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Flanker562

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Everything posted by Flanker562

  1. Agreed on the Kraut Tomcats PH, nice work!
  2. Thanks! though I only have a couple days then its back to lurking.... New config
  3. Finals at UTI and Boom and (need to try the EF2000 on North Cape... the memories...
  4. No... It's an F/A-18F and the real Tophatters operate the F/A-18E single seat version http://www.google.com/imgres?imgurl=http://www.history.navy.mil/sqdhist/vfa/vfa-14/fa-18%2520vfa-14.jpg&imgrefurl=http://www.history.navy.mil/sqdhist/vfa/vfa14.htm&h=394&w=600&sz=116&tbnid=TSBDXZVc8FxqfM:&tbnh=89&tbnw=135&prev=/search%3Fq%3Dvfa-14%26tbm%3Disch%26tbo%3Du&zoom=1&q=vfa-14&usg=__GQ3nPe-zW9SaJothszpBFiEb2aQ=&sa=X&ei=KLy1TfTkA-ry0gGP39S6Bw&ved=0CDYQ9QEwBA
  5. When the deck crew gets off their butt and the Hawkeye goes I can get to business...
  6. To echo what firehawkhordy said was that even if you don't load the HTS the game still allows you to use any anti-radar missile without it. It's merely there for looks and I usually save the weight and load a targeting pod instead.
  7. Yes... and no right now and not sure. The JAGM is designed to replace the Maverick in the future and I'm not sure when it will be cleared for use so I use Brimstones for the moment to represent the JAGM.
  8. Short checkride from the deck to Bakersfield, a ten minute flight. Nice to be flying again though...
  9. There is an SF2 version of the Eagle Package which has the SF2 version of the Strike Eagle... all the work has been done and also some better effects, etc.
  10. One good reason I deconflict with AI flights and never use a wingman...
  11. LOL true... I've added a couple CAS routes for my version of The Range... I maanaged to get to work on the Mascelero one but for some reason ChampionsVA56 can't get it to work on his own install.
  12. Range Upgrade Pak, he forgot the "n"
  13. I don't think they'll call in the troops to kick in your door but if you do upload I'd check with Wrench about uploading the FM tweak, which should be fine...
  14. Agreed as I think the Super Hornet is around that or a bit more but runs fine on most computers.. it doesn't have to be extensively detailed to look good enough.
  15. No problem As a double-check see if you can't load them in the Loadout menu first... usually that causes issues too... stuff like weight may be a consideration, or just see what you can load and use that instead.
  16. Yeah but as Fubar512 said it still has to be hardcoded regardless.
  17. I used the squadronlist.ini from one of eburger's mod and it started to work fine, with my modifications.
  18. No, SF2 only allows that.
  19. http://combatace.com/topic/61375-creating-custom-loadouts-for-your-airplane/
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