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MiG-23BN pack (part2)
By lindr2
MiG-23BN pack, part2 Vijay (India) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider (wonderful work, thanks!)
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984
464 downloads
0 comments
Submitted
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MiG-23BN pack, part1
By lindr2
MiG-23BN pack, part1 (Soviet, Egypt & Iraqi improved) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984, but only ~70 for VVS, last soviet MiG-23BN Retired in 1988.
Soviet AP with BN (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
- 1-th IAPIB {Lebyazh'e 1080-th UATs [Training Center]}
- 642-th GvAPIB {48-th,5th VA [Air Army], Voznesensk, Martynovka}
- 722th APIB {76-th VA, Gdov}
616 downloads
0 comments
Updated
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MiG-23B/S/S Early/UB Early/UB/UM/ Update 1.22
By lindr2
MiG-23B/S/S Early/UB Early/UB/UM/ Update Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy *.Wav file to Sound Folder
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack Part1 & 2 before}
Features:
- Repainted MiG-23S,B skins.
- new sound by Spilione104
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early, MiG-23UM
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
384 downloads
0 comments
Submitted
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MiG-23B Early (Prototype)
By lindr2
MiG-23B Early (Prototype '32-24/1') Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
To Install:
- unpack Archive in temporary folder
- copy MiG-23B_Early folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=R-3S
FullName=R-3S Atoll-A
ModelName=R-3S
Mass=75.599998
Diameter=0.127000
Length=2.837000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.370000
AttachmentType=WP,SOVIET,YUGOSLAVIA
SpecificStationCode=
NationName=SOVIET
StartYear=1961
EndYear=1978
Availability=3
BaseQuantity=80
Exported=TRUE
ExportStartYear=1962
ExportEndYear=1978
ExportAvailability=3
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=11.300000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=70
MaxTurnRate=12.000000
MaxLaunchG=2.000000
LockonChance=65
LaunchReliability=80
ArmingTime=0.500000
SeekerFOV=3.500000
SeekerGimbleLimit=28.000000
SeekerTrackRate=12.000000
SeekerRange=7600.000000
MinLaunchRange=1200.000000
MaxLaunchRange=7600.000000
Duration=21.000000
CounterCountermeasure=30.000000
NoiseRejection=70.000000
CapabilityFlags=0x00000100
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=2.450000
BoosterAccel=30.263000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
CEP=0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
181 downloads
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DH Mosquite NF.XII
By Wrench
DH Mosquito NF.XII
- for SF/SFG/WoV/WoE WW2 ETO/MTO installs Patched to 06 Levels =ONLY=!!! -
This is a mod of Pasko's Mosquito FB.VI into the dedicated Nightfighter version, the NF.12. This is a complete aircraft mod, with all the necessary parts to unzip, install and fly away.
A new skin, based off the originals, from newly home-made, resized (to 1024x) templates represents aircraft from No.96 Squadron, RAF. New serial and 'call letter' decals have been created/provided for approx. 26 aircraft. The serials should be considered 'generic', as I was unable to ID any as used by 96 Squadron, but they ARE NF.12 serials.
A new, WoE-style hangar screen is also included.
The 'radar thimble nose' has been added via Fast Cargo's Patent Pending Fake Pilot method; weapons fit and mission statements have been adjusted accordingly. A new avionics ini is included to simulate the AI Mk.VIII radar (more below in the Notes section). A new 'slipper type' drop tank has been included, so warm up those weapons editors.
= IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested in post-08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
=This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons (excepting the new slipper tank) . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
Reminder:
= MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
= MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
= MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
Good Hunting!
Wrench
Kevin Stein
427 downloads
0 comments
Submitted
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0 comments
Submitted
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KF1-AX
By Guest
- This is a fictional aircraft.
- WOI+WOI_Apr2008_Update<------------tested in!
1,442 downloads
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Mitsubishi/Kawasaki Ki-109
By Wrench
Mistubishi/Kawasaki Ki-109 "Mike" - A "What If.." aircraft for WW2 PTO Install
For SF/SFG/WoV/WoE Patched to 06 Levels =ONLY=!!!
