Jump to content

SayethWhaaaa

MODERATOR
  • Posts

    3,976
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by SayethWhaaaa

  1. It would be a good get! It would have been the first aircraft to carry 8 medium range aams (even before the phantom!) plus, carry them internally. On paper it it was gold. Mach 2 capable, 55000ft ceiling, big weapons load... all in the early 1950's.
  2. I still get screwed everytime the pair of Mig-29OVTs who i thought were running, decide to get involved... Damn I hate that plane!! :black eye: If I engage, I get a heat seeker in my freckle, if I bolt... sometimes I make it home... sometimes... Still, I'm good at moving mud!
  3. Awwww... What? You take that back! :threaten: You're kinda right about it though, if it was more like GTA3 without the idiotic radio programs and childish dialouge, I'd find it more fun. Personally, I'd like to see a zombie survival mod as I think it'd be a great engine for it. But you know, different strokes for different folks. Vietcong would fit the bill nicely^^ You're the new Sgt just arriving at a US Army Special Forces/Montagnard (Thượng) outpost near the cambodian border. You do a lot of stalking through the bush, CSAR, patrolling and so on. AI's reasonably smart. There's a co-op mode for just about all of the ingame maps, it's just so very different from the linear WW2 games out there. First time I played it with a buddy, bloody VC had us so effectively pinned down in some marshlands, we couldn't move for about 90 minutes lest we get whacked hard. Once we learned to creep around (and unlearn all that run and gun crap), it became a really atmospheric (but edgy!) experience. Totally worth getting! Only problem was that everything that made the first one so good was removed from the sequel, thus ensuring Vietcong 2 a dog of a game. Avoid VC2 like the plague or Rosie O'Donell!
  4. If the market wasn't dominated by F-16, it'd be dominated by this. You gotta love the sweeds, they know how how to make great planes! Except that boxy volvo one... but I think they were just having an off day then
  5. No kidding... my ctd's every time, at least with the F-4EJ so far...
  6. I'm guessing you're not a fan of Grand Thef Auto...? San Andreas was a ball for me. So much to do! Even though it's not an RPG. Again with the sci fi theme, but X3 is supposed to be quite indepth, freeroaming, freelancing as well as empire building with an RPG feel. Eve online is similar although I think the crux to Eve is mining. You'll spend a hell of a lot of time doing it and it'll prolly kill your interest in the end. I have to say, I've been getting back into Zero Hour recently thanks in large to a mod I've been making with a friend. The vanilla version bored me, especially with how a Scud launcher couldn't hurl a scud more than a screen away. We've got scuds raining down from the other side of the map now...
  7. I hear Galactic Civilisations is supposed to be excellent. I hear you can design your starships from scratch, making them sleek and deadly, or in my case, butt ugly and looking like I've flown it into a tree, BUT STILL BADASS!! Lexx, that game looks suspiciously like Space Empires... Hmmm...
  8. Originally, I tried giving the gatt about 60000 rounds of ammo, but it would CTD when I tried to select the aircraft. I expect 5000-9000 rounds (or somewhere near that figure) should be possible as I've got some gunpods working with about 3k or thereabouts. To change the ammo quota, go into your aircraft data.ini (I used the F-4EJ in this instance) // Internal Guns --------------------------------------------------------- [internalGun] SystemType=FIXED_GUN GunTypeName=ZZ20MM_M61A1 <<-----Edit this for the gun type InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.0,10.20,-1.15 LightPosition=0.0,10.30,-1.15 AimAngles=0.0,-2.0,0.0 MaxAmmo=6390 <<--------------Edit this for ammount of ammo EjectShells=TRUE MinExtentPosition= MaxExtentPosition= One big problem I've noticed is that flying at excessive speeds causes your aircraft to burn then explode. Again, there should be a way to alter this in the aircraft data.ini, but I'll have to have a look to see what I can find. I remember altering the F/A-37 to help it fly just a bit faster, although I could only accellerate it to about Mach 1.5 (even though it could cruise at about Mach3.1!)
