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Everything posted by stingray77
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	  SF2_and_SF1_Dogfightv2.3stingray77 replied to Nippy's topic in Thirdwire: Strike Fighters 2 Series - File Announcements Very cool, man! (Strange that I did not notice you mod, when you rolled it out originally - must have been real life getting in the way...) Hooked up onto SF2NA, set a flight 2 F-14 against 3 expert A-4 over SWUS and got a little closer to Top Gun... (Just that they are REALLY trying to kill you instead of shooting at you with blanks... ) Being used to starting my missions at ground, at first I got puzzled by jumping into flight immediately - but no big deal. "As is" this mods starts with "unmarked" birds (at least the player ones, which can be changed in the "Loadout" - did not see the Skyhawks close enough - but assume same). What's that linked to? Would be great to "paint" the A-4 as "Adversaries", too... Anyhow, many thanks!!!
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	Germany is switching systems of TV reception, so we are about to replace our old TV. Now I was thinking to replace my 17" monitor with this TV-screen - a Sony Bravia KDL-46T3500 with 1920x1080 resolution. We already have a Computer hooked to the TV (more or less for surfing and watching photos only), so there's no problem to use the TV as my new sim-monitor from a technical viewpoint. My question is, how would the game cope with the large screen? My rig is a fairly capable one (GeForce 660 GTX), but would the big screen be too much - either for the graphics or the game itself??? Anybody able to add his experience? Many thanks Oliver
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	Got it (at least closing in): its the dreaded Win-user-rights again... As I am starting SF2 as admin, I need to do same with the TARGET to have it start up SF2 "internally" the same way... Now I still have to find out why my assigned buttons do not get recognized. Might well be connected to the same thing.......
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	Guess the title says it all: Just assigned key-commands to my newly purchased Warthog Hotas via the TARGET Software. When starting SF2 now through the "Fly Now!" in TARGET (I linked it to my desktop-shortcut of the highly modded games) SF2 starts with a plain vanilla version with no mods at all. When I click on the same desktop shortcut (without going through TARGET) everything is as before and should be - redirecting to my mod folders - but without the Hotas of course... If I change the working directory pointing to my mod-Folder, SF2 cannot be opend (Win-message: "pogram stopped working" something...) What's going (what did I do) wrong here? What's the solution? Cannot be that impossible, but I cannot envision the solution. Thanks for your help! (I will share my fcf-file when finalized and if you care to have it...)
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	Thanks Zola - paulopanz replied just recently that the latest nvidia-drivers (359.06 as per Dec 1, 15) would deliver the cure... Can anybody confirm? I'd love to see them working before updating and having to roll back afterwards, plus the disappointment. Would be great to learn that is's eventually sorted (even if not through TK himself).

 
         
                    