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  1. Snowy Norway v1.2

    :yes: Hello Everyone,
     
    Here is the latest version of my SnowyNorway map. Having found the way to add easily a lot of trees with the TE
    I have decide to add a bit life to this Map.
     
    Readme.txt
     
    SnowyNorway terrain for SFP1 by S.Ansons
    v1.2 February 19th, 2009
     
    1.2 Release :
    Resmooth a bit the Height file (HFD).
    Add Trees and small lakes to the Map using new tiles : forestlake.tga (small lake in the middle of a forest),
    frfarm2lake25.tga, frfarm2lake50.tga, frfarm2lake75.tga.
    Add transition tiles to the towns (Thanks to CA_Stary) and replace all mosquees by churches
    use high res. waternormal.bmp.
     
    Credits : Thanks for CA_STARY, Jan TUMA, The Wrench, Polak, TK and CA Community for the new trees, tiles, HighRes waternormal.bmp and the game !
    SnowyNorway_data.ini has been updated to have no shimmering water and to allow all trees to be rendered once in game.
    Small flickering of the far trees has been fixed using CA_Stary
    Tip (Set MIPMAP to TRUE in SnowyNorway_data.ini)
     
    Have fun !
     
    S.Ansons

    2,206 downloads

       (2 reviews)

    0 comments

    Submitted

  2. Deutschland terrain version 1.1 (Germany for SF1)

    DEUTSCHLAND TERRAIN (Germany)
    =====================
     
    Deutschland terrain is made for SFP1, but will also work with Wings over Vietnam or Wings over Europe.
    It represents Germany in the time of the cold war.
    The most of Germany is done, only the Ruhrgebiet and Bavaria are still terra incognita.
     
    ++++++++++++++++++++++++++++++++++++++++
     
     
    This is a update to fixe some problems and include a few new features.
    I also included a little Campaign written for Deutschland terrain.
     
    Version 1.1 17. Dezember 2006
     
    new features:
    - west german farmland got smaler fields
    - the borderline between the two Germanies is now included
    -Campaign Octoberrevolution 1956 is modified, replaced F-84G with F-80
    - Sea tiles reworked, so that the water effect of moving waves will work now.
    - 289 target areas now (248 in version 1.01)
    - Castles
    -some west german Powerplants
    -some west german Bridges
    - tiling of Thuringia and south Saxonia changed.
    - tiling of Dollard region (Emden) changed
     
    +++++++++++++++++++++++++++++++++++++++++++++
    Campaign Oktoberaufstand 1956/Octoberrevolution 1956
     
    It is a fictional campaign based on the idea, what could had been happen if the revolution in Hungary 1956 would have found a replica in East Germany.
    To fly this campaign you need following additional planes:
    * F-86F
    * F-84F
    * F-80
    * MiG-15bis
     
    used standard planes are MiG-17F,B-57 and IL-28
     
    You can fly the F-86F for the Bundesluftwaffe or the MiG-15bis for the LSK/LV.
     
     
    ******************************************
    Finally i want to say thank you to all who supported the making of Deutschland terrain. Thanks to Polak for the Pontons, Darreck for the Coolingtowers, Enrico for the Castle Pfalzgrafenstein, Capun for the parked planes and so on and so on and so on. And of course a very big thank you to TK, the great guy who stands behind SFP1, WOV and WOE.
     
    ++++++++++++++++++++++++++++++++++++++
     
    Deutschland terrain is freeware.
     
    If you find bugs please post them in StrikeFighters section of SimHQ.com forum or Combatace.com forum.
     
    +++++++++++++++++++++++++++++++++++++
    Hope you enjoy it.
     
    Michael (Gepard)

    2,202 downloads

       (3 reviews)

    0 comments

    Updated

  3. Alternative Height Map for WOE GermanyCE Terrain - beta 0.2

    Alternative Height Map for WOE GermanyCE Terrain - beta 0.2
     
    created by Jan Tuma ("Honza")
     
     
    Version beta - 23/11/2008
    Version beta 0.2 - 24/11/2008 - UPDATED -flattened airfields
     
     
     
    Is not that 100% realistic, but looks it better.
    Height data was convert from DEM file (hight scale incresed to 140% ).
     
