-
Posts
499 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by PFunk
-
The status of SF2 is that we have what we have and it's all we'll ever have. Has some great advantages in that it is remarkably flexible and it has as much soul as the creator of the stuff you're using dares to put into it. It has an avionics suite that is easily approachable. It features in-game aircraft that no other company has even touched. And, thanks to the efforts of a very stalwart group of people, an exceedingly large number of places to fly and things to do while you're there. That said, it has a number of ridiculously bad flaws that make it impossible for me to enjoy any longer. The AI can no longer use external countermeasure racks and we're not even really 100% sure it can use external ECM pods. You cannot fly at night during a campaign if its a naval map. The stock red side carriers are non functional and took the efforts of modders to fix. The AI is atrociously bad at situational awareness. I'm actually moving on to DCS and Combat Air Patrol 2, which is still in very early access phase, but looks promising.
-
I'm presuming external ECM racks don't work. You can put them on to make them look correct, but there's no guarantee they're working. If the AI can't use chaff/flares, I'm presuming the only thing they can use is drop tanks and external weapons. If you're like me, and you're running the most recent update with SF2NA, all aircraft need to have internal ECM/chaff/flares in order to mimic their real-life counterparts.
-
Yep. Game-breaker in a lot of cases. Just make the ECM and CM dispensers internal and the external pods as like datalink or something. Not that the datalink provisions work, either, but at least you still have the look as well as the capability. Now, wait. Does this inability extend to ECM jamming pods? I thought it was just the external chaff/flare dispensers.
-
DCS will not likely be creating anything even remotely 5th gen. Not even really 4th+, for that matter. The only reason we have the A-10C is because of their military contract.
-
http://combatace.com/gallery/image/34230-17309958-1257284754362786-8116633508603353349-o/ I noticed this on the header of the site, in the gallery. Looks kind of like the Russian Yak trainer, it has AA-11s on the wingtips, but it also has Mavs on the pylons. Is this an original design, a 'what-if', or is it a new trainer design from an aviation firm we haven't seen yet? Pretty cool, like something marketed for an air force on the cheap. Whoever's it is, good luck and keep up the good work. Hope we see it soon.
-
Well lookie here...
PFunk replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't hate anyone and certainly not someone I've never met personally. The topic seemed important, and rather than cause a stir, I simply removed the post and apologized. If nothing else, this has served to remind me of something very simple. This is just a video game. So, no worries. I'm not angry or anything. -
Well lookie here...
PFunk replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have removed my posts from this thread so as not to offend anyone's sensibilities and I have also apologized for my behavior to ThirdWire via FB. Have a good day. -
Okay, you're going to have to go 'old school' and use baffmeister's instructions. I haven't done that in so long, I'm not sure I'd get it right. There's also a set of instructions for adding carriers in the old SFP1 Knowledge Base that I know works. Look at the planning map of Israel and check out what coordinates would put a carrier in the water and just do trial-and-error until you get it in the water. I'll try to noodle through it on my end.
-
I'm going through each of the airports right now and arranging a few things. I didn't want any two to be exactly alike. Or completely stock. Here's a look at what I mean. This is Istanbul Ataturk Int'l. I wanted it to reflect its' civilian/military role and to look more like the logistics hub it is. I'm planning on adding Athens International in a while and doing the same. Once I'm happy with the AD & EW sites, I'll start on the locations that would be the strategic nodes for campaign play.
