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Everything posted by Flanker562
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F/a-18 avionics, question for modders
Flanker562 replied to ArturR's topic in Mods/Skinning Discussion
Well the transition period threw me in the "two weeks" as well. I've got the time... but I do other things, and other things to worry about, so that's fine with me too bro. -
Huh? Anyways, I posted the WIPs in the Screenshot Thread, found a PDF (will make acknowledgements) but got the "Miss Molly" on the nose, and got the CVW-5 on the insides of both tails. Anything else to add? Maybe a "1961-2009" under the CVW-5 insignia?
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Nice one....
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Thanks!, I've tweaked it a little bit more and touched up some areas.... I would say within a few days I'll have it ready. I got a PDF by a decaller (for real models) and have to add the "Miss Molly" and it should be straight.
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F/a-18 avionics, question for modders
Flanker562 replied to ArturR's topic in Mods/Skinning Discussion
Got me a couple good Bear and a Flanker shot, though gotta find it. But ArtuR, since I'm no guru at this, I would defintely like it added to the project I've got. Unfortunate thing is I'm in transit and can't always be on, but I am definitely wanting this added to it. -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
I have no issue with either because eventually when I get back I'm going to move to SF2 (better computer.....), and as far as ArtuR's stuff.... Yup I can go with that, just gotta give me some time to work everything because of me being in transit, so I'll PM him when I can about it, as you are right, it is a necessary step in evolution. I mean how big is it? Like you I got unlimited... unless I missed something, shouldn't be too huge. The benefit of getting it PM'd is that it's there, barring any server issues here. But shoot it anyways, and I'll try and see what I can work with the MWR computers. -
Yep, just posted the WIP shots
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As posted in the screenshots forum, least a WIP, getting finals on my F/A-18F "VFA-111 Sundowners" CAG and line Jet: I got most of it laid out, but would like some input as far as a design. I also have the legacy "NL" made up for the CAG but for the line too have to do.
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How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
FC.... You da man! -
Anatolian Terrain (WIP)
Flanker562 replied to PureBlue's topic in Mission/Campaign Building Discussion
pureblue, got your PM and right now can't download due to server issues... if you can PM it to me that would get it to me faster... You juts have to use 7z to make it a zip file... and thanks! -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
Let's stick with one paintscheme for the droptanks, unless people feel the need for different ones. When able could you PM me the modded stuff while I'm in transit? -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
Nice. -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
Well if it can be done, can you try? -
F/a-18 avionics, question for modders
Flanker562 replied to ArturR's topic in Mods/Skinning Discussion
Definitely looking nice -
Thank you very much!
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Anatolian Terrain (WIP)
Flanker562 replied to PureBlue's topic in Mission/Campaign Building Discussion
Nice looking stuff... S-300 sites perhaps? Not sure how many they got, but it'd be a nice change from innefectual SA-2 sites. But really makes me want to put in the request for beta tester... Seriously it's looking beautiful... The response once I saw the sub pen was "oh nice" You can put helo pads around, as Wrench said they should be lurking about, if not from his Range Upgrade files for the Range map. -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
I think we had that issue due to game limitations with the Supa Bug. No way to really make that happen unless we sacrifice some slots correct? And will the SF2 engine be able to release them correct? -
How do I get DT Skins to show in SF2...?
Flanker562 replied to AGOSTINO's topic in General Discussion
From what I understand the mapping for the aircaft's drop tank is part of the aircraft skin. So in order to change the drop tank skin, you have to find the part on the aircraft skin where the texture for the aircraft is mapped. SFG/WoX didn't have this ability, so now SF2 allows you to do this, so far with stock skins. Cool thing TK adds a little touch but doesn't caress the modders heart right. -
Dude don't say that, maybe when you're out of the country..... I've talked to an "Eaglette" and a Kiowaett, and even an Apachette. No man, it sounds always better to hear a female than a dude, but while still in country I'll refrain from mocking female pilots... And Spinners most definitely the most exotic... scheme ever... Does honestly look cool though
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Remember or write down the .dll (I know what you're talking about) and Google it. You should find it available for download (for free). Once you put that in your WOV Main Folder, the game will play. I have the same issue and keep a copy in case you have to download the other series (SFG/WOE/WOI).
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Anatolian Terrain (WIP)
Flanker562 replied to PureBlue's topic in Mission/Campaign Building Discussion
Well it'd be a definite treat for some new (and hopefully lots) target sets. It'd be interesting to see how that works out... -
To get or not to get Vista is the question
Flanker562 replied to serverandenforcer's topic in General Discussion
Along with MB, I don't really have any love for Vista... not much anyways. Mine freezes up depending on what programs I'm running so it really makes me leery about doing anything sometimes. So if there's no need to get Vista, you're really not missing much. Matter of fact I wish it had XP on there, didn't have nearly the same problems with that than I do with Vista. -
Anatolian Terrain (WIP)
Flanker562 replied to PureBlue's topic in Mission/Campaign Building Discussion
O RLY? That is good to hear
