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Everything posted by Flanker562
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F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ahh! Yes I haven't added numbers and such man, it's all good -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is a CAG skin... -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay I'm still lost... Are you talking about that "racing stripe" on the fuselage? -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Huh? -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm not using decals... -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Look man I said I don't do decals. One, Ive spent nearly ten years doing texture work personally and professionally (click on my "Resume" link on my signature), and not going to cheapen it by doing decal work especially since it's working very nicely so far. Second of all, after I got this far and still about halfway done (the tanks are going to be real fun) I'm not going to drop what I'm doing and restart over. Like I said, if you want a decaller talk to SidDogg, not me. If you're still not happy download GIMP and do it yourself. -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nope, then you'd really have to ask SidDogg to do it as I don't do it via decals. I'm not a decaller just a texture artist. -
F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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F/A-18E in VFA 195
Flanker562 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You'd have to go on Airliners.net or ask SidDogg as CAG jets routinely change with CAGs (or at least that's how I understand the method). But if I read the topic title it shouldn't be too hard to make an F/A-18E version. -
It is Me: F/A-18E stock with 2 x AIM-9X and 8 x AIM-120 Opposition; Two MiG-23MLD with 4 x R-60, 2 x R-23C, gun and tanks Well Ceasar upped the ante and gotta go with it. Started this again behind them. Once they "saw" me one went high and one went low with the first targeted (by me) going west (I initially start facing north) and tracked him. For the most part he wanted to scissors me and let me get ahead. A lot of people naturally complain about how much of a lemon of the Super Hornet is and sometimes it can be an advantage since you can work your way out of a scissors. And I did that while I avoided going ahead of him and he accelerated and I set myself up for the first 9X shot. His wingman went high upon "seeing" me and stayed high and lazily stayed heading north, northwestish, apparently waiting his turn until he tried to shoot me. Lead was turning back to his wingman so I didn't want to take the chance of getting in a 2 v 1 defensive and shot the 9X which tracked him and killed him. After getting my screenshot I targeted the second MiG-23 and it's just game logic that once you down the lead, the wingman out of loyalty wanted to down me. He turned into me and I turned into him setting up for the second 9X shot. After a couple energy circles I managed to bring my nose into him as he leveled off high for some reason (lack of energy?) and allowing me to setup and execute a rather easy 9X shot, downing him. Takeaways for me in my personal view is don't play around too much with multiple opponents especially if you're not IRM heavy or if you have better things to do. I can and have used AMRAAMs in knife fight situations but for the most part don't like using them if I got the gun left or I have a good shot. As mentioned above once I got the warning bell on what the lead was doing I had to get rid of him quick and get myself into position so I can take his wingman out. In another scenario I would have either shot an AMRAAM at him or worked a 9X shot in, only keeping the engagement "Fair" out of just getting some experience in battle management. Plus in this case the lack of visibility on the Flogger kept me from dealing with too much as well.
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Sams at range
Flanker562 replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Basically he's wondering why there are no SAM sites on The Range Map. -
Cool! FM Hard Me: F-14B (96) with 4 x AIM-9L, 4 x AIM-7M, gun, two tanks Opposition: F/A-24 Shadowcat with 2 x AIM-9M, 4 x AIM-120C, gun Molly on Molly violence commenced this morning with both aircraft dressed up in "Miss Molly" VFA/VF-111 skins... In any case the fight started out with the Shadowcat working me into a scissors and forcing me to overshoot which put me on the defensive. Overall we did a few loops, passed each other until I managed to come over the top and shoot my first "Lima" winder, which was defeated by maneuvering and decoys. Pressed the attack with the Shadowcat having some good maneuverability despite its size and he stayed on my tail with me eventually working him off. He extended east even though he had me kinda cold so I turned back into him and he turned into me as I pulled my nose right into him and fired another "Lima" shooting him down. I was only interesting that he was locked on me for a few seconds afterwards as I had thought I winged him but as the screenshot shows I got him cold. Takeaways is the fact that the F-14B(96) is better on Hard just like Ceasar said...
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SF2 Screenshot Thread
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Year 1972 Me: MiG-23K (or A Gepard, same thing) with 4 x R-60 and 2 x R-13 Atoll-D and tank, gun Opposition: F-4E (78) with 4 x AIM-9J, and 4 x AIM-7 Sparrow Quite frankly you have to goad the F-4 to do anything as it's poor rearward visibility realy keeps it to the "I'm going to evade even though the human player behind me can splash me any second" logic or algorithm. Be as it may the F-4 continued to evade my attempts at gunning it down while really in a sense I was really just trying to get some maneuver out of it. Since it was my first time flying DACT with the Flogger I have to say I was surprised at how maneuverable it was, nice piece of work but then again I was going up against a Phantom so in a sense I had the advantage versus him. As soon as he decided to commit to a real maneuver fight he energy circled me and energy circled me again and I got sick of it, went vertical and came down and launched an R-60 exploding him. Takeaway... as above if you're a heavy fighter going into the energy fight versus a lighter or maneuverable fighter, it's just setting you up for the kill. And is anybody else going to do any else? That's the only request I have...
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Me: Avia S199 with guns and S199 Gun pod Opposition: Bf10G with fuel tank. For some odd reason I had the real inclination to do this. So I went with it and suffice to say I need to do a few things. First wipe my monitor and second improve my air to air gunnery skills with the older jets. I'm not the best with the modern jets but sometimes I just get lucky, such as this time as he only maneuvered to avoid me, and not engage me. So with my last bullets I shot him. Flying the S199 was pretty interesting as I have very little time in it so I can't really rate the props since it was my first real session with it.
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Me: F/A-18E Stock with 2 x AIM-9X, 2 x GBU-12, 2 x GBU-38, 1 x ATFLIR, 2 x tanks, gun. Opposition: Su-27 Flanker with 4 x R-73, 4 x R-27R, gun. When we started off the Flanker loves to work the scissors as it "knows" its heavier and slower and so will work the lighter (relatively as I was 62,000+ pounds while it was 55,000+ pounds) aircraft into a more advantageous position. So for the first thirty seconds I was tracking him fairly well but it would be kinda boring if I just popped him and moved on to other things. Fact is once you know how the Su-27 operates it's fairly easy to counter him because you expect it. I was on full mil power (or I thought I was as I disable the information bar on the bottom left once fight's on) or cruising trying not to get caught up in a gun solution he was setting up for me. We twisted and turned and one notation if you're a heavy fighter. Do not get into an energy fight with a more capable adversary, just saying... In any case he went vertical and I followed quite easily behind him. He leveled off and I took a shot though he was trying to turn into me, missing and from what it looks like my first 9X was defeated by both maneuvering and flares. Which was fine as I went into his kill slot for a guns kill. Well I did fire a burst but it was more like a shot across the bow as he jinked in time, slowing down. After a near mid air collision (check out that texture of the engines...) he decided that he was going to drag me down and go into another bout of an energy fight. Seriously Mister Flanker I can out maneuver you and I'm still 7,000 pounds or so heavier. In any case I lined up for a near HOBS (he was at the top of my HUD) shot and it tracked into him, exploding him.
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What If Screenshot Thread.......
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
