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Menrva

+MODDER
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Everything posted by Menrva

  1. You've been super fast, mate! Some of these are so gorgeous and colorful that I'm afraid Uncle Sam will never make them like this, lol, but who cares, we have SF2 for our what if day dreaming. Nice job!
  2. Yes, there are about 100 topics here by now about this, and all have the same conclusion. Video drivers. You have to use old video drivers (I assume you have nVidia card), the latest version which seems bug free is, from what I remember, the 353.XX (don't remember exactly what numbers after the dot, but you get the idea). Search some of the threads in the SF2 general discussion section, you might find better info there.
  3. Paris attacks - 127 reported dead

  4. Top notch stuff as usual, Paulo! Great job!
  5. Paris attacks - 127 reported dead

    180 wounded, 80 are reported in critical conditions... My condolences to the families of the victims.
  6. SF2 F-22A USAF Raptors Redux 2016

    I might check some loadouts from two other games/simulators I own based on the F-22, although the loadouts were just based on guessing at the time these two games were made. Let's also keep in mind that the F-22, while it is indeed a stealth fighter jet, would carry external weapons too in case things get hot and in order to maximize the firepower against aerial targets (or even ground targets, but the F-22 was born for air superiority, even though it is capable of multirole ops).
  7. A welcome surprise! My favourite plane just got an upgrade, thanks Viper!
  8. Damn, I almost forgot about the TODs. Well, I can always borrow them from some tilesets and change the trees' gfx accordingly. After all, I've made many new transition tiles already for the snowy mountains and the Caspian Sea green-ish regions, borrowing TOD from other tiles and such. Some of our great artists here at CA will surely make a better tileset once the damned terrain gets released, so for now I consider my tileset as something that has to be replaced completely one day or another.
  9. Wow, this terrain is going to set new standards in SF2 terrain making. Keep up the good work, mate!
  10. My apologies if I misunderstood the tone of your post, Wrench. Yep, it seems like that I have to make such new river tiles, they're really needed. I wonder how many though, I'm a little worried that the terrain has 200 tiles (203 to be exactly) already. I'll have to do some clean up first, there's two or more tiles in the data.ini that are just copies of others. Thanks for the advice.
  11. There you go again... Does that mean that I'll give up with the terrain? Hell no. That just means that most likely I'll have to scrap the idea to put all minor rivers that are in the Kirkuk area, just check Google Earth and you'll know what I mean. Thanks.
  12. Don't worry, I know it's not a complain, and I agree with you, but when I started this terrain back then, I wanted to re-make the terrain that is in ODS and Operation Darius mod packages. So this terrain is an overhaul of that one, rebuilt mostly from zero. There is no way to extend the terrain now, that would mean that I have to scrap all the hard work I've done. Regarding Tehran, to the east there is in fact The Wall, but airports are placed well within the flyable area, so the AI has no problems at all, from what I've seen. I'm finishing to add rivers, still a considerable number to do, the whole Kirkuk area is very difficult to get right or as I'd like to.
  13. I have to agree, it seems like what is happening in Syria is a usual fight, but it isn't at all. Turkey fights the Kurds but not ISIS, Turkey is in the NATO that bombs ISIS and supports the Kurds, Russia bombs ISIS but also the Free Syrian Army fighting Assad... Man, what a mess.
  14. I don't know why, Wrench, but it seems that the YF-12A was indeed black, because it was after all a pre-production version; just check the wiki, there are some photos there, although I fear that one is of a SR-71 Blackbird: https://en.wikipedia.org/wiki/Lockheed_YF-12 Viper just planned to recreate, by my request, the pre-production YF-12A version (despite of the fact that there were only three of those), not an additional skin for the what if interceptor F-12A, that is all. It had nothing to do with the usual "Attack" designation, according to this: https://en.wikipedia.org/wiki/Lockheed_A-12 Most likely hence why the YF-12A was black, because they took some of the existing A-12s and converted them to interceptors.
  15. Well, actually this package contains a historically correct skin that represents the YF-12, not a fictional F-12A as if it went into full production, so I'd rather keep the plane's name as Viper set it, of course all end users are free to rename it to whatever they like. Thanks a lot Viper, you made my day.
  16. Former U.S. Sen. Fred Thompson dies at 73

    May he RIP, my condolences to his family. I don't live in the US nor I am American, but in my country the TV often broadcasts the episodes of Law & Order, in which he played a major acting role.
  17. The Poppy

    Thanks for sharing these beautiful poems!
  18. Nice one, Viper! I once tried to make a black skin for the YF-12A re-released by Wrench for SF2, but it didn't look all that great IMHO. I hate doing requests, but if you can, can you consider doing such a skin for the YF-12A? I have some photos of the real YF-12A, with serial number, etc.
  19. I have the same problem with the Saudi F-15S included in the F-15 Super Pack. I swear I have checked the userlist.ini, decals.ini and data.ini, they have the correct nation name listed... odd. Follow Wrench's advice, maybe I missed something, most likely the texture set .ini has a wrong nation name.
  20. Yep, version 10 sounds good (this doesn't apply to Microsoft and their latest OS ), it's never easy to get rid of all bugs at once, this applies to my terrain as well. Thanks to you and the other modders who are working on other stuff, planes, etc., I'm pretty sure we can revive the Iran/Iraq war mod project, as well as updating ODS as it was meant to be.
  21. I guess no, but the packages will be updated to include these updates in the future, I think.
  22. Same as with nVidia drivers, it seems that Intel's recent drivers bring the same anomalies. Revert to your old drivers, and everything should be fine. Out of curiosity, are you using Windows 10? I'm wondering why there are so many bugs that were introduced by video card drivers recently, although it happens on a variety of operative systems, not only on Windows 10, as far as I know. SF2 is not receiving updates for two years, but if it worked before, it should work even on latest driver releases; I guess that they (nVidia, Intel, maybe ATI too) don't even test their drivers before official release.
  23. If it is due to ground objects, then I'm wondering which one precisely does this. Maybe it's a LOD or .ini issue of a particular object we have in our mods, who knows...
  24. Thanks for making such thread, Spudknocker. I have a similar problem and it is annoying, I don't know why it happens. I'm wondering if it is caused by a bug in the original game, or if there is a ground object, a .ini file, or whatever it may be (a mod, an addon aircraft/ground object) that freezes the game. My PC is low spec compared to yours, so I think it has nothing to do with our PC specs.
  25. Thanks for posting this, Dave! Actually I have done most of these tweaks to my Win10 already, but surely it will be useful for less experienced users. My small advice is not to follow what the guy on the video suggests while in the System Protection tab, when you are in the control panel. He disables system restore points, and those can save your system's life if anything goes wrong with Windows 10 (damned) automatic updates or if you get a virus, etc. PS: actually there is a way to disable Windows 10 automatic updates, but that takes quite a while to do.
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