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Found 49 results

  1. View File [Fictional] Red Arrows Lightning F.3 BAC Lightning F.3 - Red Arrows Aerobatic Display Team This is a simple mod of the stock Lightning F.3 to create a fictional 'Red Arrows' Lightning! You must have the SF2 Expansion Pack 2 installed. Please do not download this if you do not have the Third Wire Lightnings. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the LightningF3ra folder into your Aircraft folder. 2. From the DECALS folder drag and drop the LightningF3ra folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to sundowner for uploading his superb Lightning template to Combat Ace. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - December 6th, 2023 Submitter Spinners Submitted 12/06/2023 Category What If Hangar  
  2. Version 1.0.0

    25 downloads

    BAC Lightning F.3 - Red Arrows Aerobatic Display Team This is a simple mod of the stock Lightning F.3 to create a fictional 'Red Arrows' Lightning! You must have the SF2 Expansion Pack 2 installed. Please do not download this if you do not have the Third Wire Lightnings. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the LightningF3ra folder into your Aircraft folder. 2. From the DECALS folder drag and drop the LightningF3ra folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to sundowner for uploading his superb Lightning template to Combat Ace. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - December 6th, 2023
  3. View File TW EE Lightning (All) Gunsight corrections After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are: So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53 So here they are corrected: - F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight" - F.3 fitted with "Light Fighter Sight Type 2 Mk. 2" - F.6 fitted with "Light Fighter Sight Type 2 Mk. 3" To Install simply un-pack and drop into the 'objects' folder in your main mods folder. Credit: me (dtmdragon) Submitter dtmdragon Submitted 03/23/2023 Category Jet Cockpits  
  4. Version 1.0.0

    72 downloads

    After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are: So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53 So here they are corrected: - F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight" - F.3 fitted with "Light Fighter Sight Type 2 Mk. 2" - F.6 fitted with "Light Fighter Sight Type 2 Mk. 3" To Install simply un-pack and drop into the 'objects' folder in your main mods folder. Credit: me (dtmdragon)
  5. View File [Fictional] BAC Lighting F.Mk.51 IDF/AF BAC Lightning F.Mk.51 for STRIKE FIGHTERS 2 This is a simple mod of the stock Lightning F.Mk.2 to create a fictional Lightning F.Mk.51 in service with the Israeli Air Force in the 1964-1973 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the LightningF51 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the LightningF51 folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 09/04/2020 Submitter Spinners Submitted 04/09/2020 Category What If Hangar  
  6. Version 1.0.0

    53 downloads

    BAC Lightning F.Mk.51 for STRIKE FIGHTERS 2 This is a simple mod of the stock Lightning F.Mk.2 to create a fictional Lightning F.Mk.51 in service with the Israeli Air Force in the 1964-1973 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the LightningF51 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the LightningF51 folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 09/04/2020
  7. View File SF2 F-35 USAF 65th AGRS skin This is my new USAF F-35 Aggressor skin with 65th AGRS, 57th ATG, Nellis AFB, NV markings. The paint scheme has been revealed recently and its purpose is to reflect the Chinese J-20 prototype stealth fighter. The skin was made with my latest template. I encourage you to use it with my slightly reworked F-35 which you can find here: All the credits for the aircraft model go to FastCargo and other guys involved in the project. This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License. To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information. Enjoy! Chris Submitter kblomkvist Submitted 05/29/2019 Category F-35  
  8. SF2 F-35 USAF 65th AGRS skin