This is one of those fun little mods, based upon little tid-bits of data one comes across while doing other research. This makes the assumption that the few Bf-109E's that the Japanese Army Air Force had looked at (and this IS true), before the outbreak of the Pacific War, had actually be accepted for production. Also, if one does the historical legwork, one can find several documented "sightings" by Allied pilots of an inline engined fighter, that many called 'a Japanese Messerschmitt'. Obviously, some of these turned out to be the Ki-61 "Tony" (and many were later discounted due to our own lack of intell), but Air Technical Intellegence Units in SoWesPac gave the unknown aircraft the nickname "Mike", which really WAS assigned to suspected IJAAF Bf-109s. (If you don't believe me, Google "Japanese Me-109", and get ready to be surprised...)
This is a complete aircraft mod, with everything needed to simply unzip, install and fly. I have NOT included the 109 ltr drop tank, as it's included in the WW2 Weapons Pak, available here at CombatAce.
This mod includes 2 complete skins, representing Ki-109s from the 11 Sentai, 4 Chutai (which actually did exist). These skins are:
Standard overall green, circa late 1941/early 1942, with yellow ID bands
Mottled/Spotted green over natural metal, for 1943 through 1945 (the end service year), also with yellow ID bands.
The aircraft are depicted as if serving in the South West Pacific areas of the Netherlands East Indies, Malaysia, Southeast Asia (French Indo-China), and later as fighter protection for the Fleet anchorages and fuel depots at Brunei.
As historically, 11 Sentai did NOT use any individual identification numbers on their Oscars and later Franks, I've followed this trend, with only the Chutai designator displayed on the vertical fin and rudder. Yes, the bright green color IS the correct one for this Chutai.
A new WoE-style hangar screen (only available with this mod!!!!) is included. Also, the canopy has been switched from the old-style "auto-speed" control, to one of the animation keys. It's set for key 10 (ie: Shift/0), that'll open and close it. NO other changes have been made to the flight model other than switching over to IJA machine guns and cannon (7.7mm and 20mm). A damage tga is also included, for that shotup look.
-= NOTE: You MUST have the WW2 Weapons Pak to get the WW2 weapons and guns and such =-
= IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2 'NextGen' series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!
Wrench
Kevin Stein
352 downloads
0 comments
Updated
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BOEING 707 CONDOR
By SUICIDAL
IAI-Boeing 707 Condor-(SF-1 gen) by BANIDOS Team
Pending the fantastic model The Mirage Factory
Boeing 707 Condor from Chilean Air Force.
This model is based on the excellent Boeing E-8C J-Stars by
The Mirage Factory.
3D Addons:SUICIDAL
Skins: TORNO
Loading Screen: TORNO
Hangar Screen: TORNO
Installation instructions;
Only unzip the Condor.rar in your Aircraft folder.
1,137 downloads
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Blackburn B-5 Baffin
By LloydNB
SkippyBing's original Baffin posted here at his suggestion.
I've re-done the base skins but the Skippybing's decals and the aircraft itself are the stars of the show. The original Readme is included.
Enjoy
LloydNB
329 downloads
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plaaf a-12 what if
By Guest
readme
apparently my submission was deleted due to server issues
-----
a-12 is by checksix
screen can be found at checksix
orig readme in this package
for info goto checksix
orig skin/package at checksix
in this package a what if plaaf a-12 avenger
the lights fix can be found at CA (ini edit)
the weapon shadow is fixed per forum discussion/collaboration and fixed in this package
the list
skin change it to make it a what if plaaf
cockpit/avia f-35a can be found at CA(modern jets)(thanks)
screens loading etc by me.
loadout fixed as orig loadout was empty (need weap comm 2.5 found at CA tested on woi)(thanks)
need f35engine sound find it at CA(modern jets) package.(thanks)
tailhook press h
shift 1 wing fold
bombbay u know the default key
ecm -yes
flar chaf-yes
lights fixed in this package
laser design-yes
no guns
all essential.
enjoy
--
orig readme
--------------------------------------------------------------
Béta
A-12 Avenger II
pour Strike Fighters et Wings Over...
--------------------------------------------------------------
Mention Légale:
Ce pack est un FREEWARE. Je ne peux en aucun cas être tenu responsable des problèmes que son utilisation pourrait causer.
--------------------------------------------------------------
Merci à tout le monde à C6 pour leur soutien et leur aide!
--------------------------------------------------------------
Historique des versions:
- Béta
--------------------------------------------------------------
Présentation:
C'est avec satisfaction que je vous propose la version Béta de mon projet A-12 Avenger II.
