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yubba

JAGDSTAFFEL 11
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Everything posted by yubba

  1. was testing well I can't make mirrors disappear in the f-18s,, I lucked out on the f-111 , turn mirrors off in graphic options when you use this mod if you choose too,, to get the best frame rate
  2. No it's not about Star Trek,,, Here's a mod and link to rid mirrors from the canopy frame of stock planes,, to boost frame rates ,, it seems I couldn't live without at least having one mirror on some rides,, in SFP-1 maybe it will work in 2,, I couldn't tell ya,, it seems that you can edit the moves edits,, in the cockpit files provided read the readme, and you can keep what you want or rid all of them..Even keeping one,, beats down my frame rate..but pits now look better than having useless stuff hanging around. http://combatace.com/files/file/5925-mirrors-off-mod-for-stock-wovwoe-planes/ now I got some niffty door handles,,, as always enjoy.
  3. yubba

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    what's different a stock F-4E pit or is it ????
  4. I'd compare the Aircraft Data ini,. to another Harrier check stall speed and maybe go as far in swapping it out and see what's up I took my Harrier Plus up with a combat load there was nothing I could do to make it fall out of the sky other than pass out.
  5. now that's just cheaten,,
  6. Sitting on the ground,,,Swap Data File ini from SFP-2 Huey gunship and put it in the Aussie Huey.. There is one file enicoded in the SFP-2 Huey gunship that has to be changed and it too can fly in wov-1
  7. yes very nice got it to work in wov 1
  8. yubba

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    well it's better than the gunsight flying around the cockpit,, this is for 500 to 1000ft put the bottom of the line center of the red box,, pratice practice..
  9. yubba

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    they say just getting there is the best part..
  10. yubba

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    the bomb run
  11. yubba

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    ta da the end result
  12. oh really,, then why was this thread started in the first place. yes I worked with others showing the ccip sights would work in other planes..,like this little jewel,, http://combatace.com/topic/87174-a-hud-for-a-thud/ and this one http://combatace.com/topic/87300-a-f-4-with-a-hud/ well anyways all was done so others would have a better experience with this sim,,,
  13. for craps and giggles I took the gunsight out of the hud,,, with the ccip on,, the sight was floating all over the cockpit and with no radar screen center of view for a back drop to give a sense of realism making runs on the target over a 1500 ft I have found that the end of the piper line can be used as a aiming point from 500ft to 1500ft just came across this minutes ago didn't get a chance to test it,, sam got me,, but with the sight I can put 1 snake eye on a sam launcher at 500ft to 1500ft,, last night I got 11hits out of 12 useing the little red box
  14. yubba

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    From the album: Untitled Album

    nice night for a flight had more to say sam got me on the bomb run maybe tomorrow
  15. I got this in my f-111 it works very well I have a thread on it will post it in a shorthttp://combatace.com/topic/87409-360-tv-never-leave-the-cockpit-again/
  16. they keep saying it has all been done ,,,https://www.youtube.com/watch?v=_WpPO9_Zed0 ... yep I did that, http://combatace.com/topic/87409-360-tv-never-leave-the-cockpit-again/
  17. typo gunsight ,,waypoint marker ,, and target info box
  18. are you sure, http://combatace.com/topic/89503-f-111/ , I never seen any body come up with this if so please show me,,I can land bombs on target with only the gun sight and the waypoint marker at 20,000 ft,, can you. ???? Here is your free fall tables for. 555knts and mach 0.84 nautical miles are modeled in to the radar of your plane statued miles are displayed in your target information box ,and the higher you go the thinner the air so your air speed indicater will not show true speed, you confused yet..Level qued bombing release points are below,use statued miles, watch the range count down to release in the red target information box for best results have a radar altimeter ,, if you got your radar edited you can use the nautical miles tables below,, they are close so you might have to adjust on both but I'm happy with what I got ,,,Enjoy.. 1000ft =8sec=1.42 statued miles = 1.23nm 5000ft=17sec=3.02 statued miles = 2.62nm 10,000ft=24sec=4.26 statued miles= 3.7nm 20,000ft=35sec=6.2 statued miles = 5.4 nautical miles
  19. You can turn the radar on, and you can use the guide lines to help you line up on the target,,if you done any edits to the radar range just helps with the su tow realism but it's better than nothin
  20. Mind seem to land where I aim them,,,with a marriott of technics,,,everbody can dive bomb,,, Alexia 99 ,,I and others got the ccip intergated into the hud to give you a descent bomb sight,, this came up by accident,,you can do this with that,, works in crusader,, f-4 and A-7 between 2500 ft and 3500 ft level flight
  21. yubba

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    how do you like the door handles
  22. Or,, you can make a second install of SF-2 elsewhere and swap out the carrier folder from objects/ground objects if you have the room.
  23. Are you useing stock planes or addons ??? ooohh where's my manners welcome aboard. sounds like that campaign's files corrupted your carrier files that's just a wild guess,but, before you do a uninstall and start over,, go into game options and set Landing to easy and see what happens ,,, if you go through a uninstall and start over ,,, put your carriers from objects/ ground objects into a new folder from the new install,, before you install your mod,, after mod install go to objects/ground objects,, see if the mod added carriers,, play it and see what happens ,,me I had planes falling through the decks at the cats but they were planes that were added on..
  24. yubba

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    Is there something different,, if not you have it.
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