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Everything posted by 331Killerbee
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Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
VNAF's 518 Fighter Squadron....... Semper Fi! 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Stock, My Friend..... 331KillerBee -
Semper Fi! 331KillerBee
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Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks! This one is for Marines everywhere. Happy Birthday and Semper Fi! 331KillerBee -
OOOOOHHHHH RRRRAAAAHHHHH! Semper Fi! 331KillerBee
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Well, Thanks Guys.....Even tho' I'm not as an "Old" as the Corps. But Close.... This Birthday is for all Marines Past, Present and Future. The USMC. 234 Years of Romping, Stomping, Raisin' Hell. The Worlds Greatest Death and Destruction Machine. It's Mother is a Firefighting Hole. It's Father an M-16. Every Day a Marine lives is another Day away from Enemies Lives. For We are that Green Amphibious Monster that beleaves in Mom, Apple Pie, And the American Flag. We stole the Anchor from the Navy, Rope from the Army, And on the seventh Day while God rested, We overan his Perimeter and stole the Globe and have been runnin' the Show ever since. Solider by Day, Lover by Night, Drunkard by choice......... MARINE By God......... Happy Birthday and Semper Fi to all Marines everywhere. 331KillerBee
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RF-4B USMC
331Killerbee replied to Cliff7600's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
For a Vietnam Era VMCJ-1 or VMCJ-2, A white Tail will do. VMCJ-1 had a "RM" on them. J-2 had a "CY" with a Playboy Bunny on the Rudder. If it's post-Vietnam, VMCJ-1,2,3 and VMFP-3 were the most painted up'd Phantoms in the Marine Corps. There are so many different Tail Paint Jobs that it would take weeks to do them all. RF-4B's of the Marines had 17 different Paint Jobs. The Vietnam-Era ones are the easiest to do. VMCJ-1 had a Standard Tail with a canted "RM" Tail Code on them. VMCJ-2 had a Standard Tail with a canted "CY" Tail Code with a Black Playboy Bunny Symbol outlined in Red on the Rudder. VMCJ-3 had a Standard Tail with a canted "TN" Tail Code with a Dark Green Delta Symbol in front of the Tail Code. 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Another to look at...... 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Col. Ky's VNAF Bird........ Semper Fi! 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just messing around......... The Bama Bomber The Mission Belle The Flak Maid Semper Fi! 331KillerBee -
Which file and parameter
331Killerbee replied to Atreides's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Along with what Wrench just said about the Percentages being adjusted in the Airfield.INI's, Also You can control what a "Large" and "Small" Aircraft is by adjusting the WingSpan Entry in the Airfield.INIs. They are in Meters. You can control the size of what gets parked that way. 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Gettin' in the swing of things....... Semper Fi! 331KillerBee (Always, Oli!) -
This Update is COOL! The Wingfold keeping the Ordnance in place is a neat Addition. It's an excellent Model for using in the Rolling Thunder Campaign. I think all but 3 Squadron Skins are represented. HrtFixr and Paul Northness has covered the existing Squadrons with downloadable Skins out there. 331KillerBee
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Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, It's the one that comes in SF2V. I've been working down the List of all A-1H/J's that are listed in the Stock Campaigns and doing Decals for all of them. I've just got A-1J's of VA-196 and VA-215 left to do...... -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
"Betty" Sword 501, VA-145 Swordsmen USS Intrepid 1965...... 331KillerBee -
Screenshot Thread
331Killerbee replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
VMCJ-1 Late 1965 RVN......... Semper Fi! 331KillerBee -
Actually, Here's some more that actually work that Yall' can mess with.... These would fall under [ForceXXX] in the Campaign_Data.ini..... AllowRandomAceCreation=TRUE or FALSE UseFAC=TRUE or FALSE RandomFACType= ANY or List the Type RandomTransport=True or FALSE RandomTransportType=ANY or list Type RulesOfEngagement=TRUE or FALSE LimitTargetToActiveRunway=TRUE or FALSE MaxSecondaryStrikes= (#) RandomCAP=TRUE or FALSE And of course, "Known Aces" can be added to any [unitXXX]. 331KillerBee
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eburger68 and Malibu43, If nobody has told Yall yet, The Campaign Code for First Eagles was left in SF2 Titles. Here's one Example below for use in any futher Campaigns Yall' come up with.... [GroundUnit001] GroundObjectType=M113 UnitName=1st ARVN Infantry Division ForceID=1 Nation=SVietnam BaseArea=Hue RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=40 Supply=40 UpgradeType=NEVER Intelligence=40 Formation=USTank MaxObjectPerMission=10 331KillerBee
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AI Wingmen & ECM
331Killerbee replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Dagger1, I would, but I don't mod WOX Series anymore. All of mine are done in SF2 Title which don't require a Weaponsdata.ini or Groundobjectdata.ini Edits. It would take me another Week to compile the Information back to WOX Title Formats. I don't have any problem in doing that. It's just I don't have the Time. I'm leaving Friday for Your part of the World and I don't know when I'll be able to return home as of yet. 331KillerBee -
AI Wingmen & ECM
331Killerbee replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Reasearch is the Key.....If it wasn't for Fubar512 pointing Me in the right direction on Ground Radar Info, I'd be lost. There's alot of Sites out there with good Information on Aircraft ECM Jamming Equipment and Pods out there. Good Reasearch produces Good Mod results in this Game..... 331KillerBee Not that I know of.....Although AI has been upgraded over the Years, It's still limited in what it will react to....There is no "Automatic Release" Mode for CM that I know of.... -
AI Wingmen & ECM
331Killerbee replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep.....Took two Weeks. One for SF2V. Another for SF2E....That's all Aircraft, Ground Radars and External Pods.....There's alot of them.... 331KB
