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DCS Modifications and Add-Ons

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    1. Su25T Splinter

      Install using Modman, uncheck the "Install in CDDS Files" box. If manually installing, drop files into the Bazar\TempTextures folder.

      125 downloads

         (0 reviews)

      0 comments

      Updated

    2. Mitch Jannsen HR - Mig29 EADF

      High-res Mig 29 EADF skin.Loman compatible. *Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files*

      567 downloads

         (1 review)

      0 comments

      Updated

    3. MIG-29A Slovakian Tiger #2

      Repaint of the default Mig-29A LockOn aircraft. This Slovakian Mig29 was done with the help of Repo. He supplied me pictures and fonts for the tail. He also taught me something about which Mig29 has no default insignia on the tail or air intakes. When installing use the Free Paint Scheme MAPO no emblem skin under Russian Aircraft. (The blue camo with Russian Federation markings).Loman compatible. *Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm don

      307 downloads

         (1 review)

      0 comments

      Updated

    4. F4 droptanks replacement

      Background:The F-4 droptanks color is taken from the standard F-4 (turkish/israeli) skin.This looks very strange and unrealistic for the grey camo of Germanys F-4.Features:- easy installation (Loman 2.0 compatible)- realistic grey droptank replacement for all Phantoms- works also with turkish and israeli camouflage- realistic grey co

      295 downloads

         (1 review)

      0 comments

      Updated

    5. A10 cockpit gauge mod

      A10 cockpit gauge color mod for lockon...LoMan compatible

      345 downloads

         (0 reviews)

      0 comments

      Updated

    6. Greb - optional soundpack v.2.0 addon

      this addon fixes micro-freeze during straffing and so onDisclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these filesNote: Pre 1.02

      177 downloads

         (0 reviews)

      0 comments

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    7. A-10A JAWS No.2 Skin


      JAWS 75-260


       

      This is one of the other schemes of the JAWS (Joint Attack Weapons System) program.


       

      For installation simply drop this in your DCSWorld\Bazar\Liveries\A-10A or A-10C folders, open the simulation and in the Payload Window, select “JAWS Skin No.2” and go fly.


       

      EricJ on the SimHQ Forums



      EricJ562 (Steam ID)



      http://www.facebook.com/EricJ56


      flanker56@hotmail.com



      I also write Military Science Fiction books, if interested you can check them out here:



      http://www.amazon.com/Eric-Johnson/e/B003NQA7QK/?_encoding=UTF8&camp=213733&creative=393193&linkCode=shr&tag=hupa08e-20&linkId=KLGFFABHB5ZLOXPS


      Eric Johnson, 2014


      35 downloads

         (2 reviews)

      0 comments

      Submitted

    8. 2/17 Cavalry Vietnam Skin Pack

      This is a collection of five skins representing the Second Squadron, 17th Cavalry Regiment, 101st Airborne Division in Vietnam (1969). The skins included represent five Troops (the cavalry name for "companies"):
      Headquarters Troop (has a guidon by the pilot's door)
      A Troop (Identified by the red band on the tail boom)
      B Troop (White band)
      C Troop (Blue Band)
      F Troop (Orange Band)

      Note: The B Troop skin in this pack is slightly different from the 2/17 B Troop skin in my Medal of Honor Skin Pack. Be sure to get that pack as well if you want even more varied skins for the 101st Airborne Division.
       
      All reference imagery was taken from
      http://vietnam-hueys.tripod.com/2-17th%20Cav%20page.htm
       
       
       
      Skinner's Philosophy:
       
      Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms, including ACUs for the door gunners. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern equipment.
       
      A note about the Crew Chiefs & Door Gunners:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation:
       
      Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army.
       
       
      Updating from Version 1.01 or earlier:
       
      DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files:
      Gunner_UH1_*.dds

      Installation Instructions:
      Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
      Optional:
      I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures.
       
      To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead.
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):

      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures (e.g. 101st door gunner) in other skins or projects as long as proper credit is provided in the readme file.
       
