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Everything posted by EricJ
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F-14 Explodes On Ground in Iceland
EricJ replied to Wizard43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I never heard of the issue myself, and this is the first of hearing it. I think people are used to taking off from the carrier so there isn't any concern. What airfield are you having this problem at? -
My projects (GKABS)
EricJ replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I had to look up how the US Navy got it's hands on one, interesting. -
My projects (GKABS)
EricJ replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It doesn't matter to me actually, but the USS Pegasus looks interesting. -
WIP Mega THREAD!
EricJ replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Image links don't work ludo.m54 -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Did some research on the AESA APG-79 and pretty much the only information that came out was that the radar has a max range of 80 miles. This is a bit different from what I thought and have done some modifications for the various aircraft. Block I aircraft now have these stats: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=0.0 BoresightAzimuth=0.0 ACMMaxPitchAngle=60.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=80 SearchStrength=100 TrackRange=80 TrackStrength=100 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=1.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46O DisplayLimitBottom=226 Open up the respective AVIONICS.INI and replace it with this for Block I aircraft only. As for the Block II aircraft I gave a little enhancement in range and use this for the Block II aircraft and the EA-18G, and RAAF version to take advantage of the included AIM-120D missiles (It's a "treat"" or just something that may be real or not, I only have access to so much information, and that's mainly Wikipedia and so on: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RangeSetting[6]=100 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=-5.5 BoresightAzimuth=0.0 ACMMaxPitchAngle=47.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=100 SearchStrength=170 TrackRange=100 TrackStrength=150 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=2.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46 DisplayLimitBottom=226 That's pretty much it. The next upload will have the adjusted radars included. -
Picture competition of sorts?
EricJ replied to TaktischesGenie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Just so you know you can post this in the Screen Shots portion of the Strike Fighters 2 area: https://combatace.com/forums/forum/318-thirdwire-strike-fighters-2-series-screen-shots/ Nice shot though -
Problems with SF2 (Windows 11 and black screen)
EricJ replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see, as I have issues too with not letting it create an options.ini or version.ini. I used to back them up with my backups and now I don't do that every time I have to reinstall the mods. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No problem GKABS the same to you Did some research on the AESA APG-79 and pretty much the only information that came out was that the radar has a max range of 80 miles. This is a bit different from what I thought and have done some modifications for the various aircraft. Block I aircraft now have these stats: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=0.0 BoresightAzimuth=0.0 ACMMaxPitchAngle=60.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=80 SearchStrength=100 TrackRange=80 TrackStrength=100 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=1.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46O DisplayLimitBottom=226 Open up the respective AVIONICS.INI and replace it with this for Block I aircraft only. As for the Block II aircraft I gave a little enhancement in range and use this for the Block II aircraft and the EA-18G, and RAAF version to take advantage of the included AIM-120D missiles (It's a "treat"" or just something that may be real or not, I only have access to so much information, and that's mainly Wikipedia and so on: [RadarData] AvailableModes=SEARCH,TWS,STT,ACM,GM,TV RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RangeSetting[6]=100 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=20.0 BoresightElevation=-5.5 BoresightAzimuth=0.0 ACMMaxPitchAngle=47.0 MinReturn=0.01 MinimumSpeed=25.72 SearchRange=100 SearchStrength=170 TrackRange=100 TrackStrength=150 TWSUpdateTime=0.01 AcquisitionSymbolSpeed=2.0 AcquisitionResetPosX=0.6 AcquisitionResetPosY=0.50 AcquisitionResetTime=2.0 DisplayLimitLeft=29 DisplayLimitRight=226 DisplayLimitTop=46 DisplayLimitBottom=226 That's pretty much it. The next upload will have the adjusted radars included. -
Convair 201 Kestrel
EricJ replied to Spinoee's topic in Digital Combat Simulator Series Modding/Skinning Chat
Julhelm did the original work and I haven't seen anything yet on the DCS forums. Though it would be cool -
nvidia panel (3D application) settings for SF2
EricJ replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Neither have I, and I selected 4x for AA so it looks okay, and works fine.- 20 replies
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Skin Problems
EricJ replied to trimmermedal833's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I guessed that was you posting there. I've started to fly the A-10C again and just plinking targets when I feel like it. But usually the names are right, I think it's a different plane for the skin. -
Skin Problems
EricJ replied to trimmermedal833's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Might be your card, or you're installing skins that don't belong on that particular plane. -
nvidia panel (3D application) settings for SF2
EricJ replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem man...- 20 replies
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nvidia panel (3D application) settings for SF2
EricJ replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh. I haven't messed with it and left it at the "default" with little antialiasing and the results are good enough to not tweak it at all. I guess the resolution of the screen helps with that as I have no pixelation or whatnot going on.- 20 replies
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nvidia panel (3D application) settings for SF2
EricJ replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You just go into the NVIDIA Control Panel and search for SF2, and allow it to use the 3D card. Not much else you can do if that's what you mean.- 20 replies
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M163-PIVADS (Vietnam war)
EricJ replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Especially on the blue side, too many Russian SAM/AAA systems around...- 2 replies
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My projects (GKABS)
EricJ replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Cool, can't wait to see it done -
Super Hornets
EricJ replied to TheWarrior's topic in Digital Combat Simulator Series General Discussion
https://forum.dcs.world/topic/218092-szs-fa-18-super-hornet-project/ That's what I'm helping with, so you know. -
WIP Mega THREAD!
EricJ replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Never mind then... Thanks! This is true -
WIP Mega THREAD!
EricJ replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That looks awesome Menrva, about time somebody did the Balkans. Now we need what? An Orao jet? Anyway will this be for modern use too? -
Dodawanie nowych samolotów i kampanii do SF2 w WIN 10
EricJ replied to szopik's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Super Hornets
EricJ replied to TheWarrior's topic in Digital Combat Simulator Series General Discussion
Talked to my friend and he's going to work on the plane in the spring, mainly work on the textures and remap the textures. -
LOD Viewer & Cockpits
EricJ replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
They might be locked due to TK's anti-piracy measures. I would think those would be too. -
Strike Fighters 2 Screenshots Thread
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Even Reservists gotta fly and trap -
Strike Fighters 2 Screenshots Thread
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Returning back to the carrier after some low-level flying