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Everything posted by JosefK
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Splash screen not showing.
JosefK replied to pcpilot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I can't seem to get this to work for the July 2013 SF2 upgrade. First, here is what I have in the ini: StrikeFighters2 Nihon Hitori 2020.ini Second, here is the init screen: NH2020InitScreen.bmp Third I've tried to reverse the order of StartupScreen & LoadingScreen - no joy. So what the heck am I missing? -
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Well this is your weekly update. First, a good chunk of my weekend was spent putting this together: Second, finishing up the screens & sounds today/Sunday. Will slide some of the above in. Below are some new screens: Loading Screen Options Screen Mission Editor Screen (Because I had to get somehow a F-35 in!) Titles Screen (Hope this gets rid of the SF2 traditional intro screen!) Third, there is a surprise I want to keep from you as long as possible. But let's just say you can expect a new Russian jet in the game...
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View File Dogfights Soundtrack for Menus DOGFIGHTS Soundtrack Converted to WAV by JosefK Although this is my conversion, all the credit really should go to FranK11 on YouTube who put both volumes of the two "Dogfights" episodic series soundtrack there plus YouTuber Mobius 176 who placed "Dogfights History Channel Soundtrack Deadly Skies Main Theme" on YouTube also. I just downloaded the clips and converted to MP3, then WAV. If the WAV is insufficient, I have the MP3s. Of course, you're going to have to rename the files to which background music you want in SF2. That's up to you, but some pointers from recent experience & going over Viper63's awesome work: 1) You will want to put a WAV in the Flight folder to call "Loading.wav" and a screen called "LoadingScreen.jpg" 2) You will want to rename these files to the names below and park in the Menu folder: *BaseScreen.wav *CampaignScreen.wav *CreditsScreen.wav *DebriefFail.wav *DebriefKilled.wav *DebriefSuccess.wav *HangarScreen.wav *LoadoutScreen.wav *MainScreen.wav *OptionsScreen.wav *RecordScreen.wav *SingleMissionScreen.wav You also should create many JPGs for the menu folder like at the least: *CampaignScreen.jpg *CreditsScreen.jpg *DebriefScreen.jpg *DefaultBaseScreen.jog *DefaultEndScreen.jpg *LoadoutScreen.jpg *MainScreen.jpg *MissionEditor.jpg *OptionsScreen.jpg *PilotRecordScreen.jpg *PlanningMapScreen.jpg *RosterScreen.jpg *SingleMissionScreen.jpg *Titles.jpg There you go. Probably more information than you wanted, but information you need in modding menus for SF2. Submitter JosefK Submitted 06/20/2020 Category Menu Music
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Version 1.0.0
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DOGFIGHTS Soundtrack Converted to WAV by JosefK Although this is my conversion, all the credit really should go to FranK11 on YouTube who put both volumes of the two "Dogfights" episodic series soundtrack there plus YouTuber Mobius 176 who placed "Dogfights History Channel Soundtrack Deadly Skies Main Theme" on YouTube also. I just downloaded the clips and converted to MP3, then WAV. If the WAV is insufficient, I have the MP3s. Of course, you're going to have to rename the files to which background music you want in SF2. That's up to you, but some pointers from recent experience & going over Viper63's awesome work: 1) You will want to put a WAV in the Flight folder to call "Loading.wav" and a screen called "LoadingScreen.jpg" 2) You will want to rename these files to the names below and park in the Menu folder: *BaseScreen.wav *CampaignScreen.wav *CreditsScreen.wav *DebriefFail.wav *DebriefKilled.wav *DebriefSuccess.wav *HangarScreen.wav *LoadoutScreen.wav *MainScreen.wav *OptionsScreen.wav *RecordScreen.wav *SingleMissionScreen.wav You also should create many JPGs for the menu folder like at the least: *CampaignScreen.jpg *CreditsScreen.jpg *DebriefScreen.jpg *DefaultBaseScreen.jog *DefaultEndScreen.jpg *LoadoutScreen.jpg *MainScreen.jpg *MissionEditor.jpg *OptionsScreen.jpg *PilotRecordScreen.jpg *PlanningMapScreen.jpg *RosterScreen.jpg *SingleMissionScreen.jpg *Titles.jpg There you go. Probably more information than you wanted, but information you need in modding menus for SF2. -
Another little update - maybe a nuisance update but just made two kick-ass JPGs to replace the SF2 screens more appropriate for the 1960s & 1970s... New debrief screen of a parked F-15J: Be nice if one could use a different debrief screen for each jet... New F-15J Loading screen that should get your heart going: Yes, in one of the missions the Russians are more than likely to take out a radar while you're taking off. I want intense, not point-click-shoot. After all if we just had point-click-shoot we could just go to AWACS recon missions instead of FPS in a F-15J. Finally, all my screens are 1920x1080. If that's problematic to enough of you, I'll see what I can do but it's 2020 so we should all be widescreen.
