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MiG-19PM Farmer-E Mod -Ver 2.0
By Wrench
MiG-19PM Farmer-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V
UPDATED to Version 2.0 5/5/09
This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
This is ALL the other bits from before complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades.
The changes implimented herein are mostly in the switching of the Izumrud nose bubbles to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the Mig-21PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!! Other data ini edits remove all 3 gun barrels and the xtra weapons pylon. A new skin, based off my 1024 templates is also included, with the ejection ports and fusleage gun-blast shielding removed. Decal ini edits move the bort numbers aft and make them slightly smaller; meaning they're not -quite- correct, but at least now something will show up on the nose. For those wishing to resking for Czech or Hungarian usage, you'll have to plot the new postions yourselves, as they placed them on the aft fuesleage.
The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
You'll also find an updated data ini to 08 standards. I've split the Alkali stations, to allow for a "mixed" loadout of either/or the IR or SAH versions of the AA-1, even though I've turned up nothing that says that a mix could be used. It's part of my gaming belief system "playbility & fun sometimes takes precedence over historicality" (and everyone knows what a stickler I am for historical correctness!!)
The original 'box-art' style hangar screen is included, along with a new WoE 'on the runway' version, so you can choose which you like best.
It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Happy Hunting!
Wrench
Kevin Stein
2,005 downloads
0 comments
Updated
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La-11_dohar
By KnightWolf45
LA-11 DOHAR
This a fictional aircraft representing a La-11 flying for the Republic of Dohar so keed that in mind wend flying it ok
The original aircraft model FM ´s and skin was made by Rob "Bunyap" McCray
So all credit goes to him for the model.etc
RS-82 I don’t know who made it for this mod but all due credit goes to him, I have taken it from Wrench WW2 weapons pack the ini data to.
I have only made the following changes: edit the DATA.INI to add ground weapons and weapons pylon to the aircraft using FastCargo FakePilot method so all credit for Fakepilot model and method goes to him I also made the Dohar skin that comes whit the pack using Bunyap templates change the rocket fire angle now the rockets go to lower half of the piper whit the UV´s bottom of piper whit RS-82; made the necessary loadout changes for the new role of this aircraft.
Cocas
updated the read me whil all due creditis
decals wre made by whitenight06604
include a nations.ini whit the Sharnak Dohar entrys
thats wall
364 downloads
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ROKAF F-4D_Plus Phantom II
By ace888
The Hankook Kong Goon (Republic of Korea Air Force - ROKAF)
From 1969 to 1989, ROKAF had 27 RF-4C, 92 F-4D, and 103 F-4E.
In late 80s' to early 90s' the ROK Agency for Defense Development
announced a plan to upgrade the radar and avionics of 35 to 100 of
its remaining 150 or so F-4D/Es and 25 RF-4Cs.
Submission from DASA (ICE Program) and Rockwell (Washingthouse APG-66,
base on the APG-66J for the JASDF's "Kai" program... was maded in
1993. A close decision for the "ICE program" was almost ordered.
However, funding priorites for the KF-16C/D, the F-X, and the KTX-2,
as well as, the ROKs' currency devaluation... kept the ROKAFs' F-4
upgrades on the back burner.
Now, with the F-15K (F-X 1/2 selection completed - order in two batch
of 40/21. All of the ROKAFs Phantoms are being slowly replace.
11th TFW
110th TFS F-4D (Replace with F-15K)
151st TFS F-4D (Replace with F-15K)
17th TFW
152nd TFS F-4E (possibly being replace with F-15K or the F-X "3")
153rd TFS F-4E (possibly being replace with F-15K or the F-X "3")
156th TFS F-4E (possibly being replace with F-15K or the F-X "3")
131st TRS RF-4C (Plan to be de-commission)
For the Phantom Lovers...
This is the ROKAF F-4D_Plus Phantom II "What if..."
In this aircraft:
- Avionics changes
- Data.ini changes
- Loadout changes
- Fuel tank changes (F-15 style 600gal tank)
- etc.
Most members of the CombatAce Forum has made additional modifications to the already
excellent aircrafts being produce by countless talented individuals at this
Forum. The additional modification of this Phantom is one of the examples.
ALL THE CREDITS GOES TO THE FOLLOWING INDIVIDUALs.
