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Everything posted by GKABS
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Happy Kuwait National day 25th and Liberation day 26th.
- 7 replies
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- 11
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My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No comment !!! -
Su-35K Flanker-E EAF
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Su-35K Flanker-E EAF Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35 Flanker-E EAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.4.1 Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked Fixed Right and left main gears wobbling Added the AKU170 attachment point for the R77 missile. 1.4.0 added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun 1.3.0 Corrected Autolanding. 1.2.0 Corrected the main left landing gear roll correctly. 1.1.0 Corrected VTOL thrust vectoring control when you press ctrl+/- LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 03/06/2023 Category Su-35 -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
All 4 models uploaded with the latest update 1.4.1 just waiting for approval. -
Version 1.4.1
167 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35 Flanker-E EAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.4.1 Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked Fixed Right and left main gears wobbling Added the AKU170 attachment point for the R77 missile. 1.4.0 added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun 1.3.0 Corrected Autolanding. 1.2.0 Corrected the main left landing gear roll correctly. 1.1.0 Corrected VTOL thrust vectoring control when you press ctrl+/- LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
Strike Fighters 2 Screenshots Thread
GKABS replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Coming soon SU-35 EAF -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
New update 1.4.1 including the AKU-170 and fixing some findings reported by @alfa2 -
Version 1.4.1
275 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35K Flanker-E PLAAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
F-4C countermeasures?
GKABS replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sent -
F-4C countermeasures?
GKABS replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How about this one Links to copyrighted material - please do not post these links. -
F-4C countermeasures?
GKABS replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My be this will help https://www.f4phantom.com/docs/F4Manual-1979-T-O-1F-4E-1-Flight-Manual-USAF-Series-F-4E-Aircraft.pdf -
Yes me too but I am one of the old members lol started 1991 with flight simulator, I remember going to the PC shop and paid a lot of money for 4 MB RAM and16-bit VGA graphics card to get the game running good and I was so amazed that my dream become a reality and I can fly. lol
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What will be next ?
GKABS replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks -
What will be next ?
GKABS replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have a question how to get this information in the left center of the screen ? I know how to get the screen top info for the fps but this is new to me. -
Thank you all my friends
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Strike Fighters 2 Screenshots Thread
GKABS replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Su-35 EAF screenshot by Coupi. Coming soon 🔜 -
Su-35K Flanker-E PLAAF
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Su-35K Flanker-E PLAAF Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35K Flanker-E PLAAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 02/26/2023 Category Su-35 -
Strike Fighters 2 Screenshots Thread
GKABS replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Su-35K Flanker-E PLAAF screenshot by @Coupi -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Uploaded the next update for the Su-35 to 1.4.0 and just waiting for approval. added CanopyNodeName=Canopy to fix Canopy ejecting. added the sound file for the 30MM GSH301 gun added the gun to the "Guns" folder added specific SF2NA* naval missions for AI and controlled fighter * SF2NA must be installed Also uploaded the new Su-35K Flanker-E PLAAF -
Strike Fighters 2 Screenshots Thread
GKABS replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Su-35 screenshot by @Coupi -
Version 1.1.0
188 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: 3 Fragata Niteroi F-40 Frigate models. GK-Niteroi_F-40 <--- Helo hangar closed GK-Niteroi_F-40DO <--- Helo hangar Open GK-Niteroi_F-40NH <--- Without helideck All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist: SoundFileXXX=AAA SoundFileXXX=ShipEngine2 SoundFileXXX=ShipMovement SoundFileXXX=MissileEngine SoundFileXXX=Vickers_Gun SoundFileXXX=Trinity_Mk3 [AAA] Priority=NORMAL Looped=FALSE NumBuffers=4 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipEngine2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=2500.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipMovement] Priority=NORMAL 3DSound=TRUE DopplerEffect=False Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MissileEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Vickers_Gun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Trinity_Mk3] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update. 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file. Angelp as I have learned from his data file for Durand de la Penne model and his support. KJakker for correcting the data file. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just updated the two Su-35 models with the latest fix. next will be the Chinis Su-35 PLAAF