       
       
       
      -Home Fries

      24 downloads

         (0 reviews)

      0 comments

      Updated

    9. A-10A Peanut Scheme, 47th TFS, 91 TFG


      A-10A Peanut Scheme Barksdale, CA (Aircraft 78-552)


       

      This aircraft was painted in the “Peanut” scheme, a test pattern prior to deployment to the Persian Gulf for Desert Shield/Storm. However, the USAF decided against the scheme and left the European 1 scheme as standard. Given the various references I have I chose to depict the aircraft as such, as the serial number and pattern was more accurate rather than unit markings. Some did not have the green tips while one did, so I chose to make it more “assigned” to the 47th TFS, 917th TFG, Barksdale AFB, LA. Despite this I gave it a “used” look anyway as it added a lot of atmosphere to the aircraft.


       
      Installation: Simply unzip the folder and extract the file into your Bazar\Liveries\A-10A (or optionally the C, though the only oddity noticed is the antenna behind the cockpit, otherwise it’s identical mapping) directory and go into the simulation go to the Payload section and for the Liveries drop down menu select “47th TFS, 917th TFG” and go fly.

      44 downloads

         (1 review)

      0 comments

      Updated

    10. A10 - PinUp

      Fictional A10 skin... but sweet nevertheless

      207 downloads

         (1 review)

      0 comments

      Updated

    11. F-16 IAF

      The second skin in my frenzy of improving IAF skins in this sim.This time: An Improved F-16 of the IAF.This skin replaces my failed attempts of getting the F-14 skin better,but alas, the resolution is too small..so it's hard as heck to do it.So while i work on a phantom, enjoy this falcon.Mike.-Loman compatible. *Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files*

      438 downloads

         (1 review)

      0 comments

      Updated

    12. F15 Alert 5 LOMU

      A mission specially prepared for LOMU randomization. Fly the F-15C to intercept inbound bandits to protect Novorossijsk. LOMU is a mission randomiization utility, by Caretaker and can be ownloaded separately. LOMU missions can be re-processed many times to provide a new and unique sim experience; but don't even think about trying this mission without LOMU randomization (t will be overwhelming). Zip file includes both single and multi-player mission versions, line-up card and recon photos. Be careful out there.

      523 downloads

         (1 review)

      0 comments

      Updated

    13. Protect_Troop_Eagle! NEW N CORRECTED!

      this is the new file i created. the old had mess-ups in it sorry about that. i have corrected the mess-ups the AI's are better than before and more planes. you have awacs support,support from other contries. weapons are better suited for your mission. the mission briefing in more in detail,you have it all!! use loman to open the zip file and compatible with v1.01 n v1.02.

      360 downloads

         (1 review)

      0 comments

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    14. UH-1 USMC Marine Expeditionary Unit Skin Pack

      Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
       
      The Marine Expeditionary Unit (MEU) is a deployable, quick reaction air-ground task force of the United States Marine Corps (USMC) that includes both a battalion sized ground and support force as well as a group sized composite air component. The air assets are pulled from various stateside Marine squadrons and take on the squadron name and tail code of the medium lift squadron (formerly the CH-46 helicopter squadron, now the V-22 tiltrotor squadron), and the medium lift squadron is designated as "Reinforced" (e.g. "VMM-263 (Rein)"). Among the helicopter assets in the MEU are the UH-1N Huey (now the UH-1Y Venom) and the AH-1W Super Cobra or AH-1Z Viper, themselves taken from composite Marine Light Attack Helicopter (HMLA) squadrons.
       
      Since the HMLA assets that comprise the Light Utility/Attack portion of the MEU are "on loan" to the medium lift squadron, they tend to paint their aircraft strictly to regulation, applying the tail code and modex (side number), painting over their own squadron insignia but not taking on the insignia of their host squadron. This may make for less interesting aircraft, but it makes for very easy skinning. As a result, I was able to create tails of each Reinforced HMM/VMM squadron that has deployed in a MEU, as well as modexes 30-47 (3x and 4x are normally the modexes used for HMLA assets in a MEU with one range for the UH-1 and the other for the AH-1). All of this allows for 168 separate combinations realistically representing the UH-1s that have deployed over the past 20 years, all with a minimum of textures. This allows the mission editor to create larger scale missions with unique skins for the UH-1 while keeping the texture overhead to a minimum, and allowing for realism at the same time!
       
