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Stary

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Everything posted by Stary

  1. I have no idea. Perhaps I'll put my dirty gardener's and urbanist's hands on it after release
  2. Malibu, you did copied included with seasoned versions GermanyCE_data.ini files to corresponding folders? The one included with Autumn goes to your GermanyCE\Autumn folder, and winter _data.ini goes to your GermanyCE\Winter one. Also seems you are using GERMANYCE.TFD file included with Brain32's repaint. If so delete it
  3. These from WoE seasons are quite dense, and have some tall buildings in them too:
  4. Try reextracting Terrobject_*.tga files from WOE Winter.7z to your Winter terrain. Also make sure you made corrections to your Germany Winter.ini
  5. Wrench, did you read the included readme? triplethr3at wants to install this as a stand-alone clone of Germany terrain.
  6. No objects? CAT pointer as above...
  7. Couldn't agree more, gave the Rowan a try earlier today. But I prefer the Thirdwire way of handling things
  8. First BACKUP your current GermanyCE folder and try installing it as a replacement pack (extract everything from Winter folder to your GermanyCE, overwrite) -we'll see if it's working at all the simplies way
  9. You copied all the tiles? And did you hanged the CAT pointer in your terrain INI ? Like: CatFile=..\GermanyCE\GermanyCE.cat Also you seem to have some heavy clipping issues... Any changes made to Flightengine.ini?
  10. Thank you for explanation Wrench! You saved me some crashtest dummy work
  11. Danke! Fröliche Weihnachten! Merry Christmass!
  12. every terrain can have it's own environmentsystem.ini attached to it via entry in terrainname.ini EnvironmentFile=terrainname_ENVIRONMENTSYSTEM.INI I *think* the day/night duration is calculated by the Longitude= and Latitude= entries in main ini file, based on real sun movement data..? have to check it out
  13. HR Winter edition uploaded, avaiting approval by our fellow Moderators By default enabled are the empty grass areas (those seen around airbases), but there's folder with additional farmlands replacement as some prefer those, just copy and overwrite. Also trees are standard and double in size for you to pick the ones you like more. Also with instructions and GermanyCE.ini to make seasons changes working :yes: As dedicated spring tiles aren't ready yet, I decided to do 3 seasons version available now (spring and summer being the same), read the included readme please, frankly the installation couldn't be simplier Edit: it's up
  14. Delete GermanyR1.tod and GermanyR2.tod files... Leftover from my test install
  15. 735 downloads

    Seasoned Wings Over Europe: WINTER EDITION Environmental modification (with higher resolution snow tiles) Includes instructions and GermanyCE.ini file to make 3 seasons working in game (Spring/Summer, Autumn and Winter)
  16. View File Seasoned WOE: Winter edition Seasoned Wings Over Europe: WINTER EDITION Environmental modification (with higher resolution snow tiles) Includes instructions and GermanyCE.ini file to make 3 seasons working in game (Spring/Summer, Autumn and Winter) Submitter Stary Submitted 12/21/2008 Category Environmental Mods
  17. Hello Ultramax All tod files with *City* in their names should do it, also you'll have to copy the terobject_buildings1.bmp texture and texture references from data ini included with the mod :-) (all that point to the TOD files you copy) I can't garantee 100% proper working of such merged mods
  18. 1. If you want ot make stand alone copy of a terrain do the following: Create a folder in your terrain directory, example here being "GermanyCE Autumn" -copy everything from your default GermanyCE folder to the new one, open your GermanyCE.ini from GermanyCE Autumn directory and change: TerrainFullName=Germany Autumn -this is the name of the cloned terrain displayed in Single Mission start screen Then you must rename to Germany Autumn all these files: GermanyCE.ini GermanyCE_data.ini GermanyCe_targets.ini GermanyCE_types.ini GermanyCE_movements.ini* GermanyCE_dogfight.ini GermanyCE.CAT (read below) GermanyCE.HFD* GermanyCE.TFD* * these of the above may be stored in GermanyCE.cat and you'll need to extract them; copying and renaming GermanyCE.cat is not needed bt you'll have to add cat pointer in terrain ini file so they are now named: GermanyCE Autumn.INI GermanyCE Autumn_data.INI GermanyCE Autumn_targets.INI GermanyCE Autumn_types.INI GermanyCE Autumn_movement.ini GermanyCE Autumn_nations.INI GermanyCE Autumn_briefing.INI -not sure if this one is needed GermanyCE Autumn_dogfight.INI you'll need to make changes to the GermanyCE Autumn.ini to point to the new filenames: DataFile=GermanyCE Autumn_data.INI TargetFile=GermanyCE Autumn_targets.INI TargetTypeFile=GermanyCE Autumn_types.INI MovementFile=GermanyCE Autumn_movement.ini NationsFile=GermanyCE Autumn_nations.INI BriefingText=GermanyCE Autumn_briefing.INI DogfightFile=GermanyCE Autumn_dogfight.INI Now try if you can fly the Germany Autumn terrain. If you do, install the Autumn mod to cloned Germany Autumn folder, just like you would to to normal GermanyCE folder. After installing the mod you'll have to rename the GermanyCE_data.ini FROM the mod to GermanyCE Autumn_data.ini. Works ok in my case, now apart from default Germany you have new Germany Autumn terrain to choose. 2. As for your question what part of ini point in which month should each season appear -here's an example from Wrench's AmericaNW.ini: [season001] Directory=Winter StartDate=11/1 EndDate=01/27 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10 [season002] Directory=Thaw StartDate=01/28 EndDate=03/21 ScatteredChance=40 BrokenChance=25 OvercastChance=17 InclementChance=8 [season003] Directory=Spring StartDate=03/22 EndDate=6/25 ScatteredChance=25 BrokenChance=40 OvercastChance=17 InclementChance=8 [season004] Directory=Summer StartDate=06/26 EndDate=10/31 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10 ---------------------------- So to make Autumn season you have to add the following to your GermanyCE.ini and extract the mod to terrain/GermanyCE/Autumn folder, but it will be full season when all are available, now you can have two (Summer using standard or Brain32's tileset and Autumn, Winter within few days) Hope I made myself clear about it, Wrench could put more light on this matter as he did the 4-season ANW terrain.
  19. The only problem is that selecting mission date currently we can select year only, not year and month. So date is created randomly during mission generation process. I *think* the other way would be to have separate cloned terrains, so you can pickup season easily, BUT then you could fly winter in lets say July. Also bad. Any ideas?
  20. "AlphaTestEnabled=" and TextureStage variables were the case I think. Please note I had no side effects using the settings included. Do you have ATI by chance?
  21. I solved the problem by reinstalling and applying only 2.08 and 2.09. Ground detail is breath-taking!
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