    Version 1.0

    107 downloads

    This is my new USAF F-35 Aggressor skin with 65th AGRS, 57th ATG, Nellis AFB, NV markings. The paint scheme has been revealed recently and its purpose is to reflect the Chinese J-20 prototype stealth fighter. The skin was made with my latest template. I encourage you to use it with my slightly reworked F-35 which you can find here: All the credits for the aircraft model go to FastCargo and other guys involved in the project. This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License. To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information. Enjoy! Chris
  9. After the Tornado ADV was stillborn due to cost and development issues , the legendary Lightning was given new avionics & weapons and replacement cannon (Bk.27)….yeah,I know it's far fetched but I love this old bird !
  10. View File SF2 JASDF F-35A Skins This is my JASDF F-35A skin pack. It contains two skins: reallistic F-35 Rinji Hikotai plain skin and a semi-fictional one with 302 Hikotai tail markings. The skin was made with my latest template. This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License. To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information. Enjoy! Chris Submitter kblomkvist Submitted 03/07/2019 Category F-35  
  11. SF2 JASDF F-35A Skins

    Version 1.0.0

    92 downloads

    This is my JASDF F-35A skin pack. It contains two skins: reallistic F-35 Rinji Hikotai plain skin and a semi-fictional one with 302 Hikotai tail markings. The skin was made with my latest template. This skin and any other content of this mod cannot be used in any commercial project. Use it under Combatace Freeware License. To install, simply copy the contents of "to mod folder" folder into your game's mod folder. Read the Knowledge Base for more information. Enjoy! Chris
  12. View File realSKY Environment realSKY Environment January 13th, 2019 (1st Release) by Menrva >For Strike Fighters 2 games This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes: -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours. -More realistic Night colours, sky and ambient are much darker. -More atmospheric, reddish transition from Twilight to Night. -New "dark blue" High Altitude colours (fly near space with a NF-104). -Moon produces a yellowish light instead of the default purple. -Sky is "wider" much like Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable). -Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type. -Added a low number of stray clouds to Clear weather. -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug". -Combined various mods to produce a more interesting Rain Effect under Inclement weather. -Added Stary's lens flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects. -Added Cloud Layer graphics by Stary, Fubar512 and Brain32. -Reworked secondary atmospheric effects, such as contrails and wingtip vortexes. In addition, the package includes alternative environment configuration files in the Alternative Weather folder; they enable different effects for the Inclement weather. You can choose between thunderstorm (default, adapt for most terrains), snowstorm (for cold, icy terrains) and sandstorm (for hot, desert terrains). For those who wish not to change the effect globally, I highly suggest to try the included terrain-specific environment example provided for stock SF2 terrains; the default global effect is thunderstorm, while terrains with their own environment file either use sandstorm or snowstorm as appropriate. Use this as a basis to customize other terrains. By setting the Effects to Unlimited, the game makes use of a DirectX 10 post processing effect; the stock game's post processing shader generates a pointless and horrible bloom effect which excessively blinds the player during twilight transitions. By default, realSKY includes a reworked post processing shader (TWPOSTPROCESS.FX) which provides more contrast, more vignetting, minor color correction and a daytime-only bloom effect, so it's miles better than what the stock game offers. Alternative post processing tweaks are included in the Alternative Shaders folder; choose the one you wish to try (check the included screenshots for fast comparisons) and overwrite the default one in your mod's Flight folder. If you don't care about the post processing effect, you may want to set the game's Effects to High in the Options menu. >Credits (in no particular order): -Cellinsky, for his fantastic widesky mod from which I borrowed some tweaks. -Stary, for his Thunderstorm and Heavy Snowfall weather mods, and his SARCASM 2 beta mod from which I borrowed some effects. -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones). -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect. -ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics. -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package. -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods. -luk1978, for his interesting WeatherEffect package. -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect. -baffmeister, for the idea of recreating sandstorm weather effects. -tiopilotos, for suggesting improvements on other subjects. -Eagle114th, for his Improved Wingtip Vortex mod which I have reworked. -JosefK, guuruu and Coupi, for their interest and support. I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 01/13/2019 Category Environmental Mods  
  13. realSKY Environment