"TK" and the Third Wire Productions
"Bunyap"
"Chaser617"
"Column5"
"Crab_02"
"Stryker_02"
"Sundowner"
If I miss anyone, I do apologizes and your work is being recognize and
appreciated.
Phantom Forever...
336 downloads
0 comments
Submitted
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ROKAF F-4E_SK(ICE) Phantom II
By ace888
The Hankook Kong Goon (Republic of Korea Air Force - ROKAF)
From 1969 to 1989, ROKAF had 27 RF-4C, 92 F-4D, and 103 F-4E.
In late 80s' to early 90s' the ROK Agency for Defense Development
announced a plan to upgrade the radar and avionics of 35 to 100 of
its remaining 150 or so F-4D/Es and 25 RF-4Cs.
Submission from DASA (ICE Program) and Rockwell (Washingthouse APG-66,
base on the APG-66J for the JASDF's "Kai" program... was maded in
1993. A close decision for the "ICE program" was almost ordered.
However, funding priorites for the KF-16C/D, the F-X, and the KTX-2,
as well as, the ROKs' currency devaluation... kept the ROKAFs' F-4
upgrades on the back burner.
Now, with the F-15K (F-X 1/2 selection completed - order in two batch
of 40/21. All of the ROKAFs Phantoms are being slowly replace.
11th TFW
110th TFS F-4D (Replace with F-15K)
151st TFS F-4D (Replace with F-15K)
17th TFW
152nd TFS F-4E (possibly being replace with F-15K or the F-X "3")
15srd TFS F-4E (possibly being replace with F-15K or the F-X "3")
156th TFS F-4E (possibly being replace with F-15K or the F-X "3")
131st TRS RF-4C (Plan to be de-commission)
For the Phantom Lovers...
This is the ROKAF F-4E_SK(ICE) Phantom II "What if..."
I pick this name because... had the ROKAF upgrade their Phantoms, most
likely it would be base on the "ICE Project." "SK - South Korean"
In this aircraft:
- Avionics changes
- Cockpit changes
- Data.ini changes
- Loadout changes
- Fuel tank changes (F-15 style 600gal tank)
- etc.
Most members of the CombatAce Forum has made additional modifications to the already
excellent aircrafts being produce by countless talented individuals at this
Forum. The additional modification of this Phantom is one of the examples.
ALL THE CREDITS GOES TO THE FOLLOWING INDIVIDUALs.
"TK" and the Third Wire Productions
"Bunyap"
"Chaser617"
"Column5"
"Crab_02"
"Stryker_02"
"Sundowner"
If I miss anyone, I do apologizes and your work is being recognize and
appreciated.
Phantom Forever...
NOTE: An attempt to upload the screen shot was unsuccessful, pls look at the photo in the file.
267 downloads
0 comments
Submitted
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Northrop F-5F Freedom Fighter II
By EricJ
This is the two-seat version of the famous Freedom Fighter done by FastCargo.
3D Modeller - FastCargo
Textures - EricJ
Hangar and Loading Screens - Dave
Technical Advisors - Vampyre, Jug
Original texture artist - pappychecksix
Mirage Factory - Damage textures, initial ini work, F-5E cockpit.
Read both READMES for additional features and last minute information.
This falls under the Combatace Freeware License Agreement.
2,261 downloads
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SAAB J32B ......"B" for BETA!
By Lexx_Luthor
J32B Lansen interceptor BETA, based on A32A model by Timmy.
For classic olde style StrikeFighters Series 1.
Good A32/J32 resources here...
Canit, deep stuff on all SAABs ~> http://www.canit.se/%7Egriffon/aviation/
Vectorsite SAABs ~> http://www.vectorsite.net/avsaab.html
--------
A32A 3D model by Timmy.
Skins by Timmy. Cammo 2048 and smaller cammo 512 version included. Metal silver at 512 only.
Uses Thirdwire F-4B cockpit for now.
I (Lexx) don't have time to research the attack version (A32A) loadouts, so this is somewhat simpler interceptor (J32B) beta for us to start with.
OUT file included. If time permits, Timmy may work on dedicated J32B 3D model with slight differences.
Timmy says: Model and Template are available for those wanting to work with them.
4 30mm Aden
4 Rb24 Swedish Sidewinders
Basic setup for 12 Swedish 18cm-m49 air-ground rockets but this is just an example use of Timmy's great pylons. Timmy made this as A32 so we have 12 pylons here if they are used (invisible if not).
Conformal nonjettisonable belly tank.
