-
Posts
3,514 -
Joined
-
Last visited
-
Days Won
266
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by yakarov79
-
numbers... but more seriously ...its not stated in manual ?
-
You have to map mirrors already on rotated node.
-
Question is: When ? Looks damn good. Other countries or templates ?
-
I think yakarov is working on Whiskey ...but other things keeps him busy. So you need to be patient. But I heard new stuff is coming.
-
make awacs as type=bomber... and that low level flyer maybe type=attack ? ??
-
yes but its like " we are selling you this brand new Bercedes-Menz for badylioon dollars....but you have to put tires ..and seats...and fuel tank on your own - But ! we will provide link for manual.....its for download on some forum...
-
Yup.. if there is a chance to mess around... maybe we can have RF-5 then....
-
Congrats! good job.. and waiting for Skyhawks...!
-
-
-
Killerbee forwarded me max file..and ive reworked it here and there...as He requested and little my way.... but it is still work in progress...
-
Work in progress.
-
-
Still very mysterious.... anyway.. good for you - solved.
-
More details...like aircraft, weapons type, ini of weapon station , etc...screenshot ? Many guys here were solving problems for years...so more details - more chance that someone already fixed that.
-
At least it is decent screenshot.
-
I think this means it is not one of the best mods...considering it is payware.....you still need to modify ..
-
Strike missions in SF2 NA
yakarov79 replied to Gepard's topic in Mission & Campaign Building Discussion
i don't have sf2 with me...but i remmber there is singlemission.ini...in flight folder and inside there is something like this: [TargetValues] ? MinStrikeTargetValue= HeavyStrikeValue= NormalStrikeValue= and there is target value in terrain_types.ini of every terrain...maybe this will mess with game ? -
Strike missions in SF2 NA
yakarov79 replied to Gepard's topic in Mission & Campaign Building Discussion
how about changing target value...red fleet will appear, but blue side will not attack naval objects ? Although its not solution also. -
Veltro are you reworking Vautour ? Or maybe someone can ? If you are not...
-
confirmed 010/4X-FPV B.377-10-26 delivered 1962 as 4X-AOH then 4X-FOH after that moved to IAF (-120 Tayeset)as 'Arbel' in 1967 left service in 1972. 015/4X-FPO B.377-10-36 deliverd in 1962 aaquired by IAF (-120 Tayeset) in 1965 as FOF 4X and later renumbered 4X-FPO and named 'Betar' 030/4X-FPP KC-97G-24-BO No.52-2614 -120 Tayeset served as refueler 1970?-1975 - later refueling euipment moved to 035 032/4X-FPQ KC-97G-24-BO No.52-2623 -120 Tayeset served as refueler 1970-1976 (decomisioned in US as C-97G) named 'Carmel' 035/4X-FPO KC-97G-29-BO No.52-2799 -120 Tayeset (served in Israel as C-97G)* 1972-1978 served as refueler from 1975 039/4X-FPN KC-97G-27-BO No.52-2736 -120 Tayeset (served in Israel as C-97G)* 1972-1977 (this one is carring name masad in Museum -?) 040/4X-FPM KC-97G-27-BO No.53-0365 -120 Tayeset (served in Israel as C-97G)* 1973-1975 097/4X-FPY B.377-10-29 transfered to Israel as 4X-AOI -to IAF in 1964 (-120 Tayeset) named Masada *Converted to c-97G stil in USA long before deliverd to IAF. edit more info I can probably provide later...around Christmas.
-
Hey Soulfreak, are you planning to release the new G91 and the Canberra one day? One more person we'll ask about this and he we'll have to.
-
Moving canopys/parts whidout animations
yakarov79 replied to Tommy2Fast's topic in Mods & Skinning Discussion
You mean "open" canopy that is not animated? You can't. Animation need to be assigned in 3d model.