  9. There's a spot in GE where you can change the length of the tracer, I think. I'm a bit shagged now, but I'll have a looksee tomorrow. When I was playing around with the idea of turning a Hunter into a dedicated tank hunter, I remember doing the same for one of it's cannon to give the impression of a larger caliber round. Same principle should apply here. We tried something similar on a Descent Freespace mod to give the fighters miniture beam weapons (as opposed to the pulse/rapid fire ones). It looked good if you moved in a straight line and fired, but if you turned or tracked a target, you could see the individual pulses. Still, it'd be good to see if it could be done.
  10. Here is the result of the first test... http://forum.combatace.com/index.php?showtopic=17209
  11. Yeah, I'm, the same. That's probably why I suck at it multi It does require a bit of investment, but it's a great pay off! I was completely stoked when I was finally able to launch a Royal Australian Navy ex-IRIAF Tomcat off of a RAN Forrestal Class carrier to go bomb the hell out of Brisbane with some Kiwis flying top cover! How many sims let you do that with bugger-all knowledge of modding??
  12. So i had this idea for modding a gun that, if it worked, would look as though one long and continuous burst was coming from the gun (giving the effect of somekind of bent laser)... ...instead, all I got was whiplash! (Note: Look at the airspeed indicator ) (best way to see the effect is if you save the photos and use the slideshow button in picture viewer) Somehow I was able to get it under control but I brushed the trigger again: Just to be a smart arse, I wanted to see what would happen if I pointed the nose down and fired... I levelled out somewhere around the 26000m (I guess its around 80600ft) mark. And what did I learn from this? My zero button sticks... here's the gundata entry if anyone wants to see what happens. *WARNING* Has a bit of a kick [GunDataXXX] TypeName=ZZ20MM_M61A1 FullName=Tester Caliber=20.000000 ROF=500000.000000 MuzzleVel=1000000.000000 AmmoWt=0.101000 WarheadWt=0.010100 Reliability=100.000000 Accuracy=100.000000 AddLight=TRUE MaxLightRange=1000.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=20mmFireEffect GunFireSound=Vulcan EffectClassName=20mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=1.000000 TracerDistFactor=0.002000 TracerLength=3.000000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE
  13. So i keep hearing about B-52s that are either currently, or potentially having their M61 turret replaced with stinger missiles as a means to better defend themselves and it got me thinking, how could this work in SFP? Adding an invisible hardpoint and having a missile fire to the rear are the main issues... but can anything be fired backwards? And if so... who's up for making Firefox? JK Only problem is that if stingers are heat seekers, and this ^^ problem could be solved, head seekers fired head on would be damn near useless. But like I said, it got me thinking, which is about the only thing I have the energy for in this damn heat...
  14. It's sorta possible to make a laser with existing weapons. Using weapon editor I'm guessing you'd have to up the muzzle velocity of the weapon to an insane rate of fire and make sure that each round fired is a tracer, only drawback I could see is you'd have to have a huge ammount of ammo. I'm gonna put this to the test in a sec. I mean it won't be an exact laser, there'll be an arc, but in close quarters it should have the same effect...
  15. That croc hunter one is HILARIOUS!!
  16. The 23 was designed to be an air superiority fighter/light strike fighter/Interceptor. It proved not to be completely superior to the 21 but wasn't too shabby in its own right (it was proven to be superior to early model F-16As in quite a few ways, not just acceleration and climb-rate). The 23BN and the 27 were designed from the outset to be strike fghter/CAS aircraft with a modified, slightly more advanced engine and avionics (although lacking a radar), armoured cockpit, modifications for rough field operations (debris doors on the air intake, strenghthened landing gear etc), plus the Russian equivalent of the GAU-8A, the GSh-6-30. The GSh allegedly can shred an aircraft with the briefest of bursts and fires a 390g (13¾ oz) projectile... It's a pretty mean bastard...
  17. I used to get a lot of elderly, angry customers baying for my blood at my old job. I've gotta admit... I've always been curious to see what would happen if...
  18. This is the developer's site for the switchblade Beta 2.0 http://www.zur-tech.com/ Just remember not to fly it with the burners on for too long, or you'll overheat and explode!
  19. Yeah, I hate the lack of guided munitions too. I personally won't get out of bed to go mud moving if my loadout's only going to consist of a few Mk. 82s. I'm pretty sure it all works fine but every now and again there can be issues with the loadout.inis and multiplayer. Just make sure everyone's using the same files, everything should be good as gold.
