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Gepard

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Everything posted by Gepard

  1. Leseprobe findet ihr hier: https://www.motorbuch-versand.de/product_info.php/info/p12056_Hubschrauber--Transporter-und-Schulflugzeuge-der-NVA.html
  2. The frontline starts at 0.0 and ends at 1200000.0. It covers the complete width of the terrain [FrontLine] Position[001]=0.0,433000.0 Position[002]=709000.0,529000.0 Position[003]=761000.0,567000.0 Position[004]=763000.0,577000.0 Position[005]=769000.0,583000.0 Position[006]=787000.0,583000.0 Position[007]=791000.0,581000.0 Position[008]=803000.0,583000.0 Position[009]=805000.0,589000.0 Position[010]=807000.0,591000.0 Position[011]=813000.0,593000.0 Position[012]=851000.0,611000.0 Position[013]=887000.0,619000.0 Position[014]=993000.0,714000.0 Position[015]=1200000.0,979000.0 StartShow=2 EndShow=14
  3. I dont know why it happens. Theoretically all is correct. The base is set for the german side, the frontline is correct. Sometimes this happens, but one or two missions later the base is blue again.
  4. Gatling20 made a new skin for the Cruiser Mk.1 placeholder, so that it now looks more british.
  5. Will be part of the minor update: British Cruiser Mk.1 with tactical letter code Would be nice if we would have a correct Cruiser Mk.I tank, instead the LT-35 placeholder.
  6. Training aircraft for Tu-22M3 bomber pilots. It has the Tu-22M3 avionics and radar system.
  7. A campaign with focus on Operation Sealion (Seelöwe) is part of the download of Battle of Britain 2 terrain. For Overlord the terrain does not fit yet, because there are to less target areas and possible strategic nodes in the Normandie.
  8. A question: Is someone interested in a mod of BoB2 terrain with focus on Operation Overlord? To simulate the allied invasion it would be neccessary to rework a major part of northern France and to implement a network for strategic nodes for a campaign.
  9. The problem has nothing to do with missioncontrol.ini file. A quick and dirty solution would be to open the data.ini of the Hurricane scroll down to the chapter: [Engine] look for line AltitudeTableData=0.896,0.935,1.000,0.982,0.965,0.740,0.623,0.355,0.000,0.000000 and chance it into: AltitudeTableData=1.000,1.000,1.000,0.982,0.965,0.740,0.623,0.355,0.000,0.000000 It is not perfect, but it helps, that the losses during mass takeoff become much less.
  10. I'm working on a minor update. First: correcting the typo in folder Groundobjects, which must be Groundobject. Second: tactical numbers for the tanks, beginning with the german vehicles: Third: i try to mod the missionscontrol.ini file in a way, that the Hurricanes does not crash a half squadron while takeoff. Me-109 and Spitfire does not have this problem. Dont know why.
  11. Ups, my fault. I will correct it as soon as possible.
  12. View File Battle of Britain 2 Terrain Operation Seelöwe Battle of Britain 2 Terrain Operation Seelöwe ***************************************************** This mod is made for SF2E. ---------------------------------------------------------- I. Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain. The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown. The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain. The City of London is populated with house blocks. So is is destroyable by bomb raids. The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting MinBaseSize=MEDIUM in their data.ini of the plane. Otherwise the bombers will also use fighter bases. At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps. The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game. I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach. The terrain comes with 3 campaigns. No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940 No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941 No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader. For the campaigns you need following planes: BF109E-4 by RussoUK https://combatace.com/files/file/14035-bf109e-47z/ Ju-88A-1 by Veltro2k https://combatace.com/files/file/15445-junkers-ju-88-a1/ Do-17P by Veltro2k https://combatace.com/files/file/15196-dornier-do-17p/ Spitfire Mk.1 by TMF https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/ Hurricane IA by Raven https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/ WW2 RAF Bombers pack by Wrench https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/ For the german 1956 campaign you need a MiG-17 cockpit The best is made by Stary https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/ ----------------------------------------------------------------------- II. CREDITS: While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files! The tileset is basing on Jan Tumas tileset for First Eagles The most tod files are made by me, but i also used files made by Stary. The white cliffs objects are made by GKABS. The airfield objects are made by Geezer. Some hangars are taken from AirfieldDevKit_v1.1 The Robinson hangars are made by RussoUK2004 The industrial factories are made by Geezer. The fortification objects are made by Geezer. The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker I hope that have nobody forgotten. ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany May 2021 Submitter Gepard Submitted 05/23/2021 Category Full Terrains
  13. Version 1.0.0

    300 downloads

    Battle of Britain 2 Terrain Operation Seelöwe ***************************************************** This mod is made for SF2E. ---------------------------------------------------------- I. Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain. The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown. The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain. The City of London is populated with house blocks. So is is destroyable by bomb raids. The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting MinBaseSize=MEDIUM in their data.ini of the plane. Otherwise the bombers will also use fighter bases. At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps. The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game. I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach. The terrain comes with 3 campaigns. No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940 No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941 No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader. For the campaigns you need following planes: BF109E-4 by RussoUK https://combatace.com/files/file/14035-bf109e-47z/ Ju-88A-1 by Veltro2k https://combatace.com/files/file/15445-junkers-ju-88-a1/ Do-17P by Veltro2k https://combatace.com/files/file/15196-dornier-do-17p/ Spitfire Mk.1 by TMF https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/ Hurricane IA by Raven https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/ WW2 RAF Bombers pack by Wrench https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/ For the german 1956 campaign you need a MiG-17 cockpit The best is made by Stary https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/ ----------------------------------------------------------------------- II. CREDITS: While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files! The tileset is basing on Jan Tumas tileset for First Eagles The most tod files are made by me, but i also used files made by Stary. The white cliffs objects are made by GKABS. The airfield objects are made by Geezer. Some hangars are taken from AirfieldDevKit_v1.1 The Robinson hangars are made by RussoUK2004 The industrial factories are made by Geezer. The fortification objects are made by Geezer. The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker I hope that have nobody forgotten. ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany May 2021
  14. Intercepted a RAF Rodeo 1941, norther France.
  15. In the last weeks, during the test flights i found a lot of minor mistakes what i had to correct. I hope that i have found all bugs. I think i'm ready with the campaign testing. I included 3 different campaign for the terrain. Two fictionary ones: One Operation Seelöwe, the german invasion in 1940. Two Operation Seelöwe, the german invasion in 1956, and one none fiction the british Nonstop-offensive from 1941, when the RAF made their Rodeo attacks over the English Canal. Screenshot Operation Seelöwe 1956 with a fictionary Republic of Germany as red side: I still have to make the readme file and i hope that i can release the terrain end of the week.
  16. The 9g limit has in reality less to do with the plane, but with the pilot. 9g is the maximum what a human can sustain for a certain time. For short periodes higher g's are possible and the plane can withstand it without trouble. I remember that during Vietnam war a MiG-21, after a missile evading maneuver, came home with 11 or 12 g on the clock. And when the Luftwaffe tested the MiG-29 in early 1990th over g's were not seldom.
  17. contains interesting footage of military aviation.
  18. MiG-21SMT, the humpback whale.
  19. Battle of Britain 1956. The germans try it a second time.
  20. I name this plane Bob, or even better Perry.
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