J'ai commencé ce modèle fin 2005 (!), avec dans l'idée de travailler sur un avion aux formes simples pour débuter.
La version incluse dans ce pack est présentable, mais loin d'exempt de défauts!
Merci de m'en faire part pour que je puisse les corriger!
Modèle 3D et textures par Rhugouvi, avec les conseils de BPAo
INIs adaptés sur la base du modèle de vol du Ho-229 par Pasko et Starfighter
Décals par défaut du jeu pour l'instant.
Add-on testé sur Wings over Vietnam, mais la transition vers Wings overEurope ou Strike Fighters ne devrait pas poser de problème.
--------------------------------------------------------------
Procédure d'installation:
Copier le dossier "A-12" dans le répertoire: .../Objects/Aircraft.
Sélectionner A-12 dans l'Editeur de missions.
Très important:
Dans le répertoire .../Objects/Aircraft/A-12/proto, faites une copie du fichier "gauche.bmp" et renommez-le "droite.bmp".
C'est tout!
Bon vol!
--------------------------------------------------------------
Rhugouvi
huoneestani@yahoo.fr
--------------------------------------------------------------
518 downloads
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Northrop T-38A Talon (ThunderBirds) for Gen 1 ThirdWire Sims
By FastCargo
Readme for the ThunderBird T-38A for Gen 1 ThirdWire Sims.
********************************* Version 1.0 Original Release ********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
331KillerBee - For the skins and hanger/loadout/loading screens. And the tweaks to make the seperate ThunderBird version.
Lexx_Luthor - For the Airshow Smoke effect for the Thunderbird T-38A (borrowed from his missile exhaust effects).
USAFMTL - For beta testing and advice.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Europe/Israel. This is not for Generation 2 versions of ThirdWire sims.
What is in this archive:
1. This readme (duh!)
2. Effects, Objects, Sounds folder.
Instructions:
1. Read and understand this entire readme FIRST!
2. Copy the Effects, Objects and Sounds folders to your SFP1/SFG/WOx directory. Allow directory merging and overwrites (anything overwritten either belongs to me or is the exact same as the Mirage Factory F-5 effects and sounds).
3. That's it! You should see the aircraft in your selection screen.
Aircraft Information:
From Wikipedia: http://en.wikipedia.org/wiki/T-38_Talon
The Northrop T-38 Talon is an American supersonic jet trainer. It was the world's first supersonic trainer and to date, is also the most produced. It remains in service as of 2009 in air forces throughout the world including the United States Air Force (USAF), which remains its largest user.
In the 1950s Northrop began studying lightweight and more affordable fighter designs. The company began with its single-engine N-102 "Fang" concept. The N-102 was facing weight and cost growth, so the project was canceled and the the company N-156 project was began.
Although the United States Air Force had no need for a small fighter at the time, it became interested in the trainer (N-156T) as a replacement for the T-33 Shooting Star it was then using in this role. The first of three prototypes (designated YT-38) flew on 10 March 1959. The type was quickly adopted and the first production examples were delivered in 1961, officially entering service on 17 March that year, complementing the T-37 primary jet trainer. When production ended in 1972, 1,187 T-38s had been built. Since its introduction, it is estimated that some 50,000 military pilots have trained on this aircraft. The USAF remains one of the few armed flying forces using dedicated supersonic final trainers, as most, such as the US Navy, use high subsonic trainers.
The T-38 is of conventional configuration, with a small, low, long-chord wing, a single vertical stabilizer, and tricycle undercarriage. The aircraft seats a student pilot and instructor in tandem, and has intakes for its two turbojet engines at the wing roots. Its nimble performance has earned it the nickname "White Rocket". In 1962, T-38s set four time to climb records.
In addition to USAF pilots, T-38s are also used by NASA astronauts, the U.S. Naval Test Pilot School (other T-38s were previously used as USN aggressor aircraft), other NATO pilots under a joint training program, and some under civilian ownership.
Notes and Limitations:
External nozzles don't work...not sure why. Investigation continues.
ThunderBird Version skins included...resized to 1024x1024 for faster multiplayer.
Afterburner nodes and travel pod commented out in data.ini for ease of installation.