      Each of the Hueys in the reinforced squadrons use the proper modexes in their proper timeframes (with possible exceptions of a single isolated deployment or detachment during the timeframe), and where a reinforced squadron's UH-1 modex has shifted from 3x to 4x, a separate timeframe has been indicated in the skin name. In these instances, the skins spanning only the 1990s will feature Marines in green flightgear with all other skins featuring Marines in desert gear.
       
      The following reinforced medium lift squadrons are represented (HMM are helicopter squadrons, H/VMM indicates both HMM and VMM tiltrotor squadrons):
      HMM-161 (Rein) Greyhawks HMM-162 (Rein) Golden Eagles HMM-163 (Rein) Ridge Runners (aka Evil Eyes) HMM-164 (Rein) Knightriders H/VMM-165 (Rein) White Knights H/VMM-166 (Rein) Sea Elk H/VMM-261 (Rein) Raging Bulls HMM-262 (Rein) Flying Tigers H/VMM-263 (Rein) Thunder Eagles HMM-264 (Rein) Black Knights H/VMM-266 (Rein) Fighting Griffins HMM-268 (Rein) Red Dragons HMM-364 (Rein) Purple Foxes HMM-365 (Rein) Blue Knights

      A note about the Crew Chief & Door Gunner:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In choosing names for the texture, I opted for US servicemembers who received the Medal of Honor. CPL Jason Dunham represents the Unites States Marine Corps in these skins. The following is his Medal of Honor citation:
       
      For conspicuous gallantry and intrepidity at the risk of his life above and beyond the call of duty while serving as Rifle Squad Leader, 4th Platoon, Company K, Third Battalion, Seventh Marines (Reinforced), Regimental Combat Team 7, First Marine Division (Reinforced), on 14 April 2004. Corporal Dunham's squad was conducting a reconnaissance mission in the town of Karabilah, Iraq, when they heard rocket-propelled grenade and small arms fire erupt approximately two kilometers to the west. Corporal Dunham led his Combined Anti-Armor Team towards the engagement to provide fire support to their Battalion Commander's convoy, which had been ambushed as it was traveling to Camp Husaybah. As Corporal Dunham and his Marines advanced, they quickly began to receive enemy fire. Corporal Dunham ordered his squad to dismount their vehicles and led one of his fire teams on foot several blocks south of the ambushed convoy. Discovering seven Iraqi vehicles in a column attempting to depart, Corporal Dunham and his team stopped the vehicles to search them for weapons. As they approached the vehicles, an insurgent leaped out and attacked Corporal Dunham. Corporal Dunham wrestled the insurgent to the ground and in the ensuing struggle saw the insurgent release a grenade. Corporal Dunham immediately alerted his fellow Marines to the threat. Aware of the imminent danger and without hesitation, Corporal Dunham covered the grenade with his helmet and body, bearing the brunt of the explosion and shielding his Marines from the blast. In an ultimate and selfless act of bravery in which he was mortally wounded, he saved the lives of at least two fellow Marines. By his undaunted courage, intrepid fighting spirit, and unwavering devotion to duty, Corporal Dunham gallantly gave his life for his country, thereby reflecting great credit upon himself and upholding the highest traditions of the Marine Corps and the United States Naval Service.
       
      CPL Dunham is also the namesake of the USS Jason Dunham (DDG-109), the Marine Corps Security Force barracks in Kings Bay, GA, and Crucible stations at both MCRD Parris Island and MCRD San Diego.
       

