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Stary

MODDER
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Everything posted by Stary

  1. try adding or replacing in that terrain's data bits from some recent treemods of mine, especially [AlphaObjectTexture] part for example try those: [TerrainMesh] TextureThreshold=0.80 LowDetailMeshThreshold=0.50 MedDetailMeshThreshold=0.30 TileToHeightGridRatio=4 RenderMeshVertexCount=4096 RenderMeshIndexCount=16384 SolidObjectVertexCount=12288 SolidObjectIndexCount=18432 AlphaObjectVertexCount=8192 AlphaObjectIndexCount=12288 [HeightField] DetailScale=1.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 [HeightOffset] LowDetailMesh=-1.5 WaterMesh=0.8 [NormalTextureMaterial] EffectShaderName=terTerrainEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [WaterTextureMaterial] EffectShaderName=terWaterEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=TRUE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 SpecularColor=1.000000,1.000000,1.000000,1.000000 SpecularPower=10.000000 Reflectivity=0.00000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [backgroundMaterial] EffectShaderName=terFarTerrainEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [solidObjectTextureMaterial] EffectShaderName=terSolidObject.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [AlphaObjectTextureMaterial] EffectShaderName=terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=2.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE
  2. View File A-4C dark grey cockpit repaint Tiny mod for Scooters fans, optional dark grey cockpit. Slightly sharpened instruments etc. Not meant to be an accurate modification -my personal mod made for fun -though might look ok in some mercenary force campaign. This mod requires stock A-4C present in your installation. Extract to your aircraft folder, it comes with build-in subfolders structure Stary Submitter Stary Submitted 05/26/2013 Category Jet Cockpits
  3. Version 1.0

    299 downloads

    Tiny mod for Scooters fans, optional dark grey cockpit. Slightly sharpened instruments etc. Not meant to be an accurate modification -my personal mod made for fun -though might look ok in some mercenary force campaign. This mod requires stock A-4C present in your installation. Extract to your aircraft folder, it comes with build-in subfolders structure Stary
  4. around time FE2 came out, but 1) it was never finished nor meant to be released 2) I don't know if I even have those somewhere Try Jan Tuma's fabulous repaint/treemod Russo
  5. One thing though -no such movie exists. Ohh, riiight, Papa Lucas thought "Revenge" in the title wouldn't be suitable for younger audience, and younger audience, the plastic toys kind of one was his target group by then... yeah, right. Thank you Greedo Lucas
  6. View File OTC Cuba repaint -warmer colours edition As some might find my Cuba repaint (version 1.5) a bit too dull, monotone and on the dark side, here's optional warmer, more colorful and slightly brighter edition of the tileset. Basically, same as my Cuba repaint version 1.5, just looks and feels tad different (for the better I hope!) Just unpack to your Cuba terrain folder and overwrite when asked. CA Freeware License apply. Not to be used as part of any kind of payware. Have fun, Stary Submitter Stary Submitted 05/25/2013 Category Tilesets for Terrains
  7. Version 1.0

    462 downloads

    As some might find my Cuba repaint (version 1.5) a bit too dull, monotone and on the dark side, here's optional warmer, more colorful and slightly brighter edition of the tileset. Basically, same as my Cuba repaint version 1.5, just looks and feels tad different (for the better I hope!) Just unpack to your Cuba terrain folder and overwrite when asked. CA Freeware License apply. Not to be used as part of any kind of payware. Have fun, Stary
  8. I think so
  9. Updated to version 1.5, with brand new high resolution satellite-based tiles. Let's say the initial release never actually happened, ok
  10. View File OTC Cuba repaint (new tileset) 05-25-2013 mod updated to version 1.5: new in version 1.5 is TOTAL rework of tileset, all tiles replaced with new mostly satellite-based high resolution tiles some trees graphics modified to avoid size issues on various tiles (ie. Desert-to-mountain transitionals, mountain tiles) Installation: Unpack with 7zip to your OTC Cuba terrain folder, overwrite when asked. initial upload readme: This is >>really<< simple repaint and tweaks to OTC Cuba terrain looks. Tiles have been recoloured, upscaled to 1024^ and undergo some tricky tricks to make them appear as they have more "depth" from air. Trees have been scaled down and I replaced their graphics with better quality textures (I borrowed from my other mods) to fit the new overall tones. At one point I tried to replace some of the ground textures with better quality ones, however as they were sticking out too much from the tileset I abandoned this idea. I think that's all. Have fun, and big THANK YOU! to original OTC creators and especially Eburger68 for putting this one together! Stary Submitter Stary Submitted 05/18/2013 Category Tilesets for Terrains  
  11. Stary