    Tested only Bohemian basin, else may be some mistakes. Modified landscape of Prague. Is no longer pancake, but realistically broken. Like test modified also Krkonose-mountains and Broumov-highlands (added typical inktable mountains).
     
     
     
     
     
    Installation:
     
    Un-ZiP "GERMANYCE.HFD" file into terrain folder(X:\....\Wings Over Europe\Terrain\GermanyCE) of your Wings Over Europe installation.

    2,130 downloads

       (2 reviews)

    0 comments

    Updated

  4. Major Lee's DBS Bering Straits Terrain

    This is Major Lee's Bering Straits terrain that was posted at his site before it went down. People have been asking me for this terrain. So I've decided to post it for everyone to have fun with. Any of the terrain.cat files from SFP1, WOV, WOE or WOI seem to work equally well, though the terrain was originally set up for Strike Fighters. You'll either have to add that cat file into the terrain folder or point to it in the terrain's ini file.

    2,061 downloads

       (6 reviews)

    0 comments

    Submitted

  5. Southern California - Ver 2.0

    Southern California Terrain Ver.2 for SF/WoV/WoE -and possibly FE, WoI and SF2
     
    This terrain mod is designed to COMPLETLY replace the version I released in 2008; however, you will probably need some of the Ground Objects included in that pak.
     
    This semi-fictional terrain represents the Southern California region, along with parts of Nevada, Northern California, Arizona, Baja Mexico and various and sundry parts in between. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. As close as I can, I've tried to match the actual positions of cities, air bases, etc, and used their actual names. Considering that I live in Los Angeles, and have been to a LOT of the places depicted.... This is a very heavily populated map, a heavily defended map, with all kinds of eye candy, plus LOTS of "Easter Eggs". A repainted version of airfield 3 (the dirt strip) is also included; ala Fubar's version, it's been paved over.
     
    I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance". It is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis.
     
    It is based on USAFMTL's SCal map from his Top Gun mod from several looong years ago.
     
    This package contain just about everything you'll need, from new inis, HFD & TFD, tiles -including a whole bunch of new ones, and their associated TODs- LOTS of new fixed terrain objects (destroyed buildings of all flavors).
     
    It has been -almost- completly rebuilt, with the creation of briefing, movement, a completely NEW targets and types ins, and upgrading the data ini to the latest standards. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users", below, if you're using an unpatched version(s) of the games.
     
    It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.
     
    It has been tested in SF, WoE and WoV. It should work in FE & WoI with the correct cat pointer -- this has NOT been tested, however. It should also work in SF2, as long as you adjust the cat pointer lines in the main ini.
     
    As to be expected, there's a pretty detaile readme enclosed -- so read it first after unzipping and before installing. Vital instructions, and so forth and so on inside that'll make things a bit easier for you.
     
    Happy Landings!
    Wrench
    kevin stein

    2,057 downloads

       (4 reviews)

    3 comments

    Updated

  6. Battle of Britain terrain version 1.4

    Version 1.4
     
    After a long periode of silence i thought, that BoB terrain was dead. BoB was forgotten. But then i found the BoB Campaign at www.combatace.com and it was a great campaign for my forgotten terrain. Then the campaign builders contacted me and this was the kickstart for me to improve BoB terrain again.
    - I updated some terraintiles. Mostly the cities, the villages and the airfields.
    -Then i invested some time in making target areas in France. You find now industrial targets in Paris and other french towns. Some new airfields i added and i made the Port of Brest.
    - The Convoys are made by Steven for his BoB Campaign. I added them in my terrain too, after a very small modification.
    - there are now 229 target areas, this are 65 more as in Version 1.3.
    - german fighter bases (Fliegerhorst) also got a new face.
     