This uses the 'Open Cockpit' method to place the cockpit model 'inside' the external model. This also allows the ability to add flight controls to the cockpit, which originally didn't have them modeled. Downsides are the that during inclement weather, it will appear 'foggy' inside the cockpit.
Capable of being flown from either seat through editing of the T-38Atb.ini file. Simply uncomment the lines that have the seat you want to fly in, and comment out the lines with the seats you don't want to fly in. The default is the front seat. In the ThunderBird version, if you fly in the front seat, there will not be a rear seater (as in airshows, the aircraft was typically flown that way).
The FM is reasonably 'close' to the real thing...but defaults to being 'fun' vs being 'perfect numbers'. As a pilot with 3000+ hours in the aircraft, it gives a reasonable impression on how the aircraft actually flies...but don't expect to hit all the 'numbers' perfectly.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Released IAW the freeware accords at CombatAce.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
2 Jul 09
828 downloads
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MiG-23B/S/S Early/UB Early/UB/UM Update
By lindr2
MiG-23B/S/S Early/UB Early/UB/UM/ Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Features:
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
278 downloads
0 comments
Updated
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Viper Pack From AVSIM
By snapper 21
This is a pack of F-16s I downloaded from AVSIM before they got hacked. They are from 2004 but I am uploading them here so that other people can use them if they so wish. There is no read me included in the file so I can't give credits, if these are your birds please PM me and I will add credits.
The Pack includes
F-16A_15
Skins
Nation=USAF
Nation=Pakistan
Nation=Venezeula
Nation=Norway
Nation=Indonesia
Nation=RAF
F-16A_IAF
F-16B_10
Skins
Nation=USAF
Nation=Venezeula
F-16B_IAF
F-16C_30
Skins
Nation=Egypt
Name=Turkey
Nation=Greece
F-16C_IAF
F-16D_IAF
Cheers
Snapper 21
912 downloads
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F-4C 8thTFW Operation Bolo
By mppd
F-4Cs – 8thTFW Ubon Operation Bolo - By Crab_02 and Mike Druzolowski
53 F-4C serial numbers which actually operated with the three squadrons of the 8th TFW at Ubon as of 01 January 1967. From these were drawn the aircraft to fly Col. Robin Olds' famous Operation Bolo mig killing mission the next day on 02 January.
Description: This package is two parts – a texture add-on for the 1966 F-4C pack available at CombatAce for the 433rd/497th/555th TFS which is the bulk of the serial numbers assigned in Jan 67, and a separate aircraft representing the "slicknose" variant of the F-4C seen at this time. Enclosed are two QRC-160 ECM pods attached to the left outboard pylon (the pylon does not appear when the ECM pod is assigned in a mission as it does when A/G ordnance is selected, so the pylon is attached) – one is camouflaged and the other white. Wing tanks are available in the 1966 F-4C pack. Also enclosed is an update to the 1966 base .LOD and wing tank texture updates. (Hey…I said that this was an ongoing project didn’t I….?) The new loadout.ini files have a [AirToAirLongRangeBolo] entry that can be used for a Bolo mission. Oh, and I made the ECM pod/pylon match the same weight/drag as the opposite wing tank so the bird flies straight – although when the tank is jettisoned you’ll be loaded asymmetrically again…..
Historical bit: FY1964 USAF F-4Cs coming off the production line for USAFE had the F-4J-style nose radome installed, and these started to become available to PACAF units late in 1966. This radome gave a small performance enhancement due to a bit less drag, but was removed early in 1967 as the AN/APR-25 radar homing and warning system was installed into the old IR-sensor housing. It is estimated that perhaps a quarter of the F-4Cs at Ubon at the time of Operation Bolo were configured this way, so the airplanes are not broken down by squadron. The airplanes flown for Bolo from the Wolfpack still retained the 1966-style Navy LAU-17 inner pylons (although one source that I found said that only F-4Cs with the new MAU-12 pylons were flown for Bolo, but photographic evidence tends to disprove this). All of these planes were modified to carry a single QRC-160 ECM pod on the right outer pylon (seen on the USAF A/G weps pylon as well as the early Navy pylon with the adapter (the latter is not presented here), and a single 370 gal drop tank on the left outboard station for the mission, and this became standard in Southeast Asia during much of 1967, until the inboard pylons were modified to accept the pods later in 1967.
