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Flanker562

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Everything posted by Flanker562

  1. I concur, the SON-9A has been a major culprit in CAS missions. "OH no! Gotta save the troops against the horde of SON-9As!"
  2. So that's how it worky..... nice I know you didn't intend but now I figured how to do the LimitedNationsList.... Malibu43, it takes a little bit to understand, but now that I'm working with the folders more and more... the User\Saved Games\Thirdwire\SF2 Game is for modding only. In KB's example, that CAMPAIGN folder is in the User\Saved Games\Thirdwire\SF2 Game. So when you place it in that folder, the game will read it, and therefore you can mod to your content and whim, but the main install, like "C:\Program Files\Strike Fighters 2\etc. etc. is that, the base game files. So you can mod all you want in the "User..." folders and files, by placing them there, without messing up the core game files, which is of course something we all do sometimes. When updating it with a new patch... probably solves the "clean install" (not sure on that) by just updating the files without having to restart everything.
  3. View File SA-11/M1/-17/-17M Series for SF2 (original done by 101tfs) Modded for SF2, read the readme. Submitter Flanker562 Submitted 07/17/2009 Category Ground Object Mods  
  4. Flanker562

    Rafale

    I've got a Rafale model in .3ds that Veltro2k worked on for a bit, and needs to be optimized and imported for SF2/SF1/WoX. JAT81500 has the other stuff done, just need the model in the game.. if interested PM me.
  5. http://forum.combatace.com/index.php?autoc...p;showfile=7627 Working on this one....
  6. Silverbolt check your PM... And getting back into trapping myself...
  7. And the Warhammer, one of my favorites..
  8. I'm not sure if it's reading skins is the issue, but methinks the ODS team made it for WOE due to the fact that WOE's plane set supported the teams intent.
  9. Well it's not so much like USAFMTL's inititative, but on the similar vein, i.e. if someone's not going to do it, I'll do it. I always like help too...
  10. Have to say I likey this plane, gave it a quick spin and while not blown away, definitely a keeper
  11. Starstreak complete.
  12. 381 downloads

    Original done by winterhunter Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997. (Source: http://en.wikipedia.org/wiki/Starstreak_missile) Now in version V1.1 with some small corrections (SF1/WoX): + The optronics turret does not "crash" into the missile turret anymore. + The visual detection range has been somewhat bettered. + The thrust curve of the missile has been tweaked to improve the Pk. + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions. SF2 adaptations: -Had to redo the whole missile system, which works. -Edited for SF2 EricJ
  13. View File The British Starstreak SAM and the Alvis Stormer HVM launcher SF2 Original done by winterhunter Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997. (Source: http://en.wikipedia.org/wiki/Starstreak_missile) Now in version V1.1 with some small corrections (SF1/WoX): + The optronics turret does not "crash" into the missile turret anymore. + The visual detection range has been somewhat bettered. + The thrust curve of the missile has been tweaked to improve the Pk. + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions. SF2 adaptations: -Had to redo the whole missile system, which works. -Edited for SF2 EricJ Submitter Flanker562 Submitted 07/16/2009 Category Ground Object Mods  
  14. F-5F and the WoX version is in the downloads section, this is a WIP screenie for the tanks.
  15. That's another good reason not to fly the friendly skies sans wingnuts... And great stuff KB And a couple shots of mine:
  16. No problem man, thanks for the heads up
  17. Or you can PM Silverbolt and he probably send you something...
  18. No problem! Only issue with the Starstreak is that I have to actually recreate the missile. Importing it into SF2 turns it into a bomb. It tracks right, but it can't launch a bomba
  19. http://forum.combatace.com/index.php?s=&am...st&p=315331
  20. rebel_ryder's SA-9 uploaded, and working on the Starstreak.
  21. Nice.
  22. Yes, since like me the Super Hornet was from SF1/WoX, the tutorial by MigBuster is how to go from there to SF2.
  23. Well... no offense people you can't please everybody, but the template is there, enjoy everybody
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