    I tested the terrain as intensive as i could and found no bugs. If you find bugs, then please contact me via PM at SIMHQ Forum or at COMBATACE Forum.
     
    Finally i want to say thank you to all guys who supported me in building this terrain with files and hints.

    2,023 downloads

       (6 reviews)

    0 comments

    Updated

  7. Major Lee's Himalaya terrain

    This is Major Lee's Himulaya Mountain Terrain mod. To install, unzip the file. Then add a terrain.cat file from your game to the newly created Himalaya folder, renaming the cat file to himalaya.cat. Then place the himalaya folder in your game's Terrain folder. You should be good to go. This is Major Lee's work, saved from his site before it crashed. Please don't credit me with any of it.

    1,969 downloads

       (3 reviews)

    1 comment

    Submitted

  8. Suez Terrain

    This is the terrain of Israel, and its neighbour contries in the borders of 1949 to 1967. it is intended for Campaigns or single missions in the time between Suez Crisis and 6 days war.

    1,910 downloads

       (4 reviews)

    0 comments

    Updated

  9. Persian Gulf Terrain

    Persian Gulf Terrain -------------- Beta 0.5--------------------------
    *****************************************************
     
    This terrain is written for SFP1, but should work properly with WOI,WOV and WOE.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    This terrain covers the most parts of the Persian Gulf from Strait of Hormuz to the oil fields of Bandar e Khomeni. It includes the coastal region of the Iran, the United Arab Emirates, Bahrain, Qatar and the coastal region of Saudi Arabia. Kuwait and Iraq are NOT included in this terrain, because an other terrain (Desert Storm) is already covering this area.
    At the moment Bahrain, Qatar, Saudi Arabia and the western part of Iran are ready for action in this terrain. Ground combat you will see on iranian soil, mostly in the Busher area.
    At the UAE and the eastern part of Iran only airfields are operational, no other targets. This will come with the next update.
    The tiles of the street network are only placeholders. I'm not satisfied with them. They will also replaced.
    There are some other issues which still have to be done. Dont forget. Its a beta release at the moment.
     
    Improvments of Beta 0.5
    1. 312 target areas instead 175 in Beta 0.1
    2. Iran is nearly finished. Rivers, towns, villages, bridges, some factories, ports, oil fields, Scud launchers, coastal defence missile launchers are set on the map. A SAM network around Bandar Abbas in the southeast of Iran ist installed now
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your StrikeFighters/terrain folder.
    Put folder Silkworm into your objects/groundobjects folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and WOE?
     
    For WOI open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For WOE open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\GermanyCE\GermanyCE.cat
     
    Then you must download a tileset which is made for SFP1 desert terrain and install into the Perischer Golf folder. Be aware, that there are 19 new tiles, so that your terrain could be look something strange.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped me to create the PG terrain, and made the new ground objects like cars, fireengine, floodlights, run- and taxiways ...
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    22 Januar 2011

    1,878 downloads

       (5 reviews)

    3 comments

    Updated

  10. Major Lee's American Northwest Jungle terrain

    Here is Major Lee's ANW green terrain. I've set this up to be a stand alone terrain also. To install, unzip the file and copy a terrain.cat file into the newly created ANWgreen folder, renaming the cat file to ANWgreen.cat. Then place the ANWgreen folder in your Terrain folder. You should be good to go. Again, please don't credit me with any of this, the terrain is ALL Major Lee's work.
     
    I've been having problems uploading files to CombatAce for some reason, they keep crapping out on my. If you don't see a screenshot with my uploads, that's a good indication it's a bad upload. Hopefully CA will get this problem figured out, in the meantime I'll keep trying to get them posted.

    1,717 downloads

       (2 reviews)

    1 comment

    Submitted

  11. Norway v1.2 for SFP1

    Hello everyone !
     
