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Stary

MODDER
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Everything posted by Stary

  1. it's unused yet... my tests with it had no luck so far Guys is it me, or when having ObjectsFade=True, post patch distance is now shorter than in March12 one? also, and I'm pissed here, now trees AGAIN float above ground when you don't disable the shaders in the terains _data.ini
  2. model ONLY arresting gear and needed bits of ini, place it ontop of existing runway, enjoy the lights at night edit: what Ed have said, ini alone should do fine
  3. hmmm, I thought 0,0 offset from airfield is allways in the middle of the runway? If so placing them would be just two coordinates copy&paste but it was "just" me thinking out loud edit: my knowlegde of the runway recovery systems equals to zero so I don't know if the position would be closer to standard touchdown point or not. Also I guess barricade nets would have use on runways too(?) but these aren't modelled in any sim I guess
  4. then make stationary (no engine 0 speed) carrier model using stock runway model and try it this way
  5. (the version of I have) IrfanView erases alpha channel on formats that support it during batch conversion, but is ok for other formats like bmp or jpegs
  6. exactly! I dunno why people bitch so much about breaking stuff, it's really 3 minutes work to restore whole mods or individual planes, as for flyables, directory like _stock_NA_planes in aircraft folder with everything one want's to keep copied into, makes restoring mods after patch matter of overwriting files
  7. "I have not touched these .fx files God, Eve did it!" Adam /Gen:2
  8. funny checked TW page hour ago (usualstuff when drinking morning coffe) and I missed this... again off to try what this breaks edit: I'm 100% sure this list of updated files isn't complete, as some fixes (map, disappearing HUD) requires changes in other files
  9. yes, TGA files need to have their alpha-channel preserved (saved) so you'll need to find batch converter that does it properly Elephant, my favourite IrfanView isn't good for that. Batch task in Photoshop should do fine! Maybe you should try reducing ground objects detail, and set ObjectsFade=True in options ini? The TOD objects have bigger impact on frametare than textures
  10. can't help Paulo, TW sims are wasting my life since 2005, just sharing the painful experience
  11. yes, my tiles go as last, first the basic pack, then the additional seasons
  12. looks ok, textures are tad too bright though j/k looks great
  13. desert terrain is based on that area GTOPO DEM data :yes:
  14. View File Baltic region tileset additional seasons Baltic region HR tileset v1.0 "Additional seasons pack" for SF2/SF2NA March 2012 patch-level April 2nd 2012 These are additional seasoned variants of "Baltic region HR tileset" that were not included with the original upload. To install unpack and cop content of Sweden folder to your terrains/Sweden -overwrite when asked. The new seasons are light snow before winter, thaw and early spring. Modified Sweden.ini to incorporate the new seasons included. Submitter Stary Submitted 04/02/2012 Category Tilesets for Terrains
  15. Version 1.0

    544 downloads

    Baltic region HR tileset v1.0 "Additional seasons pack" for SF2/SF2NA March 2012 patch-level April 2nd 2012 These are additional seasoned variants of "Baltic region HR tileset" that were not included with the original upload. To install unpack and cop content of Sweden folder to your terrains/Sweden -overwrite when asked. The new seasons are light snow before winter, thaw and early spring. Modified Sweden.ini to incorporate the new seasons included.
  16. good to hear Andrew! And nice to see you around again
  17. same here, lot of sarcasm and bit of bitterness too if you dig into it
  18. yes, gillg's Sweden terrain is required as stated in the readme: "This mod assumes one has at least installed and tested Sweden map by gillg, more preferably stand-alone TSF mod folder with one of JonathanRL&Team's Scandinavian mods, which includes the Sweden map in them too." delete Sweden folder AJ, install gillg's Sweden terrain, FLY OVER it at least once to check if it's working, then add the tiles mod of mine, you should be good to go
  19. Stary

    30 years ago

  20. Baltikas' British Isles map could have a update
  21. Congrats to Sheila!
  22. thanks Jonathan! I'll upload additional seasons in the evening
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