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EricJ

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Everything posted by EricJ

  1. Okay looks like things are kinda back into swing of things. I've found out that I can use some of the Expeditionary Forces stuff in mods without making you get the CDLC (and why you wouldn't want to get it...). As recently uploaded I got the NLOS system hopefully working for you, and I saw that the TF562 JTAC does designate for targets, but I was in a slick MH-92 (Insertion) so I couldn't have done anything about it as I was flying solo. Anyway I got an anti-radiation missile done, based on the AIM-9X missile in my EricJ Helicopter Pack. I don't know if the AH-1Z uses it, but I'm understanding it's usually an AAM and not an ARM to use, so I'll keep it off the AH-1Z. I know it's a 2035 thing, but gonna keep some reality in the mix for that helicopter. I have a wreck model for the Kiowa, it's nothing special for use and will be uploaded on Sunday, to give the Arma Discord a break from me "spamming" their channel. Anyway, that's pretty much what's going on. And I do appreciate those who give feedback and help me correct some issues that crop up, and in hindsight could have been avoided.
  2. Cool just updated it, thanks!
  3. EricJ

    20

    Heh I joined this site in April 3, 2005. I'm "19" years old with being here (wow time surely does fly) myself.
  4. EricJ

    I write books too

    My current Inkspired stories: Ashe's Travels: https://bit.ly/3Aw98rF Into The Looking Glass: https://bit.ly/3AwUn7Z For The Coin: https://bit.ly/3CD8VmR Meanderings: https://bit.ly/4hUi2A6 2-4 Cavalry Story 15: In the Pit of Vipers: https://bit.ly/3OYvSUs
  5. I would go with grid for us military geeks. I mean map square or grid doesn't matter to me really, just as long as it's uniform across the map.
  6. EricJ Helicopter Pack RC124 - Tweaked 3D model of the MH-92 refueling probes. - Added an "Rattler-NLOS" taken from the Titan NLOS missile. The weapon has a red ring on it to denote it from the other Rattler missiles, and is selectable in the MH-92 DAP weapon field as "R-NLOS". You should be able to use this missile system without the Expeditionary Forces CDLC. To use you need a datalink equipped JTAC (Such as the TF562 JTAC or EF JTACs). You can also enable this feature in the Editor, with the Sensors portion enable the Reporting feature. The designated unit needs to have a laser designator equipped to enable this to work. Note that the R-NLOS can only fire at 10 kilometers away from the firing unit (MH-92 DAP (4-pylon)). This also works with the AH-96 as well
  7. ADuke Kiowa Warrior RC4 - A misaligned cursor for the MMS was possibly fixed. Views should be aligned and working now - After checking and being helped on the Arma Discord, model is now centered in the wireframe of the model when placed in-game on a map.
  8. EricJ Helicopter Pack RC123 - Removed my Radar/IR entries for the MH-67/80, after realizing it was bigger for the -67, and the same values for the -80 - MH-92s now have an Inflight Refueling Probe, compatible with the USAF Mod https://drive.google.com/file/d/10lwtQ4mGxkE8R39zb0WhSEy9bQDS0_xW/view?usp=sharing
  9. That would be cool, but the fact is that it would mainly be infantry targets and maybe a convoy with miniguns, but the DAPs and the like would work for CAS and such.
  10. it's too bad that you can't do troops and a real helicopter FM. I haven't tried MSFS24 yet and seen some reviews of the flight model for it. A3 is better for helicopters as while it's not perfect, I like flying it a lot. I love SOAR stuff and wish we could do more. But nice work though, looks good.
  11. I see, neat. Yeah they had the MH-60 so I'll think on it if I want to do serial numbers for the helos, thanks.
  12. Yeah really, I don't hunt for serial numbers at all. I mean most of my skins have the same BuNo near the engines. I don't care but if I can use it for A3 then maybe I can do something with it. Besides looking at the site shows that you can't do US Army, so I'll keep it around just in case I feel like looking stuff up.
  13. Personally I think the eagle can be a little bit smaller, but otherwise looks good.
  14. I guess there maybe is as site dedicated to the serial numbers of SOAR birds, but realistically you need to find a lot of photos and try and get them from there. But after a quick Google search you're better off making your own and so on.
  15. I need to get back into SF2 besides the Super Hornet sometime. I just like an Intruder every now and then...
  16. Ahh okay. Yeah if it fits then he could use that of course. Cool.
  17. That's for the best really as you'd have to make a cockpit too. Maybe angelp has something, but I agree.
  18. I don't know what Cat file the Nations.ini is in, but if you do a massive dump with the CAT Extractor you can get a virgin copy of it, and by following the same format you can add other nations (and new ones) to that file. Then you put it in the Flight folder in your mod folder, and the nations would appear.
  19. I really like the UH-60 and especially the SOAR variants. But given the lack of real FM support I usually pass on the helos. I like the Apache as well, but again since SF2 wasn't really setup for helos, it's kinda not my interest.
  20. I mean I don't particularly like the Mirage F1, but the team has been putting out some good stuff just from the screenshots.
  21. Sounds like you're trying to create a new game using the stuff from here. I would think that it wouldn't be a good idea since the file format and other stuff is proprietary to the game, so you may be out of luck. I mean you can try and contact TK and such, but since we paid for the game, then I don't know, doesn't seem like you can do it, but that's my 2 cents. I would recommend finding a new format and making tools that allow you to mod the game you're looking to make. I mean it'll save you legal hassles from Thirdwire if they find out about it.
  22. EricJ Taliban Fighters RC29 - Requires Game Version 2.18 - A new faction, the Taliban Red Unit, was added, modeled after the real unit. It has a Team Leader, RPG Gunner, MG Gunner, Medic, Rifleman, and a Sniper unit. They are slightly more competent and armed with Armaverse NATO weapons as per the real-world unit.
  23. I'd go with that too, though I really didn't read all of them, though I think I read like one of them but don't remember which.
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