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Stary

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Everything posted by Stary

  1. 526 downloads

    Tracermania AAA Tracers and bullets modification FOR STRIKE FIGHTERS 2 Europe with Expansion pack 2 Made for and tested in SF2 all titl mergedwithes merged with Expansion Packs 1&2 by Stary version 1.0 06.12.2010 This little modification changes the number of tracers fired by all stock AAA units and patrol boats. Number of tracers has been increased 5 times, instead of every fifth bullet being tracer round now EVERY SINGLE bullet fired by Triple-A is tracer. Also I changed the data for stock partol boats, that makes these vessels track and attack air targets too. Second tweak is the increase of bullets fired in a burst by AAA crews, usually from 12 to 20 or 24. This seem to me does not make them more or less accurate. As these changes may increase CPU usage I eliminated ALL tracersmoke trails of any kind for any calibre guns (...)
  2. I'll upload my tweaks later today
  3. Desert with it's Star Wars canyon in the south could possibly pass as Grand Canyon..? Peru? Have no idea. And SC maps were tiny compared to SF standard
  4. I've increased TracerLoading=1 for all AAA guns, that's 5 times more than stock, also new graphics make them smaller and shorter, seeing them flying towards you ain't that pleasant view
  5. Interesting idea but we'd need "Tell my wife I..." voice sample not to mention new theatres
  6. 1)Nikon D80, Nikkor AF-S DX 18-55 VR F3.5, Nikkor AF-S DX 55-200 F4.0-5.6G VR, M42 adapter with two lenses from my Zenith models, wireless remote 2)Nikon Coolpix P5100 3) Forementioned Zenith 122x and Zenith B ("E" without lightmeter) with Helios and MIR2 lenses my first camera back in the late 80's was Smena Symbol
  7. Hmm, I just thought about new campaign scenario with Polish military uprising against Soviet domination creating second frontline in the back, lets say set during Martial Law period in Poland (1981-1983)... just thinking out loud
  8. last shot is beautiful Dave! heh... me performing literally vertical landing, you can see by the fuel leak and smoke in straight line. Results as expected, landing gear is useless
  9. Thank you for clarification I knew it was related to more than two countries somehow, but my memory failed me.
  10. wasn't the _Location used to determine which country pilot was shoot down over? I think I recollect TK saying so, there was some issue with many nations on Israel map and some bugs caused by those when it came into determining pilot's status (MIA, captured etc)
  11. Why do I have feeling that one will be Wrench, The... On more serious note, it's allways worth checking CAT files and inis for strange new stuff that seems to have no use... for now. I'm still puzzled by that [xObject010] ObjectDLLName=HelicopterObject entry in one ini file...
  12. Muchas felicidades Torno!
  13. but retiled as in changed textures, NOT changed shorelines layout -so where sea was there's high chance it still is. The way I (mis)understand this is that the Mission Editor only needs to check (based on the terrainname_Water.bmp) if in given place should allow placement of sea-specific units (TANKER,CARGOSHIP,CARRIER etc) or ground ones. edit: Crusader was faster
  14. As long as the water areas have not been retiled stock Thirdwire water bitmaps I guess..?
  15. Here's for Formosa, tested with CVA-63 and F-8J_69
  16. Cool skin Spinners! @Stratos: yes they work without problems so far apart from trees still rendering in wrong order and showing through clouds sometimes, only TK could fix this
  17. I simply ran out of fuel but found nice straight autobahn. Folks from nearby hamlet were quite shocked when they saw me taxing there. Oh, and that pesky Sukhoi circled above me for a while, but finally headed east.
  18. is trying to make FaceTrackNoIR working at all

  19. Thank you Olham, I was doing various experiments with ENBseries settings at that time, resulting with high contrast desaturated image
  20. Having fun with Mission Editor
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