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    1. Rescaled Green Hell 2 Trees.rar

      This is a texture modification of CA_Stary's Green Hell 2 mod for WOV/WOE. In order to use this mod you must have Brian32's WOV terrain repaint and CA_Stary's Green Hell 2 installed.
       
      I have rescaled the trees to a more realistic size. The benefits of doing this are tremendous. First, weapons delivery feels more natural because you are able to judge speed and distance more accurately. Secondly, flying NAP of the earth is more realistic as the illusion of speed has increased.
       
      I have also included a new Viewlist.ini file which is optional. If you haven't used my other viewlist.ini mod you might want to try this one. It allows you to zoom in and out in external and flyby view as well as a new tower view. It is inlcuded because the FOV for external view has been set to 180 degrees for a more realistic experience when buzzing the trees in this mod. Also the FOV for the cockpit has been set to 85 degrees. Please read the Install.txt for directions of use.
       
      Cheers,
      Bananimal
      webaccount@alltel.net

      1,121 downloads

         (3 reviews)

      1 comment

      Submitted

    2. Hawaii, WW2


      Hawaiian Islands Terrain -- For SF/WoV/WoE WW2 PTO installs


       
       

      = For Game Installs -ONLY- patched to the 10/2006 level!!! =


       
      This is an entirely NEW terrain, representing the Territory of Hawaii on the morning of 7 December, 1941.....
       
      You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- More in the "Notes" section below.
       
      This is a COMPLETE terrain, with (almost) everything needed to just unzip, and fly over. All the tiles, inis, terrain objects, and a whole SLEW of new GroundObjects are included!!!
       
      The data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". For those perverts that won't listen and absolutely INSIST on trying to run WW2 items in the post 9/08-10/08 SF/WoV/WoE and WoI environments, I've provided a 'post-patch-Hawaii_Data.ini', that includes all the updated terrain effects. More info for you all can be found in the "Notes & Other Nonesense" section below. Also, it should be noted the HM bmps for the various tiles are included; these are the ones I've repainted black, to create a smoother terrain.
       

      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      == MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER ==
      === MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ===


       
      It has been tested in pre-patch SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 8/29/08 patch WoI, NOR in post-patch (9/08 & 10/08) SF/WoV/WoE. But should work with minimal problems, as long as one of the original terrain folders (SF/WoV/WoE) is residing in you WW2 WoI install. You do, however, use this in these environments at YOUR own risk -- any problems you have, you're on your own...no support is availabe from me, as it's NOT reccomended (due to FM issues in the aircraft) for those usages. I HAVE actually tested this in a post-patch WoI WW2 Install that I have, and other then the expected FM issues, it runs just fine!! Albeit with a little fiddling with the water issues...
      This has NOT been tested in SF2 ... if you DO get a WW2 Era Specific Install up and running, let us know!
       
      Follow these instructions herein =EXACTLY= and you should have no problems. It is HIGHLY reccomended that you read the install instructions all the way through FIRST before performing the procedure. Just to be safe, ya know??
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
       
      = It should be noted here, that this Terrain is for WW2 usage ONLY -- if you attempt to fly modern jets from it, you will fail, as there are NO runways equipped to handle them. =
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions
       
      Good Luck, Good Hunting & Happy Landings!
      Wrench
      kevin stein

      824 downloads

         (1 review)

      0 comments

      Updated

    3. Buildings&Trees_for_korea

      Instalation: unzip in terrain folder.
       
      Important: You must have instaled "New Korean Tile set based on Deuce's Enhanced WoV tiles" by "Steve T".!!!!!!
      You can find this file in combatace, downloads, terrain mods, tilesets. And obiously Korea terrain...
       
      Como siempre, agradecer a TODOS vuestro trabajo, Especialmente a CA_STARY (autor de la mayoria del material que he utilizado),
      por sus magnificos objetos de terreno. He incluido los readme de los terrenos de los que he obtenido el material, para la lista completa de creditos.
       
      Espero que lo disfruteis (y disculpad mi pesimo ingles... ).

