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Flanker562

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Everything posted by Flanker562

  1. The problem with the multi-target ability so far is the avionics70.dll, which... isn't a real problem but that's how the avionics are designed for the era specific radars. Which is not so much a game limitation but it's modders adapting modern jets based off of what is now a pretty old system. If that Tomcat sim comes out then I'm sure the multi-target ability would be added to a new .dll or whatnot to allow it for the more modern jets. Just have to work on your reflexes...
  2. I've got the same graphical glitch as you do in some cases, it's not just you, and never tried any Willy Pete munitions but have noticed it when bombed or missiled objects are burning...
  3. Recovering after a training mission.
  4. In LOMAC? Oh yeah, you had small retractable chock blocks (for lack of a better term) and you revved up to full 'burner. Then you either hit a button (it's been so long...) or it automatically retracted, and you flew off the deck, watching it go from like 30m to like... 5m depending on your load or whatnot and flew away. Landings I didn't mind but taking off I never did.
  5. Most of my recent requests have been F/A-18 related so essentially yes. However I'm still working on an F-31 (I need to post WIP screens) so it's based mainly on that and not so much preference.
  6. Oh I was tracking that for sure... just waiting until people give it better reviews though... and Stary... is that the threat radar on/off? Or friendly radar on/off?
  7. I was considering patching to May but from what I see it's not stable enough... thanks.
  8. The CO of VFA-2 prepares to accelerate down the runway of Ataturk International prior to a training hop
  9. Too bad it's not the real deal, though I really don't missing taking off the LOMAC version...
  10. From what I understand that it's not possible due to the map size, though a CAS mission with a NATO convoy that close? Wow... I'm guessing this is from DATs site?
  11. Coming 'round for some gun run practice, shaking the rust off
  12. Out for a quick hop
  13. View File Fictional VMFAT-101 "26" F/A-18F A loose interpretation based off a VMFAT-101 F/A-18A or C Hornet adapted for the F/A-18F. The skin tone is itself a modified version of the VFA-122 CO Desert scheme. Simply drop it into the FA-18F directory and go fly. Can also work on the E version or G version as well... Submitter Flanker562 Submitted 06/19/2011 Category What If Skins  
  14. 164 downloads

    A loose interpretation based off a VMFAT-101 F/A-18A or C Hornet adapted for the F/A-18F. The skin tone is itself a modified version of the VFA-122 CO Desert scheme. Simply drop it into the FA-18F directory and go fly. Can also work on the E version or G version as well...
  15. Thanks! I just used the camo that Dels started and went from there. But I have to put the finishing touches on the parts I have to figure out.
  16. Not too difficult lol
  17. Within a day or two it should be up.
  18. Sharpshooting the wire
  19. And the Mod Eagle F-31 WIP
  20. I'll see what I can do... but I could have sworn that a "prototype" skin was done... But at the moment too lazy to do a higher resolution skin... More VMFAT-101 work.
  21. czarny900: Yeah that's how the A model goes, so I'll put that on then. Blackbird: Give me some suggestions and I can see what I can do...
  22. Okay I need some help/recommendations with the rest... I have an A reference which is an Agressor with a nose number of "26" and a red star on the tails, OR I can just do the regular Sharpshooters tail and go with that. Sorry for the lack of work but since people request it I'd like a little help on what you all want.
  23. Looking good Teras, and as well Volker...
  24. Like the winter shot Stary, beautiful work...
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