    Here is an updated version of my fictionous Norway Terrain. Lot of Trees added ! I hope you will like it !
     
    Readme :
     
    Norway terrain for SFP1 by S.Ansons
    v1.2 February 15th, 2009
     
    1.2 Release : Add Trees to the Map and new tiles : bergwaldlake.tga (small lake in the middle of a forest),
    cowfield.bmp (to have some cows on a farm tile), use high res. waternormal.bmp. Small target's misplacement have been fixed too.
    Credits : Thanks for CA_STARY, Jan TUMA, The Wrench, Polak, TK and CA Community for the new trees, HighRes waternormal.bmp and the game !
    Norway_data.ini has been updated to have no shimmering water and to allow all trees to be rendered once in game.
     
    Have fun !
     
    S.Ansons

    1,675 downloads

       (2 reviews)

    0 comments

    Submitted

  12. Kamchatka Peninsula v 1.0

    Kamchatka Peninsula
     
    Summer Terrain
     
    v1.0
     
    by Baltika
     
    For Wings Over Europe October 2008 Patch
     
     
    This is my first full-fledged terrain mod. It includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
     
    The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
     
    All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
     
    This is a target-rich, fictionalised version of the Russian Far East. There are many installations and industrial zones in the Kamchatka Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is intended as a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
     
    Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
     
     
     
    INSTALLATION:-
     
    Simply unzip and drop the "KAMCHATKA" folder into your Wings over Europe/Terrain folder.
     
    It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
     
     
    REQUIRED FILES:-
     
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
    INCLUDED FILES:-
     
    Core tileset by Deuces. Additional transition tiles by Baltika.
     
    Forests and Farms mod by Stary, extended to cover additional tiles.
     
    Doppler Radar Dome by grumpapotamus
    I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
     
    WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
    Thanks to the original creator.
     
     
    Special thanks to Gepard for his TE tutorials, without which this mod would not exist.
     
    Thanks also to The Wrench for leading the way in terrain target placement - the hard way!
     
     
     
    As ever, feedback, comments, bug-reports and general griping are most welcome.
     
    Tally-Ho!
     
    Baltika
     
    February 2010

    1,632 downloads

       (1 review)

    9 comments

    Updated

  13. Modern Darwin/Timor


    Modern Darwin Terrain Ver 2.0



    for SF/SFG/WoV/WoE & SF2/SF2:V/SF2:E


     

    UPDATED to Version 2.0 6/11/09


     
    This is a rebuild of MY rebuild of Edward's WW2 Pacific Theatre map of Northern Australia, Timor, and parts of Indonesia. This moves it up into modern-ish times; the operational time frame I've designed it for is apporximately 1950-2050. Modern place names have been used were needed (and discoverable!). It has been extensively updated for Post-08 Patch Level installs for the Classic Series ™ {herein after to be known as "TOS"}, and is usable in the New Series {herein after to be known as "NextGen"}.
     
    The Update is designed to COMPLETLY replace the earlier version I'd released some years ago, and is a COMPLETE terrain with just about everything needed for installation.
     
    It has been extensively re-tiled, with the addition of MANY parts from the WoV "GreenHell" ™ mod by Brain32 & CA_Stary, while still using ONLY the original stock tiles (in other words, TODs for the jungle/paddy/grass. City TODs are still the stock ones, due to target placements within the cities) . The target areas have been 'cleaned up' and enhanced, including some that are of a 'fictional nature' to enchance gameplay. The movement ini has had some additions for CAS missions on Timor., The data ini has also been brought up to present (post-08) standards, with all effects activated. For mission and campaign builder, 2 Friendly Carrier stations have been added.
     
    I've included several new ground objects, mostly to replace some that have gone missing from General Usage ™. Included are 1 new destroyer, 2 1/2 aircraft carriers, and some other things. (I say 2 1/2 carriers, as one, HMAS Australia, is just ini edits to create a "What If..." for the RAN). There's also quite a few surprises ... so keep a sharp eye out, especially when flying near coastlines/ports at night ...
     
