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GKABS

+MODDER
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Everything posted by GKABS

  1. Just completed the turret, please gentlemen if I am in any way bothering you with my work progress update, and you think it's too much let me know so I can stop posting my work progress and just stick to posting a photo of the starting project and when it's completed. let me know what you think.
  2. I was thinking of keeping it conventional missile. But you can alter the data file and make it Nuclear missile. I think. But it's too early to decide. It's all the way down on my to do list.
  3. I would add them, but I don't think they have a chance to escape before the missile take off. They'll be burned alive. lol Due to game, limitation.
  4. Okay, this is the first step to complete the new model M109A2
  5. Thank you gentlemen's for you feedback, I will be adding it to my list.
  6. Another great addition. Thank you so much.
  7. This was suggested to me by strahi, and I was wondering if we have one? he sent me this link to this post by @Steve s. therefore if someone has the model or has started one please let me know so I don't work on one. just wanted your feedback gentlemen.
  8. I have no problem making it, as there aren't so many differences between the M109 and M109A2 mostly the short barrel. I will add it to the do list after completing the M109A2 ;)
  9. Definitely, you can load any tank that has an autoloader manually. I just thought, It's amazing to actually see it in action. So I decided to share it with you.
  10. I am thinking of making the BAE System Typhoon helmet unless someone has started one.
  11. I am using photoshop cc 2019 I am happy that my company gets discounts on a lot of good software. But this is going to stop soon as I am going for retirement. lol
  12. Try using it with the PaintShopPro it may work. I tryed Gimp but didn't like the control of some of the functions and I like to keep my work under one umbrella. But if it work for you that is great.
  13. This is for members like me who use photoshop but can't open DDS files, you can download the DDS plug-in for After Effects and Photoshop then you don't need to have two software to do your work. I hope you will find this useful. just download the file and use the correct plug 32 or 64 and you put it in the Adobe Photoshop directory under \Plug-ins and you are all set.
  14. I was wondering if we have the Typhoon with a drag chute? and do we have the two-seater? If we don't, I would like to add the drag chute, but I think I need the 3d model file. So that takes me to the third question about who made the model and has the file so I can contact him.
  15. Yes, couldn't send the pilots who are under training with full armament. lol, don't want any accidents on the first flight.
  16. This time I will hold you for your promises to deliver in December.
  17. Started editing the pilot helmet to get it close enough to be like the typhoon special helmet.
  18. View File What if north Vietnam had the M-84 MBT Hello and thank you for downloading my work. https://gkabs.net What's included: What if north Vietnam had the M-84 MBT All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=PKT762 SoundFileXXX=TankEngine SoundFileXXX=TankTrack SoundFileXXX=grenade [PKT762] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [grenade] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18 3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92 compufat for making textures for North Vietnam had the M-84 Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. 1.1.0 Update Added the Koaxial PKT MG. fixed the texture and corrected some. Thanks to strahi and his update of the user list and more information about the tank. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 10/21/2021 Category Ground Object Mods
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  19. What if north Vietnam had the M-84 MBT texture repainted by @compufat uploaded
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