      517 downloads

         (2 reviews)

      1 comment

      Submitted

    4. Solomons Islands - version 3.0


      Solomon Islands Terrain -Version 3-


       

      For SF/WoV/WoE WW2 PTO mods, 06 Patch Level ONLY


       
      This is a COMPLETE and TOTAL rebuild of Edward's WW2 Solomon Islands map. It has been completely retiled (pretty much by hand!) to use the VietnamSEA tiles, and the Green Hell trees/jungle TODs; several of which are NEW, and only availalbe in this mod. This is a FULL terrain, with just about everything included for you to unzip and use, with minimal difficulty. It has been fully upgraded to make use of the 06 level terrain effects, so Vista users please take note. It is designed to TOTOLLY replace any and all eariler versions.
       
      This is a fairly 'target rich' environment -- the types and targets inis have pretty much been rebuilt from scratch, and the 'locations' in the Solomons_Nations.ini has been divided up into the various island named regions of this Theatre. There are also several completly NEW ground/terrain objects, creating via edits of pre-existing terrain objects.
       
      You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things may not be appearing. This is especially important for the ships -- the Liberty ship, and all warships, both Allied and Japanese. It's HIGHLY reccomended you have Gepard's "Midway" terrain installed, along with his IJN/USN naval units -- I've made use of them for both Fleets. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Some items are included (see below in the 'To Install' for details)
       
      There ARE some historical flaws, which as most of you know cheeses me off to now end; they are somewhat detailed in the "Notes & Explinations" section below.
       
      The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". While not designed for use in 08 or SF2 level games, it is quite easily adaptable with minor additions/changes to the data ini. Consult the CombatAce Knowledge Base or the several hundred threads on the matter.
       
       

      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
      == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==


       
      It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line).
       
      Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod.
      Note: There are several new terrain objects still in the works (some parked? docked? moored? seaplanes); they just aren't ready yet. So, rather than wait until they're done, I've chosen to release this "as-is". Expect an update with these 3 objects are finalized (those are actually the only thngs missing -- everything else is done!). This will, at least, give the Campaign Builders something to work with.
       
      As always, it's reccomended you unzip this to a temp folder or your desktop to gain acess to the rest of the readme.
       
      Good Hunting!
      Wrench
      Kevin Stein

      665 downloads

         (3 reviews)

      0 comments

      Updated

    5. Buildings&trees_for_EuroWW2_SPRING

      Repintado completo de este magnifico terreno, usando el estupendo tilest de Brain32 para Germany. No me ha quedado perfecto, pero creo que luce muy bien... espero que os guste!

      143 downloads

         (1 review)

      0 comments

      Submitted

    6. CloudScape v2

      CloudScape V2 09/03/2009 by ShrikeHawk
       
      This has been successfully tested in WoV, WoE, WoI and also limited testing in the SFP2 sims (thanks to silverbolt). Framerates were minimally affected by this mod during testing.
       
      Since clouds vary widely in their appearance from day to day, it seems to me that the WoX games should have a greater variety in the appearance of their clouds. I notice the clouds a lot and after a while I begin to see too much repetition in the cloud patterns. So I frequently wish for more variety.
       
      As it turns out, you "can" have greater variation. It is possible to use as many as four different clouds in a single installation - one each for scattered, broken, overcast, and inclement clouds. I have capitalized on this to create a wider array of cloud images. In this mod, I have created two sets of four clouds. Each set of four comprises a single install.
       
      Cheers and Happy Flying!
      ShrikeHawk

      642 downloads

         (2 reviews)

      0 comments

      Submitted

    7. VietnamSEA & Green Hell repaint Mk.9

      Here is my repaint of the fantastic work by Stary, Brian32 and Bananimal.
       
      I've repainted the tiles drawn from satellite imagery to compensate for all the things that can effect such imagery, climate, time of day/ year, that all effect how the ground looks from space and also how the camera reads the light.
       
      The work was all done off existing stuff put out there. I use photoshop a lot for my photography and currently live in S. E. Asia, having said that it took nine major goes of tweaking to get satisfied with it, and there's always room for improvement.
       
      Here are some of the changes I have made:
       
      - Restored tiles to compensate for atmospherics that dull down the tones and contrast as well as give everything a blue hue.
      - Mildly altered colour balances and channels to enhance natural colours.
      - Altered the colours of individual vegetation in the superb GreenHell2 mod to better reflect their true appearance and give a lot more vegetation variation in game.
      - Altered the colour of rivers from green, to the more common tea brown one sees in this part of the world. The water is that colour due to that red dirt.
       
