What a sad future for SF series... I was with SFP1 at the start (before WallyWorld release), but grew disillusioned long ago. I had hopes that game play would at least match EAW 1.4, but that never really happened. In EAW, you would at least get different missions occuring at the same time (at least some of the time). This added greatly to the immersion factor. Granted, SF does send a neat force package out, but that is still less than EAW. The lack of proper AI behavior for WWII heavy and medium bombers really killed SF for me. Seeing twin and four engine bombers go flitting away like individual drunken ballerinas after one firing pass was just sad. I have never had a huge passion for late gen jets; early jets (gen 1 and 2) are cool for me, but I really love the WWII prop stuff. How tough would it be for TW to release their P51 and Spits for DLC?
As for the terrain, I found out early on the joys of working with the TE... Some expanded parameters and the basic terrain could be much better, but the new terrain engine, well, I'm just speechless over SFNA's "islands"... Now you must have MAX and be a skilled 3D guy just to make a terrain? Whatever... How much would it cost to fix the TE bug of not drawing the invisible mountains that rise above a solid overcast? I guess that is not worth it. For the record, I don't own a tablet and won't be anytime in the foreseeable future, so buying an SF mobile app isn't going to happen here. Hell, I haven't even bought SF2 because I held off installing Windows7. (I recently installed Wi7 on a new HDD)
So, do I buy SF2 now? I guess I might get SF2 WOE, but I would probably just try to add WWII stuff and be dissappointed. Anyone know a good WWII ETO flight sim? (replies of EAW will result in a very ugly release of eels... ) Anyway, SF has lots of good features, but the growing distance between TK and a group that has loyally been supporting his efforts is a bit discouraging.