Swedish rockets 18cm-m49 *and* 15cm-m51 are in Olde SF Weapon Pac, along with Rb24. Thanks to who made those.
DECALS:: I placed the basic national insignia decals over Timmy's painted skin insignias. You choose which method to use. I still don't know how SF uses unit numbers, since my personal campaign can't use the Thirdwire dynamic campaign generator and I'll eventually need to program my own. So, no decal numbers nor units for now.
Beta flight model is derived from Hunter/F-86D and basically tweaked to J32B. Climbs too fast, a bit too high Mach -- 0.96 vs 0.91 level Hi. Decreasing lift/drag might help this. Beta avionics is F-4E but basic radar performance (not display) tweaked towards J32B levels. Shortest selectable track range is 1km to allow good radar gunnery approach.
Everybody is encouraged to work the flight model and avionics I ran out of time for. Air-air rocket pods don't work in the sim for AI planes, and the fix Wrench and I worked on does not fire too well under AI control. So no interceptor rocket pods here for now. Maybe we can eventually figure something out, as I'd like to have air-air rckt pods for this and PVO interceptors like MiG-15 and things like that.
I am staying with Olde SF and not upgrading yet -- if ever -- so the FM/Avionics are rough but workable and it will be some time before I get round to deeply learning FM and AVIONICS design for the practical goal of building and comparison testing all files for all SAC/NAVY/RAF/Swedish and PVO aircraft needed for my own strategic campaign between 1947-1971, and making them compatible with the game AI programming in this role.
RWR is F-4E but it won't show in F-4B cockpit.
Go Tweak!
650 downloads
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PZL 230-F Skorpion
By Leopardo
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PZL 230-F Skorpion Ver 1.0
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By Leopardo
Dated 20th April 2009
Thanks to Bongodriver and AleDucat for their models that I used to learn. Thanks to everybody who post their addons that I used to learn and create this aircraft.
The PZL 230-F Skorpion was a polish design, at the 90's, of a multifunction aircraft, specially ground attack. It was cancelled, but not before it was request co-operation to EADS-CASA in Spain to help in the design.
I have carried out the aircraft as it was produced and it was used at Poland, Spain and Germany inside de NATO.
For the time being it uses the cockpit fron the Eurofighter of Bongodriver until I create a cockpit. The FM only work in normal mode, the hard mode is at "TO DO" stage.
-Installation instructions:
Just install the aircraft into your objects/aircraft folder.
Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder. The data you need to add is at the end of this file.
To use the squadrons fron Ejercito del Aire, you have to add the data at the end of this file.
You must have ACESSII seat from AleDucat y pilot from Eurofighter from Bongodriver.
It should work in SF/WOE/WOV/WOI.
(Sorry for my english, I am not fluent in it)
---------------
El PZL 230-F Skorpion fue un desarrollo polaco, allá por los años 90, de un avión multifunción y de ataque a tierra. Llegó a un estado de desarrollo bastante avanzado antes de cancelarse, incluso se solicito ayuda a EADS-CASA en España para colaborar en el diseño.
He realizado el avión como si hubiese sido desarrollado totalmente y se hubiese empleado tanto en Polonia, España y Alemania dentro de la OTAN.
Por ahora utilizo la cabina del Eurofigter de Bongodriver hasta que prepare una cabina propia. El FM no funciona nada más que en "normal mode", en "hard mode" es involable.
-Intrucciones:
Copia el avión en la carpeta objects/aircraft folder.
Pon la carpeta weapons en la carpeta object. Si ya tienen un weapons pack instalado, simplemente copia el contenido en el. Los datos a añadir están al final de este archivo.
Para usar los escuadrones del Ejercito del Aire, debes añadir a archivo SQUADRONLIST.INI dentro de la carpeta pilotdata los datos del final de este archivo.
Debes tener el asiento ACESSII de AleDucat y el pilot del Eurofighter de Bingodriver.
Debería funcionar en SF/WOE/WOV/WOI.
2,259 downloads
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MiG-17PFU Fresco-E Upgrade Ver. 2.5ish
By Wrench
MiG-17PFU Fresco-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V
Version 2.5ish Upgrade 4/20/09
This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
This is ALL the other mods complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades..
The changes implimented herein are mostly in the switching of the Izumrud nose bubble to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!!