  20. HAPPY STRAYA DAY!! If you were in Sydney for the Big Day Out, sucked in if you got sunburnt again Just Kidding! (Aren't you folks completely impervious to the sun by now from your never ending sunny weather??). Don't forget 3 important happenings today aside from the usual beerlariness, rioting and drunken, tearful, heart felt versions of Aussie! Aussie! Aussie! Oi! Oi! Oi! being belted out at the cricket (Go Adelaide! ). Why this isn't our new national anthem, I'll never know. Maybe it's just too Oz... I dunno, but anyways I digress: 3 Things... (not in any particular order) 1. JJJ Hottest 100! Any takers one no.1? So long as it ain't the Hiltop Hoods, all's good, otherwise I'm setting fire to stuff and tipping over cars! I don't care if they're from Adelaide . 2. The aforementioned 1 day(er) international @ the most beautiful cricket ground in the world, the Adeliade Oval! Bring on Richie and the boys! (Except for that bloody male model from Mudgie, Kenny Sucliffe! ) 3. The Australian Forces mod for BF2 gets released today! For those not in the know, BF2 Aus Forces it the critically needed fix that turns Battlefield 2 from a completely unplayable waste of time and money, and basically a joke of a game, into, I'm going to go out on a limb here and say the greatest FPS of all time. This conversion is made by replacing those oafish and kind of silly US Marines and their silly toys with the colonial riff raff of the ADF and it's suhuhuhuhuweeeeeeeet collection of, uh... better stuff (you know, no offense ). This isn't a plug btw. Normally I don't really care about Oz day, I'm not a Oz patriot, don't really care about nationalism and all that crap, but this year seems to be less sucky than usual. And since I'm not working, I FINALLY GET TO GO TO THE CRICKET!! WOOT! WHO'S WITH ME?!
  21. I meant to wish you happt bday too, but I figured if I gave one old timer a ribbing, the next one would show me why they call it a haymaker... so I think I'll give it a miss. :no2: So happy bday! To many more!!
  22. 35...? Wow, I'm surrounded by a bunch of old men Which is the first to go after you hit 30? Is it bowel control or is it the sight Just kidding, Happy birthday Frac. Here's to many more! I just know I'm gonna get a beating for this... :black eye:
  23. .... That is awesome! I'm lost for words...
  24. I'm in. Only problem is I make a good target Organise a time and PM me. Just one thing. Make sure if everyone has the same version. If someone wants non vanilla aircraft, we all have to have it for it to work. least, that's how SFG is... Personally, default is probably the easiest way to go. The version vibe I'm getting is WOE + NATO Fighters 1&2...? Use this thread to make a list of aircraft to add in the future.
  25. A good example of what Southernap is talking about can be seen in this one. I was fortunate enough to get acquainted briefly with some observers from the USN and USMC last year and attended a talk, funnily enough about situational awareness (it was actually about operations/management of defence force assets, but sit-awareness was a large aspect of it) where we were shown a video of an accident on a US Carrier. It might have been the JFK, my memory's a bit hazy and Darwin just takes it out of me whenever I'm sent there. It'd always so damn hot!! But I just happened to see a snipet of the video on youtube. Its a bit of a nasty accident but, according to the speaker, she said was an integral part of training deck crews and damage control depts. The video we watched was about 7mins long and featured the same accident from a host of different viewpoints, unlike this 20second grab. The particular seminar was a bit of a yawnfest for me in that it had nothing to do with my dept at the time but I can see how it's important for all of the crews (flight, deck, damage etc) to understand every accident in order to refine procedure and head off any potential accidents. This accident by the way (although none of this I can confirm with references, damn lousy Darwin heat!!) was caused either by a sudden pitch down or the slight crosswind it was landing in causing ramp strike. To be honest, I'm surprised it wasn't wabed off. I know naval aircraft are supposed to land in headwinds, that kinda bugged me too. All I do remember with any certainty was that Hornet spent somthing like 8 months being re-engineered. The deck crew and the pilot were fine, despite the close shave. Great, this is gonna bug me all night now! If someone was there, or know about this in more detail, send me a PM about this. Because searching for in on the web is gonna be like looking for the proberbial needle...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..