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Everything posted by Flanker562
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True... unfortunately the shadow issue is another problem, as it's setup for 1st gen, so you get the "shadow lines" coming from the aircraft, along with the F version, but I'll fix the decal issue anyways. But it is nice yes Although with the fuselage conformal tanks doesn't help with maneuverability but makes it nice because I got longer "legs" for missions.
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Well I know I included some of the Su's and MIGs.... but it's really been so long since I touched it so.. if you want to edit it I'm cool with it.
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Was egressing back to Da Nang and some solitary MiG-21 driver thought he was slicky boy by coming up from behind me. WSO said I had a bogey on my six, so I turn around and loose off one 9X. It misses but I saw it was going for him so I turned back and continued to egress. I got a better visual after my WSO's second call, so I padlocked him and popped him with my remaining 9X. Times like this make you enjoy a beautiful snapshot and makes you want to say "Frakkin MiGs!"
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Erm yeah... been trying to redo the UAE F-16E and F versions to SF2 standards. Ini edits work fine, works fine in game... only can't find the texes that go to the nozzle, and other bits.. Any help? Textures I'm looking for: TailEngCockpGea.bmp I think this is the only one.. anybody have it? Or where its at?
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Can someone extract the Kfir central droptank textures?
Flanker562 replied to Stratos's topic in Mods/Skinning Discussion
Nah man, just drag the .cat file over the program and it'll create a new folder. Only thing is I'm not sure which one it is so enjoy... -
SF2V / WOV Air & Ground Expansion Packs
Flanker562 replied to eburger68's topic in Mission & Campaign Building Discussion
Well I'm quite sure that the coordinates are generally the same. The Ground War Expansion just needs additional stuff, I've had a blast (literally and figuratively) with the new additions, so it's good as it is. Only thing is to maybe add some more modern SAMs into the mix, the SA-3s and -2s... well they're cute, but maybe a resurgent North Vietnam starting to buy more of that stuff. And can you take over airfields in campaigns? I don't know if you can, but I got another twist. A unified Vietnam but as it stands a Communist ones looking to grab more territory or just needing a beat down, and therefore an invasion style scenario? -
SF2V / WOV Air & Ground Expansion Packs
Flanker562 replied to eburger68's topic in Mission & Campaign Building Discussion
Well I guess I have to actually work and see if I can't add them back in... was a very nice touch man -
Can someone extract the Kfir central droptank textures?
Flanker562 replied to Stratos's topic in Mods/Skinning Discussion
Download CatPack from the Utilities section in the Downloads, and read the readme, works for SF2 .cat files -
Hehe nothing like showing those skinnies by popping them with a Maverick eh?
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I've said that about the Walleye on a few occasional strike missions with that thing... But regardless nice shots!
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Need your help for Afghanistan Campaign
Flanker562 replied to Gepard's topic in Mission/Campaign Building Discussion
I wish TE was alot more user friendly, and a bit more advanced (3D viewing, etc) or else I'd have targetted up the whole country (well as much as possible until now). Too bad you can't have a target in each village or so on, or set it up to put one in each village... this place is so dynamic that you can only of course do so much.. -
Rafale is slowly being worked on... and no idea on the Su-34
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NF4+ has an Su-25...
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User/Saved Games/Thirdwire/SF2 Install/Sounds
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SF2V / WOV Air & Ground Expansion Packs
Flanker562 replied to eburger68's topic in Mission & Campaign Building Discussion
Eh okay... Linebacker III was a more modern one... or maybe it was Laos... okay! -
I was egressing from a strike mission on Dien Bien Phu airfield, and I had at the start a MIG-21 and a -23 chase me. And no I don't run from MiGs at all, but I had shot two -23s with AMRAAMs and one with a 9X in a furball, one misses the last Flogger and flies into a flight of Mig-21s also trying to join the party, and so it's flight was a little miffed that I had blew up his lead or wingman. I So I hit the target, and manage to turn around. The -21 comes after me, but since I'm jetting out of there and he decides the Hawk (in the picture) is a little tastier. Turning around I pop him with an AMRAAM and this is the quasi-view from the Hawk's perspective. I know it's a lot of story for one shot.. but that was a pretty memorable engagement and one that I've had in a long time.
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SF2V / WOV Air & Ground Expansion Packs
Flanker562 replied to eburger68's topic in Mission & Campaign Building Discussion
By the way thanks for this.. makes strikes more fun to do now Any chance of adding Cambodian SAM sites a la Linebacker III? -
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SF2V / WOV Air & Ground Expansion Packs
Flanker562 replied to eburger68's topic in Mission & Campaign Building Discussion
Part 4 has the Neptune -
It would be easy to point the finger at him being Muslim.. but I've seen non-Muslim Soldiers flip out and not want to go either. One Soldier from a different unit while I was in 'ghan broke down at the gate of our FOB just like that, with his wife in the same unit (MP unit). Matter of fact when we were flying out of Germany a Soldier had to be restrained because he didn't want to go. So while there are reasons people don't want to go... most have had the sense not to go on a shooting spree. Pretty retarded to do that. But the overall point is that while they may have seen the signs, most people work it out in their own ways. I know I had to accept the fact that I may be killed when I was in Iraq, and had to do a little bit more in Afghanistan, but everybody has their way of dealing with it. But unfortunately this nut couldn't do it the right way, peaceful protest or going AWOL are better options.
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Well basically don't use HDR enb series mods with SF2I... I found out the hard way that the advanced shaders are already set in the game so I wouldn't be able to play it. Removed it and had generally comparable framerates so just don't use it in my opinion.
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Waterboarding is waaaay too nice. Honestly there are saner ways of dodging a deployment... But thanks guys, I honestly wasn't near anywhere near there so that was the good thing.
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0 enemy air in missions?
Flanker562 replied to Squiffy's topic in Mission/Campaign Building Discussion
Well if you're just doing weapons testing... i.e. familiarization, then Baltika recommended the best map, and don't forget Wrench's upgrade... Though I feel if I knew TE well, I'd make a newer one, incorporating a wider array of targets. -
0 enemy air in missions?
Flanker562 replied to Squiffy's topic in Mission/Campaign Building Discussion
I just wish sometimes you can not have friendly air support (Escort, CAP) show up. Particularly for the Afghanistan map. Its pretty disconcerting when your stuff sometimes gets shot down and there's no red air. Of course you can just create a custom single mission as it doesn't spawn Red Air/Blue Air but SAM/AAA sites are definitely there...