The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
You'll also find an updated data ini to 08 standards The data ini also has had the gun aim angles adjusted to fire almost perfectly through the center of the sight. Given the lack of ammo in Red Air, this ought to be a big help. You'll also find working landing lights for those pesky night intercepts....you never know when the Political Officer will wander across the runway, drunk as a skunk. This'll allow you to see him and swerve to miss (or not)
It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Good Hunting!
Wrench
kevin stein
1,036 downloads
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MiG-17PF Fresco-D Upgrade Pak - Ver 2
By Wrench
MiG-17PF Fresco-D upgrade -Ver2.0 for SF/SFG/ WoV/WoE/WoI and maybe SF2 & SF2-V
Updated to Ver. 2 4/20/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with a new-ish version of the S-5 unguided rocket.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current (as of the 08 Patches for WoE).
I'm releasing the ENTIRE aircraft, minus the lods of course, as they exist in all versions of the game,
EVERYTHING is included, all the inis, new 'SovietSilver' larger skin bumps, etc.
Also included is the cockpit, basically Mago/Paladrin's MiG-21MF; with some small modifications to the radar display. And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
This is a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines. Also included is a revamped "M17PF.bmp" for the nose radar bubble, also resized and repainted.
You =WILL= be using the weapons editor to add the new rockets and rocket pod!!!!!
==IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions. Well, almost easy...don't forget you'll be adding weapons, if you've not downloaded this before...
Happy Hunting!!
Wrench
Kevin Stein
1,029 downloads
0 comments
Updated
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MiG-17PF (SP-16) Upgrade Pak Ver.2
By Wrench
MiG-17PF (SP-16) Fresco-D upgrade for SF/SG/ WoV/WoE/WoI and maybe SF2 & SF2-V
UPDATED 4/21/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF (SP-16) 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with new-ish versions of the S-5 unguided rocket. This aircraft is also equiped with the RS-2U 'Alkali' beam-riding missile. This mod also makes ue of the 'station specific code' for the rocket pods, disallowing the use of other weapons as a saftey measure.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current.
There is also a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines.
And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
You =WILL= be using the weapons editor to add the new rockets and rocket pod, if you are adding this mod for the first time. However, there HAS been a slight change in the UV-16AA rocket pod. These changes are documented below, in the "Weapons Installation" section.
== IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR ==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Or, in other words.....
You WILL also be reading the enclosed readme, by order of the State Ministry of Instructions, which contains fully detailed, step by step procedures for installation. There is also a substantial section by Comrade "General Notes", that you will find interestering and explanitory. If not, the uranium mines of Siberia await....
Enjoy!
Wrench
kevin stein
1,101 downloads
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Advanced Super Tomcat
By coolpilot
The Advanced Super Tomcat (ASF-14) was a proposed upgrade to the F-14D
more info here:
http://www.anft.net/f-14/f14-history-f14x.htm
This is my first project so it may have many issues, the known ones are in the readme file.
Installation instructions and more details in readme.
848 downloads
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Hong-6U Tanker (H-6U)
By Guest
this is my first upload ever and the first ever modified tu 16 for a h-6 chinese tanker. i see their is no tankers for the plaaf in ca or anywhere else (the last time i checked)so here it is . if their is no readme/instruction file i say sorry but i'm in a hurry. i want to give credit to all that contributed for each and every file their is in this package. i give you two thumbs up. all the files should be straight forward.
thanks and enjoy
the screenshot is me flying over taiwan strait
hope someone can make a mission for air refueling between a j10 and a h-6
this tanker can also be used for russian side as a tu16z or tu16n
also the bomb door can also be used for fabbombs or chinese yu-2 torps.
a big surprise but its a multirole tanker bomber etc...
787 downloads
0 comments
Submitted
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F-86D-31 Royal Danish Air Force
By hgbn
F-86D-31 Royal Danish Air Force Esk 726
This is a Redo of my earlier Skin. In fact it's a complete new mod.
This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air
with rockets. But whatch the ammo. You only have 24 shots.
ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes
I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray.
How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata
into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack
installed only the tanks needs to be added in the weaponsdata.ini.
I would like to say thanks to:
The original F-86D Team for alowing me to use their stuff.
Bobrock for his Templates I used.
Ravenclaw-007 for the tank templates and sidewinder rails.
Julhelm for the gundata entry.
Vigilant for the gun.
Fast Cargo For the rocket tray animation tip.
Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise
hgbn
Alias Henrik Nielsen
309 downloads
0 comments
Submitted
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Spanish Navy Pack V1.0 (Corrected)
By macelena
Repost of the previous, wrong file, corrected skins
This pack contains all harriers employed in the spanish navy since 1976, in nation-specific mods,
wich should work in all thirdwire sims
Includes AV-8S Matador (by wpnssgt) and AV-8B (by bobrock) in both Day Attack and Plus Versions,
in nation-specific mods
In 1976, the Spanish Navy, wich couldn´t afford to use a conventional Aircraft Carrier, became
the first navy to use Harriers operationally from a WWII CVL(USS Cabot), the AV-8S "Matador", while
the Royal Navy could still operate F-4Ks and Bucaneers from HMS Ark Royal.
After the Falklands War, the Harrier won the trust of the Spanish Navy command, wich allowed the
following models of the family to stay serving despite the cost it implicated. Such this way, the Harrier
remains in spanish service.
Enjoy
706 downloads
0 comments
Updated
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Northrop/Horten F-79C Manta
By Wrench
Northrop/Horton F-79C "Manta" for SF/WoV/WoE and maybe WoI & SF2
For Post-Patch (9/08 & 10/08) Installs ONLY
A "What If..." aircraft for the early Cold War....
This is a mod of Pasko's Ho-229 into a "What If" aircraft for the immeadate Post-War/Cold War period of 1948-1955.
This is a complete aircraft mod, containing everything needed to just unzip and fly. Some weapons and, of course, a new pilot figure will need installing, but that's a pretty simple matter.
The skin, created from new 1024x1024 templates, is based off the original WW2 Luftwaffe one, and has completly redrawn panel and rivet lines. All new decals representing a ficitonal USAF unit, 54th FIW, are included for 38 aircraft. These are the standard 'buzz numbers' and serial numbers as seen on USAF aircraft of the time period. Period style lighting has been added; running and ID lights, and a landing light. The cockpit, while based off the A-4B, has been extensively edited to make use of the new coding in post-08-patches for the "OpenCockpit", as has the data ini. This allows the external model's canopy frame to work for us. If attempting to use in a pre-patch install, you'll need to make all sorts of adjustments, and even I don't remember them all. Suffice it to say, it's built for post patch -- keep it that way.
A new "WoE-style" hangar screen has been created for this aircraft. Also included are an illustrated Word doc and a pdf with the "What If..." historical notes. Damage tgas are here as well, just in case you happen to get shot up....
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the weapons provided from another mod or weapons pak, you need not add them again.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!
Wrench
Kevin Stein
(this should actually go under "Cold War Aircraft", but there isn't a category for Fictional/What Ifs in there ... so, here it is)
685 downloads
0 comments
Updated
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Tu-4 Pack
By lindr2
Tu-4 Pack
Model by MontyCZ
Cockpit by Wrench {from T-4 AWAC what if.. plane}
Tu-4, Tu-4A, Tu-4K, Tu-4R, H-4, H-4A, KJ-1.
Tu-4 - first version (1947) 11 x B-20 guns, Kobalt Radar
Tu-4A - Nuclear Bomb Capable version (1951) , AvionicsDLL=EasyAvionics.dllNS-23 Guns, 'Kobalt' Radar
Tu-4K - Missile carrier version (1952), 10 x NS-23 Guns, 16X for Land Attack, KS-1 for Anty Ship missions, 'Kometa' Radar
Tu-4R - Recon version (1954), 10 x NS-23 Guns, 'Kobalt' + RP Radar, RWR, PhotoCameras, can used in bomber role
H-4 - Chinnese Tu-4A Version (1953), 10 x Type 23-1 Guns, 'Kobalt' Radar
H-4A - Version with AI-20K engines (1972), 10 x Type 23-1 Guns, 'Kobalt' Radar
KS-1 AWAC version with 'Liana' radar [radar from Tu-126] (1967), 2 avionics variants: Easy [at default] & hard, 2 x Type 23-1 Guns, AI-20K engines
Note: for use B-20 & Type 23-1 Guns You should update GUNDATA.ini {included in package}
Plane FM updated for usage with Oct 2008 patch, added avionics, loadout almost hystorical.
Soviet Recon cameras data included in ReconCam.ini, add Them to weapon data.
16X & updated ini for KS-1 included.& AFA-42 family Recon cameras ini included.