    *NextGen users take note -- you =MAY= be making data ini adjustementst for use in SF2/SF2:V/SF2:E. I've experienced NO anomalies during testing. Your mileage may vary*
     
    **SF/SFG/SF2 Only users take note: you will be missing 2 of the naval vessels; the SumnerFRAM2 destroyer and the SCB-125 Essex class aircraft carrier. You will have to import the various and sundry bits from WoV or Post-08 Patch WoE. Or find "other alternatives". Or switch to WoE/WoV as your main gaming install.
     
    It is also suggested (read: REQUIRED!!) you have the latest weapons pak installed for the various guns, SAMs, and whathaveyous. This is mostly for the ships, and air defense units --this is MOST critical for NextGen SF2 series users!!!! Any additional Ground Objects you can get your hands on, is also HIGHLY reccomended!! (Pasko's SAMs and Vehicles Pak, Kesselbruts Zil Trucks, you get the idea...)
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It is also HIGHLY reccomended you read this document ALL the way through to get an understanding of what's to be accomplished, and how to do it.
     
    Happy Landings!!
    Wrench
    Kevin Stein
     
    ps: yes, I've reused the same screenie. Just too lazy to take/make a new one

    1,582 downloads

       (2 reviews)

    3 comments

    Updated

  14. Afghanistan terrain Beta 0.6

    Afghanistan Terrain Beta 0.6
    ========================
     
    I.
    AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs.
     
    ***************************************
    II.
    From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
    This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
     
    *****************************************
    III.
     
    Afghanistan terrain is a Beta, so far, that not the entire land is covered at the moment. Finished, or nearly finished is the area around Kabul, Bagram, Jalalabad, Kunduz and Mazar i Sharif. This area is now completly tiled and the target areas are set.
    So you can fly and fight along the Jala Road and surrounding mountains and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
     
    - number of set target areas: -90
    - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
    -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
     
    -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
    So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
    You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
    -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
     
    *******************************************
    IV.
    INSTALLATION:
     
    -Unzip the file into your Wings over Israel
     
    Thats it!
     
    If you want then you can place mainscreen.bmp into your menu folder.
     
     
    ******************************************
    V. Credits
    At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
    I want to say thank you to _____ for the Taliban Dushka and the Toyota Hillux. And i want to say thank you to Capun for the permission to use his Mi-8 and Mi-24 as shot down heli ground objects.
     
    *******************************************
     
    VI.
    Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    Sharing of Groundobjects which are part of this package needs the permission of their makers.
     
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    *****************************************
    VII.
    Hope you enjoy it. Good Hunting along the Jalalabad road!
     
    Michael (Gepard)
     
    ============================================
     
    VIII.
    Made in Germany
    April 2009
     
    ============================================

    1,505 downloads

       (1 review)

    2 comments

    Updated

  15. India terrain v1.0 for SFP1

    :yes: This is a terrain for India (actually the area near Burma, Nepal,China, India)
    The terrain uses Polak's texture set thus the terrain is a bit fictional.

    1,478 downloads

       (1 review)

    1 comment

    Submitted

  16. American SouthWest - Ver 2.0

    American SouthWest Terrain, Version 2.0 for SF/WoE/ WoV and probably WoI, FE and SF2
     
    This is a complete rebuild of the terrain originaly released in Feb 2008. It has been completely retiled, and has had a MAJOR upgrade in the targetization. It is designed to COMPLETELY replace that original version. It has been fully updated to use in the post-patch world.
     
    This semi-fictional terrain represents Southern Texas and part of Northeastern Mexico (Tampilas/Monterrey) region, along with part of the western Gulf of Mexico. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance"; it is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis.
     
