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    1. RAAF F-14A 1 Sqn

      Something a little different 

      19 downloads

         (0 reviews)

      0 comments

      Submitted

    2. S-70 Digital - Aussie

      This is my personal Australian S-70 painted up in a Fictional Digital pattern.

      22 downloads

         (0 reviews)

      0 comments

      Submitted

    3. MIG 29N TUDM{Royal Malaysian Airforce).rar

      Mig 29n Tudm{Royal Malaysian Air Force}
      Taufan Ganas Squadron-Taufan Ganas mean{Vicious Storm}
      Base in East Coast Malaysia
       
      This is the MiG-29n's New scheme Color with Squadron Bats Logo After Refurbishing (2004)
      Replace The Old Snake Logo Squadron
       
       
       
       
       
       
      Installation
       
      Use Loman/Modman OR ccds
       
      Replaces Russian Demo #999 Mapo skin
       
      me file for meinet{Repalce The file} modified for Squadron Name{TaufanGanas} And For Weapon Pylon for Mig29n Able
      To Carry Like R27ea,R77,Missile And Bombs
       
       
       
      Thanx to: you for downloading
      Flanker562 for MiG-29 template
      Virtua Jabog
       
       
      Enjoy
       
      cawedemo.......malaysia boleh'
       
       
       
       
       
       
       

      133 downloads

         (1 review)

      1 comment

      Submitted

    4. RNZAF F-16C Green V2

       
       

      26 downloads

         (0 reviews)

      0 comments

      Submitted

    5. QF-16 Zombie Viper

      DCS version of the QF-16 Zombie VIper
       

      44 downloads

         (0 reviews)

      0 comments

      Updated

    6. Star Scream (TF Prime)

      Star Scream skin form the animated series Transformers Prime 

      23 downloads

         (0 reviews)

      0 comments

      Updated

    7. RNZAF Viper Skin Pack

      included is a RNZAF A-4 fix
      - engine heatblur and smoke added
      - F4 view is now off the nose looking aft
      and skin updates 
      - chaff/flare buckets added to RNZAF A-4E

      21 downloads

         (0 reviews)

      0 comments

      Submitted

    8. RAAF_1Sqn _Viper

      Fictional skin

      16 downloads

         (0 reviews)

      0 comments

      Updated

    9. F/A-18C VFA-37 CAG 2008 DCS

      Just a DCS version of the VFA-37 CAG as depicted in 2008. Any questions or comments can be directed here:
       

      32 downloads

         (0 reviews)

      0 comments

      Submitted

    10. RNZAF Viper

      Royal New Zealand Air Force Have Glass Ghost skin for DCS F-16C Viper 

      19 downloads

         (0 reviews)

      0 comments

      Submitted

    11. F-16C Viper RAAF 76

      Fictional modern proposed RAAF 76 sqn in AFTI camo

      30 downloads

         (0 reviews)

      0 comments

      Submitted

    12. VFA-146 "Blue Diamonds" CAG 2009

      This skin depicts the CAG Hornet of VFA-146 "Blue Diamonds" as it appeared in 2009 as part of CVW-9 aboard the USS Stennis.

      36 downloads

         (0 reviews)

      0 comments

      Submitted

    13. F-16C Eielson AFB 18th Aggressor SQ Skins

      21 Skins covering 18 tail numbers of the 18th Aggressor Squadron and 6 different patterns.

      86-286 - Flogger
      86-301 - Flogger
      86-310 - Flogger

      86-263 - Arctic
      86-268 - Arctic
      86-270 - Arctic
      86-290 - Arctic (18 AGRS)
      86-304 - Arctic
      86-305 - Arctic
      86-308 - Arctic
      86-314 - Arctic (354 FW)

      86-282 - Flanker
      86-293 - Flanker
      86-298 - Flanker
      86-322 - Flanker
      86-355 - Flanker (354 OG)