BRAB family AP bombs {antyship} included in my weapons pack
965 downloads
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Hunter FGA.9 Royal Rhodesian Air Force
By ndicki
HAWKER HUNTER FGA.9, No.1 Squadron Royal Rhodesian Air Force, Thornhill AFB, Rhodesia, late 1960s
The Hawker Hunter FGA.9 was delivered the (then) Royal Rhodesian Air Force in 1962/3 to replace the DH Vampires then in
service with No.1 Squadron. The aircraft wore a number of different camouflage schemes during its twenty-plus years in
service with the Royal Rhodesian Air Force, the UDI-period Rhodesian Air Force and finally, the post-Independence
Air Force of Zimbabwe.
Twelve aircraft were delivered, and all are represented in this pack, although three crashed during the 1970s. All twelve are represented here.
The Royal Rhodesian Air Force lasted until the establishment of Rhodesia as a Republic in 1970, when the Lion-and-Tusk roundel
was introduced.
Credits:
Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh "Jeremiah Weed"
For SF2 only, although it can be converted to SF1 if you know how!
Issued according to the CombatAce Freeware Agreement.
167 downloads
0 comments
Submitted
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RAF Phantom FGR Mk.3
By Wrench
RAF Phantom FGR Mk.3, for SF/WoV/WoE/WoI and probably SF2
This is a mod of TMFs Phantom FGR.2 into a "What If..." FGR.3 upgraded variant that might have been used by the Royal Air Force in the 1990s through the early 2000s. One can assume "difficulties and issues" with the Tornado ADV and GR variants, that forced the MoD and RAF to upgrade and keep them operational until either the Tornados were sorted out or the EF-2000 Typhoon came on line.
This is a semi-complete mod, as I've included everything EXCEPT the aircraft lod files. You =WILL= be needing the original FGR.2 to copy these critical files from. All other parts, inis, the HUD equipped cockpit from the F-4EJ-Kai mod, and some weapons are included. You can get the FGR.2 from the following sources:
CombatAce:
http://forum.combatace.com/index.php?autoc...p;showfile=1421
C5:
http://www.column5.us/miragef.shtml (the FGR.Mk2 -NOT the one marked EARLY)
CheckSix! (TMF Home Site)
http://www.checksix-fr.com/
The aircraft data ini has been 'updated' with some of the newer data from post-patch Phantoms, but remains essentially the same. The FM has NOT been touched.
The original Spey engines have been swapped out for the more powerful P&W F100-PW-220s from the Eagle, and you will have a noticable, but not overwhelming, gain in power.
Loadouts have been adjusted for a more "British" feel, and make use of as many 'stock' 3rd Wire weapons as possible (wing and centerline fuel tanks, SUU-23 gun pod, dumb bombs). Other weapons have been included.
The original skins, hangar screen, and decals are included. 2 new "patch.bmps" were created by me, depicting the individual squadrons represented (92 & 111).
This mod is designed for use with, I'm hoping, ANY weapons pak. You will just need to add a few things, which I've included (borrowed from both TMF's weapons pak of 1/09 and the BunyPak of ?/06. If you're already using the TMF pak, you needn't bother to add the weapons I've supplied, excepting the 3pak rocket pod mount.
= IMPORTANT: This aircraft has been tested, and is designed for use in Post-Patch SF/WoV/WoE/WoI. It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. You'll need to be reading it...really!
Happy Landings!
Wrench
Kevin Stein
264 downloads
0 comments
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Canadair Sabre Mk.6, Fuerza Aérea Colombiana
By Wrench
Canadair Sabre Mk.6, Fuerza Aérea Colombiana (Columbian Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of the Zur's Canadair Sabre into those as used by the Columbian Air Force.
This is a aircraft mod, with everything included to (well, pretty much ) just unzip and fly away with!!
The skins, from templates supplied by Zur about a milliion years ago, represent an "RAF Euro style" of coloring and pattern. The pattern itself might be considerd "interperative", but follows fairly closely to what few photos I was able to find in the research phase of this mod..New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game' (as they only had 12 aircraft, I made more decals than is actual historicaly accurate, but still.....). It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the weapons are included (well, ok just the drop tanks in this case...) in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
Cockpit mods are the inclusion of the "K-14" style air-to-air and air-to-ground sights, as seen on some other Sabre mods I've released.
