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Stary

MODDER
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Everything posted by Stary

  1. Version 1.0

    593 downloads

    This is a high resolution repaint of old (2005) cockpit of Super Etendard by Foxmonter, as used in various types of Mirage F1 in Operation Desert Storm. Due to the way this cockpit mesh is mapped I had to make one big 4096x4096 file for most of the main parts. Also other parts are repainted or adjusted. There are some innacuracies and omissions so please do not count the rivets! After all it's SE pit standing-in for Mirage F1 and to be honest je ne parle pas français...
  2. Are you in need to vent instead of finding a solution? FE planes also doesn't work right in SF2:NA out of the box no matter how much I'd bitch about it.
  3. my positive thoughts are with both of you
  4. Jeff I guess the original JSF_Aggie's mod should work without prroblems, also it was included in Nato Fighters
  5. seems like indeed, just download and apply my tileset
  6. looks like someone's GPU is about to blow more likely... but do as Wrench says, for testing
  7. Ed, are you MLRacing by chance? thanks, will test this
  8. Nice MigBuster mandatory screenshot goes here:
  9. Dave, interested in repainted, high resolution (4096x4096 main panel texture) Etendard->F1 cockpit? Foxmonter's original looks old: original with Ordway's additions as used in various F1s in ODS: repaint:
  10. yeah, this one's better IMO, Options are good as they are I think, but let's others speak
  11. Gab, re-download SF2E and other older installs just like I did few days ago, already patched to April 2012 so installation is quick
  12. my "ear" is a bit impaired in fact (don't ever ask me to sing for you! ) checked the settings, voices volume was lowered down so I bet it will be ok now
  13. great again! I'd just move back a bit and to the left so whole plane fits in the right side
  14. Thanks Dave, finally got with that mod where I wanted to as for SZ's AWACS voicepack, is it oonly me that these sound slightly too quiet? or I messed up with my ingame setting
  15. stuntman these values: [Day] SunHeight=0.240 SunBrightness=1.00 SunLightLevel=0.99 SunRadiance=0.2 TwilightLensFlare=0.0 SunColor=0.680,0.694,0.641 AmbientColor=0.340,0.340,0.375 SkyColor=0.539,0.659,0.845 HorizonColor=0.839,0.89,0.945 FogColor=0.539,0.79,0.945 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,1.000 LightSrcModifier=1.1 [Day1] SunHeight=0.150 SunBrightness=1.00 SunLightLevel=0.95 SunRadiance=0.25 TwilightLensFlare=0.0 SunColor=0.555,0.560,0.538 AmbientColor=0.330,0.330,0.365 SkyColor=0.579,0.663,0.849 HorizonColor=0.839,0.89,0.945 FogColor=0.639,0.79,0.945 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,0.900 LightSrcModifier=1.2
  16. I'm glad you haven't asked what do you do with a 6ft stripper
  17. That Tomcat shot is niceee! The M167 Vulcan Air Defense System makes you sh** bricks when you realize you'r near one!
  18. ok, so everyone is playing that Opus Magnum ODS is, but no one knows what PrintScreen is for?
  19. The weater types are hardcoded, so as much as I'd love to I can't change the way inclement is shown
  20. seeing ODS in Series2 gives one indication how the series (and modders) evolved, right? Eric, Dave, Team -thank you
  21. hmm I haven't had issues with controls mapping and did not installed the hotfix, so no problem for me, I thought the April patch should have it incorporated
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