    This is a COMPLETE package, with everything needed to just unzip, install, and fly over. All the tiles are included, including several (ie: MOST) repainted to a more 'lush' version. All new TODs have been created, so you'll see lots of trees and small buildings, including the 'skyscrapers' from Polak's city tod. Almost all the original Desert tiles have been repainted to more closely represent the semi-tropical/minimally arid region of the Texas Gulf Coast. Several rivers have been added, and they, for the most part, follow their Real Life ™ courses across the region. The "look" of the terrain should be something between the stock 'Desert' and the overly green of say, Deuces Euro Repaint and/or the GermanyCE terrain. In other words, semi-arid, but with plenty of growing things.
     
    It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.
     
    It has been tested in SF, WoE and WoV, post 9/08 & 10/08 patch levels.. It should work in FE & WoI (also post Expansion Pak and Post Patch) with the correct cat pointer -- this has NOT been tested, however. It should also work in SF2, as long as you adjust the cat pointer lines in the main ini. Pre-patch users may have some issues due to the new way the Game Engine ™ reads/creates height field measurments. Enough data exists in the CA forums for find the anwsers on how to fix it, if needed.
     
    As you've all come to expect, there's a HIGHLY detailed readme with all the "data and materials" necessary to get you up and running. I'd suggest reading it first, after unzipping to a temp folder somewhere
     
    Happy Landings!
    Wrench
    kevin stein

    1,453 downloads

       (3 reviews)

    2 comments

    Updated

  17. WoI IsraelME Targets Enhancement Pak

    IsrealME Terrain Upgrade for WoI
     
    This is an expansion of WoI's stock "lsrealME" map, with the addition of Isreali Air Defense units. I've added them in what I believe to be a sensible, logical manner, defending large cities, airbase, factories & POL depots, army bases, and generaly trying to give the civilian population some kind of protection. I've also made sure the Isreali airfields have a "ActiveYear=0" for all their AAA positions; as the game will usually fill them with the nearly useless M-55 Quad 50. Adding other AA units is reccomended :yes::) See next paragraph....
     
    It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. See "Items You'll Want to Get" below. I've also included several things from it, just because I like having these objects around in-game, as some a set to be used on the map (parked vehicles and such). There is even a new vehicle, the Tiran 4/5 MBT!
     
    It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arrangements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars. In addition, I've included 2 new Infantry units - one generic Arab and one IDF, based off Kesselbrut's 'Infanty Squads'. I've replaced the RPG/LAW with an automatic rifle. I've also given you my fully updated gundata.ini and gundata.dat files, which have all the needed guns. I've also included the weapons data for the AT-3 'Sagger" anti-tank missile, so you'll be using the weapons editor -- make double damn sure it's the WoI one!!!
     
    Remember - this is for WoI ONLY!!! It won't work on anything else!! So don't even think about tryin' it!!!
     
    You all know the drill....I spent a good deal of time writing a real nice, informative, descriptive, step-by-step readme to aid in installing the package.....so read the cursed thing!!!!!! You know what they say....a man can get lost in that desert for 40 years...and no one would ever find him....
     
    Happy Hunting!!!
    Wrench, The
    Kevin Stein

    1,448 downloads

       (1 review)

    1 comment

    Submitted

  18. American NorthWest series Upgrades

    Upgrade/Update for American NorthWest Series of Terrains
     
    The original America Northwest Terrains; AmerianNW, AmericanNWinter and AmericaNWSpring, were released sometime back in 2003. They are exceedling FUN maps to fly on, as they are full of deep canyons and high mountain ranges.
    This is mostly a 'fix' of the targets, types, and movements inis. I've peaked and tweeked the targets to add more things for everyone to blow up. I've added the Factory Place, Truck Depot, HQ centers, and 2 country flag to wave in the breeze, one for country 'Orange' (now called the Global Sedition), and 'The Alliance'. The HQ centers have vehicles parked at them, the layout for which was borrowed from Major Lee's DBS - I figured these are all his terrains, so using it would be a pretty cool touch.
     