      A Note about Autoexec.cfg:
       
      Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
       
      The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
       
      If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
       
      If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
       
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
       
       
       
      -Home Fries

      10 downloads

         (0 reviews)

      0 comments

      Updated

    15. MLRS Hunter-Killer -

      A mission involving a hunt for Russian MLRS battery. Multiple Smerch MLRS units firing at precise times and hitting military targets. The tasking is for two A-10's to go out and search within a defined geographic area (approx. 100 sq km) to locate this battery before they flatten the entire Sevastopol area.The A-10 pilots will have to visually spot the MLRS battery. More specifically they will be looking for the smoke trails and dust of a MLRS launch. These launches are visible from many km away and this particular Russian MLRS battery commander seems to favor Salvo's that last approx 10 minutes. :)The sun is just setting in this evening mission. You and your wingman will be carrying Mavericks, Mk20 and Mk82 bombs as well as Suu-25 flare dispenser.The flare dispenser has LUU-2 high-intensity illumination flares, which can be used to illuminate the target area. The LUU-2 is housed in a pod and is deployed by ejection. The mechanism has a timer on it that deploys the parachute and ignites the flare candle. The Flares have a burn time of approximately 5 minutes while suspended from a parachute and they will turn night into day. This is my first attempt at a LOMAC mission. Give it a try. Let me know what you think. Slamo

      552 downloads

         (0 reviews)

      0 comments

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    16. F-4 Phantom German Airforce static aircraft

      F-4 Phantom German Airforce static aircraftBackground:This skin replaces the standard turkish/israeli F-4 Phantom skin with an improved german Phantom skin and lets you add static german Phantoms.Features:- easy installation (Loman 2.0 compatible)- possibility to add static german Phantoms to your airfield (turkish and israeli camouflage will be disabled)

      400 downloads

         (1 review)

      0 comments

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    17. MIG-29A Tiger - Slovakian airshow skin

      Grey/blue Slovakian airshow skinLoman compatibleDisclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

      569 downloads

         (0 reviews)

      0 comments

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    18. Saving Evpatorija 5-mission pak

      MISSION : PRE-CRISIS EVPATORIJAWith a severe crisis building up in the northern Crimea region, NATO forces have been asked for support in the southern region of Saki, Simferopol and Sevastopol.NATO agrees and comes to help, organizing a major transport and airlift campaign, which will emphasize NATO's strong position against a possible invasion from the North.While undergoing political talks between the adverse coalitions do not lead to optimistic hopes, both sides are fortifying their military positions.This morning, reports are flowing in about heavy infantry and armor preparations in the city of Kirovskoe. NATO's presence in the region is still marginal, with smaller units of F16s , F15s, A10s and Apache helicopters flying double shifts in order to secure the region, until further troops and materials arrive. First NATO coalition armor and artillery troops are moving to Evpatorija, which at the very moment is sparsely defended by resistance infantry and light armor troops.The F16s squadron will try to soften the AAA/SAM threat with the stand-off HARMS. Two A10 Thunderbolts are dispatched for the destruction of the armor column. 4 AH-64A gunships will take care of any infantry and tank columns remnants.

      512 downloads

         (0 reviews)

      0 comments

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    19. Ironhands In Air refuleing track with voice-over ver. 1.01

      The popular refueling track with voice-overs from IronhandNEW VERSION!: Compatible with Lomac V,1.01Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

      472 downloads

         (0 reviews)

      0 comments

      Updated

    20. Eastern Strait Airlift pt4

      the beach invision was the worst fighting since the compaign begain. the usa and it's allies and the russian allies have both tooken heavy loses!! READ THE MISSION BRIEF TO COMPLETE YOUR MISSION!. V.1.01 n V.1.02. you know the rest!

      256 downloads

         (1 review)

      0 comments

      Submitted

    21. Nav lights mod

      this mod will change the Nav lights on all of lockons aircraft ecept the F15 (seperate DL)to a realistic look......LoMan compatible

      566 downloads

         (0 reviews)

      0 comments

      Updated

    22. Optimized Terrain for FC2

      SIMMOD's LockOn Reloaded summer terrain is a beautiful addon for LOMAC. Grandsurf and Rocky are responsible for giving me the inspiration to modify the rest of the terrain in LOMAC. I've included Reloaded in this package, it's
      been optimized as well. Thanks for Grandsurf and Rocky for allowing me to use some of their textures. I wanted there to be some commonality between my terrain and Reloaded. You can visit SIMMOD at www.sim-mod.com
       
      I hope you enjoy this terrain pack.
       
