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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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srael terrain version 1.4 readme:
After unsuccessfull attempts to make Israel terrain in an 1:1 scale i decided to improve the smaller version a little bit.
I included now 110 target areas (29 more than in v1.3)
For instance:
I added 3 new egyptian airbases: Kairo West
Wadi al Jandali
and following a multiple wish of one single user: Beni Suef
2 new jordanian airfields: H-5 Prinz Hassan
Al Jafr
1 new syrian airfield: Al Suweidaja
The direction of airfield i changed in Ovda, Ben Gurion, Ramat David and El Arish, to meet the conditions of the terrain texture or terrain structure better. E.G. No starting against the mountains more in Ovda, instead starting in direction of the valley.
El Arish got an different airfield.
Al Mansura is moved some 100 meters to avoid trees on the runway.
I included a bunker line along the suez canal (Bar Lev line) and a israeli Radar warning line in the middle of Sinai.
Near Inshas, Tanta and Port Said barracks complexes i installed. Fuel or Oil Storage facilities are now in Suez and Port Said.
3 bridges over the river Nil are new. Some with the bridges corresponting Cities are now on the map.
The SAM fence along the Suez canal is now growing up in 1970 instead 1967 and will get his maximum efficency in 1973.
The Bar Lev bunkiers will come in 1968 and the israeli airfileds in Sinai (El Arish, Bir Gifgafa, Bir Tamahada and Sharm es Sheik) are active from 1968.
The egyptian ponton bridges come in 1973. etc
By BUFF2,587 1 -
This update flattens all the airbases and gets rid of the trees in the runways. Please remember this terrain is from FNG2k, Keith and Charles. All I did was update it This will create a Cold War Europe terrain.
By BUFF2,539 0 -
This is the terrain of Israel, and its neighbour contries in the borders of 1949 to 1967. it is intended for Campaigns or single missions in the time between Suez Crisis and 6 days war.
By Gepard1,913 0 -
Libya Terrain by USAFMTL
Thanks to Diego for starting this and thanks to Deuces for the tiles.
She isnt perfect but she works. Had a TE crash and lost hours of work. Took hours to fix what got messed up and even now it isn't just right. But I didnt want to spend anymore hours on it.
I placed good planning maps and 5 carriers areas. The terrain on Siciliy is very mountainous. So watch your take offs and landings.
Just put in your terrain folder, copy the desert.cat file from the desert terrain folder and rename to Libya. Enjoy.
USAFMTL
By Dave3,351 0 -
An updated version of DRVv1.5 without the tree in the water bug and a Da Nang area without missing tiles.
By Gepard2,430 0 -
DRV terrain version 1.5 had two minor bugs. One is a tree which is places middle in the water near the rivermouthes and the second bug is that in Da Nang area some tiles are missing. Version 1.51 corrected the bugs. If you already have DRV version 1.5 you can update it to version 151 with this file.
By Gepard1,110 0 -
13 new HORIZONCLOUDs for SF:P1 nad WoV.
By Polak7,032 0 -
This is not "Historically Correct" nor meant to be. It was made to add a bit more of a "Korean flavour" to the fine work of fng2k, Edward and the other community members who've contributed to the new Korean theatre. It is -- a sometimes extensive -- repaint of Deuce's "Enhanced" WoV tiles with the addition of new dirt airfield textures, plus custom specular lighting effects on the sea and river tiles. There are still a few misplaced tiles but I've not got the time (or knowledge) to sort these out.
Thanks to Deuce
http://www.sfmods.com/terrain.html
and Thirdwire for making the original tiles.
By Steve T1,574 0
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