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- nihon hitori 2020
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Sometimes I wonder if a group of us could a) Buy the source code to the PC version of TW b) Get a Win10 version + bug fixed version going and sell that on Steam c) Use the profits to keep adding modules, jets, weapons, ships, maps, etcetera. Not everybody has time for DCS: World. Nor is it easy to mod for DCS.
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Speaking of communication make sure to get a clear answer to: a) Can we just port over all the expansion packs and more importantly all our mods to this new version? b) If not, then what? How? Thanks.
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Just a little update since I've been so busy with RW stuff. 1) I added some @viper63a music to the game plus a special song. Not just to genuinely add more immersion... but to also get as much stock SF2 stuff out. 2) I think after the below, it might be possible to add an AWACS mission at a later date - maybe as an additional "What If":
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Question re: AWACS & JSTARS
JosefK replied to Trent0001's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Posted to my Scribd a reliable 2020 Order of Battle of the world's air forces: https://www.scribd.com/document/465124535/Flight-International-World-Air-Forces-2020 Enjoy.
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Also relevant to this discussion: Enjoy!
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I'm doing the Japanese side of this first. It wouldn't be hard to make a Russian side after the What-Ifs are done.
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Russian Navy Su-30SM(by frtn) Skin
JosefK commented on simonmiller416's file in 4th/5th Generation Skins
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Wondering where the best place is to post this Naval News article is. Hoping it's here. First, recently I posted here a SF2 missile file that is the Long Range Anti-Ship Missile or LRASM. It's intended to provide a long-range stick - like over 300 miles - to deal with modern warships. With that, this might interest us all: The whole article is worth a read.
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Clearly I am going to have to replace and add some aircraft. Especially after this: New ETA of a beta is late June...
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- nihon hitori 2020
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PS - I also mentioned in an earlier update about "WHAT IF". Let me update that list a bit: "WHAT IF" Also I've had some ideas of some "What If" scenarios that will be uploaded separately. Scenarios like: What if there was a JMSDF AEGIS destroyer helping cover the cargo ships getting away from the Kurils? What if that same JMSDF Aegis Destroyer was returning when the Russians mounted their alpha strike, lending its significant SAM battery to the fight? What if a JASDF F-4 Phantom attempted a photo recon run of Russian ships? How close could it get before getting shot down, even with say... F-2A and/or F-15J escort? What if the JASDF bought from the RAAF as an interim strike-fighter the... RAAF F-111. To keep the F-111 airworthy for 10-15 years until sufficient F-35As would come online, the F-111 would be only for maritime strike and maritime reconnaissance with a Japanese F-2A radar & such to support the latest JASDF weapons. Rarely flown as the F-111s serve as JASDF's "big stick" against invasion attempts of its outlying islands to replace the F-1 + F-4 + a significant number of F-2Bs destroyed in the 2011 tsunami at a bargain basement cost. What if the Russians somehow got their Kirov-class Battlecruiser in Pacific Fleet reserve status into the fight... What if the Japan Coast Guard was more engaged...
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- nihon hitori 2020
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I think we're due for another update. Some of this is very much the "Do Admin" of "Fly-Fight-Do Admin" mentioned in one of my favourite books. But here we go. New Mission - A Mission 00 If You Will... Just got my hands on a trawler that can serve as a nice prequel, a provocateur. Really basic and not "The Battle of Hokkaido" but a good way to get started. Here are some preview screens: The Intro I've gone ahead and decided to call relatively done the intro to this mission pack. Here is that intro: So there's your geopolitical backdrop. Another New Mission... There's going to be a wild F-2A mission that involves a surface action group and also some air-to-air action. By the time this mission takes place, the Japanese Prime Minister has authorized an exclusion zone around Kunashir & Shikotan Islands to reduce the risk of invasion & further violent action against Hokkaido residents. Here's a few screenies: Stay tuned... more to come.
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