    The movements ini has been expanded to more Armed Recon missions, with additional truck routes for both sides. I added an oil field to the Alliance side, to give the Sedition forces something extra to bomb, and Alliance forces something to protect. I figure the story line would be "short on resources, the Global Sedititon is trying to capture the Salmon River Oil fields for their own"
     
    With thanks to Major Lee for permission to modify and share
     
    Please!!! read the enclosed readme for more information and full installation instructions -- with a little renamed, this upgrade can be used on all of the ANW terrains - and it's explained "how to"

    1,446 downloads

       (4 reviews)

    0 comments

    Updated

  19. Eritrea-Etihopia Terrain

    Well, this is the Eritrea-Ethiopia terrain for WOE, i hope upload the Eritrea-Etihopia campaigns soon.
    Sorry my english is poor
    ----------------------------------------
    By JPonti

    1,434 downloads

       (3 reviews)

    2 comments

    Submitted

  20. India v1.2 Map for SFP1

    :yes:
     
    Hello fellow simmers !
    Here is the latest version of my India Map for SFP1 (it should be playable with other WOx games)
     
    Readme_India.txt :
     
    India/Burma/China terrain for SFP1 by S.Ansons
    v1.2 April 25th, 2009
     
    1.2 Release : Add Trees and rivers to the Map with several new tiles.
    The Gange, Brahmaputra, Irawaddy mouths have been simulated with
    a lot of river branches. Add cows , bushes, grass and temples.
    Rework of transition tiles for the cities.
    Add reworked PlanningMaps.
     
    Credits : Thanks to CA_STARY (Green Hell), The Wrench, Polak
    (Desert tiles) , TK.
    India_data.ini has been updated to have no shimmering water and to allow all the trees to be rendered once in game.
     
    Install: Just put the India folder into your terrain folder.
    Warning: Be sure to set the cat pointer in the India.ini file to the correct
    .cat file depending on your game.
     
    Have fun !
     
    S.Ansons

    1,426 downloads

       (3 reviews)

    3 comments

    Submitted

  21. Solomon Island Terrain Add-on

    Solomon Island Terrain Add-on.
     
    1. Create a folder in your main terrain folder named paw1.
    2. Move the contents of this zip file into that folder.
    3. Copy the desert.cat file from the desert folder to the paw1 folder and rename it paw1.cat.
    4. Unzip the AAA.zip file to your Objects folder.

    1,389 downloads

       (2 reviews)

    0 comments

    Updated

  22. black sea terrain

    info website http://forum.biohazcentral.com/lofiversion...php/t35960.html
     
    credit - http://forum.combatace.com/index.php?showuser=1796
     
    this is complete with update
     
     
    i'm a plaaf supporter , just want to say from my af to your af safe skies and happy flying.
     
    no screen look at info website

    1,371 downloads

       (2 reviews)

    2 comments

    Submitted

  23. Libya Terrain Version 1.4

    Libya Terrain version 1.4
     
    ********************************************************************************
    *Update to Libya terrain originally created by USAFMTL
    *This pack contains only the updated .ini files
    *You will need the original Libya downloads as posted by USAFMTL and Wrench
    *You will also need Polak's Desert Tiles
    *
    *This update includes new targets areas. Airbases moved to approximate real world positions, Some cities renamed to reflect proper names,
    *and added several new terrorist training camps. Waypoints added for Dogfight and Multiplayer Co-op Missions. Ships have been added in the Gulf of Sidra
    *and at known Libyan Naval Bases. Naval detachment for Libya now reflects their manpower as of 1986. Movement files or ground and naval have also been updated.
    *See notes below for added ships. Also added two new planning maps reflecting current positioning.
    *
    *Please follow the read-me provided by Wrench in the version 3 update for proper installation of the base package.
    *For installation of this pack follow the readme below.
    *********************************************************************************
     
    Installation:
     
    1) Extract the LibyanKoni folder to your .../Objects/GroundObjects folder.
     
    2) Extract all files in the Libya folder to your .../Terrain/Libya folder.
     