As before, I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are again 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name keep forgetting in the readmes).. Also my thanks to Mike France and Alan Howarth who know more about F-4s than I ever will!
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
345 downloads
0 comments
Submitted
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HAL-MIG-21M
By mig21deep
This is my first work .this is a remodeling of mig-21MF . I made some changes, easy flight model, new hangar and loading screen ,can fire ASM, Semi active radar homing AA missiles .
Some information about MIG-21M/MF Indian Air force-----MiG-21M/MF [Fishbed J] - Type 96
The MiG-21M/MF (Type 96) is a Multi-role version with one R-11-300 turbojet with 13,688 lbs. of thrust. The aircraft has 4 pylons which can carry external fuel tanks, air-to-air missiles or twin barrel guns. Has a zero speed, zero altitude ejection seat. The MF variant has a R-11F2S-300 turbojet, otherwise similar to the 'M' variant.
Number Procured: 93+
........................ 65 MF (Type 96) procured directly from the USSR
........................158 M variants manufactured by HAL
Installation: unpack or unzip in aircraft folder …
Thanks to COMBATE ACE & those who uploaded new aircraft, sound , weapon packs that help me verymuch.
338 downloads
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F-4C_8thTFW_1967
By mppd
F-4C 1967 – 8thTFW Ubon - By Crab_02 and Mike Druzolowski
80 F-4C serial numbers which actually operated with the three squadrons of the 8th TFW at Ubon during 1967.
Historical bit: The three squadrons of the 8th TFW at Ubon RTAFB adopted tailcodes on their F-4C Phantom II aircraft from at least July 1966. By early 1967 the F-4Cs within the theater had been modified with the addition of AN/APR-25 RHAW gear visible as a housing on the vertical stab above the rudder, and had received the new Air Force MAU-12 intermediate (inner) wing pylons. Some serial numbers are repeated for the different squadrons as many transfers between squadrons occurred during the year – so be careful that you don’t fly the same airplane numbers at the same time if interested in being historical. Some aircraft were seen carrying all olive drab 370 gal wing tanks, so those are presented here. Also a camouflaged centerline 600 gal tank sometimes seen is here too. Almost all airplanes seem to have had the original 6-inch serial number on the vertical fin painted out with olive drab paint. Mig kill markings were carried over from previous units (the 497th eventually ending up with most of them). Some 497th TFS planes seem to have had red nosewheel door numbers, but photos show that most other squadrons had none.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are again 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
Description: The airplane depicted is the Air Force F-4C as it appeared in early 1967 or later in Southeast Asia – Air Force MAU-12 pylons, tail fin tip radar homing and warning antennas and several other small antennas added, three tone camouflage and tailcodes.
New features include:
- New vertical stab and rudder shapes
- New nose radome and IR sensor housing shapes
- New detailed pylons and Sidewinder rails
- New 3D model cockpit (mostly invisible though...)
- New nose wheel doors
- Animated air refueling door (Sift + 8)
- Opening canopies of course (Shift + 3)
- New horizontal stab bases
- Camouflaged Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
- Numerous small detail changes
Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots. Also my thanks to Mike france and Alan Howarth who know more about F-4s than I ever will!
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
336 downloads
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Boeing 757-200
By YEYEYE
okey ...757 here she is .
unzip those files into your aircraft folder,you are ready to go!!
base modeling by A-340 600
bsee skin by F-4F
later modeling&skin by YEYEYE
----------------Inksy Group 2009
1,534 downloads
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MiG-23B
By lindr2
MiG-23B Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy MiG-23B folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=KDS-23
FullName=KDS-23 Decoy dispenser
ModelName=
Mass=100.000000
Diameter=0.300000
Length=0.750000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=WP,SOVIET
SpecificStationCode=KDS-23
NationName=SOVIET
StartYear=1969
EndYear=2020
Availability=3
BaseQuantity=32
Exported=TRUE
ExportStartYear=1970
ExportEndYear=2020
ExportAvailability=3
WeaponDataType=4
StoreType=2
NumChaff=6
NumFlare=6
EjectPosition=0.000000,0.000000,0.000000
EjectVelocity=0.000000,0.000000,0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
353 downloads
0 comments
Submitted
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MiG-23UB
By lindr2
MiG-23UB/UM Readme
MiG-23UB (Early & late), MiG-23UM
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy skin folders: Soviet 1 & Soviet2 to MiG-23UB folder, Soviet2 to MiG-23UB_Early, Soviet1 to MiG-23UM
- copy Cabina folder to ALL plane folders;
- copy MiG-23UB, MiG-23UB_Early, MiG-23UM folders to Aicraft folder.