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the Sabre tanks from another mod or weapons pak, you need not add them again.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
198 downloads
0 comments
Submitted
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IAI Sa'ar, Fuerza Aérea Hondureña
By Wrench
IAI Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
This is a compliation mod, mixing and matching several bits by 2 very good authors into one, nationalized aircraft.
This package included the IAI Sa'ar by ErikGen and the Honduran AF skins by museli, combined with some ini edits by me to recreate the Sa'ar as flown by the Hondurans in the late 1970s through the mid 1990s.
This is a complete aircraft mod, containing all the parts necessary to just unzip, install and fly away (excepting you'll still need to add the drop tanks)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. The drop tanks are included, in the new folder format for SF/WoV/WoE/WoI, and includes a _data.ini for possible use in SF2 (this is untested by me)
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
= IMPORTANTx2: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
With thanks to ErikGen and museli for creating the aircraft and skins, respectively
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Hunting!
Wrench
kevin stein
247 downloads
0 comments
Submitted
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OKB Hawker Falchion F.1 for SF/SFG/WoV/WoE/WoI
By Wrench
OKB Hawker Falchion F.1 (ie: MiG-15Bis) for SF/SFG/WoV/WoE/WoI (and maybe SF2, still, even)
A rebuild of Spinners really fun "What If" MiG-15 as used in an alternate universe by the British People's Republic Air Force, for use in the non-Vista enhanced Original Games (as listed above). Meaning, the inis are now in the older ANSI style, as opposed to Unicode.
ALL the inis have been completly rebuilt for use in these earlier games (SF/SFG/WoV/WoE/WoI). This is a complete aircraft mod, with everything included; all the inis, lods, a full cockpit (ordway's Mig-15 pit). The cockpit and data ini have been converted to metric measurements (KMPH, MPS, etc), so the UK is now metric some 40-odd years earlier than in our universe. The skins and decals are the ones created by Spinners, but each skin now gets a new 'patch.bmp' with the actual Real Life RAF Squadron badges.
This mod is designed for use with, I'm hoping, ANY weapons pak, or none at all. The data ini has been set to use "NATO,UK", so you'll be using all the stock items, excepting the 300 gallon slipper tanks (included), which will need to be added. My old "PilotER" has also been included, just in case you want to switch over to one with a 'soft' leather helmet. Right now, it's set to use the stock 3rdWire pilot. The position of the pilot has been adjusted to show the seat more.
Spinners original Hangar and Loading screens are included, with a small edit by me on the loading screen. My damage tgas are included, as are probably some various bits and things I've forgotten to remove.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era, and many Pre-Patch (ie: 06 level and earlier), aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested with THIS version, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
With special thanks to Spinners for creating it, and allowing me to re-convert it for the older games!!
Happy Landings!!
Wrench
Kevin Stein
96 downloads
0 comments
Submitted
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Su-24 Pack
By lindr2
Su-24 Pack for Veltro2K Su-24M
Versions on pack Su-24, Su-24M, Su-24M2, Su-24MK, Su-24MR, Su-24MP [soviet], Su-24MP[ukraine]
Su-24 FT & Pods included:
- OFAB-500U 500-kg Bomb [with parachute]
- BetAB-500U Penetrator [with parachute]
- OFZAB-500 M62 500-kg Bomb
- ZB-500RT Napalm Tank
- PBK-500U SPBE-K GPS Homing Cluster Bomb - updated skin & lod
- SPPU-6, SPPU-6-1 Gun Pods {new GUNDATA.ini needs, included} with 0, -10, -22, -45 deg barrels positions [included in my weapons packs]
- R-55 Alkali-C, R-60 Aphid-A, R-60K Aphid-A, R-60M Aphid-C, R-60MK Aphid-B by Krizis
- ELINT Pod, KS-418 ECM Pod, MKS-410 (MKS-818) ECM Pod, SPE-14 ECM Pod - ECM pods
- L080, L081 Fantasmagoria SAM Finder Pods
- APK-9E Targeting Pod for Kh-59 Using - by Erwin Hans
- Efir-1MRecon Pod, Tangage Recon Pod
- PTB-2000 Drop Tank, PTB-3000 Drop Tank - included in weapon packs
other weapons, like Kh-59 Family, KAB family , RBK-500 coolection presens on my weapons packs
Model by Veltro2K, Camo skin by Veltro2K, Grey Skin by Tunderchief;
installation
- copy plane foilders to aircraft folder;
- copy camofalge, get & blue skins from Su-34 skin folder to su-24, Su-24M, Su-24M2, Su-24MR, Su-24MP;
- install weapons;
- copy Gundata.ini to Objects folder;
- Copy Sounds
Note: Su-24 Fencer A needs on 3D work on nose, relased like beta.