      Instillation:
       
      You already have to have the following:
       
      VietnamSEA Tile Repaint v1.0 by Brain32
      Green Hell 2 by Stary
      Rescaled Green Hell 2 Trees by Bananimal
       
      After that just drop my repainted tiles into you VietnamSEA folder. I've included an alternate version of the GreenHell 2 trees that do not have such enhanced variation in case people do not like mine, or if it eats up the CPU. Likewise on request it included the revamped airbase tiles from the SF2 project... simplez!

      670 downloads

         (1 review)

      1 comment

      Submitted

    8. WW2 Axis Red Range mod

      WW2 Axis Bombing Red Range for SF, WoV & WoE
       
      This is a modification of several inis, and adding objects to give The Red Range a World War 2 flavor, for the Axis Powers.
      This modificaton has been thoughly tested in SF and WoE, but not WoV. You shouldn't have any problems though, by making sure you 'cat file' pointer is pointed to the correct terrain cat. (see the Knowledge Base here at CA, or the newest Range readmes)
       
      Many of these WW2 items have been borrowed from other maps, most specificlly Edwards superb PTO and EuroWW2. Others were scattered about, like the train station and factory place.
      I'd like to express thanks to the Map Builders for their tireless work, hope I mentioned everyone!!!
       
      You'll need the original Red Range installed to make this mod to, as the terrain iteself is not changed. This is an object and ini mod, not a full terrain. You'll also have a NEW movements ini; now you can perform Armed Recon missions.
       
      PLEASE read the enclosed readme for full, detailed instructions as to how to install. Although this mod can be used in any install, it is designed with WW2 =ONLY= in mind. Most of these mods, however, can easily be added to any other Range terrain (specifically, the movements ini and the new target areas).
       
      = NOTE: one of the 3 new objects is a Nazi flag. If you live in a country where it is illeagle to show the swastika, you can change the pointer in the targets.ini to remove or switch flags. To this end, I've provided an alternative flag. It has already been added to the types ini, so all you need to change is the targets pointer, see full instructions in the readme.
       
      Now, no excuses... get out there and practice!! With thanks to Deuces for creating the Range and Red Range, and to Major Lee for pointing the way for the flags. and all the other terrain and object builders!
       
      Happy Hunting!
       
      Wrench
      Kevin Stein

      286 downloads

         (0 reviews)

      0 comments

      Updated

    9. WW2 Darwin by Edward

      Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain
       
      I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it!
       
      With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough)
       
      Enjoy!
      Wrench
      kevin stein

      428 downloads

         (1 review)

      0 comments

      Submitted

    10. Battle of Britain terrain update to version 1.2

      Battle of Britain terrain
       
      Version 1.2
       
      This is the update of BoBv1.1 for the new patch of SFP1 (SP051506b) which enables clouds etc.
      Changes:
      - reworked landtiles a little bit to improve the framerate.
      - changed the position of 2 german bomber airfields a little bit, so that they fit to the ground tile.
      -included 1 german radar site
      -made additions to the Groundobjects folder to make flak working for BoB terrain
       
      INSTALLATION:
       
      Unzip all files into your BoB folder and let overwrite the version 1.1 files..
      Then unzip all files of PutintoGroundobject.zip into your Objects/groundobjects folder
      Thats it.
       
      Hope you enjoy it.

      568 downloads

         (0 reviews)

      0 comments

      Updated

    11. Planning map to SFP1 Desert-Terrain, Towns

      Hello again.
      This Planning-map is for Desert Terrain of STRIKE FIGTER campaings.
      In this colorfull map Players can see after very mission current situation of war. I hope it makes campaings more intresting. Front-line is moving fast, almoust every mission. 3 x zoom.
       
      Unzip file to Strike-Fighters Desert-terrain map.
       
      AAFG_Sturmo

      765 downloads

         (0 reviews)

      0 comments

      Updated

    12. WoE Sattown Map2

      Satellite with towns Planning map 2 for the Wings over Europe Terrain.

      776 downloads

         (0 reviews)

      0 comments

      Submitted

    13. Desert Map 1

      Hello, here is a replacement map for the desert terrain of Strike Fighters. It is the small map (512x512) that is used as the moving map. I've repainted it to represent the yellow colour seen in moving maps in modern cockpits (see pic)
       
      Thanks to TK for his permission to upload this file.

      348 downloads

         (0 reviews)

      0 comments

      Submitted

    14. The Six Million Meter Map (fix TextureList)

      Currrently correct Texturlist file. Download includes only the tiles needed for "simple" version without complications of the Alpine biome attempted earlier.
       
