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Flanker562

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Everything posted by Flanker562

  1. Not sure about the F-15E units... I figured that any Annexation by the Confederates would force the USAF to move them North, to like Maryland (Andrews AFB or environs) or so... seems like they're stuck behind enemy lines. And F-22As in CAF hands? Not sure anybody would let that fly (no pun intended... sort of ) Unless you're talking "pre-war" locations when it all kicks off...
  2. If there's enough interest I'll probably keep the nose art, but it's a texture layer so it can be removed anyways. Have to finish up some stuff on the F-107 first before ir's released.
  3. "Flipper" did come to mind... just haven't gotten around to adding a nose art for it And closeup of the "Flipper" nose art, something I'm using for the dev work, more than likely not going to release it unless I ask the actual person if it's kosher. But impressive work 331Killerbee!
  4. More "fun" with the Ultra Sabre/Porpoise Jet (looks like one anyways...) and a little WIP of the slimers that FC hooked up.
  5. It's mainly the muzzle velocity, because you only specify the point where the bullet leaves the "point" and goes from there.
  6. The big problem is coding, or not to really degrade the modder, but bongodriver/craigbrierly did it very well with his Typhoon, so you get positive feedback when a weapon leaves the pylon. The F-4, and various other US aircraft have indicators in the cockpit via lights. I know the MF Hornet has a good system, which works okay with the Super Hornet (I would love a better MFD setup personally, but hey it works, but gets kinda problematic with a large load.
  7. Actually I've tried it.. and it's nice but I hate wearing hats, so while nice, it doesn't really excite me. Besides I survive with padlock views anyways.
  8. Well I haven't gotten to that point yet to be honest with you... still working on the basic camo first
  9. The B-1 Lancer, it's referred to the "Bone" due to spelling out it's nomenclature, i.e. "B-ONE" or Bone.
  10. Dude... that blows... Ouch..
  11. Only real way to find out is to just hit F9 real quick..
  12. A Hill AFB F-107C training in Turkey, 2009 (Time is what if, just what I have set for my custom mission).
  13. Basically here. Click on the "Downloads" link above and you'll find alot more than you're looking for. But it is a paid subscription but seriously.. the amount of content you can download vs. cost? No other site can beat it. And welcome!
  14. Whatever makes you happy bro...
  15. Please double check where you're starting your topics, as this has nothing to do with campaigns.
  16. Well if you don't mind I'll take a whirl, though I think 331Killerbee would be good for the ground equipment.
  17. I see the F-107... how many and what type for the -107? I'm tracking the damage skins but... can probably do a few undamaged ones.
  18. I'm not sure what I can do about the RAF Typhoon... as I would have things loaded and it would still CTD.. so I'll check on it sometime. As for the white cockpit? Not sure. You using WOE or SF2E?
  19. pfft lazy....
  20. Indeed nice work....
  21. AGM-84C Block II Harpoon. The ground mapping radar works as far as targeting ships so you just load 'em up and shoot away.
  22. Select the Su-35 and you can fly Red side. No carriers so sorry, and no plans to do any more campaigns, I don't have WOE installed anymore, and just plain not interested that much in campaigns.
  23. Yeah but I thought most of it was cut out anyways, but roger
  24. Unfortunately the Rafale... was as how it was, so may have to redo the wings to "cut" them out... It was mainly designed for a floor show model more than actual game use it seems.. UB is looking nice though..
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