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Winder

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Everything posted by Winder

  1. Thanks for the feedback guys - and yes as Pol says we cannot make them closer without them damaging your craft. We are not after hollywood type effects that are there ony for ooooh and ahhhhh - if its that close you are going to suffer damage. HTH WM
  2. Warp speed - fixed in P3 suggest u buy P3 - there is no file that u can edit for this. HTH WM
  3. Over Flanders Fields - Wooden Crosses Yeah sounds about right! WM
  4. The ingame map res can be increased very easily Rabu but it will eat your vid memory faster than you would like! Currently the map is 3.3Mb - you can do the math on improving it by say 4x res and ideally it needs 8x res.... WM
  5. Both will be payware - in terms of 1) we are not sure exactly what form the packs will take nor the cost but yes payware. HTH WM
  6. Ta - I will use this feedback for P4. I will also need to know what your workshop settings are. WM
  7. We are working on two aspects: 1) Plane packs for P3 - these will include associated squads, aces and skins to add the craft into OFF for QC, Missions and Campaign in one easy install. 2) P4 WM
  8. Great thread guys and yes P4 is on the go at the moment. But 2) concerns me a bit - should not be that way - can we get some consensus on this? Ta WM
  9. Yes the sim exits if the craft is no longer flyable - we are looking into this in a little more detail/flexibility for the next phase. But to make sure your pilot does die and that your install is O.K - take-off and then dive at high speed into the ground - your pilot should die. WM
  10. 1) Make sure you have adjusted the engine air fuel mixture for altitude. 2) Check your settings in workshops for survivability etc. HTH WM
  11. Hello Crossbones, Really strange - was the GPU you bought brand new? Try the reset again and set the scenery and terrain sliders on 1. If it persists please contact me again on support. Ta WM
  12. Guys try reset CFS3 in the workshops. Then reset up your CF3 sliders and make Scenery and Terrain 2 and see how you go. Its caused by vid memory overload. HTH WM
  13. Its an AA issue on the reduced mipmaps of distance trees.... I am looking into this to improve the situation for P4. HTH WM
  14. Once you have enlisted a pilot - press the campaign button in the main menu...third button from the left at the bottom. HTH WM
  15. Very cool - stunning to see OFF as a movie.... Ta WM
  16. Lol yeah not easy as a pilot in WW1 ;) Great as long as the features we have provided are being used I am happy. I will look at a better link between skins and squads and Aces (improved database look-up/reference) for P4. But with 3000 skins and growing by the hundreds as I type this - it is a lot to make easily accessible. HTH WM
  17. 1) In QC you can select any craft associated skin (Ace or Squadron) in the pull down list... the names are quite obvious, and you can do this for your craft and the enemy. Thus you can select skins to do Ace Vs Ace QC etc. 2) In your Campaign you can change the default squad skin to any skin you prefer in the pull down list on the main campaign screen uppermost section. 3) The limitation of the player and squad always having the same skin is quite deeply embedded into CFS3 but we will be looking at this for P4 but no promises. HTH WM
  18. Guys no need to follow the waypoints at all - its your chance to head on out and do your thing. And yes the whole world is alive around you.... HTH WM
  19. Very strange - what DM are you using? WM
  20. Trackir is the best addon you can buy - a must have for any sim nut! Cheers WM
  21. 1) Works fine here...what are your workshop settings? 2) Make sure you kill the craft and follow it down - or assign wingies to other targets..... 3) If your landing gear is damaged you will crash on landing - if your gear is not damaged and only the wing is (alas its hard to tell visually on the gear as its the struts) ... then you will be able to land. 4) You are now venturing into P4 territory but I will leave that for a future announcement. However the D7 is one of the best craft in the war so it is hard to lose it in a dive - best to turn fight it. HTH WM
  22. Yes and could you guys also build up some stats - kill rates etc I will use the info for P4...what we don't want is massive kill rates every mission...(IMO) WM
  23. I'd be interested in hearing how the kill rates go with this mod... Ta WM
  24. Awwww man what can I say - a very moving vid.... Soon I will contact you Jammer - just been busy with real life issues. Cheers WM
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