Su-24 Export:
Su-24MK export ~80 planes < 6% from ALL PRODUTED {more 1200 planes all variants, include Su-24 - 480 planes, Su-24M - 770 planes [include Su-24MR -130 planes, Su-24MP 12 planes] }
Algeria - 10 Su-24MK in 1989 + 22 Su-24MK/MR 2002 contract {but REAL 1 Su-24MK in 2004, 4 Su-24MR in 2005, 4 Su-24MK2 in 2006}
Syria – 20 Su-24MK in 1989
Libya – 6 Su-24MK in 1989
Iraq – 24 Su-24MK in 1987
Iran – 12 Su-24MK in 1991 {former Iraqi} + 12 Su-24MK in 2000 {Iraqi?}.
3,191 downloads
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Hunter FGA.9 Rhodaf Late UDI Period
By ndicki
HAWKER HUNTER FGA.9, No.1 Squadron Rhodesian Air Force, Thornhill AFB, Rhodesia, late 1970s
The Hawker Hunter FGA.9 was delivered the (then) Royal Rhodesian Air Force in 1962/3 to replace the DH Vampires then in
service with No.1 Squadron. The aircraft wore a number of different camouflage schemes during its twenty-plus years in
service with the Royal Rhodesian Air Force, the UDI-period Rhodesian Air Force and finally, the post-Independence
Air Force of Zimbabwe.
Twelve aircraft were delivered, and all are represented in this pack, although three crashed during the 1970s.
Credits:
Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh "Jeremiah Weed"
FOR SF2 ONLY
RELEASED UNDER THE COMBATACE FREEWARE AGREEMENT
138 downloads
0 comments
Submitted
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Hunter FGA.9 Rhodaf (SW)
By ndicki
FIXED VERSION - MISSING PYLON ADDED - APOLOGIES TO ALL CONCERNED!
Rhodesian Air Force Hawker Hunter FGA.9 as modified by the South African Air Force to carry either Sidewinder or V3B "Voorslag" IR missiles. This was carried out at the SAAF's TFDC at Waterkloof in August 1979.
http://www.ourstory.com/thread.html?t=305460
The main difference between the Rhodesian Hunters and other similarly modified Hunters is the addition of an extra weapons pylon between the two existing ones; most Air Forces simply used the external pylon.
At least two aircraft were modified this way. It is unclear what happened to them after Independence.
Credits go to Spinners for converting the stock FGS.9 to flyable, AleDucat for making the indispensable pylon and rail, and Jeremiah Weed for the idea and support. Thanks!
FREEWARE ONLY WITHIN THE TERMS OF THE COMBATACE AGREEMENT.
THIS IS FOR STRIKE FIGHTERS 2 ONLY AND WILL NOT WORK AS SUCH IN WOX/SF1.
221 downloads
0 comments
Submitted
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Gina Mk1 Rhodaf
By ndicki
Fiat G-91 R4 Gina Mk1, No.2 Squadron Rhodesian Air Force, Thornhill Air Force Base, Rhodesia, early 1980s.
Now imagine that Ian Smith had won the internal settlement elections in April 1979, and that the Lancaster House Agreements
never took place. Instead of the South African volte-face which did take place in reality, South Africa's John Vorster
maintained the oil supply to Rhodesia, and increased South African military aid. Rhodesia continued to fight for its survival...
Despite the leftist revolution in Portugal in 1974, new aircraft were made available in the shape of 16 ex-Portuguese Air Force
Ginas from stocks left in Mozambique. With a bit of tricky under-the-table dealing to circumvent the UN arms embargo and outwit
the current left-wing government of Portugal, these aircraft were brought on strength in 1980 with No2 Sqn RhAF to replace their
ageing DH Vampires.
And Robert Mugabe, in the real world Africa's worst dictator since Idi Amin, never came to power.
Thanks go to Erikgen for the aircraft, RussoUK and Zurawski for the cockpit, and Jeremiah Weed for the concept.
THIS IS FOR SF2 ONLY AND WILL NOT WORK IN WOX/SF1
Released as freeware only in accordance with the Combatace freeware agreement.
244 downloads
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