      86-295 - BDU Splinter

      *86-263 - Arctic Splinter
      *86-290 - Arctic Splinter (18 AGRS)
      *86-314 - Arctic Splinter (354 FW)

      86-335 - Flanker Splinter

      Install by dropping these folders into the bazar/liveries/f-16c bl.52d/ folder

      54 downloads

         (0 reviews)

      2 comments

      Submitted

    14. F-16C 64th Aggressor Squadron

      A collection of 17 different 64th Aggressor SQ skins for the AI F-16C Blk 52

      17 Skins covering 14 tail numbers of the 64th Aggressor Squadron and 5 different patterns.

      84-236 - Desert
      86-283 - Desert
      86-269 - Desert
      86-220 - Desert
      87-267 - Desert
      87-307 - Desert

      86-272 -Flogger(64 AGRS)
      *86-280 -Flogger(64 AGRS)
      86-299 - Flogger
      *86-220 - Flogger

      86-280 - Arctic(64 AGRS)
      86-273 - Arctic
      87-313 - Arctic

      84-244 - Flanker(57 ATG)
      84-301 - Flanker
      86-251 - Flanker

      *86-272 - Shark

      Install by dropping these folders into the bazar/liveries/f-16c bl.52d/ folder


      84 downloads

         (0 reviews)

      2 comments

      Updated

    15. Su-33 Fictional Skins: US Navy Fighter Squadrons (Volume I)

      Su-33 Fictional Skins: US Navy Fighter Squadrons (Volume I)
      for DCS World 1.2.16 and later
       
      This is a collection of eight skins representing three US Navy fighter squadrons using historical F-14 Tomcat liveries. The squadrons included are:
       
      VF-21 Freelancers (CAG, CO, Line birds)
      VF-103 Jolly Rogers (CAG, CO, Line birds)
      VF-124 Gunfighters (CO, Line birds)
       
      The VF-103 skins date from their 2000 deployment with CVW-17 on the USS George Washington. Included as the CO bird is the famous "Santa Cat", which has the jolly roger decked out in Christmas gear.
       
      Most markings have been westernized, and the pilots have been given USN flightsuits with Naval Aviator wings and squadron patches. The helmet remains Russian made.
       
      Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
       

      For Compact Installations - A Note About Autoexec.cfg:
       
      Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
       
      The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
       
      If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
       
      If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
       

      For Traditional Installations:
       
      If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
       

      Su-33 template by jamison1982.
       
      These skins were inspired by Clave's Deviant Art gallery:
      http://ws-clave.deviantart.com/gallery/6112394?offset=432
       
      If you have any squadron requests, please PM me. If possible, provide top and profile views of the aircraft, preferably line art (much easier to extract color), and for CAG/CO birds, a close up of the tail fin is greatly appreciated.
       
      You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
       
      Fly Navy!
       
      -Home Fries

      15 downloads

         (0 reviews)

      2 comments

      Updated

    16. US Navy Attack Squadron 97 (VA-97) "Warhawks" Skin Pack

      VA-97 was commissioned in 1967 and flew the A-7 Corsair. In 1968, the squadron deployed to Vietnam as part of Carrier Air Wing 14 (CVW-14) embarked on the USS Constellation. VA-97 conducted a second combat deployment with CVW-14 in 1969, where they flew over 2500 sorties. VA-97 conducted two more Vietnam combat deployments in 1971 and 1972. The Warhawks returned to Vietnam for a fifth time in 1975 in support of Operation Frequent Wind, the evacuation of Saigon. In early 1980, VA-27 provided air cover for Operation Eagle Claw, the failed attempt at rescuing the American hostages in Iran.
      In January 1991, the Warhawks transitioned to the F/A-18 and were redesignated Strike Fighter Squadron 97 (VFA-97). Today the Warhawks fly the F/A-18E Super Hornet out of NAS Lemoore, CA, and they are slated to be the first fleet squadron to transition to the F-35.
      This is a fictional skin pack of Su-25Ts painted like the A-7E Corsair II in accordance with MIL-STD-2161A(AS) with VA-97 markings circa 1986. There are four different skins with unique Modexes (side numbers) and historically correct BuNos (serial numbers). This allows you to create packages of unique aircraft. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits.
      Most markings have been westernized, and the pilots have been given US style flightsuits with US markings. The helmet remains Russian made (but with a black oxygen mask).
       
      Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
       

      For Compact Installations - A Note About Autoexec.cfg:
       
      Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
       
      The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
       
      If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
       
      If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
       

      For Traditional Installations:
       
      If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
       

      If you have any squadron requests, please PM me. If possible, provide top and profile views of the aircraft, preferably line art (much easier to extract color), and for CAG/CO birds, a close up of the tail fin is greatly appreciated.
      You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
       
      Fly Navy!
      -Home Fries

      14 downloads

         (0 reviews)

      3 comments

      Updated

    17. Su-25 European 1 Blank


      Su-25 European 1 Blank Skin


       

      A blank skin for you to modify and at the minimum credit me of my work and that’ll be good for me.


       

      To install extract the folder to the DCSWorld\Bazar\Liveries\Su-25 and in the Su-25 Payload Scheme (set for Russia by default) and select “European 1”


      25 downloads

         (1 review)

      1 comment

      Submitted

    18. 18th Fighter Wing For Flaming Cliffs 3

      Flaming Cliffs 3 F-15C Skin Add On Pack by Dave USAFMTL Slavens
       
      This skin packs contains 3 F-15C skins covering the 18th FW out of Kadena AB, Okinawa in the MOD Eagle paint scheme. I used the ED templates and parts of other templates made by Tom Weiss. Thank you both.
       
      To install:
       
      Just install to your DCS World directory and let it overwrite the folder names. It will not replace anything, just add.
       
      Example:
      X:\xxxxxxx\Eagle Dynamics\DCS World\Bazar

      116 downloads

         (1 review)

      1 comment

      Updated

    19. Su-35S (AF Standard 2013)

      Extract and copy this folder to
       
      Bazar\Liveries\su-27

      117 downloads

         (0 reviews)

      1 comment

      Updated

    20. Ka-50 Colombian Air Force (Fictional)

      This is a fictional skin for the Fuerza Aérea Colombiana Composite helicopter squadron using the current FAC grey paint scheme used for the Super Tucano. This is #3124 with a "shark mouth" on the nose. Nationalities are USA and Spain.
       
       
      Installation Instructions:
      Copy the folders to your Saved Games\DCS\Liveries\Ka-50 folder.
       
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
       
      You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
       
       
       
      -Home Fries

      8 downloads

         (1 review)

      1 comment

      Submitted

    21. MiG-29A Czech Republic, 1st Fighter Aviation Regiment #7702 (ca. 1993)

      NOTE: This only works with DCS World 1.2.16 or earlier. DCS World 1.5/2.0 uses a new MiG-29 model.
       

      I originally did this at the request of a friend, who wished to have the Czech camouflage pattern on fictional Georgian MiGs. Once I completed the pattern, I decided that since the hard work was already done, I should just go ahead and finish the Czech skin. So this is a Czech MiG-29A of the First Fighter Air Regiment ca. 1993 (before the airframe was traded to Poland, where it currently serves). Since the Czech Republic is not a selectable nation, the nations who can use this skin are Russia, Ukraine, and Insurgents.
       
       
       
      Installation:
       
      These MiG-29A skins do not require you to overwrite any existing "slots"; they exist as individual skins using the standard definition.lua format. Simply put the skins in your Saved Games\DCS\Liveries\ folder; you should be able to extract using the path that exists in this archive file.
       
      In order to have the MiG-29A (and this skin) available for the Insurgents in the Mission Editor, you will need to update the db_countries.lua file located in DCS World\Scripts\Database. Open the file in a text editor like Notepad++ and search for the following string:
      -- INSURGENTS
      This is the comment line that starts the Insurgents section.
       