      This pack replaces all the original terrain files.
       
      It will not show "Installed in CDDS" in ModMan because they're CDDS
      files to start with. Install using the newest version of Modman
       
      ----ruggbutt-->

      95 downloads

         (0 reviews)

      0 comments

      Submitted

    23. Moonless skies/moonless reflections Mod

      For those who don't want any moon in the sky, during missions.

      227 downloads

         (0 reviews)

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    24. UH-1 Medal of Honor Skin Pack

      This is a collection of six skins representing Five units in the Vietnam War. Each skin represents an airframe on which one of the crewmembers was awarded the Medal of Honor.
       
      The skins included are:
      US Army 82nd Medical Detachment (Air Ambulance)
      US Army 2/17th Cavalry, 101st Airborne Division
      US Army 173rd Assault Helicopter Company, 1st Aviation Regiment
      US Army 229th Aviation Battalion, 1st Cavalry Division (#775)
      US Army 229th Aviation Battalion, 1st Cavalry Division (#888)
      USMC Marine Observation Squadron Six (VMO-6)

      I have added the names and ranks (at the time) of the pilots and co-pilots of these airframes at the time of the action. While I have attempted to be as accurate as these gentlemen deserve, I may have made some incorrect assumptions (this is especially true about the co-pilots, who are not as easily found in the public record). Likewise, I was unable to accurately represent GySgt Leroy Poulson and LCpl John Phelps of VMO-6, as the door gunner textures do not support it. If you see any inaccuracies, please let me know so that I may correct them.
       
      All reference imagery and much of the research was taken from
      http://vietnam-hueys... Honor page.htm
       
       
       
      The Airframes and the Medal of Honor Recipients:
       
      82nd Medical Detachment (Air Ambulance)
      CW3 Michael Novosel - October 2, 1969
       
      CW3 Michael Novosel was pilot-in-command of of a UH-1H med evac Huey with the 82nd Medical Detachment in 1969. On October 2, he went to the assistance of a group of wounded South Vietnamese soldiers that were pinned down by an enemy force concealed in a series of bunkers. Flying without any gunship cover, he made repeated runs against heavy enemy fire to pick up the wounded. Near the end of the action, he spotted a wounded ARVN soldier near an enemy bunker. He maneuvered the ship near the wounded man and a crewman reached down to grab and lift the wounded soldier into the aircraft. During the maneuver the aircraft was hit by enemy fire and CW3 Novosel was wounded. In all, Michael Novosel and his crew made 15 extractions in the face of enemy fire, saving 29 wounded South Vietnamese soldiers. He was awarded the Medal of Honor in 1971.
       
       
       
      2/17th Cavalry, 101st Airborne Division
      Sp4 Joseph G. LaPointe - June 2, 1969
       
      Sp4 Joseph "Guy" LaPointe was a medic with Headquarters Troop, 2nd Squadron, 17th Cavalry. On June 2, 1969, he was just one day from going on leave to meet his wife and new son. However, SP4 LaPointe volunteered for a mission that day because his replacement was a new guy without any field experience. The patrol landed on the top of Hill 376, near the famous "Hamburger Hill" battle site. Sweeping away from the hilltop LZ, the point man walked into a fire zone from concealed enemy bunkers. Two more men were quickly wounded and "Doc" LaPointe moved forward to aid his wounded buddies. He put himself between the enemy bunkers and the wounded, and began working on the wounded. He was soon hit by enemy fire, but ignoring his own wounds he continued to shield his buddies while tending their wounds. He was hit by a second burst of fire and knocked away from his friends. He crawled back to the wounded again and once more shielded them from enemy fire while resuming his aid. This time an enemy grenade landed among the group, mortally wounding them all, including Doc LaPointe. He was awarded the Medal of Honor posthumously on December 16, 1971.
       
