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Menrva

+MODDER
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Everything posted by Menrva

  1. Very nice work, mate. Regarding the new tiles shown in the screenshot, any chance they could be used in a SF terrain? There is a Spain terrain in the SF2 download section, IIRC. It could use a specific tileset like the one above, however as you said I'm worried about stretching issues, since generally SF terrains use a size of 2000 in the Terrain Editor, while FE's use a size of 500.
  2. Well, truth to be told I haven't checked them while flying on the terrain, I just noticed the file, and obviously I thought it was an easter egg. I told Stary to add the .ActiveYear=2008 statement to each of them, since it would be very strange to see them in the 50s, unless we have a time machine that is, LOL
  3. Yes, I am using the coordinates above. I was asking about the terminal because I have failed to find it in GE satellite images.
  4. IIRC Do335 made some small changes in the targets.ini, probably changed runway shape (changed runway2 to a runway3, for instance) of some airfields to better reflect the real world counterpart.
  5. Stratos is just making his own tileset IIRC, while using the original .HFD of the terrain released by Wrench, that .HFD is unfortunately geographically wrong, damaged let's say. So I decided to correct all the geographical inaccuracies, I created a new .HFD while depicting the area of the original terrain. I've been correcting the locations of countless targets and added more transition tiles (202 tiles in total atm), so I hope this is going to be the definitive terrain. As far as I can tell everybody is using the same .HFD atm, while I'm working on a completely new one (correct altitudes, Caspian Sea coast manually tiled according to satellite images and so on) In other news, does anybody know the exact location of the Mina-al-Bakr Oil Terminal? Today it shoud be known as Al-Basrah Oil Terminal, as the Yanks decided to rename it after 2003. I've been looking all over the internet, still no precise info.
  6. Thanks, krfrge. I'm really looking forward to your beautiful terrain, keep up the good work!
  7. I tried it and it looks awesome. I have a question; no more city tiles? I have no problem with that, but this limits the proper terrain usage to the 50s or so, while the Korean terrain could be useful for some Strike Fighters what ifs. I know, you lost interest in the post 60s era, don't worry it isn't a request. Second, I have a little important suggestion. Wrench added interesting easter eggs in mainland China, however it is in my opinion more suitable that they appear from the year 2008 and later. The reason is self explanatory; just find these lines in the targets.ini: Target[XX].Type=Beijing8 Target[XX].Offset=XX,X Target[XX].Heading=XX And add the following: Target[XX].ActiveYear=2008
  8. ModelCanopy.FX is a stock SF2 file, don't worry Gatling20. Stary added the common .tga files that come with some addon aircraft, so now they have a proper canopy shader applied.
  9. The F-16 pilot

    Ha ha, indeed! Poor F-18 pilots...
  10. My bad, Stary, it works now. I have the bad habit to remove comments from the .ini files, most likely I messed something up.
  11. Thanks for the info, Wrench. I once tried TW's Terrain Editor with the function Adjust Sea Level, it worked great on another WIP map of mine, although as the name implies it works only for the sea areas, IIRC. I'll have to ask Centurion-1 about the tileset then. However it seems he is not around here recently.
  12. Thanks Stary. I've just put these updates in my mod folder, and started the game. I decided to fly a Sabre over your new Korea tileset, but I noticed that the Sabre had no gunsight in the cockpit (it does have it however in the cockpit.ini). Is it possible that it has something to do with the gunsight material properties which you have changed in the AIRCRAFTOBJECT.INI (yes, I've opened it, I'm curious)?
  13. Thanks guys! I'll use this thread to keep you posted about it. I'll see what I'll do in the next days, probably I'll start adding the damned rivers in Iraq. Stratos, keep working on your terrain repaint, mine one is still in the works and will be for a long time, I think, due to RL. Moreover, my new transition tiles use a mixture of Centurion-1's and JSF-Aggie's tiles, so I'd need their permission to use their work first, before releasing anything.
  14. Who needs DCS World? Seriously the level of detail of this tileset is so high that I will stare at the terrain, rather than flying over it. Wonderful job as always, Stary!
  15. Here's my progress on the complete map revamp so far. I've spent the last days making over 40 or more transition tiles, and hand-tiling the Caspian Sea, the Caspian Sea coast, Lake Urmia, Lake Van and some of the snowy mountain peaks. Still a lot to do though, don't pay attention to the blue dots inside The Wall, those are placeholders.. Zagros Mountains Tehran Caspian Sea and inland Lake Urmia Lake Van, Turkey
  16. IIRC there are many other things in the .DLL files that may be tested, we should make a separate thread about all the additional strings in the DLLs which are not used by default in the game.
  17. Great job, dtmdragon. I was waiting for a proper F-111D cockpit hud. Thanks for sharing!
  18. Wrench, do you have a photoshop template (.psd file I mean) of the IR2003 terrain tileset? I need to create some transition tiles for the sea. If not nevermind, I'll do it the hard way.
  19. I'd rather release the map at the moment if I were you, then we can all focus on the mod, maybe we should ask Centurion about it. BTW good job with the tileset, I saw your screenshots, good looking terrain. In other news, I hope you don't mind if I resumed the work on my revamped map, I need to add the damned rivers and roads (btw I made new hi-res transition tiles for them just yesterday using JSF_Aggie's Alternative DS tileset), but overall, I managed to get the Caspian Sea right and the targets need some little fixing. Don't worry, for my map there is still a long way to, so your map is needed anyway. EDIT: Centurion was working on the mod, while regarding the terrain he was just creating and expanding the original tileset, since he came to know about my revamp. Now I really decided to finish the terrain in my little free time, let's hope someone else gets interest in building a mod package regarding the 8 years war between Iraq and Iran.
  20. Impressive work, krfrge! Your terrain now will look even better!
  21. Anybody knows what's gonna happen in September

    I live in Southern Europe, and as far as I can tell the situation is the same here too, actually I don't know if I should feel offended because you separated Europe from Southern Europe, the South is in the EU as the East, the West, the North (I know it wasn't your intention, I've just had a bad day). Seriously, I don't blame the governments, instead I blame the people who voted such governments. What is happening in the East (see Hungary for instance) is not good at all, and something bad is going to happen sooner or later. The EU failed years ago, especially when it allowed some countries from the ex-Soviet bloc to enter. Regarding migrants, I find it remarkable that Germany and my Italy (the once two fascist countries back in WW2) have decided (although with strong opposition) to save them; moreover Germany has decided to take this leading role even though it has not caused the recent chaos in the Middle East, nor has bombed Libya, which instead other countries, including mine, have done, destabilizing for no reason entire populations. All in all I almost want to see Europe cry and fall, it's what we deserve if we are honest to ourselves. With extreme right wing parties on the rise, I think I can say we are all doomed now, it's 1900s all over again.
  22. Sukhoi T-50 video

    You got that right, it's a pity there won't be other F-22s (although in case of a war things would obviously change), considering that the Raptors are effective even for multirole operations. The F-35 IMHO was necessary only for the Navy and the Marines, but using it as a replacement for other aircraft in the USAF's inventory is not a good idea. I will miss the A-10, and as far as I can tell I don't think the Russians are going to replace the Su-25 atm.
  23. Is this the latest available update for the terrain?
  24. F-22s arrive at Germany

    I was looking forward to this, the F-22s might be pivotal in this new Cold War...
  25. I've just downloaded the latest version and added it to my mod folder, many thanks to everyone involved! Viper, are you planning to do the F-111D variant too? I have it in my mod folder, and I have no idea which cockpit to use, the one with or without WSO's radar hood (I'd really like to know which are the differences between the F-111 variants)
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