      In the first section,you will see the following entry:
      cnt_unit( units.Planes.Plane, "P-51D");
      This is the plane available to the Insurgents in the mission editor. Just add the following line:
      cnt_unit( units.Planes.Plane, "MiG-29A");
      This opens more possibilities for scenarios, and all of the included skins are available to the Insurgents as well as Russia and the Ukraine.
       
      Special thanks to Jack for allowing the use and modification of his enhanced pylon texture, as well as his collaboration in developing MiG-29 skins that are not dependent on the original "slots" of the Flanker 2.5/LOMAC models.

      28 downloads

         (1 review)

      1 comment

      Updated

    22. MiG-29A Georgian Skin (Fictional)

      NOTE: This only works with DCS World 1.2.16 or earlier. DCS World 1.5/2.0 uses a new MiG-29 model.
       

      I originally did this at the request of a friend, who wished to have the Czech camouflage pattern on fictional Georgian MiGs. I used the Czech pattern as a starting point, then used the colors on the Georgian MiG-21 to finish the job. Once I completed the pattern, I eventually decided to release it to the public.
       
      In addition to Georgia, the skin is available to Russia, Ukraine, and Insurgents.
       

      Installation:
       
      These MiG-29A skins do not require you to overwrite any existing "slots"; they exist as individual skins using the standard definition.lua format. Simply put the skins in your Saved Games\DCS\Liveries\ folder; you should be able to extract using the path that exists in this archive file.
       
      In order to have the Georgian MiG-29A (and the skins) available for Georgia in the Mission Editor, you will need to update the db_countries.lua file located in DCS World\Scripts\Database. Open the file in a text editor like Notepad++ and search for the following string:
      -- GEORGIA
      This is the comment line that starts the Georgia section.
       
      In the first section,you will see the following entries:
      cnt_unit( units.Planes.Plane, "Su-25"); cnt_unit( units.Planes.Plane, "An-26B"); cnt_unit( units.Planes.Plane, "Su-25T"); cnt_unit( units.Planes.Plane, "L-39ZA"); cnt_unit( units.Planes.Plane, "Yak-40"); cnt_unit( units.Planes.Plane, "P-51D");
      These are the planes available to Georgia in the mission editor. Just add the following line:
      cnt_unit( units.Planes.Plane, "MiG-29A");
      You may also optionally add that line to the section starting with
      -- INSURGENTS
      This opens more possibilities for scenarios, and all of the included skins are available to the Insurgents as well as Russia and the Ukraine.
       
       
       
      Special thanks to Jack for allowing the use and modification of his enhanced pylon texture, as well as his collaboration in developing MiG-29 skins that are not dependent on the original "slots" of the Flanker 2.5/LOMAC models.

      18 downloads

         (1 review)

      2 comments

      Updated

    23. P-51D Colombian Air Force Skin Pack (Fictional)

      This is a package of two P-51D skins using the current Fuerza Aérea Colombiana grey paint scheme used for the Super Tucano. One version of the skin has a "shark mouth" on the nose. Nationalities are USA and Spain.
       
       
      Installation Instructions:
      Copy the folders to your Saved Games\DCS\Liveries\P-51D folder.
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
      You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
       
       
      -Home Fries

      7 downloads

         (1 review)

      1 comment

      Updated

    24. UH-1: USMC Vietnam Skin Pack

      This is a collection of seven skins representing US Marine Corps squadrons and spanning the length of the Vietnam War. The squadrons included are:
      VMO-2
      VMO-3 (which became HML-367)
      VMO-6
      HML-167

      I have included two versions of HML-367: a 1968 version (when VMO-3 was redesignated as HML-367) and a 1975 version that flew in Operation: Frequent Wind, the evacuation of Saigon. Additionally, HML-167 is represented by modexes TV-29 and TV-30.
       