    *NOTE* Please back up copies of your original .ini files and .hfd before installing this.
     
    *NOTE 2* The following ships were added to the Libyan side. Please download these files from Combat Aces.
     
    1) OSA-II by Capun
    2) Kilo Class Submarine by SFP1 IronWorks Team
    3) Libyan Koni custom paint of Koni originally posted by Capun (included in rar file.)
     
    If you have any questions or comments please feel free to send me a message. This is only version 1.4 of the Libya terrain.
    More updates and revisions are planned for the future. Stay tuned for more.!!!

    1,360 downloads

       (2 reviews)

    0 comments

    Updated

  24. Major Lee's America Northwest Terrain

    This is Major Lee's America Northwest Terrain mod, slightly edited. I have included my SAM site mod to it, and fixed the sticky runway problem at Elk airfield. I'm posting this at CombatAce because Major Lee's site is down and have been receiving a lot of requests from people to provide it. I've set the zip file up so installation should be a very simple process. This mod was originally done for Strike Fighters, but will work with the WOV, WOE and WOI cat file as well. I've set this up to be a new terrain, seperate from Lee's other versions, so you can have all of them in your terrain folder at once. This is Major Lee's work, please don't credit me with any of it.
     
     
    Major Lee's Aerodrome
    20JULY2003
     
    American Northwest training and development map (500 km x 500km).
     
    TO INSTALL THE FILES: (Edited by Doghouse) (Back up any files you don't want to change permanently)
     
    1: Extract the zip file. The appropriate terrain folder will be created.
    2: If using Strike Fighters: Copy/Paste "desert.cat" from the Desert folder into the AmericaNW folder and rename "desert.cat" to "AmericaNW.cat".
    If using Wings Over Vietnam: Copy/Paste "VietnamSEA.cat" from the VietnamSEA folder into the AmericaNW folder and rename "VietnamSEA.cat" to "AmericaNW.cat".
    If using Wings Over Europe: Copy/Paste "GermanyCE.cat" from the GermanyCE folder into the AmericaNW folder and rename "GermanyCE.cat" to "AmericaNW.cat".
    If using Wings Over Israel; Copy/Paste "IsraelME.cat" from the IsrealME folder into the AmericaNW folder and rename "IsraelME.cat" to "AmericaNW.cat".
    3: Place that folder in your game's Terrain folder. You should be good to go.
     
    TO USE IN-GAME:
    Select Single Mission, "Create Mission" then under the Mission Map drop down list under section I, select "Amercian Northwest".
     
    ERRATA:
    There is no water, so don't select anti-ship missions.
     
    There is no campaign; I welcome anyone who wants to please write one!
     
    AI may have issues with the terrain at times.
     
    You might have issues with the terrain too, especially if you select Inclement weather option...
     
    This is a map meant that is meant to be somewhere fun to fly. It is also meant to be useful for prosepective modders to learn to write INIs and place objects.
     
    If you develop an interesting INI for this map, please send it to me and I will post it at the Aerodrome for all to enjoy.
     
    Please do not post this set at other websites.
     
     
    Enjoy, Major Lee.

    1,344 downloads

       (3 reviews)

    0 comments

    Submitted

  25. SnowyNorway terrain

    Here is a snowy version of my fictional Norway terrain.
     
    I hope you will like it.
     
    Readme.txt:
    SnowyNorway terrain for SFP1 by S.Ansons
    Version 1.0 May 2008
    Credits: Thanks to Max188,Polaks,Wrench,MajorLee and TK for a such open game !
     
    This is a fictional terrain as I could not get the right landscape. However you will have a lot of hills and
    islands with many interesting targets to play with.
    Feel free to improve this terrain. Just give credits to Polak, Wrench,Max188,TK and myself.
     
    To install: Just drop the SnowyNorway Folder into your terrain folder.
     
    S.Ansons

    1,329 downloads

       (2 reviews)

    1 comment

    Submitted



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