Jump to content

Flanker562

MODERATOR
  • Posts

    13,486
  • Joined

  • Last visited

  • Days Won

    64

Everything posted by Flanker562

  1. Well I'm having joystick/keyboard mapping issues now so not sure... managed to get it "fixed" by manually entering entries and got things "working". Looks like the AIM-54A is borked as I cannot load it at all on the F-14A with the proper years. Overall trying to update the Super Hornet with the same capability but that may be borked as well... oh well waiting for the next patch but looks good so far...
  2. Me: F/A-18F EPE with 4 x AIM-9X and 6 x AIM-120, gun, tank Opposition: F-14A Thirdwire with 2 x AIM-9L and 6 x Sparrow Started off neutral and ended up in a maneuver fight. Compared to the MF F-14 the TW model has better energy management, to a degree. We overshot but both of us failed to fire a weapon at each other. So I turned into him hard and blacked out for a few seconds. I've noticed the second time that the TW F-14A can get into a six position despite my better maneuverability but takes too long to make a shot and I always pull out of it. I turned into him and then he entered a slow turning fight, with me trying not to overshoot. If I wasn't then yes I would have and he would have probably gunned me down, so instead I used my airbrakes and throttled to idle. This put him in front of me and inverted I fed him a 9X, killing him. Takeaways: The newer FM makes the Tomcat a tough opponent but if you stay aware of his capabilities then you can end up behind him and when he levels off with little energy it doesn't take much to shoot him down.
  3. Trying it out...
  4. So does the April 2012 update fix issues with SF2NA or should I hold off on it?
  5. Charlie Aggressor WIP
  6. low level testing
  7. And done with the template... two weeks on the bird though
  8. Here's what I'm doing SkateZilla, still WIP
  9. Beautiful work!
  10. I've been working on a newer template with generic lines, two weeks
  11. Getting back into the groove of things
  12. Hornet
  13. Slartibartfast (the Hitchiker's Guide one) hasn't been at work due to being sick. In all seriousness devs release teasers to show near complete, or complete aspects of the game they're working on. So we'll see more of the Iceland map when it's getting more finalized.
  14. I hope so, killin Cargo ships just doesn't make it fun anymore.
  15. Heading out for training (way before my stick died)
  16. I would hazard the NITE Hawk targeting pod.
  17. Looking excellent Spinners!
  18. I'm on my third deployment to the region, how do you think I feel? Anyway... Actually I'm interested in the Balkans area too, and hopefully that Gulf map is more closer to scale than the old one...
  19. Dayum looking a lot better now FC!
  20. True, even after years of being on that site I've got a whopping 250+ posts, so nothing against the site, but agreed, sometimes it's not as lively as here.
  21. I think I feel the vibe too man. Gepard cannot upload, as mentioned (or stated since you like it that way) torno and company are working on it, so it'll be uploaded when it is uploaded. In two weeks.
  22. Damn those are sexy, don't take forever getting it uploaded...
  23. I know what's going to happen but I will say that CombatAce does not determine SimHQ policy, nor does SimHQ dictate CombatAce policy. Pfunk is free to make his own decisions (whether we like it or not) and that's final. If you want the terrain, go through the effort to get it, but again, the admins nor moderators here decide what Pfunk does.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..