      Most reference imagery was taken from http://vietnam-hueys...Corps Hueys.htm
       
       
      Skinner's Philosophy:
       
      I chose to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins. This is because the UH-1H (and not the UH-1E) is modeled, and slso because the 3D models used for the aircrew utilize more modern flight gear. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms, including MARPAT body armor for the door gunners. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern equipment.
       
       
      A note about the Crew Chief & Door Gunner:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In choosing names for the texture, I opted for US servicemembers who received the Medal of Honor. CPL Jason Dunham was posthumously awarded the Medal of Honor in the Global War on Terror, and with the exception VMO-6 (represented by GySgt Leroy Paulson, who was the actual crew chief), represents the Unites States Marine Corps in these skins. The following is his Medal of Honor citation:
       
      For conspicuous gallantry and intrepidity at the risk of his life above and beyond the call of duty while serving as Rifle Squad Leader, 4th Platoon, Company K, Third Battalion, Seventh Marines (Reinforced), Regimental Combat Team 7, First Marine Division (Reinforced), on 14 April 2004. Corporal Dunham's squad was conducting a reconnaissance mission in the town of Karabilah, Iraq, when they heard rocket-propelled grenade and small arms fire erupt approximately two kilometers to the west. Corporal Dunham led his Combined Anti-Armor Team towards the engagement to provide fire support to their Battalion Commander's convoy, which had been ambushed as it was traveling to Camp Husaybah. As Corporal Dunham and his Marines advanced, they quickly began to receive enemy fire. Corporal Dunham ordered his squad to dismount their vehicles and led one of his fire teams on foot several blocks south of the ambushed convoy. Discovering seven Iraqi vehicles in a column attempting to depart, Corporal Dunham and his team stopped the vehicles to search them for weapons. As they approached the vehicles, an insurgent leaped out and attacked Corporal Dunham. Corporal Dunham wrestled the insurgent to the ground and in the ensuing struggle saw the insurgent release a grenade. Corporal Dunham immediately alerted his fellow Marines to the threat. Aware of the imminent danger and without hesitation, Corporal Dunham covered the grenade with his helmet and body, bearing the brunt of the explosion and shielding his Marines from the blast. In an ultimate and selfless act of bravery in which he was mortally wounded, he saved the lives of at least two fellow Marines. By his undaunted courage, intrepid fighting spirit, and unwavering devotion to duty, Corporal Dunham gallantly gave his life for his country, thereby reflecting great credit upon himself and upholding the highest traditions of the Marine Corps and the United States Naval Service.
       
      CPL Dunham is also the namesake of the USS Jason Dunham (DDG-109), the Marine Corps Security Force barracks in Kings Bay, GA, and Crucible stations at both MCRD Parris Island and MCRD San Diego.
       
      Updating from Version 1.04 or earlier:
       
      DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files:
      Gunner_UH1_*.dds
      Pilot_UH1_USMC.dds

      Installation:
      Copy the folders to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):

      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures (e.g. USMC door gunner) in other skins or projects as long as proper credit is provided in the readme file.
       
       
      -Home Fries

      83 downloads

         (2 reviews)

      1 comment

      Updated

    25. Flaming Cliffs 3 ANG F-15 Skins

      Flaming Cliffs 3 F-15 Skin Add On Pack by Dave USAFMTL Slavens
       
      This skin packs contains 4 F-15 skins covering the ANG units from:
      186th FS, 120th FW Montana ANG
      125th FW Flagship Florida ANG
      128th FS, 116th FW Georgia ANG
      199th FS, 154th WG Hawaii ANG
       
      I used the ED templates and parts of other templates made by Tom Weiss. Thank you both.
       
      To install:
      Just install to your DCS World directory and let it overwrite the folder names. It will not replace anything, just add.
       
      Example:
      X:\xxxxxxx\Eagle Dynamics\DCS World\Bazar

      141 downloads

         (1 review)

      2 comments

      Updated

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