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Plane specification:
- Max G: 7.0
- MiG-23UB can use 4 R-3R/R-13M,2 Kh-23. R-60 not allowed.
MiG-23UB versions:
MiG-23UB Early with Wing Version 1 (same as MiG-23S),PR-22SM radar, in production 1969-1971 nor exported
MiG-23UB with Wing Version 3 (same as MiG-23M),no Radar (but used placeholder), in production 1971-1978, for Export 1974-1985
totally 768 planes have been made for VVS
MiG-23UM - UB to ML level updating programm, 251 planes were updated in 1978-1984.
MiG-23UB export:
Algeria - 9 planes in 1974
Angola - 1985
Bulgaria - 15 planes in 1975, updated for UM.
Cuba - 2 Planes in 1978
CzechoSlovakia - 4 planes in 1978-79
Egypt - 6 planes in 1974
Ethiopia - 6 planes in 1981
Hungary - 12 planes in 1980
India - 15 planes 1982-83, 10 planes 2003 (from Ukraine).
Lybia - 8 planes in 1974
N. Korea - 1984
Poland - 6 planes in 1979
Romania - 10 planes in 1980, 2 planes in 1996
Also exported: Afganistan, Iraq, Syria, Vietnam, Yemen
836 downloads
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MiG-23S
By lindr2
MiG-23S Readme:
MiG-23S (Early & late)
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Changes between MiG-23S & MiG-23M:
- Max G: 5.6-6.0
- Radar RP-22SM
- MiG-23S can use 4 R-3R/R-13M,2 Kh-66,Kh-23. R-60 not allowed.
- Smaller wings area, worse manoeuvrability.
- Engine: R-27F-300 (planes for Lipetsk TsBP) or R-27F2-300 (Planes for Belarus VO,{only one IAP near Ros' railway station});
- Another Nose design
- Tail moved at 860mm to nose
- another Airbrakes design
- no after cockpit Fuel cell
- another IFF antenna position.
- Early planes had no Delta Pod
- Mig-23S was in production in 1969-1971, in 1971 replaced by MiG-23 obr.71 {MiG-23L} (in 1972 replaced by MiG-23M)
MiG-23S productions so small, 50-60 planes in 1969-71, MiG-23S used as 1st line plane up to 1976-78,then replaced by MiG-23ML,& moved to Chenigov VVAUL where for training only.
Mig-23S required MiG-23/27 weapons pack. Please intall it first. http://forum.combatace.com/index.php?autoc...p;showfile=9693
MiG-23S picture gallery (150 photos)http://walkarounds.airforce.ru/avia/rus/mig/mig-23s/index.htm
456 downloads
0 comments
Submitted
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F-4C_1966 Da Nang & Phan Rang AB
By mppd
F-4C 1966 – Da Nang & Phan Rang AB - By Crab_02 and Mike Druzolowski
**Notice - this package is for the die-hard rivet-counting historian. No colorful squadron markings or tailcodes onthese planes as they flew during 1966**
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1966, after the first USAF three-tone camouflage scheme was field-applied - Navy LAU-17 pylons with adapters for A/G ordnance were still in evidence (as per the 1965 package), no radar homing and warning antennas nor all of the small antennas added later on. Four styles of 370 gal drop tanks are available - both old McAir and later Sgt Fletcher style, in either all-white or camouflage. The planes have the initial camo paint scheme applied to the early F-4Cs (still with the Navy-style LAU-17 pylons) and typicaly had the rear fuselage camouflaged all the way to the drag chute door. Aircraft often carried a minimum of stenciled markings.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: TAC's 366th TFW at Holloman AFB, NM transferred one Phantom II squadron to PACAF in 1965, the 390th TFS (officially transferred to PACAF's 6252nd TFW at Da Nang as of 29 October 1966), and arriving ca. 17 November (moving with grey/white F-4C aircraft, which were soon field-painted in the new three-tone T.O.1-1-4 camouflage scheme). Photos of these recently camo'ed aircraft show undersurfaces untouched and still retaining the large star and bar and USAF. The unit was joined at Da Nang by the 480th TFS as of 01 February 1966, which arrived already painted in the new camouflage scheme. As of 08 April 1966 the 390th TFS was assigned, and the 480th TFS was attached to the 35th TFW at Da Nang. Due to overcrowding at Da Nang, the other Holloman F-4C squadron - the 389th TFS, (which had been deployed TDY to Elmenfdorf AFB, Alaska in late 1965) moved with already-camouflaged F-4Cs to Phan Rang AB along with the transfer of the 366th TFW to PACAF as of 14 March 1966 (although with none of the same airplanes it flew in Alaska). As of 10 october 1966, all three squadrons were again re-united at Da Nang under the 366th TFW.