      6000km in size and purely experimental, this map is the beginning of a long term terrain project that hopefully may generate some interest in classical era strategic air warfare.
       
      USE REQUIREMENT: Be complete Master of the Terrain Editor (TE)....well the map could be used in the game as-is to experiment with, and a few example SAC and PVO airfields are located in interesting locations although some (x > 2400km) don't show up correctly in KMD which was not made for this type of oversize map.
       
      As far as I know, TE by itself can generate a maximum size map of 4800km with four GTOPO30 DEM files. This map is made of several pasted smaller maps, thus allowing a larger size. The included terrain tiles (4km size) are development blanks -- solid colours -- which are required for visibility at full zoomed out views in Terrain Editor. Included are a working Texturelist file and only the needed 71 tile blanks.
       
      Both Texturelist and the CityList filenames begin with "0" -- a zero -- so they appear first in the tiny TE open file box.
       
      A 6000 pixel import map is included. But most simple is to just "open" the HFD file (called "Baikal"), or one may import the 6000 pixel bmp file.
       
      If importing, use this in TE ini file...
       
      [bitmapImport]
      HeightScale=41.5
      MinLandHeight=1
       
      Before importing, in the TE choose File-New and use the following values...
       
      Terrain Map Size 6000
      Texture Tile Resolution 4000
      Height Field Resolution 1000
       
      MANY thanks to Gepard for sharing this tip in the Brain Base terrain tutorials ~> http://forum.combatace.com/index.php?showforum=191
       
      The 6000 pixel bmp was developed by importing many GTOPO30 DEM files at 25% height scale, then exporting them each at the TE default's 10, then importing the final cut-n-pasted 6000 pixel bmp at height scale of 41.5. This results in 456m height for Lake Baikal which is my reference, and allows a few Himalaya peaks nearing 8800m.
       
      The 4km textures and 1km height field scale are double SF standard, resulting in some loss of terrain detail but the great advantage is a reasonable map size on hard disk and in game loading. A standard detailed map is easily possible, but at four times the size -- a whopping 275MB HFD file. Also, a vastly higher horizon distance can be used without performance loss. I'm currently running 250km horizon distance with an old ATI-9200 video card.
       
      Ideas for terrain tileage came from World Biomes website ~> http://www.blueplanetbiomes.org/world_biomes.htm

      723 downloads

         (0 reviews)

      0 comments

      Updated

    15. *update 2.0* Siberian Sky -- Aurora for Missions or Terrains

      Updated aurora 2.0 completely replacing previous versions, hopefully with better instructions and a deeper understanding of how these effects work. There are now two methods of aurora creation:
       
      (1) A terrain target object that generates aurora effects. This was derived from the stock power plant generator and the smokestack effect.
       
      (2) A moving ship that generates aurora effects during ship motion. This was derived from the stock Tanker ship and the ship movement effect.
       
      The aurora are vertical hanging sheets -- vertical sprites -- at roughly correct height and colours, and these can be changed easily. Red only and green only also look great. The aurora images or "particles" fade into and out of view in about 20 seconds -- speed up game time to see a most pretty thing. This effect was made for my new 6000km strategic map, but can be used in any standard size map. Other aurora ideas will be covered at the ThirdWire thread below...
       
      page 6 ~> http://bbs.thirdwire.com/phpBB/viewtopic.p...=a&start=40

      213 downloads

         (0 reviews)

      0 comments

      Updated

    16. Norway Planning Maps

      :yes: here are updated planning maps for the fictional Norway terrain

      96 downloads

         (0 reviews)

      0 comments

      Submitted

    17. India Planning Maps

      :yes: Here are updated Planning Maps for the India terrain

      169 downloads

         (0 reviews)

      0 comments

      Submitted

    18. india.rar

      India terrain for SFP1 by S.Ansons
      Version 1.0 May 2008
      Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
      for his range targets and to TK for a such open game !
       
      This is a fictional terrain as I could not get the right textures. However you will have 5 kinds of landscape
      Sea, Desert, Farms/Fields, Mountain and Snow with many interesting targets to play with.
       
      Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
       
      S.Ansons

      140 downloads

         (0 reviews)

      0 comments

      Submitted

    19. Norway updated Planning Map

      :yes: This is an updated Planinng Map for the Norway Terrain

      181 downloads

         (0 reviews)

      0 comments

      Submitted

    20. India updated Planning Maps

      :yes: These are updated Planning Maps for the India Terrain

      214 downloads

         (0 reviews)

      0 comments

      Submitted

    21. Norway Terrain v1.1


       
      Here is the v1.1 of the fictional Norway terrain
       
      Readme.txt
       
      Norway terrain for SFP1 by S.Ansons
      Version 1.1 June 2008
       
      V1.1 June 2008 Update
      Some tile fixing for lakes and coast
      Add Trees to Farm tiles
      Add Fort Bolaerne and Fort Oscarsborg Targets
      Add GasStation Targets for several towns
      Add Vehicle Depot Targets for several towns
       
       
      V1.0
      Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
      for his range targets and to TK for a such open game !
       
      This is a fictional terrain as I could not get the right landscape. However you will have a lot of hills and
      islands with many interesting targets to play with.
       
      Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
       
      Installation: Just drop the Norway folder into
      your Terrain folder
       
      S.Ansons

      940 downloads

         (0 reviews)

      0 comments

      Updated

    22. SnowyNorway Terrain v1.1 June update

      Here is the v1.1 fictional SnowyTerrain for SFP1
       
      Readme :
      SnowNorway terrain for SFP1 by S.Ansons
      Version 1.1 June 2008
       
      V1.1 June 2008 Update
      Some tile fixing for lakes and coast
      Add Trees to Farm tiles
      Add Fort Bolaerne and Fort Oscarsborg Targets
      Add GasStation Targets for several towns
      Add Vehicle Depot Targets for several towns
       
       
      V1.0
      Credits: Thanks to gepard for his terrain tutorial, to Polak for his textures and terrain objects, to Wrench
      for his range targets and to TK for a such open game !
       
      This is a fictional terrain as I could not get the right landscape. However you will have a lot of hills and
      islands with many interesting targets to play with.
       
      Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
       
      Installation: Just drop the SnowyNorway folder into
      your Terrain folder
       
      S.Ansons

      522 downloads

         (0 reviews)

      0 comments

      Submitted

    23. WW2 Phillipine Islands by Edward

      Edward's Original WW2 Phillipines Terrain
       
      I've added an expanded notes and install instructions section to his original readme -- I highly suggest giving it a very close look.
       
      Enjoy!
      Wrench
      kevin stein

      1,019 downloads

         (0 reviews)

      0 comments

      Updated

    24. WW2 Solomons Islands by Edward

      Edward's Original WW2 Solomons Islands Terrain
       
      I've added an expanded notes and install instructions section to his original readme -- I highly suggest reading it.
       
      Enjoy!
      Wrench
      kevin stein
       
      ps: yes, I know the marking are the wrong squadron on that Wildcat.

      356 downloads

         (0 reviews)

      0 comments

      Submitted

    25. Darwin (WW2) Update Pak

      Darwin (WW2) Terrain Upgrade: For WW2 PTO mods SF/WoV/WoE -ONLY-
       
      This mod is a relatively simple upgrade to Edward's WW2 Darwin terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield, on each side, with a repainted "desert airfiled 1", which is now a medium dirt runway. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
       
      This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
       
      It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line, or down below for full instructions)
       
      New planning maps (all 3) have been created; only the #3 map has the cities listed on it, to keep #1 & 2 fairly 'clean'.
       
      You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink> However, you DO get a new PT Boat. The lods and skin bmps come from Edwards Solomons Terrain; I just built an half-assed data ini for it to add one more little ship.
       
      It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the PTO theatre! I have, also, included the original data ini with it's terrain and water effects activeated (Vista user take note!! -more for you below).
       
      I HAVE tested the map with both Brain32's tiles, and CA_Stary's "Green Hell'' mods; it is NOT set up for their use, and if you choose to install either of them, you do so at your own risk (not that anything bad would really happen...). See "Notes and Comments below for more". While they do greatly enhance the visual eye candy, there are several issues due to target placements.
       
      As stated above, the data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
       
      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
      == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
       
      Follow these instructions herein =EXACTLY= and you should have no problems. In essence, READ the readme!!!
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      yeah, I know it's the same picture as the Original Map upload...you all know me, too lazy to take another screenie! :yes:

      367 downloads

         (0 reviews)

      0 comments

      Submitted

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