    Version 1.7

    3,292 downloads

    realSKY Environment January 13th, 2019 (1st Release) by Menrva >For Strike Fighters 2 games This is my sky enhancement mod. It also combines the work of many other modders, in order to provide a realistic, better looking sky. Here below a quick summary of the changes: -Tweaked sky colours, something in between Cellinsky's widesky and the stock SF2 colours. -More realistic Night colours, sky and ambient are much darker. -More atmospheric, reddish transition from Twilight to Night. -New "dark blue" High Altitude colours (fly near space with a NF-104). -Moon produces a yellowish light instead of the default purple. -Sky is "wider" much like Cellinsky's widesky mod (background horizon clouds are bigger and more noticeable). -Added beautiful cloud graphics made by Cellinsky and ShrikeHawk, tweaked for each weather type. -Added a low number of stray clouds to Clear weather. -Added noticeable clouds to Overcast weather and Inclement weather, "fixing" a known SF2 "bug". -Combined various mods to produce a more interesting Rain Effect under Inclement weather. -Added Stary's lens flare effects from the SARCASM 2 mod, in place of Cellinsky's widesky effects. -Added Cloud Layer graphics by Stary, Fubar512 and Brain32. -Reworked secondary atmospheric effects, such as contrails and wingtip vortexes. In addition, the package includes alternative environment configuration files in the Alternative Weather folder; they enable different effects for the Inclement weather. You can choose between thunderstorm (default, adapt for most terrains), snowstorm (for cold, icy terrains) and sandstorm (for hot, desert terrains). For those who wish not to change the effect globally, I highly suggest to try the included terrain-specific environment example provided for stock SF2 terrains; the default global effect is thunderstorm, while terrains with their own environment file either use sandstorm or snowstorm as appropriate. Use this as a basis to customize other terrains. By setting the Effects to Unlimited, the game makes use of a DirectX 10 post processing effect; the stock game's post processing shader generates a pointless and horrible bloom effect which excessively blinds the player during twilight transitions. By default, realSKY includes a reworked post processing shader (TWPOSTPROCESS.FX) which provides more contrast, more vignetting, minor color correction and a daytime-only bloom effect, so it's miles better than what the stock game offers. Alternative post processing tweaks are included in the Alternative Shaders folder; choose the one you wish to try (check the included screenshots for fast comparisons) and overwrite the default one in your mod's Flight folder. If you don't care about the post processing effect, you may want to set the game's Effects to High in the Options menu. >Credits (in no particular order): -Cellinsky, for his fantastic widesky mod from which I borrowed some tweaks. -Stary, for his Thunderstorm and Heavy Snowfall weather mods, and his SARCASM 2 beta mod from which I borrowed some effects. -PanamaRed, for tweaks in regards to Clouds (especially the Broken weather ones). -Fubar512 and Brain32, for their Cloud Layer Top bitmaps, which I have smoothed for a better looking effect. -ShrikeHawk, for his CloudSkins mods, from which I took the spectacular cloud graphics. -BearGryllis, for his Thunderstorm Pack With Enhanced Lightnings 2.0b package. -Orsin, for his Improved Rain Effect and Heavy Rain 0.8 mods. -luk1978, for his interesting WeatherEffect package. -ArmedLightning, for his Special FX v2.2 mod for the GTR 2 game, from which I borrowed a lens flare effect. -baffmeister, for the idea of recreating sandstorm weather effects. -tiopilotos, for suggesting improvements on other subjects. -Eagle114th, for his Improved Wingtip Vortex mod which I have reworked. -JosefK, guuruu and Coupi, for their interest and support. I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.
  14. Hello all! I am planning to rework the skin of Klavs81's F-35 to represent one of the most distinctive characteristics of this plane - the "zig-zag" lines on top of the fuselage which are RAM coatings covering the panel lines. The model available here on CA does not represent the panel lines quite correctly. I have a question for you: have you come across any high quality top-down view pictures of the F-35A? I only found something here and I would like to use such top-downs for reference: I would appreciate any help. Cheers kblomkvist
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