Color photos are somewhat rare for these airplanes during 1966, but it seems that the last two serial number digits may have been painted in red on the front nose gear door for all three squadrons. (It is possible that the squadron color was eventually used during 1966, but I have no evidence of this yet). There is some variation from plane to plane as to vertical spacing on the tail of the "AF" and the serial number, so I have tried to reproduce this. Several 480th TFS F-4Cs had the serial presentation as "USAF" instead of the more common "AF" as well. Stencilled markings varied from a lot to a little.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired), I have increased the nose gear spring factor to give it a bit more of that “springy” feeling when the brakes are applied, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
358 downloads
0 comments
Submitted
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F-4C_1965_Version2
By mppd
F-4C 1965 Version 2- By Crab_02 and Mike Druzolowski
***This corrects several small issues. I have also included serial numbers for a third unit – the 45th TFS, which is famous for getting the USAF’s first mig kills in Southeast Asia. Please overwrite all previous files. Sorry for any inconvenience!***
This project started out with my early attempts to make the stock WOV F-4s a little more authentic. Crab_02 eventually contacted me and kindly shared his Phantom II update project with me, which is what this is based on. All credits go to him, without his basic work, help and guidance in learning 3D modeling, I never could have come this far. Our continued thanks to TK and Third Wire to allow us continued freeware development of his work.
This first model will form the basis for every subsequent F-4 variant that flew in Southeast Asia (and hopefully, beyond). Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1965 during its combat debut in Southeast Asia - Navy LAU-17 pylons with adapters for A/G ordnance, no radar homing and warning antennas nor all of the small antennas added later on.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: Five USAF F-4C squadrons of Tactical Air Command rotated TDY to Southeast Asia during 1965 as follows:
*45th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB April to August 1965
*47th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB July to November 1965
*68th TFS, 8th TFW George AFB TDY to Korat RTAFB August to December 1965 (acft remained
to form the 433rd TFS at Ubon)
*431st TFS, 8th TFW George AFB TDY to Ubon RTAFB August to December 1965 (acft
remained to form the 497th TFS at Ubon)
*43rd TFS, 15th TFW MacDill AFB TDY to Cam Rahn Bay AB October 1965 to January 1966
All originally carried the gull grey/white scheme as factory applied - similar to the Navy F-4B but with markings differences (especially no intake walkways or splitter plate turbine warning markings). The FJ- "buzz" numbers were removed from all aircraft USAF wide from ca. September 1965, and then the three-tone camouflage scheme was locally applied in SEA from November 1965 through ca. January 1966. The 68th TFS aircraft are depicted as they arrived at Korat (with FJ- fuselage buzz numbers and TAC vertical stab insignias). The 431st TFS is depicted as aircraft looked at Ubon late in 1965, after the buzz numbers were removed and several had the TAC insignia removed as well. Few personal or squadron markings were seen.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
395 downloads
0 comments
Submitted
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Hawker SeaFury F.10
By Wrench
Hawker Sea Fury F.10 mod for SF/SFG/WoV/WoE - WW2/Post War Installs
06 Patch Levels =ONLY=!!!
This is another of those mods that have been languishing on my hard drive for a loooooong time. I just figured, now's the time to finish it off, and release it.
This is a mod of the existing Sea Fury FB.11 into the earlier F.10 version, that almost saw action in WW2.
This is to be considereded as a "Beta ++" version, as there are most likely issues still remaining to be resolved (what they actually are, I don't even know!)
