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Gepard

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Everything posted by Gepard

  1. Gary/Chicago Airport finished. Parking and static airplanes are placed now. Chicago O'Hare Airport (WIP) I'm experimenting with buildings for the Gateways. The upper blue building is a combination of 3 sunshelter170m. I used it to check out the size. It would be nice to have a building in the size of the sunshelter, but with closed walls, maybe big glass windos or glass walls. The view from higher altitude to the sunshelter shows, that it looks not bad from above. But it has open sides. This must changed. Perhaps one of our talented modelmakers can make me such a building in the size of the sunshelter, but with closed walls.
  2. Illinois ANG F-4C F-4J taking off from Gary/Chicago Airport
  3. DuPage Airport Chicago (nearly finished) Above with a longer dark secondary runway, below with a shorter secondary concrete runway. NAS Glenview /Chicago It's a pity that GoogleEarth has only a black/white photo of this base. So i can only guess what kind of buildings there were.
  4. Yeah. mine Afghanistan terrain was made for WoE (first generation SF). IIRC Wrench converted it to SF2. In the search section looking for Afghanistan in files and you find all what you need.
  5. Only an idea: Since DRV terrain covers mainly the territory of the Democratic Republic of Vietnam (North Vietnam) it is focused on the American Air War against North Vietnam. The Air War in the Republic of Vietnam (South Vietnam) was a completely other kind of war. It was more focused on close air support and armed recon instead of strategic strikes and dogfights. Could a South Vietnam (RoV) terrain be of interest for the community?
  6. Some eyecandy for the next update: RSBN station (short range navigation system, comparable with TACAN) at vietnamese airfields. And P-12 radar and PRV-11 altitude finder for vietnamese airfields All objects are made by Yakarov.
  7. Strange thing. In my installation the radardome appear in game. Do you have a folder Radardome in your DRV folder? Maybe, that you fly in the wrong year. The target area is set for start in 1965. The radardome object itself will appear from 1962. So are the settings in targe.ini and types.ini
  8. Can you make a screenshot, please. The port tiles have no TOD buildings. Could it be, that you installed DRV 2.1 over an older DRV installation? So it should look in Da Nang: The tankers i have changed with Juhlhelms tankers:
  9. It is still the beginning of creation of the terrain. The tiling is done, now i start to put airfields on the map. There are so many airfields in that area, and i'm not firm with this region of the world. So if someone makes a list, which airfields he wants to see on the map, then it would be very helpfull for me. At the moment i have: Chicago O'Hare Chicago Midway Gary/ Chicago Aurora Municipal Airport Lewis University Airport
  10. Soviet style airfield marking lights for war times: It were red lamps on trucks which stand in front and behind of the runway. And so the vehicle looked in reality: And so it looks in game: The model of the truck was made by Yakarow.
  11. Chicago O'Hare Airport It consist of 4 tiles (4x4 km), what means, that it is a little bit smaller than in reality (4x5 km). I'm not really happy with the raw material, because my monitor is to small to display a 2048x2028 pixel graphic. Thats why i used a raw sat picture with less good resolution and scaled it up to 2048x2048. The result is not as good as in the other tiles.
  12. Work on Michigan terrain is going on. I placed parked aircraft at several airfields. As you see, the third Boeing must be relocated. On this screenshot you can see larger TOD buildings, which are shopping centers or factories.
  13. I think i will have to do a small update of DRV 2 terrain. The reason: After finishing the terrain i found time for simply play the game, just for fun. And when i did so i saw, that at Udorn AFB (or was it Ubon?) a Fuel truck stand middle on the runway. Stupid truck driver, i thought, parking middle on the runway is not the fine english way of life. But then i realized, that i was responsible for this mistake. While testing the correct landing point of the runway i placed that truck on the runway, to get the exact coordination of tha landing point. And than, instead to delete the truck, i saved the file. And so the fuel truck appears at the wrong position. My fault. Then i found, that i had forgotten to smooth the waterline of some coastal tiles. This i have fixed now. I will fly over the terrain a further couple of days, to find other mistakes. Then i will release an upadate of the update DRV 2.1. Further i added GKABS asian fishing port object to the map.
  14. Seems to be that the pilot rolled to late and had to less altitude for the next flight maneuver.
  15. Navy version of the MiG-21 on board of soviet carrier:
  16. If you take a look into my Kuznetzov carrier files you will see, how i have done the 4 names and numbers of this ship class. Take it as blueprint for your work.
  17. The artifical horizons on soviet combat planes were a copy of the artificial horizon of the F-86 sabre. One Sabre was "captured" after a forced landing on the beach of North Korea, after the plane was heavily damaged by Col. Pepeljayev (Top Ace in Kore War, iirc 20 or 22 kills) in 1951. The plane was sent to Moscow, were it was examized and some components were copied and used in soviet war planes. One of this components was the artificial horizon. Pepeljeyev praised the american artificial horizon as far supperior. Maybe that in soviet civil planes the old soviet artificial horizon was used.
  18. First picture is the artificial horizon. Works similar to western articial horizons. Second picture is the variometer (white needle). It indicates how fast the plane is increasing or decreasing the altitude. In this instrument you find a yellow needle too. This is what we call in german language "Wendeanzeiger". I would translate it with "turning indicator", but i have no idea, how it works. Third picture: I have no idea.
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