       
       
      173rd Assault Helicopter Company, 1st Aviation Regiment
      PFC Gary Wetzel - January 8, 1968
       
      PFC (later Sp4c) Gary Wetzel was a door gunner on "Robin Hood 866" in January, 1968. He was nearing the end of his second tour when his helicopter was hit by an enemy RPG rocket while landing in a hot LZ with an insertion team. The grounded helicopter was hit repeatedly by enemy fire and the pilot, Bill Dismukes, was wounded. As PFC Wetzel went to the assistance of his pilot, another enemy rocket impacted the ship just behind the pilot's seat. Wetzel was blown out of the helicopter, suffering severe wounds to his right arm, chest and legs, and his left arm was almost severed from his body - hanging only by a flap of skin. In spite of his multiple wounds, Wetzel climbed back into the damaged ship and took an enemy automatic weapon position under fire with his door gun. The enemy gun had the American troops pinned and Wetzel was able to destroy it with his fire. Wetzel then tried to go to the aid of his pilot again, but passed out from loss of blood. When he regained consciousness, his crew chief was dragging the wounded pilot to the shelter of a nearby dike. Wetzel crawled over and attempted to help the crew chief move the pilot to safety, but passed out a second time. After he and the other survivors were rescued, Wetzel's left arm was amputated and he spent five months in military hospitals recovering from his injuries and infections. Gary Wetzel was awarded the Medal of Honor on November 19, 1968.
       
       
       
      229th Aviation Battalion, 1st Cavalry Division (#775)
      Captain Ed Freeman - November 14, 1965
       
      Captain Ed Freeman served as Second-in-command of A Company, 229th Aviation Battalion in 1965-66. On November 14, 1965, he flew in support of LTC Hal Moore and the 1/7th Cavalry fighting against three battalions of NVA at LZ X-Ray in the Ia Drang Valley. Captain Freeman flew 14 missions into the face of enemy fire over the course of the first day to deliver much needed ammo and water, and to evacuate wounded soldiers. He was eventually awarded the Medal of Honor for his actions at LZ X-Ray on July 16, 2001.
       
       
       
      US Army 229th Aviation Battalion, 1st Cavalry Division (#888)
      Major Bruce Crandall - November 14, 1965
       
      Major Bruce Crandall was commander of A Company, 229th Aviation Battalion, on November 14, 1965 at LZ X-Ray. With Captain Freeman's ship following him, Major Crandall flew 14 mission into the hot LZ , taking intense enemy fire to deliver supplies and evacuate wounded from the battle. As his ship was damaged by enemy fire (his crew chief was also wounded on one flight), Major Crandall was forced to switch to another aircraft. He flew a total of three different ships in his effort to support the troops at LZ X-Ray. Major Crandall was finally awarded the Medal of Honor on February 26, 2007.
       
       
       
      USMC Marine Observation Squadron Six (VMO-6)
      Captain Stephen Pless, USMC - August 19, 1967
       
      On the afternoon of August 19, 1967, Captain Steve Pless and his crew were flying medevac escort near Quang Ngai (south of Chu Lai in I Corps). On the way to a pick-up of wounded ROK Marines, they heard an emergency call on the "Guard" channel from a transport helicopter. It had set down to make repairs on the beach, and was attacked by a large number of VC. Four Americans had been left on the ground when the ship took off, and they were being overrun by the enemy. Determining that the H-34 they were escorting could make the initial medevac pick-up without their support, Pless and his crew decided to respond to the emergency call. As they approached the site they could see the enemy beating and hacking at the four American prisoners. Pless took his gunship into a gun and rocket run, targeting a large group of VC in the clearing. Driving the enemy off with his gun run, Pless landed between the Americans and the enemy. Gunnery Sergeant Poulson jumped out and ran to support the single American still capable of walking. Putting the American on board the aircraft, Poulson, followed by the copilot and other crewman raced to help the other Americans. Determining one of the Americans to be dead, the three crewman began carrying the two injured Americans toward their Huey. At this point the VC attacked and tried to overrun the crew and helicopter. Pulling out their side arms, the crew alternately dragged the injured Americans and fired at oncoming VC. Some of the enemy came within a few feet of their Huey while they were loading the injured aboard. When all were aboard, Pless applied power to his grossly overloaded Huey and took off over the water. The skids of the ship touched the water four times before he finally got the aircraft to gain altitude. Pless jetisoned his rocket pods and ordered the crew to throw out all unnecessary items from the cabin. They landed the injured at Chu Lai First hospital and returned to their base at Ky Ha. The next day Pless and his crew learned that 20 VC dead had been found on the beach with evidence of many more enemy casualties being dragged off. Captain Pless was promoted to Major in September, 1967, and was awarded the Medal of Honor on January 19, 1969. The rest of his crew, Captain Rupert Fairfield, GySgt Leroy Poulson and LCpl John Phelps were all awarded the Navy Cross.
       