The reasoning behind the labeling as a "plus-plus", as there is a certain 'incompletness' about the aircraft. It's just that it was never actually finished when originally released, and therefore probably has some flaws. Meaning: the aircraft WAS originally released as a Beta, this mod moves it "up" one notch, to plus-plus. Confused yet? Good! Me too!
This mod creates a whole new aircraft, seperate from the normal Sea Fury FB 11.
This is a complete aircraft, with all items needed to pretty much unzip, install, and fly away. 3 Hangar Screens are included, one my Original Old Style artwork one, and a new WoE-style Carrier Deck with the historicl skin, and the What If BPF skin. All are usable in any verions of the sim. You can choose whichever you like the best. Although, right now it's set up for the Carrier Deck version, with the BPF 801 skined aircraft, as this is designed for a PTO WW2: 46 kinda thing.
The aircraft is fully carrier capable, making it usable in Campaigns or user-built Single Missions
The skin/decal set represents 802 Squadron, FAA, Royal Navy in late 1947/early 1948. This skin reflects markings of the immeadate Post-War time frame, with semi-historical serial numbers. I say semi-historical, as my data only gave me a few pictures to base off of, and from the actual production run of the F.10. These would be a good addition for a "Cold War Gone Hot: 1947" type of scenario.
And......
For you "What If..." players for WW2: 46 Pacific, a special skin for 801 Squadron, as would have been used by the British Pacific Fleet for the Reduction and Invasion of Japan. Assuming a hurried introduction, this adds another aircraft for the Fleet Air Arm to use. 1947 is given start year, in keeping with historical fact. Those wishing to create the 'rushed into production' feeling, may change the StartYear= to 1946. This may give you the opportunity to engage with the best the IJAAF/IJNAF had to offer, in the fictional world of WW2: 46.
-= NOTE: You MUST have the WW2 Weapons Pak to get the WW2 weapons and guns and such =-
-== This aircraft has been tested in SF/WoV/WoE Patched to 06 Levels, as well as post 9/08 & 10/08 SF/WoV/WoE/WoI. It has not, however been tested in the SF2 series. There still are some serious 'issues' with this aircraft's flight model. You use it in these Post Patch Environments and SF2 NextGens at YOUR own risk. It's reccomended usage is for versions of the game at the 2006 level ONLY. ==-
Simon's original readme is included, for historical purposes.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!!
Wrench
Kevin Stein
488 downloads
0 comments
Submitted
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P-82B Twin Mustang, PTO
By Wrench
P-82B 'Twin Mustang'
What If... mod for WW2 PTO SF/SFG/WoV/WoE -06 Patch Levels ONLY!!!
This is a modification of Pasko's F-82G into something for the "What If..." worlds of World War II: 1946, in the Pacific Theatre of Operations. This mod will recreate the P-82B "Twin Mustang" Long Range Day Fighter version, had it gone into full procduction for use against the Japanese Home Islands.
This is a COMPLETE addon aircraft, with all necessary parts included. A new skin, based off the original templates, represents aircraft from the 46th Fighter Squadron, 21st Fighter Group, based at Ie Shima, Okinawa in 1945 till wars end. Colors and markings are historically correct for the 46ths P-51D/H Mustangs, just adapted for TwinMust useage, and the serial numbers are also correct for P-82B as they were assigned to the 380 aircraft that were cancelled at the (historic) war's end. Twenty actually entered service, but that's a tale for another day.
As can be expected, some small changes have been made; mostly to create a 'day-only' version. The avionics.ini has been edited to remove the search/track radar, while leaving the audio-only RWR intact. All lighting has been updated, with the addition of a landing light (albeit on the wrong strut...), and the 3 underwing formation/identification lights seen on all Mustang variants. The FM remains essentially intact as issued, although some tweeking is requied, as the aircraft seems about 50-75 knots slower than it's Real Life counterpart. Other than that, it handles quite well!!
= IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level and eariler) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2 NextGen series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
=IMPORTANT x2: You WILL need the WW2 Weapons Pak (or equlivant BunyPak of 06) to get the WW2 weapons, bombs and such. The P/F-82 rocket racks and drop tanks already exist in that pack, but have been included here as a "just in case" for those needing them for some other pack.
The WW2 Weapons Pak is available at CombatAce at the following URL:
http://forum.combatace.com/index.php?autoc...p;showfile=8495
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
479 downloads
0 comments
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