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Everything posted by Flanker562
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Me: F/A-18F Block II with 8 x AIM-120D, 2 x AIM-9X, gun Opposition: F-14 (Iran) (a bit wrongly configured) 2 x AIM-23C, gun Now we'll go ahead and defeat the Tomcat with some long range weapons. Unfortunately the Tomcat got off both shots before I could lock onto the jet. So instead of climbing I dove and flew above the sea, breaking the lock easily and flying until I could get my shots off. Once I did (unfortunately I fired two instead of the necessary one). Takeaways: Using the Block II was a different experience since my EPE has a more tweaked radar system but that doesn't matter, I took it on instinct to hit the deck as it was and then was able to fire back. Of course I knew the setup so it wasn't too difficult to wait until both missiles were defeated and strike back.
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Me: F/A-18F EPE with 6 x AIM-120D, 4 x AIM-9X, gun, tank Opposition: (a bit wrongly configured) 4 x IRIS-T, 2 x AIM-23C, gun Well since this was just a range test and not a pure combat test the Sedjiil has a good range (I would say) 82 miles to 79 miles depending on profile. And yes I was shot down as the AIM-23C seems to be modeled on the Phoenix (just slightly, it moved possibly way too fast) but in the end, got me. Takeaways. Like any long-ranged capable fighter, strike it first. Granted I had about a good twenty mile advantage with the D model AMRAAM, it's quite surprising how fast the Sedjiil intercepted me. Given the fact it was based off of the original its not surprising.
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Why is everybody bugging out from SF series?
Flanker562 replied to FLOGGER23's topic in General Discussion
Believe it or not I don't, this is enough for me so it was actually somewhat informative... (sorry had to say it). But I do think that it should tie up the topic though. -
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Maybe but if you can score one on Amazon I'd suggest it. Also, if your assigned button isn't triggering, it could be a bad button. The FLY5 is a great concept, but its not what I would consider reliable. I have to be careful as the stick on my Logitech gets loose (solved by pushing it down, a quick test and she's good to go) If I stuff it in a backpack, etc. But I deployed with one to Afghanistan and came back with another one (I had lost the other one) and been sold on it since. I could buy a more expensive one, but it works and its simple, but reliable. If you have another flight sim or something to test the button on it may be worth it to see if the button just doesn't work. In that case you'll have to use less stick and more keyboard but... you'll be okay if that's your only option.
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Personally I'd ditch the stick and get something more reliable. I've used those two years ago and their just not worth the headache. If you're looking for a reasonable and reliable(!) stick, get a Logitech 3D stick.
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Looks pretty good
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I thought of the same thing, wondering where it was after watching the movie.
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Outstanding - post damage delayed/cumulative effects
Flanker562 replied to Boresight's topic in General Discussion
Well you got me after that saisran, I'm nowhere near an FM guru to save my life, so maybe a more experienced opinion would help, as I really don't see the need for that much speed (couldn't resist...) so really as far as that I just don't know, sorry. -
Outstanding - post damage delayed/cumulative effects
Flanker562 replied to Boresight's topic in General Discussion
MachLimit does what it says, it limits the airframe to a certain Mach number (whether or not the plane can actually go that fast...) but in the case of the Super Duper Tomcat it may be the issue causing some of the problems saisran is having with her plane. -
Outstanding - post damage delayed/cumulative effects
Flanker562 replied to Boresight's topic in General Discussion
MachLimit= May also be an issue, in the [Flight Control] section. -
Update for Block II aircraft, mainly jammer-wise: [ECM] ReferenceName=AN/ALQ-214 SystemType=ECM_JAMMER JammerType=DUAL_MODE JammerStrength=108.0 MinFreq=2.0 MaxFreq=40.0 CanJamCW=TRUE MinExtentPosition=-0.404,-2.859,0.608 MaxExtentPosition=0.404,-0.824,1.018
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Or Stratos, here as well.... http://www.jpsmodell.de/dc/luft_e.htm
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A-4 Skyhawk Conformal Fuel Tanks
Flanker562 replied to dtmdragon's topic in Mods & Skinning Discussion
Bottom version looks better to me. -
View File F/A-18E Block II VFA-25 CAG A rendition of VFA-25's new CAG jet. Some textures from SidDogg's rendition of the legacy Hornet were used in this skin. Eric Johnson, 2013 Drop in your FA-18E_BlkII folder and go fly. Submitter Flanker562 Submitted 03/11/2013 Category F-18
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We already have that PDF and it's all dependent on whether or not FC can get around to doing it. Plus Brain32 MIGHT do the cockpit so it has been in the works, just I was opting for a more test bed approach than so much a public release. Fact is that there haven't been any buyers (though the USN has been reportedly looking into some of the improvements). So I tend to go with the flow if its going to be used and if not well... I can hope too.
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Outstanding - post damage delayed/cumulative effects
Flanker562 replied to Boresight's topic in General Discussion
Its in the downloads section, it was a prototype that FC did a while back. F-103 thunderwarrior. -
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Outstanding - post damage delayed/cumulative effects
Flanker562 replied to Boresight's topic in General Discussion
I'm sure the Thunderwarrior can help you (stats and stuff) to achieve your dream machine. Going Mach 3 is only limited by terrain of course... -
Learn how to program. In short you can use the F4 padlock (default) and use that as an "HMD" but if you want something on the scale of LOMAC/FC/DCS you'll need to program it in.
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It's been brought up elsewhere and I think there's a limitation (I would assume) with the weapons pod. By the PDF I have it has the capability for a total (so far mentioned anyway) of three pods, the rest is fairly easy to add to the existing model. Mind you that resources are somewhat limited (i.e. information brochures, etc.).
