    Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
    ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
    Factories            made by Geezer
    T-72A            i added tactical numbers and gave it a Fla-MG
    BTR-80A            taken from eburgers PanzerPack for SF2
    Plattenbau_4_Geschosse    Made by Wingwiner as BlokW704P, i converted it from bmp to jpg
    Plattenbau_11_Geschosse    Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg
    Nitka_Ramp        Made by Yakarow
    NitkaRezystorKompleks    Made by Yakarow
    I hope i have not forgotten someone.
    .
    ++++++++++++++++++++++++++++++++++++++++++++++++
    IV. This Terrain is Freeware. Commercial use is not allowed.
    And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
    +++++++++++++++++++++++++++++++++++++++++++++++++
    V.
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    29. Oktober 2022
     
     
     
     

    834 downloads

       (0 reviews)

    6 comments

    Updated

  25. Su-20 Egyptian Air Force

    Su-20 Fitter-C
     
    ***************************************************
    I .Credits
    ***************************************************
    This is a mode of AmokFloos Su-17M Fitter C. Florian, thanks for the permission to use your files.
    The Cockpit is the excellent Su-7BM cockpit made by Boopidoo and Kukulo.
     
    My little share was to do some modifications of the Data.ini. I deleted the guided weapons, added armour, modified the decoys and made a fictive egyptian Su-20 skin.
    ***************************************************
    II. Su-20
    ***************************************************
    The Su-20 was the export version of the early Su-17. It had simplyfied avionics and was thatswhy unable to use high developed weapon systems. But it had high survival capabilities. The very robust Ljulka engine was able to "eat" some birds and in one occasion a complete pitote tube without to suffer damage. While life firing tests in the USSR the tanks of the swing wing Fitter were rippled by 12.7 mm bullets with the only result, that the technicians found the bullets "swimming" in the fuel.
    The Su-20 was used by the Egyptian Air Force during the 1973 war against Israel (Yom Kippur war, Ramadan War, October War)
     
    **********************************************
    III. INSTALLATION
    **********************************************
     
    1. unzip into your aircraft folder
    subfolders will be automatically created
     
    Thats it! Enjoy flying.
     
     
    ************************************************
     
    IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
     
    *************************************************
     
     
    V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
     
    Hope you enjoy it.
     
    Michael (Gepard)
     
     
     
    Made in Germany
    Dezember 2008

    1,466 downloads

       (1 review)

    0 comments

    Updated

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