       
       
      Skinner's Philosophy:
       
      Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects.
       
       
      A note about the Crew Chiefs & Door Gunners:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In the case of the VMO-6 skin, since I have the names of all crewmembers, I opted to put GySGt Poulson on the nametag. This is the result of a coin flip and should not be considered a slight to LCpl Phelps, who was awarded the Navy Cross as well as GySgt Poulson.
       
      In choosing names for the other textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins.
       
      Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army.
       
      Updating from Earlier Versions:
      Version 1.21 or earlier:
      Remove the folder "Army 101AD_LaPointe" prior to installation.
       
      Version 1.02 or earlier:
      DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files:
      Gunner_UH1_*.dds
      Pilot_UH1_USMC.dds

      Installation:
      Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
      Optional:
      I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. Additionally, I included a 1st Cavalry patch that blocks the alpha channel for the First Sergeant rank, which removes sleeve rank insignia from the gunners' flightsuits (enlisted folks in the US services don't wear rank insignia on flightsuits).
       
      To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead.
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):

      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures (e.g. USMC door gunner) in other skins or projects as long as proper credit is provided in the readme file.
       
       
      -Home Fries

      36 downloads

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    25. SA342 USMC HMLA-167 "Warriors" Skin Pack

      Marine Light Helicopter Squadron (HML) 167 was commissioned in April 1968 in Vietnam, and flew the UH-1E in combat operations until June 1971, where it was the last Marine helicopter squadron in Vietnam. Of note, HML-167 was the first unit to drop a bomb from a helicopter, accomplished with the use of the Helicopter Trap Weapon (HTW). In June 1971, HML-167 returned stateside to MCAS New River, North Carolina, as part of the 2nd Marine Air Wing.
       
      In 1972, HML-167 received the UH-1N Twin Huey, which it would fly until 2012 when the UH-1N was replaced by the UH-1Y Venom. In 1984, HML-167 received its first AH-1T Cobras and became a composite squadron of Cobras and Hueys. HML-167 was redesignated Marine Light Attack Helicopter Squadron (HMLA) 167 in April 1986, and as such designated as a permanent composite squadron of both Cobras and Hueys. HMLA-167 began upgrading to the AH-1W Super Cobra in late 1989.
       
      Today the HMLA-167 "Warriors" fly the UH-1Y Venom and the AH-1W Super Cobra.
      This is a fictional skin pack of SA342L/M/Mistral Gazelles with HMLA-167 markings. Each SA342 variant has five different BuNos (USN/USMC serial numbers) allowing you to create packages of different aircraft. You still provide your own two digit MODEX (side number) in the mission editor. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. This skin pack is intended to satisfy one's "cobra itch" until the AH-1 is released.
       
      Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
       
       
       
      For Compact Installations - A Note About Autoexec.cfg:
       
      Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
       
      The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
       
      If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
       
      If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
       

      For Traditional Installations:
       
      If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
       
       
       
      Special thanks to Upuaut for his templates that were used to create the flightsuit torso and legs.
      You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
       
      -Home Fries

      19 downloads

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      Updated

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