    Necrovision

    I liked it! It was tense, gory and scary sometimes. Nice environments too
  12. Version 1.5

    525 downloads

    05-25-2013 mod updated to version 1.5: new in version 1.5 is TOTAL rework of tileset, all tiles replaced with new mostly satellite-based high resolution tiles some trees graphics modified to avoid size issues on various tiles (ie. Desert-to-mountain transitionals, mountain tiles) Installation: Unpack with 7zip to your OTC Cuba terrain folder, overwrite when asked. initial upload readme: This is >>really<< simple repaint and tweaks to OTC Cuba terrain looks. Tiles have been recoloured, upscaled to 1024^ and undergo some tricky tricks to make them appear as they have more "depth" from air. Trees have been scaled down and I replaced their graphics with better quality textures (I borrowed from my other mods) to fit the new overall tones. At one point I tried to replace some of the ground textures with better quality ones, however as they were sticking out too much from the tileset I abandoned this idea. I think that's all. Have fun, and big THANK YOU! to original OTC creators and especially Eburger68 for putting this one together! Stary
  13. not everything they show on movies like "Hostel" is true to here
  14. then take a trip to Tatra, Slarti, you'd love it!
  15. Several days ago I had conditions to take these, some are HDR, some LDR photography Free time in this beautiful, yet to be discovered by most of you, Slovakia's High Tatras, enjoy: Those I am proud of, matter of conditions and time: those empty patches of land you can see there in first 2 pictures... there was tremendous tornado back in 2004, I was there year after... whole mountain slopes were covered in shattered, torn upside-down trees, sad view, but now nature has it's way to redo the damage! day earlier, home, good old lift to our dominant (1140 m) Jaworzyna mountain that overlooks my hometown: my trusty Nikon D80 with several additions and a sturdy tripod (remote shots of course!) Thank you for watching
  16. now as TimeFusedExistence at the other flight sims forum

  17. outstanding!!!
  18. recoloured with "fake" depth indeed, ohh and upscaled to 1024 with some extra filters passes here's better view Eburger did splendid job putting this one together
  19. must check the offset
  20. contrary to one marauding Swede here, yes and yes :) for s**t and giggles
  21. anything of notice between those two Cuba pictures?
  22. anybody seen my free gaming time? I think I lost it somewhere here

    1. Show previous comments  1 more
    2. quack74

      quack74

      I think I found it!.....ummmm....no wait....that's my gaming time!....Got to go!

       

    3. KnightWolf45

      KnightWolf45

      try the corner to left or the right under bed maybe?

    4. Stary

      Stary

      nope, old magazines under the bed only :/

  23. bless you Russo! (do I spot Anders Lejczak's pilot figure?)
  24. Javelin?
  25. View File DH Vampire cockpit de Havilland Vampire FB.5 cockpit This is cockpit for Thirdwire stock Vampire early jet fighter/bomber Expansion Pack 1 required for Vampire, full-merged installation recommended extract to your plane of choice, add to cockpit ini this line: CockpitDataFile=Vampire_cockpit.ini and you're good to go Position, inis etc preset for stock FB.5 included, please note this cockpit has NOT been tested with Pasko's versions or Paulo's mods (should work just fine though!!!) Submitter Stary Submitted 05/04/2013 Category Jet Cockpits
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