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Canadair

JAGDSTAFFEL 11
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Everything posted by Canadair

  1. I knew you could not resist....can I have?=
  2. ..does the limited nation statement affect ground objects as well?
  3. Spinners, this thing needs your care
  4. Believe it or not, we just finished planning a flight to deploy waterbombers in the area. I received the alert call about 4 hours ago, anc currently waiting for the go. As always, waterbombers support has been called way too late.
  5. I think this is absolutely wonderful. Working togheter against the REAL enemies
  6. Ravenclaw, while the Buccaneer is awesome,, what terrain is that in the back ground?
  7. Thankfully. "Consign to Oblivion"
  8. Which Terrain is that? lybia (which includes south italy )uses desert conventions, and that one looks like germany tiles from stary which do use germanyCE name conventions...
  9. Bhè complimenti Uzzo. Hai appena iniziato, lo sai vero?
  10. Tanti auguri Spillone.. Pronto Al Decollo?
  11. Out of extensive testing, I can tell you that in series ONE, with limited nations statement, you get per terrain only those aircrafts for nation listed. Provided that EXPOrt is marked as FALSe per airplane. I bet your sukois were marked as export true. I don't know in series TWO, but I guess that all what userlist function (not available inseries one) does is limit the exportavailability for the antions (and the skins) listed in userlist. So in a terrain you have only france and germany and the system will pick according also to enemy and friendly statments, only planes from natiosn france and germany, or planes with export = true. In series TWO, also, the userlist.ini will limit the export. IE a terrani with nation, say argentina, will pick a mirage with nation france and export = true. But won't pick a Rafale maybe with export = false, or won't pick another Mirage version whose userlist does not contain argentina. EDIT: just tested on series one, with a nation named Target Drones , the limited nations statements, (and obviously an enemy airport) I have only QF-104, QF-4 QF-100 (whose nation is now target drones) showing above the terrain.
  12. As a note Wrench I tested extensively the limited nation function in series one it works perfectly. obviously of course the userlist.ini functions do not, and the skinpicked is the one with the nationname in data ini. I wish I figured that out )or someone told me ( earlier. That limited antion thing really makes a difference now. the user list would help in picking the skins for the nations involved for a terrain, but that is obviously a SF2 feature. Anyway the imitednations feature alone in SF1, is a reason less to move to SF2 totally
  13. As a note Wrench I tested extensively the limited nation function in series one it works perfectly. obviously of course the userlist.ini functions do not, and the skinpicked is the one with the nationname in data ini
  14. Spinners, who is your pusher? I want some of that stuff too!!!
  15. It is not impossible. What exactly are we looking for in that regards?
  16. Should you need any help, test or support, I am available, I am pretty familiar with campaigns. Are you using DS terrain?
  17. Personally, very interested, despite the lack of heavy combat I suggest several smaller ones in order to give players variety in choosing airplanes and missions
  18. I TOLD you, BOB! We should have enlisted as pilots!! (Soon, from N'ghengo)
  19. WAIT. does the limited nations statement work for series one aswell?
  20. Wrench, is it DesertStorm, or Iran Iraq being redone? if it is Desert Storm there are tons of airfields missing on coalition side, as you probably know
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